//////////////////////////////////////////////////////////////// // // CRenderItemManager::CreateRenderTarget // // // //////////////////////////////////////////////////////////////// CRenderTargetItem* CRenderItemManager::CreateRenderTarget ( uint uiSizeX, uint uiSizeY, bool bWithAlphaChannel, bool bForce ) { if ( !bForce && !CanCreateRenderItem ( CRenderTargetItem::GetClassId () ) ) return NULL; CRenderTargetItem* pRenderTargetItem = new CRenderTargetItem (); pRenderTargetItem->PostConstruct ( this, uiSizeX, uiSizeY, bWithAlphaChannel ); if ( !pRenderTargetItem->IsValid () ) { SAFE_RELEASE ( pRenderTargetItem ); return NULL; } UpdateMemoryUsage (); return pRenderTargetItem; }
//////////////////////////////////////////////////////////////// // // CRenderItemManager::CreateRenderTarget // // // //////////////////////////////////////////////////////////////// CRenderTargetItem* CRenderItemManager::CreateRenderTarget ( uint uiSizeX, uint uiSizeY, bool bWithAlphaChannel, bool bForce ) { if ( !bForce && !CanCreateRenderItem ( CRenderTargetItem::GetClassId () ) ) return NULL; // Include in memory stats only if render target is not for MTA internal use bool bIncludeInMemoryStats = (bForce == false); CRenderTargetItem* pRenderTargetItem = new CRenderTargetItem (); pRenderTargetItem->PostConstruct ( this, uiSizeX, uiSizeY, bWithAlphaChannel, bIncludeInMemoryStats ); if ( !pRenderTargetItem->IsValid () ) { SAFE_RELEASE ( pRenderTargetItem ); return NULL; } UpdateMemoryUsage (); return pRenderTargetItem; }