Пример #1
0
CChatChannel * CChat::FindChannel(lpctstr pszChannel) const
{
	CChatChannel * pChannel = GetFirstChannel();
	for ( ; pChannel != nullptr; pChannel = pChannel->GetNext())
	{
		if (strcmp(pChannel->GetName(), pszChannel) == 0)
			break;
	}
	return pChannel;
}
Пример #2
0
bool CChat::JoinChannel(CChatChanMember * pMember, LPCTSTR pszChannel, LPCTSTR pszPassword)
{
	ADDTOCALLSTACK("CChat::JoinChannel");
	ASSERT(pMember != NULL);
	CClient * pMemberClient = pMember->GetClient();
	ASSERT(pMemberClient != NULL);

	// Are we in a channel now?
	CChatChannel * pCurrentChannel = pMember->GetChannel();
	if (pCurrentChannel != NULL)
	{
		// Is it the same channel as the one I'm already in?
		if (strcmp(pszChannel, pCurrentChannel->GetName()) == 0)
		{
			// Tell them and return
			pMember->SendChatMsg(CHATMSG_AlreadyInConference, pszChannel);
			return false;
		}
	}

	CChatChannel * pNewChannel = FindChannel(pszChannel);
	if (pNewChannel == NULL)
	{
		pMemberClient->addChatSystemMessage(CHATMSG_NoConference, pszChannel );
		return false;
	}

	// If there's a password, is it the correct one?
	if (strcmp(pNewChannel->GetPassword(), pszPassword) != 0)
	{
		pMemberClient->addChatSystemMessage(CHATMSG_IncorrectPassword);
		return false;
	}

	// Leave the old channel 1st
	// Remove from old channel (if any)
	if (pCurrentChannel != NULL)
	{
		// Remove myself from the channels list of members
		pCurrentChannel->RemoveMember(pMember);

		// If noone is left, tell the chat system to delete it from memory
		if (pCurrentChannel->m_Members.GetCount() <= 0)
		{
			// Am I the last one here? Delete it from all other clients?
			DeleteChannel(pCurrentChannel);
		}

		// Since we left, clear all members from our client that might be in our list from the channel we just left
		pMemberClient->addChatSystemMessage(CHATMSG_ClearMemberList);
	}

	// Now join a new channel
	// Add all the members of the channel to the clients list of channel participants
	pNewChannel->SendMembers(pMember);

	// Add ourself to the channels list of members
	if (!pNewChannel->AddMember(pMember))
		return false;

	// Set the channel name title bar
	pMemberClient->addChatSystemMessage(CHATMSG_UpdateChannelBar, pszChannel);

	// Now send out my name to all clients in this channel
	pNewChannel->SendThisMember(pMember);
	return true;
}