/* ------------------------------------------------
	// 放生
	参数1	GUID m_uHighSection
	参数2	GUID m_uLowSection
	------------------------------------------------ */
	INT Mount::FreeMount(LuaPlus::LuaState* state)
	{
		LuaStack args(state);
		if (!(args[2].IsString()))
		{
			KLThrow("Mount::FreeMount[2] param parameter error");
		}
		STRING szHighSection = args[2].GetString();

		if (!(args[3].IsString()))
		{
			KLThrow("Mount::FreeMount[3] param parameter error");
		}
		STRING szLowSection = args[3].GetString();

		PET_GUID_t GUID;
		GUID.m_uHighSection = atol(szHighSection.c_str());
		GUID.m_uLowSection	= atol(szLowSection.c_str());

		const SDATA_PET* pPet = CDataPool::GetMe()->Pet_GetPet(GUID); 
		if (pPet && FALSE == pPet->m_GUID.IsNull())
		{
			//向服务器发送
			CGManipulatePet Msg;

			Msg.SetGUID(pPet->m_GUID);
			Msg.SetManipulateType( MANIPULATE_FREEHORSE );
			CNetManager::GetMe()->SendPacket(&Msg);
		}

		return 0;
	}
Пример #2
0
	//宠物休息
	INT	Pet::Go_Relax(LuaPlus::LuaState* state)
	{
		LuaStack args(state);

		if ( !args[2].IsInteger() )
		{
			KLThrow("LUA:Pet Go_Relax parameter error");
		}

		INT nPetNum = args[2].GetInteger();

		SDATA_PET* My_Pet= CDataPool::GetMe()->Pet_GetPet(nPetNum);
		if( (!My_Pet) || ( !My_Pet->m_pModelData ) ) 
		{
			KLThrow("LUA:Pet Go_Relax parameter error");
			return 0;
		}
		//向服务器发送
		CGManipulatePet Msg;

		Msg.SetGUID(My_Pet->m_GUID);
		Msg.SetManipulateType(MANIPULATE_DELETEPET);
		CNetManager::GetMe()->SendPacket(&Msg);
		return 0;
	}
Пример #3
0
	//宠物参战
	INT	Pet::Go_Fight(LuaPlus::LuaState* state)
	{
		LuaStack args(state);

		if ( !args[2].IsInteger() )
		{
			KLThrow("LUA:Pet Go_Fight parameter error");
		}

		INT nPetNum = args[2].GetInteger();

		SDATA_PET* My_Pet= CDataPool::GetMe()->Pet_GetPet(nPetNum);
		if( (!My_Pet) || ( !My_Pet->m_pModelData ) ) 
		{
			KLThrow("LUA:Pet Go_Fight parameter error");
			return 0;
		}
		// 如果自己正在摆摊,不能出战
		if(TRUE == CObjectManager::GetMe()->GetMySelf()->GetCharacterData()->Get_IsInStall())
		{
			STRING strTemp = "";
			strTemp = NOCOLORMSGFUNC("GMAI_Base_Info_You_Stalling");
			CEventSystem::GetMe()->PushEvent(GE_NEW_DEBUGMESSAGE, strTemp.c_str());
			//CEventSystem::GetMe()->PushEvent(GE_NEW_DEBUGMESSAGE,"你正在摆摊……");
			return 0;
		}
		//向服务器发送
		CGManipulatePet Msg;

		Msg.SetGUID(My_Pet->m_GUID);
		Msg.SetManipulateType( MANIPULATE_CREATEPET );
		CNetManager::GetMe()->SendPacket(&Msg);
		return 0;
	}
	/* ------------------------------------------------
	// 上马
	------------------------------------------------ */
	INT Mount::Mounting(LuaPlus::LuaState* state)
	{
		LuaStack args(state);
		if (!(args[2].IsInteger()))
		{
			KLThrow("Mount::Mounting[2] param parameter error");
		}
		INT nMountIndex = args[2].GetInteger();

		// 摆摊中
		if( TRUE == CObjectManager::GetMe()->GetMySelf()->GetCharacterData()->Get_IsInStall() )
		{
			return 0;
		}
		
		const SDATA_PET* pPet = CDataPool::GetMe()->Pet_GetPet(nMountIndex);
		if (pPet && FALSE == pPet->m_GUID.IsNull())
		{
			//向服务器发送
			CGManipulatePet Msg;

			Msg.SetGUID(pPet->m_GUID);
			Msg.SetManipulateType( MANIPULATE_CREATEHORSE );
			CNetManager::GetMe()->SendPacket(&Msg);
		}	

		return 0;
	}
	/* ------------------------------------------------
	// 鉴定骑宠成长率
	参数1	MountIndex
	------------------------------------------------ */
	INT Mount::RequestIdentifyMount(LuaPlus::LuaState* state)
	{
		LuaStack args(state);
		if (!(args[2].IsInteger()))
		{
			KLThrow("Mount::RequestIdentifyMount[2] param parameter error");
		}
		INT nMountIndex = args[2].GetInteger();

		SDATA_PET* pPet = CDataPool::GetMe()->Pet_GetPet(nMountIndex);
		if (pPet && FALSE == pPet->m_GUID.IsNull())
		{
			if (pPet->m_nUpRate < 0)
			{
				// 发送鉴定消息
				CGManipulatePet Msg;

				Msg.SetGUID( pPet->m_GUID );
				Msg.SetManipulateType( MANIPULATE_HORSE_CHECKUP );

				CNetManager::GetMe()->SendPacket(&Msg);
			}
		}

		return 0;
	}
	/* ------------------------------------------------
	// 使用物品
	参数1	ActionItemID
	参数2	MountIndex
	------------------------------------------------ */
	INT	Mount::UseMountItem(LuaPlus::LuaState* state)
	{
		LuaStack args(state);
		if (!(args[2].IsInteger()))
		{
			KLThrow("Mount::UseMountItem[2] param parameter error");
		}
		INT nActionItemID = args[2].GetInteger();

		if (!(args[3].IsInteger()))
		{
			KLThrow("Mount::UseMountItem[3] param parameter error");
		}
		INT nMountIndex = args[3].GetInteger();

		// 骑宠有效
		SDATA_PET* pPet = CDataPool::GetMe()->Pet_GetPet(nMountIndex);
		if (NULL == pPet)
			return 0;
		
		// 物品有效
		if (-1 == nActionItemID)
			return 0;
		tActionItem* pAction = CActionSystem::GetMe()->GetAction(nActionItemID);
		if (NULL == pAction)
			return 0;
		if (AOT_ITEM != pAction->GetType())
			return 0;

		CActionItem_Item* pActionItem = (CActionItem_Item*)pAction;
		
		// 是坐骑物品
		tObject_Item *pObj = pActionItem->GetItemImpl();
		if(pObj && pObj->GetItemClass() == ICLASS_COMITEM)
		{
			CObject_Item_Medicine* pMedicine_Item = (CObject_Item_Medicine*)pObj;
			if (pMedicine_Item->GetItemTableType() == COMMON_HORSE_ITEM)
			{
				// 发送物品使用消息
				CGManipulatePet Msg;

				Msg.SetGUID( pPet->m_GUID );
				Msg.SetItemID( pMedicine_Item->GetIdTable() );
				Msg.SetTypeData( pMedicine_Item->GetNumber() );
				Msg.SetManipulateType( MANIPULATE_HORSE_ITEM );
				Msg.SetBagIndex(pMedicine_Item->GetPosIndex());

				CNetManager::GetMe()->SendPacket(&Msg);
			}
		}

		return 0;
	}
	/* ------------------------------------------------
	// 发送确认或取消交配消息
	参数1	MountIndex
	参数2	nOK			确认或取消
	参数3	nNpcSeverID
	------------------------------------------------ */
	INT Mount::RequestMating(LuaPlus::LuaState* state)
	{
		LuaStack args(state);		

		if (!(args[2].IsInteger()))
		{
			KLThrow("Mount::RequestMyMountMatingLocked[2] param parameter error");
		}
		INT nMountIndex = args[2].GetInteger();

		if (!(args[3].IsInteger()))
		{
			KLThrow("Mount::RequestMating[3] param parameter error");
		}
		INT nOK = args[3].GetInteger();

		if (!(args[4].IsInteger()))
		{
			KLThrow("Mount::RequestMating[4] param parameter error");
		}
		INT nNpcSeverID = args[4].GetInteger();

		if (TRUE == nOK)
		{
			// 发送确认消息
			SDATA_PET* pPet = CDataPool::GetMe()->Pet_GetPet(nMountIndex);
			if (pPet && FALSE == pPet->m_GUID.IsNull())
			{
				CGManipulatePet Msg;

				Msg.SetGUID( pPet->m_GUID );
				Msg.SetCharObjID(nNpcSeverID);
				Msg.SetManipulateType( MANIPULATE_HORSE_MATING_CONFIRM );

				CNetManager::GetMe()->SendPacket(&Msg);
			}				
		}
		else
		{
			// 发送取消消息
			CGManipulatePet Msg;

			Msg.SetManipulateType( MANIPULATE_HORSE_MATING_CANCEL );

			CNetManager::GetMe()->SendPacket(&Msg);
		}		

		return 0;
	}
	/* ------------------------------------------------
	// 申请改变坐骑的名字
	参数1	MountIndex
	参数2	MountName
	------------------------------------------------ */
	INT Mount::ChangeMountName(LuaPlus::LuaState* state)
	{
		LuaStack args(state);
		if (!(args[2].IsInteger()))
		{
			KLThrow("Mount::ChangeMountName[2] param parameter error");
		}
		INT nMountIndex = args[2].GetInteger();

		if (!(args[3].IsString()))
		{
			KLThrow("Mount::ChangeMountName[3] param parameter error");
		}
		STRING szNickName = args[3].GetString();

		INT nNum = strlen(szNickName.c_str());
		// 
		if (nNum <= 0)
		{
			CEventSystem::GetMe()->PushEvent(GE_NEW_DEBUGMESSAGE, "名字不能为空");
			return 0;
		}

		// 名字最大长度
		if (nNum >= MAX_NICK_NAME-1)
		{
			CEventSystem::GetMe()->PushEvent(GE_NEW_DEBUGMESSAGE, "名字字数过长");
			return 0;
		}

		SDATA_PET* pPet = CDataPool::GetMe()->Pet_GetPet(nMountIndex);
		if (pPet && FALSE == pPet->m_GUID.IsNull())
		{
			// 和当前名不一样
			if (0 != strcmp(szNickName.c_str(), pPet->m_szNickname.c_str()))
			{
				// 发送改名消息
				CGManipulatePet Msg;

				Msg.SetGUID( pPet->m_GUID );
				Msg.SetNickName(szNickName.c_str());
				Msg.SetManipulateType( MANIPULATE_HORSE_NICKNAME );

				CNetManager::GetMe()->SendPacket(&Msg);
			}			
		}

		return 0;
	}
	/* ------------------------------------------------
	// 下马
	------------------------------------------------ */
	INT Mount::Dismount(LuaPlus::LuaState* state)
	{
		if (NULL != CObjectManager::GetMe()->GetMySelf()->GetCharacterData())
		{
			INT nMount = CObjectManager::GetMe()->GetMySelf()->GetCharacterData()->Get_MountID();
			if (nMount > 0)
			{
				//向服务器发送
				CGManipulatePet Msg;

				Msg.SetGUID( CObjectManager::GetMe()->GetMySelf()->GetCharacterData()->Get_CurrentPetGUID() );
				Msg.SetManipulateType( MANIPULATE_DELETEHORSE );
				CNetManager::GetMe()->SendPacket(&Msg);
			}
		}
		return 0;
	}
Пример #10
0
	//宠物放生
	INT	Pet::Go_Free(LuaPlus::LuaState* state)
	{
		LuaStack args(state);

		if ( !args[2].IsInteger() )
		{
			KLThrow("LUA:Pet Go_Free parameter error");
		}

		INT nPetNum = args[2].GetInteger();

		SDATA_PET* My_Pet= CDataPool::GetMe()->Pet_GetPet(nPetNum);
		if( (!My_Pet) || ( !My_Pet->m_pModelData ) ) 
		{
			KLThrow("LUA:Pet Go_Free parameter error");
			return 0;
		}
		if( CGameProcedure::s_pUISystem->IsWindowShow("ProgressBar") )
		{
			STRING strMsg = COLORMSGFUNC("GMGameInterface_Script_Pet_CantFree");
			//ADDTALKMSG(strMsg);
			ADDNEWDEBUGMSG(strMsg);
			return 0;
			
		}
		// 如果自己正在摆摊,不能放生
		if(TRUE == CObjectManager::GetMe()->GetMySelf()->GetCharacterData()->Get_IsInStall())
		{
			STRING strTemp = "";
			strTemp = NOCOLORMSGFUNC("GMAI_Base_Info_You_Stalling");
			CEventSystem::GetMe()->PushEvent(GE_NEW_DEBUGMESSAGE, strTemp.c_str());
			//CEventSystem::GetMe()->PushEvent(GE_NEW_DEBUGMESSAGE,"你正在摆摊……");
			return 0;
		}

		//向服务器发送
		CGManipulatePet Msg;

		Msg.SetGUID(My_Pet->m_GUID);
		Msg.SetManipulateType( MANIPULATE_FREEPET );
		CNetManager::GetMe()->SendPacket(&Msg);
		return 0;
	}
	/* ------------------------------------------------
	// 发送交配锁定或解锁消息
	参数1	MountIndex
	参数2	nLocked		解锁或加锁
	------------------------------------------------ */
	INT	Mount::RequestMyMountMatingLocked(LuaPlus::LuaState* state)
	{
		LuaStack args(state);
		if (!(args[2].IsInteger()))
		{
			KLThrow("Mount::RequestMyMountMatingLocked[2] param parameter error");
		}
		INT nMountIndex = args[2].GetInteger();

		if (!(args[3].IsInteger()))
		{
			KLThrow("Mount::RequestMyMountMatingLocked[3] param parameter error");
		}
		INT nLocked = args[3].GetInteger();

		// 发送解锁消息
		if (0 == nLocked)
		{
			CGManipulatePet Msg;

			Msg.SetManipulateType( MANIPULATE_HORSE_MATING_UNLOCK );

			CNetManager::GetMe()->SendPacket(&Msg);
		}
		// 锁定
		else
		{
			SDATA_PET* pPet = CDataPool::GetMe()->Pet_GetPet(nMountIndex);
			if (pPet && FALSE == pPet->m_GUID.IsNull())
			{
				CGManipulatePet Msg;

				Msg.SetGUID( pPet->m_GUID );
				Msg.SetManipulateType( MANIPULATE_HORSE_MATING_LOCK );

				CNetManager::GetMe()->SendPacket(&Msg);
			}
		}		

		return 0;
	}