void CEditShape::SaveLTX(CInifile& ini, LPCSTR sect_name) { inherited::SaveLTX (ini, sect_name); ini.w_u32 (sect_name, "version", SHAPE_CURRENT_VERSION); ini.w_u32 (sect_name, "shapes_count", shapes.size()); ini.w_u8 (sect_name, "shape_type", m_shape_type); string128 buff; for(u32 i=0; i<shapes.size(); ++i) { sprintf (buff,"shape_type_%d", i); ini.w_u8 (sect_name, buff, shapes[i].type); if(shapes[i].type==CShapeData::cfSphere) { sprintf (buff,"shape_center_%d", i); ini.w_fvector3 (sect_name, buff, shapes[i].data.sphere.P); sprintf (buff,"shape_radius_%d", i); ini.w_float (sect_name, buff, shapes[i].data.sphere.R); }else { R_ASSERT (shapes[i].type==CShapeData::cfBox); sprintf (buff,"shape_matrix_i_%d", i); ini.w_fvector3 (sect_name, buff, shapes[i].data.box.i); sprintf (buff,"shape_matrix_j_%d", i); ini.w_fvector3 (sect_name, buff, shapes[i].data.box.j); sprintf (buff,"shape_matrix_k_%d", i); ini.w_fvector3 (sect_name, buff, shapes[i].data.box.k); sprintf (buff,"shape_matrix_c_%d", i); ini.w_fvector3 (sect_name, buff, shapes[i].data.box.c); } } }
void PDomain::Save2(CInifile& ini, const shared_str& sect) { ini.w_u32 (sect.c_str(), "type", type); ini.w_fvector3 (sect.c_str(), "v0", v[0]); ini.w_fvector3 (sect.c_str(), "v1", v[1]); ini.w_fvector3 (sect.c_str(), "v2", v[2]); }
void time::save (CInifile& config) { config.w_string (m_identifier.c_str(),"ambient", m_ambient.c_str()); config.w_fvector3 (m_identifier.c_str(),"ambient_color", ambient); config.w_string (m_identifier.c_str(),"clouds_texture", clouds_texture_name.c_str()); config.w_float (m_identifier.c_str(),"far_plane", far_plane); config.w_float (m_identifier.c_str(),"fog_distance", fog_distance); config.w_float (m_identifier.c_str(),"fog_density", fog_density); config.w_fvector3 (m_identifier.c_str(),"fog_color", fog_color); config.w_fvector3 (m_identifier.c_str(),"rain_color", rain_color); config.w_float (m_identifier.c_str(),"rain_density", rain_density); config.w_fvector3 (m_identifier.c_str(),"sky_color", sky_color); config.w_float (m_identifier.c_str(),"sky_rotation", rad2deg(sky_rotation)); config.w_string (m_identifier.c_str(),"sky_texture", sky_texture_name.c_str()); config.w_fvector3 (m_identifier.c_str(),"sun_color", sun_color); config.w_float (m_identifier.c_str(),"sun_shafts_intensity", m_fSunShaftsIntensity); config.w_string (m_identifier.c_str(),"sun", m_sun.c_str()); config.w_string (m_identifier.c_str(),"thunderbolt_collection", m_thunderbolt_collection.c_str()); config.w_float (m_identifier.c_str(),"thunderbolt_duration", bolt_duration); config.w_float (m_identifier.c_str(),"thunderbolt_period", bolt_period); config.w_float (m_identifier.c_str(),"water_intensity", m_fWaterIntensity); config.w_float (m_identifier.c_str(),"wind_direction", rad2deg(wind_direction)); config.w_float (m_identifier.c_str(),"wind_velocity", wind_velocity); config.w_fvector4 (m_identifier.c_str(),"hemisphere_color", hemi_color); config.w_float (m_identifier.c_str(),"sun_altitude", rad2deg(sun_dir.getH())); config.w_float (m_identifier.c_str(),"sun_longitude", rad2deg(sun_dir.getP())); config.w_fvector4 (m_identifier.c_str(),"clouds_color", clouds_color); }
void CPEDef::Save2(CInifile& ini) { ini.w_u16 ("_effect", "version", PED_VERSION); //. ini.w_string ("_effect", "name", m_Name.c_str()); ini.w_u32 ("_effect", "max_particles", m_MaxParticles); //.!! F.w (m_Actions.pointer(),m_Actions.size()); ini.w_u32 ("_effect", "flags", m_Flags.get()); if (m_Flags.is(dfSprite)) { ini.w_string ("sprite", "shader", m_ShaderName.c_str()); ini.w_string ("sprite", "texture", m_TextureName.c_str()); } if (m_Flags.is(dfFramed)) { ini.w_fvector2 ("frame", "tex_size", m_Frame.m_fTexSize); ini.w_fvector2 ("frame", "reserved", m_Frame.reserved); ini.w_s32 ("frame", "dim_x", m_Frame.m_iFrameDimX); ini.w_s32 ("frame", "frame_count", m_Frame.m_iFrameCount); ini.w_float ("frame", "speed", m_Frame.m_fSpeed); } if (m_Flags.is(dfTimeLimit)) { ini.w_float ("timelimit", "value", m_fTimeLimit); } if (m_Flags.is(dfCollision)) { ini.w_float ("collision", "one_minus_friction", m_fCollideOneMinusFriction); ini.w_float ("collision", "collide_resilence", m_fCollideResilience); ini.w_float ("collision", "collide_sqr_cutoff", m_fCollideSqrCutoff); } if (m_Flags.is(dfVelocityScale)) { ini.w_fvector3 ("velocity_scale", "value", m_VelocityScale); } if (m_Flags.is(dfAlignToPath)) { ini.w_fvector3 ("align_to_path", "default_rotation", m_APDefaultRotation); } #ifdef _EDITOR ini.w_u32 ("_effect", "action_count", m_EActionList.size()); u32 action_id = 0; for (EPAVecIt it=m_EActionList.begin(); it!=m_EActionList.end(); ++it,++action_id) { string256 sect; xr_sprintf (sect, sizeof(sect), "action_%04d", action_id); ini.w_u32 (sect, "action_type", (*it)->type); (*it)->Save2 (ini, sect); } #endif }
void ESceneAIMapTool::SaveLTX(CInifile& ini) { inherited::SaveLTX (ini); ini.w_u32 ("main", "version", AIMAP_VERSION); ini.w_u32 ("main", "flags", m_Flags.get()); ini.w_fvector3 ("main", "bbox_min", m_AIBBox.min); ini.w_fvector3 ("main", "bbox_max", m_AIBBox.max); ini.w_float ("params", "patch_size", m_Params.fPatchSize); ini.w_float ("params", "test_height", m_Params.fTestHeight); ini.w_float ("params", "can_up", m_Params.fCanUP); ini.w_float ("params", "can_down", m_Params.fCanDOWN); EnumerateNodes (); ini.w_u32 ("main", "nodes_count", m_Nodes.size()); u32 i = 0; string128 buff; for (AINodeIt it=m_Nodes.begin(); it!=m_Nodes.end(); ++it, ++i) { sprintf (buff,"n_%d", i); (*it)->SaveLTX (ini, buff, this); } ini.w_float ("main", "vis_radius", m_VisRadius); ini.w_u32 ("main", "brush_size", m_BrushSize); ini.w_float ("main", "smooth_height", m_SmoothHeight); for (ObjectIt o_it=m_SnapObjects.begin(); o_it!=m_SnapObjects.end(); ++o_it) ini.w_string ("snap_objects", (*o_it)->Name, NULL); }
void HitData::WriteLtx(CInifile& ini, LPCSTR sect, LPCSTR prefix) { string512 buff; ini.w_fvector3(sect,strconcat(sizeof(buff), buff, prefix ,"pos_0"),Pos0); ini.w_fvector3(sect,strconcat(sizeof(buff), buff, prefix ,"pos_1"),Pos1); ini.w_u16(sect,strconcat(sizeof(buff), buff, prefix ,"BoneID"),BoneID); ini.w_bool(sect,strconcat(sizeof(buff), buff, prefix ,"Deadly"),Deadly); ini.w_string(sect,strconcat(sizeof(buff), buff, prefix ,"TargetName"),TargetName.c_str()); ini.w_string(sect,strconcat(sizeof(buff), buff, prefix ,"BoneName"),BoneName.c_str()); };
void ESoundSource::SaveLTX(CInifile& ini, LPCSTR sect_name) { inherited::SaveLTX (ini, sect_name); ini.w_u32 (sect_name, "version", SOUND_SOURCE_VERSION); ini.w_u32 (sect_name, "snd_type", m_Type); ini.w_string (sect_name, "snd_name", m_WAVName.c_str()); ini.w_u32 (sect_name, "flags", m_Flags.get()); ini.w_fvector3 (sect_name, "snd_position", m_Params.position); ini.w_float (sect_name, "volume", m_Params.volume); ini.w_float (sect_name, "freq", m_Params.freq); ini.w_float (sect_name, "min_dist", m_Params.min_distance); ini.w_float (sect_name, "max_dist", m_Params.max_distance); ini.w_float (sect_name, "max_ai_dist", m_Params.max_ai_distance); ini.w_fvector2 (sect_name, "random_pause", m_RandomPause); ini.w_fvector2 (sect_name, "active_time", m_ActiveTime); ini.w_fvector2 (sect_name, "play_time", m_PlayTime); }