Пример #1
0
DWORD WINAPI Slave::SPEShuffler(LPVOID p)
#endif
{
   Slave* self = ((Param5*)p)->serv_instance;
   int transid = ((Param5*)p)->transid;
   string client_ip = ((Param5*)p)->client_ip;
   int client_port = ((Param5*)p)->client_ctrl_port;
   int client_data_port = ((Param5*)p)->client_data_port;
   string path = ((Param5*)p)->path;
   string localfile = ((Param5*)p)->filename;
   int bucketnum = ((Param5*)p)->bucketnum;
   CGMP* gmp = ((Param5*)p)->gmp;
   string function = ((Param5*)p)->function;
   int bucketid = ((Param5*)p)->bucketid;
   const int key = ((Param5*)p)->key;
   const int type = ((Param5*)p)->type;
   string master_ip = ((Param5*)p)->master_ip;
   int master_port = ((Param5*)p)->master_port;

   queue<Bucket>* bq = NULL;
   CMutex* bqlock = NULL;
   CCond* bqcond = NULL;
   int64_t* pendingSize = NULL;
   pthread_t shufflerex;

   bool init_success = true;

   //set up data connection, for keep-alive purpose
   if (self->m_DataChn.connect(client_ip, client_data_port) < 0)
   {
      init_success = false;
   }
   else
   {
      // read library files for MapReduce, no need for Sphere UDF
      if (type == 1)
         self->acceptLibrary(key, client_ip, client_data_port, transid);

      bq = new queue<Bucket>;
      bqlock = new CMutex;
      bqcond = new CCond;
      pendingSize = new int64_t;
      *pendingSize = 0;

      ((Param5*)p)->bq = bq;
      ((Param5*)p)->bqlock = bqlock;
      ((Param5*)p)->bqcond = bqcond;
      ((Param5*)p)->pending = pendingSize;

#ifndef WIN32
      pthread_create(&shufflerex, NULL, SPEShufflerEx, p);
#else
      DWORD ThreadID;
      shufflerex = CreateThread(NULL, 0, SPEShufflerEx, p, NULL, &ThreadID);
#endif

      self->m_SectorLog << LogStart(LogLevel::SCREEN) << "SPE Shuffler " << path << " " << localfile << " " << bucketnum << LogEnd();
   }

   while (init_success)
   {
      string speip;
      int speport;
      SectorMsg msg;
      int msgid;
      int r = gmp->recvfrom(speip, speport, msgid, &msg, false);

      // client releases the task or client has already been shutdown
      if (((r > 0) && (speip == client_ip) && (speport == client_port))
         || ((r < 0) && (!self->m_DataChn.isConnected(client_ip, client_data_port))))
      {
         Bucket b;
         b.totalnum = -1;
         b.totalsize = 0;
         bqlock->acquire();
         bq->push(b);
         bqcond->signal();
         bqlock->release();

         break;
      }

      if (r < 0)
         continue;

      if (*pendingSize > 256000000)
      {
         // too many incoming results, ask the sender to wait
         // the receiver buffer size threshold is set to 256MB. This prevents the shuffler from being overflowed
         // it also helps direct the traffic to less congested shuffler and leads to better load balance
         msg.setType(-msg.getType());
         gmp->sendto(speip, speport, msgid, &msg);
      }
      else
      {
         Bucket b;
         b.totalnum = *(int32_t*)(msg.getData() + 8);;
         b.totalsize = *(int32_t*)(msg.getData() + 12);
         b.src_ip = speip;
         b.src_dataport = *(int32_t*)msg.getData();
         b.session = *(int32_t*)(msg.getData() + 4);

         gmp->sendto(speip, speport, msgid, &msg);

         if (!self->m_DataChn.isConnected(speip, b.src_dataport))
            self->m_DataChn.connect(speip, b.src_dataport);

         bqlock->acquire();
         bq->push(b);
         *pendingSize += b.totalsize;
         bqcond->signal();
         bqlock->release();
      }
   }

   if (init_success)
   {
#ifndef WIN32
      pthread_join(shufflerex, NULL);
#else
      WaitForSingleObject(shufflerex, INFINITE);
#endif

      delete bqlock;
      delete bqcond;
      delete pendingSize;

      SectorMsg msg;
      msg.setType(1); // success, return result
      msg.setData(0, (char*)&(bucketid), 4);
      int progress = 100;
      msg.setData(4, (char*)&progress, 4);
      msg.m_iDataLength = SectorMsg::m_iHdrSize + 8;
      int id = 0;
      self->m_GMP.sendto(client_ip.c_str(), client_port, id, &msg);

      self->m_SectorLog << LogStart(LogLevel::LEVEL_3) << "bucket completed 100 " << client_ip << " " << client_port << LogEnd();
   }

   gmp->close();
   delete gmp;

   self->reportSphere(master_ip, master_port, transid);

   // clear this transaction
   self->m_TransManager.updateSlave(transid, self->m_iSlaveID);

   return NULL;
}
Пример #2
0
void* Slave::SPEShuffler(void* p)
{
   Slave* self = ((Param5*)p)->serv_instance;
   string client_ip = ((Param5*)p)->client_ip;
   int client_port = ((Param5*)p)->client_ctrl_port;
   int client_data_port = ((Param5*)p)->client_data_port;
   string path = ((Param5*)p)->path;
   string localfile = ((Param5*)p)->filename;
   // int bucketnum = ((Param5*)p)->bucketnum;
   CGMP* gmp = ((Param5*)p)->gmp;
   string function = ((Param5*)p)->function;

   //set up data connection, for keep-alive purpose
   if (self->m_DataChn.connect(client_ip, client_data_port) < 0)
      return NULL;

   queue<Bucket>* bq = new queue<Bucket>;
   pthread_mutex_t* bqlock = new pthread_mutex_t;
   pthread_mutex_init(bqlock, NULL);
   pthread_cond_t* bqcond = new pthread_cond_t;
   pthread_cond_init(bqcond, NULL);
   int64_t* pendingSize = new int64_t;
   *pendingSize = 0;

   ((Param5*)p)->bq = bq;
   ((Param5*)p)->bqlock = bqlock;
   ((Param5*)p)->bqcond = bqcond;
   ((Param5*)p)->pending = pendingSize;

   pthread_t ex;
   pthread_create(&ex, NULL, SPEShufflerEx, p);
   pthread_detach(ex);

   // cout << "SPE Shuffler " << path << " " << localfile << " " << bucketnum << endl;

   while (true)
   {
      string speip;
      int speport;
      SectorMsg msg;
      int msgid;
      int r = gmp->recvfrom(speip, speport, msgid, &msg, false);

      // client releases the task or client has already been shutdown
      if (((r > 0) && (speip == client_ip) && (speport == client_port))
         || ((r < 0) && (!self->m_DataChn.isConnected(client_ip, client_data_port))))
      {
         Bucket b;
         b.totalnum = -1;
         b.totalsize = 0;
         pthread_mutex_lock(bqlock);
         bq->push(b);
         pthread_cond_signal(bqcond);
         pthread_mutex_unlock(bqlock);

         break;
      }

      if (r < 0)
         continue;

      if (*pendingSize > 256000000)
      {
         // too many incoming results, ask the sender to wait
         // the receiver buffer size threshold is set to 256MB. This prevents the shuffler from being overflowed
         // it also helps direct the traffic to less congested shuffler and leads to better load balance
         msg.setType(-msg.getType());
         gmp->sendto(speip, speport, msgid, &msg);
      }
      else
      {
         Bucket b;
         b.totalnum = *(int32_t*)(msg.getData() + 8);;
         b.totalsize = *(int32_t*)(msg.getData() + 12);
         b.src_ip = speip;
         b.src_dataport = *(int32_t*)msg.getData();
         b.session = *(int32_t*)(msg.getData() + 4);

         gmp->sendto(speip, speport, msgid, &msg);

         if (!self->m_DataChn.isConnected(speip, b.src_dataport))
            self->m_DataChn.connect(speip, b.src_dataport);

         pthread_mutex_lock(bqlock);
         bq->push(b);
         *pendingSize += b.totalsize;
         pthread_cond_signal(bqcond);
         pthread_mutex_unlock(bqlock);
      }
   }

   gmp->close();
   delete gmp;

   return NULL;
}