Пример #1
0
void CLuaTimerManager::DoPulse ( CLuaMain* pLuaMain )
{
    CTickCount llCurrentTime = CTickCount::Now ();
    m_bIteratingList = true;
    list < CLuaTimer* > ::iterator iter = m_TimerList.begin ();
    for ( ; iter != m_TimerList.end (); )
    {
        CLuaTimer* pLuaTimer = *iter;
        CTickCount llStartTime = pLuaTimer->GetStartTime ();
        CTickCount llDelay = pLuaTimer->GetDelay ();
        unsigned int uiRepeats = pLuaTimer->GetRepeats ();

        // Is the time up and is not being deleted
        if ( !pLuaTimer->IsBeingDeleted() && llCurrentTime >= ( llStartTime + llDelay ) )
        {
            pLuaTimer->ExecuteTimer ( pLuaMain );

            // If this is the last repeat, remove
            if ( uiRepeats == 1 )
            {
                delete pLuaTimer;
                iter = m_TimerList.erase ( iter );
            }
            else
            {
                // Decrease repeats if not infinite
                if ( uiRepeats != 0 )
                    (*iter)->SetRepeats ( uiRepeats - 1 );

                pLuaTimer->SetStartTime ( llCurrentTime );

                iter++;
            }
        }
        else
        {
            iter ++;
        }
    }
    m_bIteratingList = false;
    TakeOutTheTrash ();
}
Пример #2
0
int CLuaTimerDefs::GetTimerDetails ( lua_State* luaVM )
{
    //  int, int, int getTimerDetails ( timer theTimer )
    CLuaTimer* pLuaTimer;

    CScriptArgReader argStream ( luaVM );
    argStream.ReadUserData ( pLuaTimer );

    if ( !argStream.HasErrors () )
    {
        lua_pushnumber ( luaVM, pLuaTimer->GetTimeLeft ().ToDouble () );
        lua_pushnumber ( luaVM, pLuaTimer->GetRepeats () );
        lua_pushnumber ( luaVM, pLuaTimer->GetDelay ().ToDouble () );
        return 3;
    }
    else
        m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage () );

    lua_pushboolean ( luaVM, false );
    return 1;
}