Пример #1
0
bool CGrayInstall::ReadMulData(CGFile &file, const CUOIndexRec &Index, void * pData)
{
	if ( file.Seek(Index.GetFileOffset(), SEEK_SET) != Index.GetFileOffset() )
		return false;

	DWORD dwLength = Index.GetBlockLength();
	if ( file.Read(pData, dwLength) != dwLength )
		return false;

	return true;
}
Пример #2
0
bool CGrayInstall::ReadMulIndex(CGFile &file, DWORD id, CUOIndexRec &Index)
{
	LONG lOffset = id * sizeof(CUOIndexRec);

	if ( file.Seek(lOffset, SEEK_SET) != lOffset )
		return false;

	if ( file.Read((void *)&Index, sizeof(CUOIndexRec)) != sizeof(CUOIndexRec) )
		return false;

	return Index.HasData();
}
Пример #3
0
void CMapDiffCollection::LoadMapDiffs()
{
	// Load mapdif* and stadif* Files
	ADDTOCALLSTACK("CMapDiffCollection::LoadMapDiffs");
	if ( m_bLoaded ) // already loaded
		return;

	DWORD dwLength = 0, dwBlockId = 0;
	DWORD dwOffset = 0, dwRead = 0;
	CMapDiffBlock * pMapDiffBlock = NULL;

	for ( int m = 0; m < 256; ++m )
	{
		if ( !g_MapList.IsMapSupported( m ) )
			continue;

		int map = g_MapList.m_mapid[m];

		// Load Mapdif Files
		{
			CGFile * pFileMapdif	= &(g_Install.m_Mapdif[map]);
			CGFile * pFileMapdifl	= &(g_Install.m_Mapdifl[map]);

			// Check that the relevant dif files are available
			if ( pFileMapdif->IsFileOpen() && pFileMapdifl->IsFileOpen() )
			{
				// Make sure that we're at the beginning of the files
				pFileMapdif->SeekToBegin();
				pFileMapdifl->SeekToBegin();

				dwLength = pFileMapdifl->GetLength();
				dwRead = dwOffset = 0;

				for ( ; dwRead < dwLength; dwOffset += sizeof(CUOMapBlock) )
				{
					dwRead += pFileMapdifl->Read( &dwBlockId, sizeof(dwBlockId) );
					pMapDiffBlock = GetNewBlock( dwBlockId, map );

					if ( pMapDiffBlock->m_pTerrainBlock )
						delete pMapDiffBlock->m_pTerrainBlock;

					CUOMapBlock * pTerrain = new CUOMapBlock();
					if ( pFileMapdif->Seek( dwOffset ) != dwOffset )
					{
						g_Log.EventError("Reading mapdif%d.mul FAILED.\n", map);
						delete pTerrain;
						break;
					}
					else if ( pFileMapdif->Read( pTerrain, sizeof(CUOMapBlock) ) != sizeof(CUOMapBlock) )
					{
						g_Log.EventError("Reading mapdif%d.mul FAILED. [index=%lu offset=%lu]\n", map, dwBlockId, dwOffset);
						delete pTerrain;
						break;
					}

					pMapDiffBlock->m_pTerrainBlock = pTerrain;
				}
			}
		} // Mapdif

		// Load Stadif Files
		{
			CGFile * pFileStadif	= &(g_Install.m_Stadif[map]);
			CGFile * pFileStadifl	= &(g_Install.m_Stadifl[map]);
			CGFile * pFileStadifi	= &(g_Install.m_Stadifi[map]);

			// Check that the relevant dif files are available
			if ( !pFileStadif->IsFileOpen() || !pFileStadifl->IsFileOpen() || !pFileStadifi->IsFileOpen() )
				continue;

			// Make sure that we're at the beginning of the files
			pFileStadif->SeekToBegin();
			pFileStadifl->SeekToBegin();
			pFileStadifi->SeekToBegin();

			dwLength = pFileStadifl->GetLength();
			dwRead = dwOffset = 0;
	
			for ( ; dwRead < dwLength; dwOffset += sizeof(CUOIndexRec) )
			{
				dwRead += pFileStadifl->Read( &dwBlockId, sizeof(dwBlockId) );
				
				pMapDiffBlock = GetNewBlock( dwBlockId, map );
				if ( pMapDiffBlock->m_pStaticsBlock )
					delete[] pMapDiffBlock->m_pStaticsBlock;

				pMapDiffBlock->m_iStaticsCount = 0;
				pMapDiffBlock->m_pStaticsBlock = NULL;

				if ( pFileStadifi->Seek( dwOffset ) != dwOffset )
				{
					g_Log.EventError("Reading stadifi%d.mul FAILED.\n", map);
					break;
				}

				CUOIndexRec index;
				if ( pFileStadifi->Read( &index, sizeof(CUOIndexRec)) != sizeof(CUOIndexRec) )
				{
					g_Log.EventError("Reading stadifi%d.mul FAILED. [index=%lu offset=%lu]\n", map, dwBlockId, dwOffset);
					break;
				}
				else if ( !index.HasData() ) // This happens if the block has been intentionally patched to remove statics
				{
					continue;
				}
				else if ((index.GetBlockLength() % sizeof(CUOStaticItemRec)) != 0) // Make sure that the statics block length is valid
				{
					g_Log.EventError("Reading stadifi%d.mul FAILED. [index=%lu offset=%lu length=%lu]\n", map, dwBlockId, dwOffset, index.GetBlockLength());
					break;
				}

				pMapDiffBlock->m_iStaticsCount = index.GetBlockLength()/sizeof(CUOStaticItemRec);
				pMapDiffBlock->m_pStaticsBlock = new CUOStaticItemRec[pMapDiffBlock->m_iStaticsCount];
				if ( !g_Install.ReadMulData(*pFileStadif, index, pMapDiffBlock->m_pStaticsBlock) )
				{
					// This shouldn't happen, if this fails then the block will
					// be left with no statics
					pMapDiffBlock->m_iStaticsCount = 0;
					delete[] pMapDiffBlock->m_pStaticsBlock;
					pMapDiffBlock->m_pStaticsBlock = NULL;
					g_Log.EventError("Reading stadif%d.mul FAILED. [index=%lu offset=%lu]\n", map, dwBlockId, dwOffset);
					break;
				}
			}
		} // Stadif
	}

	m_bLoaded = true;
}
Пример #4
0
void CGrayMapBlock::Load( int bx, int by )
{
	ADDTOCALLSTACK("CGrayMapBlock::Load");
	// Read in all the statics data for this block.
	m_CacheTime.InitCacheTime();		// This is invalid !

	ASSERT( bx < (g_MapList.GetX(m_map)/UO_BLOCK_SIZE) );
	ASSERT( by < (g_MapList.GetY(m_map)/UO_BLOCK_SIZE) );

	if (( m_map < 0 ) || ( m_map >= 255 ))
	{
		g_Log.EventError("Unsupported map #%d specified. Auto-fixing that to 0.\n", m_map);
		m_map = 0;
	}

	unsigned long ulBlockIndex = (bx*(g_MapList.GetY(m_map)/UO_BLOCK_SIZE) + by);

	if ( !g_MapList.m_maps[m_map] )
	{
		memset( &m_Terrain, 0, sizeof( m_Terrain ));
		throw CGrayError(LOGL_CRIT, 0, "CGrayMapBlock: Map is not supported since MUL files for it not available.");
	}

	bool bPatchedTerrain = false, bPatchedStatics = false;

	if ( g_Cfg.m_fUseMapDiffs && g_MapList.m_pMapDiffCollection )
	{
		// Check to see if the terrain or statics in this block is patched
		CMapDiffBlock * pDiffBlock = g_MapList.m_pMapDiffCollection->GetAtBlock( ulBlockIndex, g_MapList.m_mapid[m_map] );
		if ( pDiffBlock )
		{
			if ( pDiffBlock->m_pTerrainBlock )
			{
				memcpy( &m_Terrain, pDiffBlock->m_pTerrainBlock, sizeof(CUOMapBlock) );
				bPatchedTerrain = true;
			}

			if ( pDiffBlock->m_iStaticsCount >= 0 )
			{
				m_Statics.LoadStatics( pDiffBlock->m_iStaticsCount, pDiffBlock->m_pStaticsBlock );
				bPatchedStatics = true;
			}
		}
	}

	// Only load terrain if it wasn't patched
	if ( ! bPatchedTerrain )
	{
		int mapNumber = g_MapList.m_mapnum[m_map];
		CGFile * pFile = &(g_Install.m_Maps[mapNumber]);
		ASSERT(pFile != NULL);
		ASSERT(pFile->IsFileOpen());
		
		// determine the location in the file where the data needs to be read from
		CUOIndexRec index;
		index.SetupIndex( ulBlockIndex * sizeof(CUOMapBlock), sizeof(CUOMapBlock));

		unsigned long fileOffset = index.GetFileOffset();
		if (g_Install.m_IsMapUopFormat[mapNumber])
		{
			for ( int i = 0; i < 256; i++ )
			{
				MapAddress pMapAddress = g_Install.m_UopMapAddress[mapNumber][i];
				if (( ulBlockIndex <= pMapAddress.dwLastBlock ) && ( ulBlockIndex >= pMapAddress.dwFirstBlock ))
				{
					fileOffset = static_cast<unsigned long>(pMapAddress.qwAdress + ((ulBlockIndex - pMapAddress.dwFirstBlock)*196));
					break;
				}
			}


		/*	// when the map is in a UOP container we need to modify the file offset to account for the block header
			// data. the uop file format splits the map data into smaller 'blocks', each of which has its on header (as
			// well as an overall file header)
			//
			// we must therefore determine which block of data contains the map information we need, and then add
			// the extra number of bytes to our file offset
			const unsigned long fileHeaderLength = 40; // length of overall file header
			const unsigned long blockHeaderLength = 12; // length of the block header
			const unsigned long firstDataEntryOffset = 3412; // offset of first actual data byte within a block
			const unsigned long firstBlockDataEntryOffset = fileHeaderLength + blockHeaderLength + firstDataEntryOffset; // offset of first actual data byte for the first entry in the file
			const unsigned long mapBlockLength = 802816; // maximum size of a block

			// note: to avoid writing code that parse the UOP format properly we are calculating a new offset based on the
			// sizes of the blocks as-of client 7.0.24.0. the nature of the UOP format allows the block lengths to differ
			// and for the data to be compressed, so we should watch out for this in the future (and if this happens we'll
			// have to handle UOP data properly)

			unsigned long block = fileOffset / mapBlockLength;
			fileOffset += firstBlockDataEntryOffset + ((firstDataEntryOffset) * (block / 100)) + (blockHeaderLength * block);*/
		}

		// seek to position in file
		if ( pFile->Seek( fileOffset, SEEK_SET ) != fileOffset )
		{
			memset( &m_Terrain, 0, sizeof(m_Terrain));
			throw CGrayError(LOGL_CRIT, CGFile::GetLastError(), "CGrayMapBlock: Seek Ver");
		}

		// read terrain data
		if ( pFile->Read( &m_Terrain, sizeof(CUOMapBlock)) <= 0 )
		{
			memset( &m_Terrain, 0, sizeof( m_Terrain ));
			throw CGrayError(LOGL_CRIT, CGFile::GetLastError(), "CGrayMapBlock: Read");
		}
	}

	// Only load statics if they weren't patched
	if ( ! bPatchedStatics )
	{
		m_Statics.LoadStatics( ulBlockIndex, m_map );
	}

	m_CacheTime.HitCacheTime();		// validate.
}