Пример #1
0
	CCShaky3D* CCShaky3D::actionWithRange(int range, bool shakeZ, const ccGridSize& gridSize, ccTime duration)
	{
		CCShaky3D *pAction = new CCShaky3D();

		if (pAction)
		{
			if (pAction->initWithRange(range, shakeZ, gridSize, duration))
			{
				pAction->autorelease();
			}
			else
			{
				CC_SAFE_RELEASE_NULL(pAction);
			}
		}

		return pAction;
	}
Пример #2
0
CCShaky3D* CCShaky3D::create(float duration, const CCSize& gridSize, int range, bool shakeZ)
{
    CCShaky3D *pAction = new CCShaky3D();

    if (pAction)
    {
        if (pAction->initWithDuration(duration, gridSize, range, shakeZ))
        {
            pAction->autorelease();
        }
        else
        {
            CC_SAFE_RELEASE_NULL(pAction);
        }
    }

    return pAction;
}