Пример #1
0
// Adds a column to the control
// nWidth	  - Width of the column
// hString	  - The initial text for the column
uint8 CLTGUIColumnCtrl::AddColumn(const char *pString, uint16 nWidth, LTBOOL bClip)
{
    if ( !pString )
    {
        assert(LTFALSE);
        return -1;
    }

    CLTGUITextCtrl *pCtrl = debug_new(CLTGUITextCtrl);
    if (!pCtrl->Create(pString,LTNULL,LTNULL,m_pFont,m_nBaseFontSize,LTNULL))
    {
        debug_delete(pCtrl);
        return -1;
    }
    m_columnArray.push_back(pCtrl);

    //force a little extra space between columns, if we can
    nWidth -= (m_nBaseFontSize/2);
    if (nWidth < m_nBaseFontSize + 1)
        nWidth = m_nBaseFontSize + 1 ;

    pCtrl->SetFixedWidth(nWidth,bClip);



    LTIntPt pos = m_basePos;
    pos.x += m_nBaseWidth;
    pCtrl->SetColors(m_argbSelected, m_argbNormal, m_argbDisabled);
    pCtrl->SetBasePos(pos);
    pCtrl->SetScale(m_fScale);


    CalculateSize();


    return m_columnArray.size() - 1;
}
Пример #2
0
LTBOOL CMenuMgr::Init()
{
	//build menu array
	m_MenuArray.reserve(MENU_ID_UNASSIGNED);

	//add menus here
	m_MenuArray.push_back(&m_MenuSystem);
	m_MenuArray.push_back(&m_MenuMission);
	m_MenuArray.push_back(&m_MenuInventory);
	m_MenuArray.push_back(&m_MenuKeys);
	m_MenuArray.push_back(&m_MenuIntel);
	m_MenuArray.push_back(&m_MenuPlayer);

	//init menus
	MenuArray::iterator iter = m_MenuArray.begin();
	while (iter != m_MenuArray.end())
	{
		if (!(*iter)->Init())
			return LTFALSE;
		iter++;
	}

	m_fSlideInTime	= g_pLayoutMgr->GetMenuSlideInTime();
	m_fSlideOutTime = g_pLayoutMgr->GetMenuSlideOutTime();
	m_nMenuPos		= g_pLayoutMgr->GetMenuPosition();

	char szTemp[128];
	char *pTag = "Menu";

	g_pLayoutMgr->GetString(pTag,"SlideInSound",szTemp,sizeof(szTemp));
	m_sSlideInSound = szTemp;

	g_pLayoutMgr->GetString(pTag,"SlideOutSound",szTemp,sizeof(szTemp));
	m_sSlideOutSound = szTemp;

	g_pLayoutMgr->GetString(pTag,"Bar",szTemp,sizeof(szTemp));
	HTEXTURE hBar = g_pInterfaceResMgr->GetTexture(szTemp);

	g_pLayoutMgr->GetString(pTag,"BarTip",szTemp,sizeof(szTemp));
	HTEXTURE hBarTip = g_pInterfaceResMgr->GetTexture(szTemp);



	LTIntPt size = g_pLayoutMgr->GetPoint(pTag,"BarSize");
	uint8 fontFace = (uint8)g_pLayoutMgr->GetInt(pTag,"BarFont");
	uint8 fontSize = (uint8)g_pLayoutMgr->GetInt(pTag,"BarFontSize");
	m_nBarPos = g_pLayoutMgr->GetInt(pTag,"BarPosition");
	int nBarSpacing = g_pLayoutMgr->GetInt(pTag,"BarSpacing");
	LTVector vCol = g_pLayoutMgr->GetVector(pTag,"BarSelectColor");
	uint8 nR = (uint8)vCol.x;
	uint8 nG = (uint8)vCol.y;
	uint8 nB = (uint8)vCol.z;
	g_nSelectColor = SET_ARGB(0xFF,nR,nG,nB);


	m_MenuBar.Init(hBar,hBarTip,size);
	m_MenuBar.SetBasePos(LTIntPt(0,m_nBarPos));
	
	CUIFont* pFont = g_pInterfaceResMgr->GetFont(fontFace);
	
	LTIntPt offset(nBarSpacing,(size.y-fontSize)/2);
	for (uint8 i =0; i < m_MenuArray.size(); i++)
	{
		CLTGUITextCtrl *pCtrl = debug_new(CLTGUITextCtrl);
		CBaseMenu *pMenu = m_MenuArray[i];
		pCtrl->Create(pMenu->GetTitle(),i,NULL,pFont,fontSize,&m_MenuBar);
		pCtrl->SetColors(g_nSelectColor,argbBlack,argbWhite);
		pCtrl->SetParam1(pMenu->GetMenuID());
		m_MenuBar.AddControl(pCtrl,offset);
		offset.x += nBarSpacing + pCtrl->GetWidth();
	}

    return LTTRUE;
}