CCLuaStack *CCLuaStack::create(void) { CCLuaStack *stack = new CCLuaStack(); stack->init(); stack->autorelease(); return stack; }
CCLuaStack *CCLuaStack::attach(lua_State *L) { CCLuaStack *stack = new CCLuaStack(); stack->initWithLuaState(L); stack->autorelease(); return stack; }