Пример #1
0
void LevelMap::adjustMap(bool isResetLevel)
{
	int num = floor(offsetY/442);
	currentMap = -num;
	int offnum = num%3;
	float tmpoff = offsetY - num*442;
	mapLayer->setPosition(ccp(0, (offnum-1)*442 + tmpoff));

	if(isResetLevel)
	{
		int offlevel = 1000 + currentMap*3 -3;
		for (int i = 0; i < 9 ; i++)
		{
			MapItem* tmpLevelItemData = NULL;
			tmpLevelItemData = CData::getCData()->getConfigOfMapLevel(offlevel + i);

			CCMenuItemSprite* tmp = (CCMenuItemSprite*)levelSpDic->objectForKey(i);
			tmp->removeChildByTag(9999);

			if (tmpLevelItemData!= NULL && tmpLevelItemData->bid < currentLevelId)
			{
				CCSize tmpsz = tmp->getContentSize();
				CCSprite* ssp = CCSprite::create();

				int num = data["citylist"][tmpLevelItemData->bid - 1000].asInt();
				for (int k = 0; k<num; k++)
				{
					CCSprite * star = CCSprite::create("zjm_star.png");
					star->setPosition(ccp(k*30, 0));
					ssp->addChild(star);
				}
				ssp->setPosition(ccp(tmpsz.width/2-15*num+15, 0));
				ssp->setTag(9999);
				tmp->addChild(ssp, 0);
			}

			if(tmpLevelItemData != NULL)
			{
				if(tmpLevelItemData->bid > currentLevelId)
				{
					tmp->setEnabled(false);
				}
				else
				{
					tmp->setEnabled(true);
				}
				tmp->setUserObject(tmpLevelItemData);
			}

			//for (int j = 1001; j<=1005; j++)
			//{
			CCLabelTTF* tmpName = (CCLabelTTF*)(tmp->getChildByTag(1002));
			if(tmpLevelItemData)
			{
				tmpName->setString(tmpLevelItemData->nickname.c_str());
			}
			//}
		}
	}

	levelsMenu->setPosition(ccp(0, -442 + tmpoff));
}
Пример #2
0
void PrepareLayer::initPet(int leftOrRight)
{
	///**初始化已经出战的左边的宠物**///
	int petId = -1;
	for (int i =0;i !=6; ++i )
	{
		if (GameConfigData::initialGameData().getPetStateById(i) == "2")
		{
			if (GameConfigData::initialGameData().getPetPosById(i) == leftOrRight)
			{
				petId = i;
			}
		}
	}

	CCMenuItemSprite *petAddLeft = (CCMenuItemSprite *)m_menu->getChildByTag(100+4+leftOrRight);
	if (petAddLeft->getChildByTag(1000))
	{
		petAddLeft->removeChildByTag(1000);
	}

	CCPoint leftPoint[6] = {petAddLeft->getContentSize()/2+ccp(20*gScaleX,0),petAddLeft->getContentSize()/2+ccp(20*gScaleX,0),petAddLeft->getContentSize()/2+ccp(30*gScaleX,0),
		petAddLeft->getContentSize()/2+ccp(30*gScaleX,0),petAddLeft->getContentSize()/2+ccp(30*gScaleX,0),petAddLeft->getContentSize()/2+ccp(30*gScaleX,0)};
	float scale[6] = {0.4*PRE_SCALE,0.4*PRE_SCALE,0.5*PRE_SCALE,0.5*PRE_SCALE,0.5*PRE_SCALE,0.5*PRE_SCALE};

	CCSprite *sp = NULL;
	if (petId != -1)
	{
		char petFile[48];
		sprintf(petFile,"ui/petUI/pet%d_0.png",petId);
		sp = CCSprite::create(petFile);
		sp->setScale(scale[petId]);
		if(leftOrRight ==0)
		{
			sp->setPosition(leftPoint[petId]);
			m_leftPitId = petId;
		}
		else
		{
			sp->setPosition(leftPoint[petId]);
			m_rightPetId  =petId;
		}

		showHeroPet(leftOrRight,petId);
	}
	else
	{
		sp = CCSprite::create("ui/shared/plus.png");	
		sp->setPosition(petAddLeft->getContentSize()/2+ccp(20*gScaleX,0));

		if(leftOrRight ==0)
		{
			if(this->getChildByTag(45456)!=NULL)
			{
				this->getChildByTag(45456)->setVisible(false);
			}
		}
		else
		{
			if(this->getChildByTag(45457)!=NULL)
			{
				this->getChildByTag(45457)->setVisible(false);
			}
		}
	}

	petAddLeft->addChild(sp,1,1000);
}