bool CClient::OnCTCPMessage(CCTCPMessage& Message) { CString sTargets = Message.GetTarget(); VCString vTargets; sTargets.Split(",", vTargets, false); if (Message.IsReply()) { CString sCTCP = Message.GetText(); if (sCTCP.Token(0) == "VERSION") { Message.SetText(sCTCP + " via " + CZNC::GetTag(false)); } } for (CString& sTarget : vTargets) { Message.SetTarget(sTarget); bool bContinue = false; if (Message.IsReply()) { NETWORKMODULECALL(OnUserCTCPReplyMessage(Message), m_pUser, m_pNetwork, this, &bContinue); } else { NETWORKMODULECALL(OnUserCTCPMessage(Message), m_pUser, m_pNetwork, this, &bContinue); } if (bContinue) continue; if (!GetIRCSock()) { // Some lagmeters do a NOTICE to their own nick, ignore those. if (!sTarget.Equals(m_sNick)) PutStatus("Your CTCP to [" + Message.GetTarget() + "] got lost, " "you are not connected to IRC!"); continue; } if (m_pNetwork) { AddBuffer(Message); EchoMessage(Message); m_pNetwork->PutIRC(Message.ToString(CMessage::ExcludePrefix | CMessage::ExcludeTags)); } } return true; }
bool CClient::OnCTCPMessage(CCTCPMessage& Message) { CString sTargets = Message.GetTarget(); VCString vTargets; sTargets.Split(",", vTargets, false); if (Message.IsReply()) { CString sCTCP = Message.GetText(); if (sCTCP.Token(0) == "VERSION") { // There are 2 different scenarios: // // a) CTCP reply for VERSION is not set. // 1. ZNC receives CTCP VERSION from someone // 2. ZNC forwards CTCP VERSION to client // 3. Client replies with something // 4. ZNC adds itself to the reply // 5. ZNC sends the modified reply to whoever asked // // b) CTCP reply for VERSION is set. // 1. ZNC receives CTCP VERSION from someone // 2. ZNC replies with the configured reply (or just drops it if // empty), without forwarding anything to client // 3. Client does not see any CTCP request, and does not reply // // So, if user doesn't want "via ZNC" in CTCP VERSION reply, they // can set custom reply. // // See more bikeshedding at github issues #820 and #1012 Message.SetText(sCTCP + " via " + CZNC::GetTag(false)); } } for (CString& sTarget : vTargets) { Message.SetTarget(sTarget); bool bContinue = false; if (Message.IsReply()) { NETWORKMODULECALL(OnUserCTCPReplyMessage(Message), m_pUser, m_pNetwork, this, &bContinue); } else { NETWORKMODULECALL(OnUserCTCPMessage(Message), m_pUser, m_pNetwork, this, &bContinue); } if (bContinue) continue; if (!GetIRCSock()) { // Some lagmeters do a NOTICE to their own nick, ignore those. if (!sTarget.Equals(m_sNick)) PutStatus("Your CTCP to [" + Message.GetTarget() + "] got lost, " "you are not connected to IRC!"); continue; } if (m_pNetwork) { AddBuffer(Message); EchoMessage(Message); PutIRC(Message.ToString(CMessage::ExcludePrefix | CMessage::ExcludeTags)); } } return true; }