// Level init, shutdown
void CPixelVisibilitySystem::LevelInitPreEntity()
{
	bool fastqueries = HasFastQueries();
	// printf("\n ** fast queries: %s **", fastqueries?"true":"false" );
	
	m_hwCanTestGlows = r_dopixelvisibility.GetBool() && fastqueries && engine->GetDXSupportLevel() >= 80;
	if ( m_hwCanTestGlows )
	{
		CMatRenderContextPtr pRenderContext( materials );

		OcclusionQueryObjectHandle_t query = pRenderContext->CreateOcclusionQueryObject();
		if ( query != INVALID_OCCLUSION_QUERY_OBJECT_HANDLE )
		{
			pRenderContext->DestroyOcclusionQueryObject( query );
		}
		else
		{
			m_hwCanTestGlows = false;
		}
	}

	m_pProxyMaterial = materials->FindMaterial("engine/occlusionproxy", TEXTURE_GROUP_CLIENT_EFFECTS);
	m_pProxyMaterial->IncrementReferenceCount();
	m_pDrawMaterial = materials->FindMaterial("engine/occlusionproxy_countdraw", TEXTURE_GROUP_CLIENT_EFFECTS);
	m_pDrawMaterial->IncrementReferenceCount();
	m_freeQueriesList = m_queryList.CreateList();
	m_activeSetsList = m_setList.CreateList();
	m_freeSetsList = m_setList.CreateList();
}
unsigned short CPixelVisibilitySystem::AllocSet()
{
	unsigned short node = m_setList.Head(m_freeSetsList);
	if ( node != m_setList.InvalidIndex() )
	{
		m_setList.Unlink( m_freeSetsList, node );
	}
	else
	{
		node = m_setList.Alloc();
		m_setList[node].queryList = m_queryList.CreateList();
	}
	m_setList.LinkToHead( m_activeSetsList, node );
	return node;
}
Пример #3
0
// Level init, shutdown
void CPixelVisibilitySystem::LevelInitPreEntity()
{
	m_hwCanTestGlows = r_dopixelvisibility.GetBool() && engine->GetDXSupportLevel() >= 80;
	if ( m_hwCanTestGlows )
	{
		unsigned short query = materials->CreateOcclusionQueryObject();
		if ( query != INVALID_OCCLUSION_QUERY_OBJECT_HANDLE )
		{
			materials->DestroyOcclusionQueryObject( query );
		}
		else
		{
			m_hwCanTestGlows = false;
		}
	}

	m_pProxyMaterial = materials->FindMaterial("engine/occlusionproxy", TEXTURE_GROUP_CLIENT_EFFECTS);
	m_pProxyMaterial->IncrementReferenceCount();
	m_pDrawMaterial = materials->FindMaterial("engine/occlusionproxy_countdraw", TEXTURE_GROUP_CLIENT_EFFECTS);
	m_pDrawMaterial->IncrementReferenceCount();
	m_freeQueriesList = m_queryList.CreateList();
	m_activeSetsList = m_setList.CreateList();
	m_freeSetsList = m_setList.CreateList();
}