bool CMainFrame::_OnCreateRibbon() { // Initialize the command bars if (!InitCommandBars()) return false; // Get a pointer to the command bars object. CXTPCommandBars* pCommandBars = GetCommandBars(); if(pCommandBars == NULL) return false; CXTPPaintManager::SetTheme(xtpThemeRibbon); //关闭默认菜单 ::SetMenu(m_hWnd, nullptr); m_hMenuDefault = nullptr; m_dwMenuBarState = AFX_MBS_HIDDEN; //初始化图标 _LoadIcon(); ///Ribbon CXTPRibbonBar* pRibbonBar = (CXTPRibbonBar*)pCommandBars->Add(_T("Ribbon"), xtpBarTop, RUNTIME_CLASS(CXTPRibbonBar)); if (!pRibbonBar) return false; pRibbonBar->EnableDocking(0); //pRibbonBar->GetTabPaintManager()->m_bSelectOnButtonDown = FALSE; ///创建系统按钮 CXTPControlPopup* pControlFile = (CXTPControlPopup*)pRibbonBar->AddSystemButton(); pControlFile->SetIconId(IDB_GEAR); CMenu sysMenu; sysMenu.LoadMenu(IDR_MAINFRAME); CXTPPopupBar* pCommandBar = new CXTPRibbonSystemPopupBar(); pCommandBar->SetCommandBars(pCommandBars); pControlFile->SetCommandBar(pCommandBar); pCommandBar->InternalRelease(); pCommandBar->LoadMenu(sysMenu.GetSubMenu(0)); pCommandBar->SetIconSize(CSize(32, 32)); ///RibbonHome CXTPRibbonTab* pTab = pRibbonBar->AddTab(L"Home"); //RibbonHome - GroupObject CXTPRibbonGroup* pGroup = pTab->AddGroup(L"Object"); //RibbonHome - GroupObject - Select pGroup->Add(xtpControlButton, IDC_Object_Select); //RibbonHome - GroupObject - Move pGroup->Add(xtpControlButton, IDC_Object_Move); //RibbonHome - GroupObject - Rotate pGroup->Add(xtpControlButton, IDC_Object_Rotate); //RibbonHome - GroupObject - Scale pGroup->Add(xtpControlButton, IDC_Object_Scale); //RibbonHome - GroupObject - Rmove pGroup->Add(xtpControlButton, IDC_Object_Remove); ///RibbonEffect pTab = pRibbonBar->AddTab(L"Effect"); //RibbonEffect - GroupSwitch pGroup = pTab->AddGroup(L"Switch"); //RibbonEffect - GroupSwitch - Shadow pGroup->Add(xtpControlButton, IDC_Effect_Shadow); //RibbonEffect - GroupSwitch - SSAO pGroup->Add(xtpControlButton, IDC_Effect_SSAO); //RibbonEffect - GroupSwitch - Sharpen pGroup->Add(xtpControlButton, IDC_Effect_Sharpen); //RibbonEffect - GroupSwitch - FXAA pGroup->Add(xtpControlButton, IDC_Effect_FXAA); return true; }
bool CMainFrame::_OnCreateRibbon() { // Initialize the command bars if (!InitCommandBars()) return false; // Get a pointer to the command bars object. CXTPCommandBars* pCommandBars = GetCommandBars(); if(pCommandBars == NULL) return false; CXTPPaintManager::SetTheme(xtpThemeRibbon); //关闭默认菜单 ::SetMenu(m_hWnd, nullptr); m_hMenuDefault = nullptr; m_dwMenuBarState = AFX_MBS_HIDDEN; //初始化图标 _LoadIcon(); ///Ribbon CXTPRibbonBar* pRibbonBar = (CXTPRibbonBar*)pCommandBars->Add(_T("Ribbon"), xtpBarTop, RUNTIME_CLASS(CXTPRibbonBar)); if (!pRibbonBar) return false; pRibbonBar->EnableDocking(0); //pRibbonBar->GetTabPaintManager()->m_bSelectOnButtonDown = FALSE; ///创建系统按钮 CXTPControlPopup* pControlFile = (CXTPControlPopup*)pRibbonBar->AddSystemButton(); pControlFile->SetIconId(IDB_GEAR); CMenu sysMenu; sysMenu.LoadMenu(IDR_MAINFRAME); CXTPPopupBar* pCommandBar = new CXTPRibbonSystemPopupBar(); pCommandBar->SetCommandBars(pCommandBars); pControlFile->SetCommandBar(pCommandBar); pCommandBar->InternalRelease(); pCommandBar->LoadMenu(sysMenu.GetSubMenu(0)); pCommandBar->SetIconSize(CSize(32, 32)); ///RibbonHome CXTPRibbonTab* pTab = pRibbonBar->AddTab(L"Home"); //RibbonHome - GroupObject CXTPRibbonGroup* pGroup = pTab->AddGroup(L"Object"); //RibbonHome - GroupObject - Select pGroup->Add(xtpControlButton, IDC_Object_Select); //RibbonHome - GroupObject - Move pGroup->Add(xtpControlButton, IDC_Object_Move); //RibbonHome - GroupObject - Rotate pGroup->Add(xtpControlButton, IDC_Object_Rotate); //RibbonHome - GroupObject - Scale pGroup->Add(xtpControlButton, IDC_Object_Scale); //RibbonHome - GroupObject - Rmove pGroup->Add(xtpControlButton, IDC_Object_Remove); ///RibbonHome - GroupTerrainModify pGroup = pTab->AddGroup(L"Terrain Modify"); //RibbonHome - GroupTerrainModify - Deform pGroup->Add(xtpControlButton, IDC_Terrain_Deform); //RibbonHome - GroupTerrainModify - Splat CXTPControlPopup* pBtn = dynamic_cast<CXTPControlPopup*>(pGroup->Add(xtpControlSplitButtonPopup, IDC_Terrain_Splat)); pBtn->GetCommandBar()->GetControls()->Add(xtpControlButton, IDC_Terrain_Splat_Layer0); pBtn->GetCommandBar()->GetControls()->Add(xtpControlButton, IDC_Terrain_Splat_Layer1); pBtn->GetCommandBar()->GetControls()->Add(xtpControlButton, IDC_Terrain_Splat_Layer2); pBtn->GetCommandBar()->GetControls()->Add(xtpControlButton, IDC_Terrain_Splat_Layer3); pBtn->GetCommandBar()->GetControls()->Add(xtpControlButton, IDC_Terrain_Splat_Layer4); //RibbonHome - GroupTerrainBrush pGroup = pTab->AddGroup(L"Terrain Brush"); //RibbonHome - GroupTerrainBrush - EditBrushSize CXTPControlEdit* pControl = (CXTPControlEdit*)pGroup->Add(xtpControlEdit, ID_Terrain_BrushSize1); pControl->ShowSpinButtons(TRUE); pControl = (CXTPControlEdit*)pGroup->Add(xtpControlEdit, ID_Terrain_BrushSize2); pControl->ShowSpinButtons(TRUE); //RibbonHome - GroupTerrainTexture pGroup = pTab->AddGroup(L"Layer Texture"); pGroup->SetControlsCentering(TRUE); m_terrainTexGallery = CXTPControlGalleryItems::CreateItems(pCommandBars, IDC_Terrain_LayerTexture); CXTPControlGallery* pControlGallery = (CXTPControlGallery*)pGroup->Add(new CXTPControlGallery(), IDC_Terrain_LayerTexture); pControlGallery->SetControlSize(CSize(250, 60)); //pControlGallery->SetResizable(); pControlGallery->SetItemsMargin(0, 1, 0, 1); pControlGallery->ShowLabels(FALSE); pControlGallery->ShowBorders(TRUE); pControlGallery->SetItems(m_terrainTexGallery); _CreateLayerTexIcon(); //RibbonHome - GroupVegetation pGroup = pTab->AddGroup(L"Vegetation"); //RibbonHome - GroupVegetation - Grass pGroup->Add(xtpControlButton, IDC_Vegetation_Grass); ///RibbonEffect pTab = pRibbonBar->AddTab(L"Effect"); //RibbonEffect - GroupSwitch pGroup = pTab->AddGroup(L"Switch"); //RibbonEffect - GroupSwitch - Shadow pGroup->Add(xtpControlButton, IDC_Effect_Shadow); //RibbonEffect - GroupSwitch - SSAO pGroup->Add(xtpControlButton, IDC_Effect_SSAO); //RibbonEffect - GroupSwitch - Sharpen pGroup->Add(xtpControlButton, IDC_Effect_Sharpen); //RibbonEffect - GroupSwitch - FXAA pGroup->Add(xtpControlButton, IDC_Effect_FXAA); ///RibbonAnimation m_animTab = pRibbonBar->InsertTab(-1, L"Animation"); m_animTab->SetContextTab(xtpRibbonTabContextColorRed, L"Animation"); //选中了带动画物体才显示 m_animTab->SetVisible(FALSE); //RibbonAnimation - GroupAnim pGroup = m_animTab->AddGroup(L"Anim"); //RibbonAnimation - GroupAnim - AnimList m_animList = dynamic_cast<CXTPControlComboBox*>(pGroup->Add(xtpControlComboBox, IDC_Animation_Names)); m_animList->SetDropDownListStyle(); m_animList->SetWidth(150); //RibbonAnimation - GroupAnim - Play pGroup->Add(xtpControlButton, IDC_Animation_Play); //RibbonAnimation - GroupAnim - Stop pGroup->Add(xtpControlButton, IDC_Animation_Stop); //RibbonAnimation - GroupEffect pGroup = m_animTab->AddGroup(L"Effect"); //RibbonAnimation - GroupEffect - EffectList m_effectList = dynamic_cast<CXTPControlComboBox*>(pGroup->Add(xtpControlComboBox, IDC_Animation_EffectList)); m_effectList->SetDropDownListStyle(); m_effectList->SetWidth(150); //RibbonAnimation - GroupEffect - AddEffect CXTPControlPopup* pAddBtn = dynamic_cast<CXTPControlPopup*>(pGroup->Add(xtpControlSplitButtonPopup, IDC_Effect_Add)); pAddBtn->GetCommandBar()->GetControls()->Add(xtpControlButton, IDC_Effect_AddParticle); pAddBtn->GetCommandBar()->GetControls()->Add(xtpControlButton, IDC_Effect_AddEntityEffect); pAddBtn->GetCommandBar()->GetControls()->Add(xtpControlButton, IDC_Effect_AddDLight); //RibbonAnimation - GroupEffect - EffectRemove pGroup->Add(xtpControlButton, IDC_Animation_EffectRemove); return true; }