Пример #1
0
int CheckAutoDivideMoney( ItemAttr *item, short int cn )		// 100000을 넘은 아이템 처리
{

	CItem *t = ItemUnit( *item );
	if( !t ) return 0 ;

	if( t->GetItemKind() != IK_MONEY ) return 0;

	CHARLIST *ch = &connections[cn].chrlst;
	if( !ch ) return 0 ; 

	if( item->attr[IATTR_DURATION] > MAX_MONEY ) 
	{
		ItemAttr *new_item = SearchInv( ch );
		if( !new_item )
		{
			item->attr[IATTR_MUCH] = MAX_MONEY;
		}
		else
		{
			memcpy(new_item , item , sizeof( ItemAttr ) );
			new_item->attr[IATTR_MUCH] = item->attr[IATTR_DURATION] - MAX_MONEY;
			item->attr[IATTR_MUCH] = MAX_MONEY;
			if( new_item->attr[IATTR_MUCH] > MAX_MONEY ) CheckAutoDivideMoney( new_item, cn );

			return 1;
		}
	}
	return 0;
}
Пример #2
0
CGoods *CPlayer::GetUpdateItem( UINT8 byAttr, UINT16 &wItemID )
{
    CItem *pItem = NULL;
    //if( EAST_HP==byAttr )
    //{
    //	pItem=GetBag().GetGoodsItem( CSinglePramMgr::Instance()->GetStrengthenHeroHPItemID() );
    //	wItemID=CSinglePramMgr::Instance()->GetStrengthenHeroHPItemID();
    //}
    //else
    //{
    //	pItem=GetBag().GetGoodsItem( CSinglePramMgr::Instance()->GetStrengthenHeroAttackItemID() );
    //	wItemID=CSinglePramMgr::Instance()->GetStrengthenHeroAttackItemID();
    //}

    if( NULL == pItem )
    {
        return NULL;
    }

    if( pItem->GetItemKind() != EIK_GOODS )
    {
        return NULL;
    }

    return dynamic_cast<CGoods *>( pItem );
}
Пример #3
0
DWORD GetMoneyByItem( CHARLIST *ch )
{
	DWORD money=0;

	int type, num;
	CItem *t;

	for( int i=0; i<3; i++ )
		for( int j=0; j<3; j++ )
			for( int k=0; k<8; k++ )
			{
				ItemAttr &item = ch->inv[i][j][k];
				if( item.item_no )
				{
					getItemIndex( item.item_no, type, num );
					t = ItemUnit( type, num );
					if( t && t->GetItemKind() == IK_MONEY )
					{
						if( item.item_no == IN_COIN && item.attr[IATTR_MUCH] > 5)	// 동전
						{
							item.item_no = IN_COINS;		// 돈 더미로 바꿈
						}
						else if( item.item_no == IN_COINS && item.attr[IATTR_MUCH] <= 5 ) // 동전 더미
						{
							item.item_no = IN_COIN;
						}
						money += item.attr[IATTR_MUCH];
					}
				}
			}

	if( ch->handheld.item_no ) // 핸드 부분에 있는 돈 계산
	{
		ItemAttr &item = ch->handheld;
		getItemIndex( item.item_no, type, num );
		t = ItemUnit( type, num );
		if( t && t->GetItemKind() == IK_MONEY )
		{
			if( item.item_no == IN_COIN && item.attr[IATTR_MUCH] > 5) item.item_no = IN_COINS;	
			else if( item.item_no == IN_COINS && item.attr[IATTR_MUCH] <= 5 ) item.item_no = IN_COIN;
			money += item.attr[IATTR_MUCH];
		}
	}

	return money;
}
Пример #4
0
ItemAttr *SearchItemOfInvByKind( int kind, CHARLIST *ch )
{
	int type, num;
	CItem * t;
	for( int i=0; i<3; i++ )
		for( int j=0; j<3; j++ )
			for( int k=0; k<8; k++ )
			{
				ItemAttr &item = ch->inv[i][j][k];
				if( item.item_no )
				{
					getItemIndex( item.item_no, type, num );
					t = ItemUnit( type, num );
					if( t && t->GetItemKind() == kind ) return &item;
				}
			}
	return NULL;
}
Пример #5
0
UINT16 CGoods::UseBox(DT_ITEM_DATA_LIST_CLI2& stBoxItemInfo)
{
    SGoodsProp*	pstGoodsProp =  GetGoodsProp();
    if(NULL == pstGoodsProp)
    {
        RETURN_OTHER_ERR;
    }

    SItemComposeProp* pstItemComposeProp = CItemComposePropMgr::Instance()->GetProp(pstGoodsProp->wKindID);
    if(NULL == pstItemComposeProp)
    {
        SYS_CRITICAL(_SDT("[%s: %d]: pstItemComposeProp is NULL!"), MSG_MARK);
        RETURN_OTHER_ERR;
    }

    CItemRateMap& mapComposeItem = pstItemComposeProp->mapComposeItem;
    if(0 == mapComposeItem.size())
    {
        SYS_CRITICAL(_SDT("[%s: %d]: mapComposeItem[%d] is 0!"), MSG_MARK, pstGoodsProp->wKindID);
        RETURN_OTHER_ERR;
    }

    INT32 nGap = (INT32)(m_poOwner->GetBag().GetIdleSize()) - (INT32)(mapComposeItem.size());
    if(nGap < 0)
    {
        //判断背包中是否存在该物品,若存在则可少使用一个格子
        CBag& oBag = m_poOwner->GetBag();
        for(CItemRateMapItr itr = mapComposeItem.begin(); itr != mapComposeItem.end(); itr++)
        {
            //只有物品有效,装备叠加数为1,则只找Goods
            if(oBag.GetGoodsItem(itr->first))
            {
                nGap++;
            }
        }
    }

    //背包容量不足
    if(nGap < 0)
    {
        return ERR_GOODS_USE::ID_BAG_FULL;
    }

    for(CItemRateMapItr itr = mapComposeItem.begin(); itr != mapComposeItem.end(); itr++)
    {
        //若是系统可以直接使用的物品,则使用
        if(CItemMgr::Instance()->SysUseGoods(m_poOwner, itr->first, itr->second.wItemNum))
        {
            CItemMgr::Instance()->GetDT_ITEM_DATA_CLI2(itr->first, itr->second.wItemNum, stBoxItemInfo.astItemList[stBoxItemInfo.byItemNum]);
        }
        else
        {
            ECreateItemRet eRet;
            CItem* poItem = CItemMgr::Instance()->CreateItemIntoBag(m_poOwner, itr->first, itr->second.wItemNum, eRet, 0, CRecordMgr::EAIT_BOX, m_stDT_GOODS_DATA.wKindID);
            if(NULL == poItem)
            {
                //异常
                SYS_CRITICAL(_SDT("[%s: %d]: CreateItemIntoBag failed[%d]!"), MSG_MARK, itr->first);
            }
            //装备没有叠加数,可以直接poEquip->GetDT_EQUIP_DATA_CLI(stEquip);
            if(EIK_EQUIP == poItem->GetItemKind())
            {
                CEquip* poEquip = dynamic_cast<CEquip*>(poItem);
                if(NULL == poEquip)
                {
                    //异常
                    continue;
                }
                stBoxItemInfo.astItemList[stBoxItemInfo.byItemNum].byItemType = EIK_EQUIP;
                DT_EQUIP_DATA_CLI& stEquip = stBoxItemInfo.astItemList[stBoxItemInfo.byItemNum].stItemInfo.stEquip ;
                poEquip->GetDT_EQUIP_DATA_CLI(stEquip);
            }
            else
            {
                //内部礼包,返回的是礼包的物品
                SGoodsProp* pstGoodsProp = CGoodsPropMgr::Instance()->GetPropByPrimaryKey(itr->first);
                if((pstGoodsProp) && (EGMK_INNERBOX == pstGoodsProp->byMainKindID))
                {
                    CItemMgr::Instance()->GetDT_ITEM_DATA_CLI2(poItem->GetItemKindID(), 1, stBoxItemInfo.astItemList[stBoxItemInfo.byItemNum]);
                }
                else
                {
                    CItemMgr::Instance()->GetDT_ITEM_DATA_CLI2(itr->first, itr->second.wItemNum, stBoxItemInfo.astItemList[stBoxItemInfo.byItemNum]);
                }
            }
        }

        stBoxItemInfo.byItemNum++;
    }

    return ERR_GOODS_USE::ID_SUCCESS;
}