Пример #1
0
    static CCActionInterval* create(float t)
    {
        CCTurnOffTiles* fadeout = CCTurnOffTiles::create(t, CCSizeMake(48,32), 25);
        CCActionInterval* back = fadeout->reverse();
        CCDelayTime* delay = CCDelayTime::create(0.5f);

        return CCSequence::create(fadeout, delay, back, NULL);
    }
Пример #2
0
	static CCActionInterval* actionWithDuration(ccTime t)
	{
		CCTurnOffTiles* fadeout = CCTurnOffTiles::actionWithSeed(25, ccg(48,32) , t);
		CCActionInterval* back = fadeout->reverse();
		CCDelayTime* delay = CCDelayTime::actionWithDuration(0.5f);

		return (CCActionInterval*)(CCSequence::actions(fadeout, delay, back, NULL));
	}
Пример #3
0
    static CCActionInterval* create(float t)
    {
        CCTurnOffTiles* fadeout = CCTurnOffTiles::create(25, ccg(48,32) , t);
        CCActionInterval* back = fadeout->reverse();
        CCDelayTime* delay = CCDelayTime::create(0.5f);

        return (CCActionInterval*)(CCSequence::create(fadeout, delay, back, NULL));
    }