Пример #1
0
 void instanceAttach(const scene::Path& path)
 {
   if(++m_instanceCounter.m_count == 1)
   {
     m_filter.instanceAttach();
     m_entity.instanceAttach(path_find_mapfile(path.begin(), path.end()));
     m_entity.attach(m_keyObservers);
   }
 }
Пример #2
0
  void instanceAttach(const scene::Path& path)
  {
    if(++m_instanceCounter.m_count == 1)
    {
      m_filter.instanceAttach();
      m_entity.instanceAttach(path_find_mapfile(path.begin(), path.end()));
      m_traverse.instanceAttach(path_find_mapfile(path.begin(), path.end()));

      m_funcStaticOrigin.enable();
    }
  }