Пример #1
0
CCWavesTiles3D* CCWavesTiles3D::create(float duration, const CCSize& gridSize, unsigned int waves, float amplitude)
{
    CCWavesTiles3D *pAction = new CCWavesTiles3D();

    if (pAction)
    {
        if (pAction->initWithDuration(duration, gridSize, waves, amplitude))
        {
            pAction->autorelease();
        }
        else
        {
            CC_SAFE_RELEASE_NULL(pAction);
        }
    }

    return pAction;
}
CCWavesTiles3D* CCWavesTiles3D::actionWithWaves(int wav, float amp, const ccGridSize& gridSize, ccTime duration)
{
    CCWavesTiles3D *pAction = new CCWavesTiles3D();

    if (pAction)
    {
        if (pAction->initWithWaves(wav, amp, gridSize, duration))
        {
            pAction->autorelease();
        }
        else
        {
            CC_SAFE_RELEASE_NULL(pAction);
        }
    }

    return pAction;
}