Пример #1
0
/** Stop the action.
  *
  * Turn off an action.
  *
  * @param id The ID of the core animation.
  *
  * @return One of the following values:
  *         \li \b true was playing (now stopped)
  *         \li \b false if already not playing
  *****************************************************************************/
bool
CalMixer::stopAction( int coreAnimationId )
{
  CalAnimationAction * aa = animationActionFromCoreAnimationId( coreAnimationId );
  if( !aa ) return false;
  m_listAnimationAction.remove( aa );  
  aa->destroy();
  delete aa;
  return true;
}
Пример #2
0
void CalMixer::destroy()
{
  // destroy all active animation actions
  while(!m_listAnimationAction.empty())
  {
    CalAnimationAction *pAnimationAction;
    pAnimationAction = m_listAnimationAction.front();
    m_listAnimationAction.pop_front();

    pAnimationAction->destroy();
    delete pAnimationAction;
  }
  m_pModel = 0;
}