Пример #1
0
void CElementRPCs::SetElementHealth ( CClientEntity* pSource, NetBitStreamInterface& bitStream )
{
    float fHealth;
    unsigned char ucTimeContext;
    if ( bitStream.Read ( fHealth ) &&
         bitStream.Read ( ucTimeContext ) )
    {
        pSource->SetSyncTimeContext ( ucTimeContext );

        switch ( pSource->GetType () )
        {
            case CCLIENTPED:
            case CCLIENTPLAYER:
            {
                CClientPed* pPed = static_cast < CClientPed * > ( pSource );
                if ( pPed->IsHealthLocked() )
                    pPed->LockHealth ( fHealth );
                else
                    pPed->SetHealth ( fHealth );
                break;
            }

            case CCLIENTVEHICLE:
            {
                CClientVehicle* pVehicle = static_cast < CClientVehicle * > ( pSource );
                pVehicle->SetHealth ( fHealth );
                break;
            }

            case CCLIENTOBJECT:
            case CCLIENTWEAPON:
            {
                CClientObject* pObject = static_cast < CClientObject * > ( pSource );
                pObject->SetHealth ( fHealth );
                break;
            }
        }
    }
}