Пример #1
0
void ClientList::SendFriendsWho(ServerFriendsWho_Struct *FriendsWho, WorldTCPConnection* connection) {

	std::vector<ClientListEntry*> FriendsCLEs;
	FriendsCLEs.reserve(100);

	char Friend_[65];

	char *FriendsPointer = FriendsWho->FriendsString;

	// FriendsString is a comma delimited list of names.

	char *Seperator = nullptr;

	Seperator = strchr(FriendsPointer, ',');
	if(!Seperator) Seperator = strchr(FriendsPointer, '\0');

	uint32 TotalLength=0;

	while(Seperator != nullptr) {

		if((Seperator - FriendsPointer) > 64) return;

		strncpy(Friend_, FriendsPointer, Seperator - FriendsPointer);
		Friend_[Seperator - FriendsPointer] = 0;

		ClientListEntry* CLE = FindCharacter(Friend_);
		if(CLE && CLE->name() && (CLE->Online() >= CLE_Status_Zoning) && !(CLE->GetGM() && CLE->Anon())) {
			FriendsCLEs.push_back(CLE);
			TotalLength += strlen(CLE->name());
			int GuildNameLength = strlen(guild_mgr.GetGuildName(CLE->GuildID()));
			if(GuildNameLength>0)
				TotalLength += (GuildNameLength + 2);
		}

		if(Seperator[0] == '\0') break;

		FriendsPointer = Seperator + 1;
		Seperator = strchr(FriendsPointer, ',');
		if(!Seperator) Seperator = strchr(FriendsPointer, '\0');
	}


	try{
		ClientListEntry* cle;
		int FriendsOnline = FriendsCLEs.size();
		int PacketLength = sizeof(WhoAllReturnStruct) + (47 * FriendsOnline) + TotalLength;
		ServerPacket* pack2 = new ServerPacket(ServerOP_WhoAllReply, PacketLength);
		memset(pack2->pBuffer,0,pack2->size);
		uchar *buffer=pack2->pBuffer;
		uchar *bufptr=buffer;

		WhoAllReturnStruct *WARS = (WhoAllReturnStruct *)bufptr;

		WARS->id = FriendsWho->FromID;
		WARS->playerineqstring = 0xffff;
		strcpy(WARS->line, "");
		WARS->unknown35 = 0x0a;
		WARS->unknown36 = 0x00;

		if(FriendsCLEs.size() == 1)
			WARS->playersinzonestring = 5028; // 5028 There is %1 player in EverQuest.
		else
			WARS->playersinzonestring = 5036; // 5036 There are %1 players in EverQuest.

		WARS->unknown44[0] = 0;
		WARS->unknown44[1] = 0;
		WARS->unknown44[2] = 0;
		WARS->unknown44[3] = 0;
		WARS->unknown44[4] = 0;
		WARS->unknown52 = FriendsOnline;
		WARS->unknown56 = 1;
		WARS->playercount = FriendsOnline;

		bufptr+=sizeof(WhoAllReturnStruct);

		for(int CLEEntry = 0; CLEEntry < FriendsOnline; CLEEntry++) {

			cle = FriendsCLEs[CLEEntry];

			char GuildName[67]={0};
			if (cle->GuildID() != GUILD_NONE && cle->GuildID()>0)
				sprintf(GuildName,"<%s>", guild_mgr.GetGuildName(cle->GuildID()));
			uint16 FormatMSGID=5025; // 5025 %T1[%2 %3] %4 (%5) %6 %7 %8 %9
			if(cle->Anon()==1)
				FormatMSGID=5024; // 5024 %T1[ANONYMOUS] %2 %3
			else if(cle->Anon()==2)
				FormatMSGID=5023; // 5023 %T1[ANONYMOUS] %2 %3 %4

			uint16 PlayerClass=0;
			uint16 PlayerLevel=0;
			uint16 PlayerRace=0;
			uint16 ZoneMSGID=0xffff;
			uint16 PlayerZone=0;

			if(cle->Anon()==0) {
				PlayerClass=cle->class_();
				PlayerLevel=cle->level();
				PlayerRace=cle->race();
				ZoneMSGID=5006; // 5006 ZONE: %1
				PlayerZone=cle->zone();
			}

			char PlayerName[64]={0};
			strcpy(PlayerName,cle->name());

			WhoAllPlayerPart1* WAPP1 = (WhoAllPlayerPart1*)bufptr;

			WAPP1->FormatMSGID = FormatMSGID;
			WAPP1->PIDMSGID = 0xffff;
			strcpy(WAPP1->Name, PlayerName);

			bufptr += sizeof(WhoAllPlayerPart1) + strlen(PlayerName);
			WhoAllPlayerPart2* WAPP2 = (WhoAllPlayerPart2*)bufptr;

			WAPP2->RankMSGID = 0xffff;
			strcpy(WAPP2->Guild, GuildName);

			bufptr += sizeof(WhoAllPlayerPart2) + strlen(GuildName);
			WhoAllPlayerPart3* WAPP3 = (WhoAllPlayerPart3*)bufptr;

			WAPP3->Unknown80[0] = 0xffff;
			WAPP3->Unknown80[1] = 0xffff;
			WAPP3->Unknown80[2] = 0xffff;
			WAPP3->ZoneMSGID = ZoneMSGID;
			WAPP3->Zone = PlayerZone;
			WAPP3->Class_ = PlayerClass;
			WAPP3->Level = PlayerLevel;
			WAPP3->Race = PlayerRace;
			WAPP3->Account[0] = 0;

			bufptr += sizeof(WhoAllPlayerPart3);

			WhoAllPlayerPart4* WAPP4 = (WhoAllPlayerPart4*)bufptr;
			WAPP4->Unknown100 = 211;

			bufptr += sizeof(WhoAllPlayerPart4);

		}
		pack2->Deflate();
		SendPacket(FriendsWho->FromName,pack2);
		safe_delete(pack2);
	}
	catch(...){
		_log(WORLD__ZONELIST_ERR,"Unknown error in world's SendFriendsWho (probably mem error), ignoring...");
		return;
	}
}
Пример #2
0
void ClientList::ConsoleSendWhoAll(const char* to, int16 admin, Who_All_Struct* whom, WorldTCPConnection* connection) {
	LinkedListIterator<ClientListEntry*> iterator(clientlist);
	ClientListEntry* cle = 0;
	char tmpgm[25] = "";
	char accinfo[150] = "";
	char line[300] = "";
	char tmpguild[50] = "";
	char LFG[10] = "";
	uint32 x = 0;
	int whomlen = 0;
	if (whom)
		whomlen = strlen(whom->whom);

	char* output = 0;
	uint32 outsize = 0, outlen = 0;
	AppendAnyLenString(&output, &outsize, &outlen, "Players on server:");
	if (connection->IsConsole())
		AppendAnyLenString(&output, &outsize, &outlen, "\r\n");
	else
		AppendAnyLenString(&output, &outsize, &outlen, "\n");
	iterator.Reset();
	while(iterator.MoreElements()) {
		cle = iterator.GetData();
		const char* tmpZone = database.GetZoneName(cle->zone());
		if (
	(cle->Online() >= CLE_Status_Zoning)
	&& (whom == 0 || (
		((cle->Admin() >= 80 && cle->GetGM()) || whom->gmlookup == 0xFFFF) &&
		(whom->lvllow == 0xFFFF || (cle->level() >= whom->lvllow && cle->level() <= whom->lvlhigh)) &&
		(whom->wclass == 0xFFFF || cle->class_() == whom->wclass) &&
		(whom->wrace == 0xFFFF || cle->race() == whom->wrace) &&
		(whomlen == 0 || (
			(tmpZone != 0 && strncasecmp(tmpZone, whom->whom, whomlen) == 0) ||
			strncasecmp(cle->name(),whom->whom, whomlen) == 0 ||
			(strncasecmp(guild_mgr.GetGuildName(cle->GuildID()), whom->whom, whomlen) == 0) ||
			(admin >= 100 && strncasecmp(cle->AccountName(), whom->whom, whomlen) == 0)
		))
	))
) {
			line[0] = 0;
// MYRA - use new (5.x) Status labels in who for telnet connection
			if (cle->Admin() >=250)
				strcpy(tmpgm, "* GM-Impossible * ");
			else if (cle->Admin() >= 200)
				strcpy(tmpgm, "* GM-Mgmt * ");
			else if (cle->Admin() >= 180)
				strcpy(tmpgm, "* GM-Coder * ");
			else if (cle->Admin() >= 170)
				strcpy(tmpgm, "* GM-Areas * ");
			else if (cle->Admin() >= 160)
				strcpy(tmpgm, "* QuestMaster * ");
			else if (cle->Admin() >= 150)
				strcpy(tmpgm, "* GM-Lead Admin * ");
			else if (cle->Admin() >= 100)
				strcpy(tmpgm, "* GM-Admin * ");
			else if (cle->Admin() >= 95)
				strcpy(tmpgm, "* GM-Staff * ");
			else if (cle->Admin() >= 90)
				strcpy(tmpgm, "* EQ Support * ");
			else if (cle->Admin() >= 85)
				strcpy(tmpgm, "* GM-Tester * ");
			else if (cle->Admin() >= 81)
				strcpy(tmpgm, "* Senior Guide * ");
			else if (cle->Admin() >= 80)
				strcpy(tmpgm, "* QuestTroupe * ");
			else if (cle->Admin() >= 50)
				strcpy(tmpgm, "* Guide * ");
			else if (cle->Admin() >= 20)
				strcpy(tmpgm, "* Apprentice Guide * ");
			else if (cle->Admin() >= 10)
				strcpy(tmpgm, "* Steward * ");
			else
				tmpgm[0] = 0;
// end Myra

			if (guild_mgr.GuildExists(cle->GuildID())) {
				snprintf(tmpguild, 36, " <%s>", guild_mgr.GetGuildName(cle->GuildID()));
			} else
				tmpguild[0] = 0;

			if (cle->LFG())
				strcpy(LFG, " LFG");
			else
				LFG[0] = 0;

			if (admin >= 150 && admin >= cle->Admin()) {
				sprintf(accinfo, " AccID: %i AccName: %s LSID: %i Status: %i", cle->AccountID(), cle->AccountName(), cle->LSAccountID(), cle->Admin());
			}
			else
				accinfo[0] = 0;

			if (cle->Anon() == 2) { // Roleplay
				if (admin >= 100 && admin >= cle->Admin())
					sprintf(line, "  %s[RolePlay %i %s] %s (%s)%s zone: %s%s%s", tmpgm, cle->level(), GetEQClassName(cle->class_(),cle->level()), cle->name(), GetRaceName(cle->race()), tmpguild, tmpZone, LFG, accinfo);
				else if (cle->Admin() >= 80 && admin < 80 && cle->GetGM()) {
					iterator.Advance();
					continue;
				}
				else
					sprintf(line, "  %s[ANONYMOUS] %s%s%s%s", tmpgm, cle->name(), tmpguild, LFG, accinfo);
			}
			else if (cle->Anon() == 1) { // Anon
				if (admin >= 100 && admin >= cle->Admin())
					sprintf(line, "  %s[ANON %i %s] %s (%s)%s zone: %s%s%s", tmpgm, cle->level(), GetEQClassName(cle->class_(),cle->level()), cle->name(), GetRaceName(cle->race()), tmpguild, tmpZone, LFG, accinfo);
				else if (cle->Admin() >= 80 && cle->GetGM()) {
					iterator.Advance();
					continue;
				}
				else
					sprintf(line, "  %s[ANONYMOUS] %s%s%s", tmpgm, cle->name(), LFG, accinfo);
			}
			else
				sprintf(line, "  %s[%i %s] %s (%s)%s zone: %s%s%s", tmpgm, cle->level(), GetEQClassName(cle->class_(),cle->level()), cle->name(), GetRaceName(cle->race()), tmpguild, tmpZone, LFG, accinfo);

			AppendAnyLenString(&output, &outsize, &outlen, line);
			if (outlen >= 3584) {
				connection->SendEmoteMessageRaw(to, 0, 0, 10, output);
				safe_delete(output);
				outsize = 0;
				outlen = 0;
			}
			else {
				if (connection->IsConsole())
					AppendAnyLenString(&output, &outsize, &outlen, "\r\n");
				else
					AppendAnyLenString(&output, &outsize, &outlen, "\n");
			}
			x++;
			if (x >= 20 && admin < 80)
				break;
		}
		iterator.Advance();
	}

	if (x >= 20 && admin < 80)
		AppendAnyLenString(&output, &outsize, &outlen, "too many results...20 players shown");
	else
		AppendAnyLenString(&output, &outsize, &outlen, "%i players online", x);
	if (admin >= 150 && (whom == 0 || whom->gmlookup != 0xFFFF)) {
		if (connection->IsConsole())
			AppendAnyLenString(&output, &outsize, &outlen, "\r\n");
		else
			AppendAnyLenString(&output, &outsize, &outlen, "\n");
		console_list.SendConsoleWho(connection, to, admin, &output, &outsize, &outlen);
	}
	if (output)
		connection->SendEmoteMessageRaw(to, 0, 0, 10, output);
	safe_delete(output);
}
Пример #3
0
void ClientList::SendWhoAll(uint32 fromid,const char* to, int16 admin, Who_All_Struct* whom, WorldTCPConnection* connection) {
	try{
	LinkedListIterator<ClientListEntry*> iterator(clientlist);
	LinkedListIterator<ClientListEntry*> countclients(clientlist);
	ClientListEntry* cle = 0;
	ClientListEntry* countcle = 0;
	//char tmpgm[25] = "";
	//char accinfo[150] = "";
	char line[300] = "";
	//char tmpguild[50] = "";
	//char LFG[10] = "";
	//uint32 x = 0;
	int whomlen = 0;
	if (whom) {
		whomlen = strlen(whom->whom);
		if(whom->wrace == 0x1A) // 0x001A is the old Froglok race number and is sent by the client for /who all froglok
			whom->wrace = FROGLOK; // This is what EQEmu uses for the Froglok Race number.
	}

	char* output = 0;
	uint32 outsize = 0, outlen = 0;
	uint16 totalusers=0;
	uint16 totallength=0;
	AppendAnyLenString(&output, &outsize, &outlen, "Players on server:");
	if (connection->IsConsole())
		AppendAnyLenString(&output, &outsize, &outlen, "\r\n");
	else
		AppendAnyLenString(&output, &outsize, &outlen, "\n");
	countclients.Reset();
	while(countclients.MoreElements()){
		countcle = countclients.GetData();
		const char* tmpZone = database.GetZoneName(countcle->zone());
		if (
	(countcle->Online() >= CLE_Status_Zoning) &&
	(!countcle->GetGM() || countcle->Anon() != 1 || admin >= countcle->Admin()) &&
	(whom == 0 || (
		((countcle->Admin() >= 80 && countcle->GetGM()) || whom->gmlookup == 0xFFFF) &&
		(whom->lvllow == 0xFFFF || (countcle->level() >= whom->lvllow && countcle->level() <= whom->lvlhigh && (countcle->Anon()==0 || admin > countcle->Admin()))) &&
		(whom->wclass == 0xFFFF || (countcle->class_() == whom->wclass && (countcle->Anon()==0 || admin > countcle->Admin()))) &&
		(whom->wrace == 0xFFFF || (countcle->race() == whom->wrace && (countcle->Anon()==0 || admin > countcle->Admin()))) &&
		(whomlen == 0 || (
			(tmpZone != 0 && strncasecmp(tmpZone, whom->whom, whomlen) == 0) ||
			strncasecmp(countcle->name(),whom->whom, whomlen) == 0 ||
			(strncasecmp(guild_mgr.GetGuildName(countcle->GuildID()), whom->whom, whomlen) == 0) ||
			(admin >= 100 && strncasecmp(countcle->AccountName(), whom->whom, whomlen) == 0)
		))
	))
) {
			if((countcle->Anon()>0 && admin>=countcle->Admin() && admin>0) || countcle->Anon()==0 ){
				totalusers++;
				if(totalusers<=20 || admin>=100)
					totallength=totallength+strlen(countcle->name())+strlen(countcle->AccountName())+strlen(guild_mgr.GetGuildName(countcle->GuildID()))+5;
			}
			else if((countcle->Anon()>0 && admin<=countcle->Admin()) || countcle->Anon()==0 && !countcle->GetGM()){
				totalusers++;
				if(totalusers<=20 || admin>=100)
					totallength=totallength+strlen(countcle->name())+strlen(guild_mgr.GetGuildName(countcle->GuildID()))+5;
			}
		}
		countclients.Advance();
	}
	uint16 plid=fromid;
	uint16 playerineqstring=5001;
	const char line2[]="---------------------------";
	uint8 unknown35=0x0A;
	uint16 unknown36=0;
	uint16 playersinzonestring=5028;
	if(totalusers>20 && admin<100){
		totalusers=20;
		playersinzonestring=5033;
	}
	else if(totalusers>1)
		playersinzonestring=5036;
	uint16 unknown44[5];
	unknown44[0]=0;
	unknown44[1]=0;
	unknown44[2]=0;
	unknown44[3]=0;
	unknown44[4]=0;
	uint32 unknown52=totalusers;
	uint32 unknown56=1;
	ServerPacket* pack2 = new ServerPacket(ServerOP_WhoAllReply,58+totallength+(30*totalusers));
	memset(pack2->pBuffer,0,pack2->size);
	uchar *buffer=pack2->pBuffer;
	uchar *bufptr=buffer;
	//memset(buffer,0,pack2->size);
	memcpy(bufptr,&plid, sizeof(uint32));
	bufptr+=sizeof(uint32);
	memcpy(bufptr,&playerineqstring, sizeof(uint16));
	bufptr+=sizeof(uint16);
	memcpy(bufptr,&line2, strlen(line2));
	bufptr+=strlen(line2);
	memcpy(bufptr,&unknown35, sizeof(uint8));
	bufptr+=sizeof(uint8);
	memcpy(bufptr,&unknown36, sizeof(uint16));
	bufptr+=sizeof(uint16);
	memcpy(bufptr,&playersinzonestring, sizeof(uint16));
	bufptr+=sizeof(uint16);
	memcpy(bufptr,&unknown44[0], sizeof(uint16));
	bufptr+=sizeof(uint16);
	memcpy(bufptr,&unknown44[1], sizeof(uint16));
	bufptr+=sizeof(uint16);
	memcpy(bufptr,&unknown44[2], sizeof(uint16));
	bufptr+=sizeof(uint16);
	memcpy(bufptr,&unknown44[3], sizeof(uint16));
	bufptr+=sizeof(uint16);
	memcpy(bufptr,&unknown44[4], sizeof(uint16));
	bufptr+=sizeof(uint16);
	memcpy(bufptr,&unknown52, sizeof(uint32));
	bufptr+=sizeof(uint32);
	memcpy(bufptr,&unknown56, sizeof(uint32));
	bufptr+=sizeof(uint32);
	memcpy(bufptr,&totalusers, sizeof(uint16));
	bufptr+=sizeof(uint16);

	iterator.Reset();
	int idx=-1;
	while(iterator.MoreElements()) {
		cle = iterator.GetData();

		const char* tmpZone = database.GetZoneName(cle->zone());
		if (
	(cle->Online() >= CLE_Status_Zoning) &&
	(!cle->GetGM() || cle->Anon() != 1 || admin >= cle->Admin()) &&
	(whom == 0 || (
		((cle->Admin() >= 80 && cle->GetGM()) || whom->gmlookup == 0xFFFF) &&
		(whom->lvllow == 0xFFFF || (cle->level() >= whom->lvllow && cle->level() <= whom->lvlhigh && (cle->Anon()==0 || admin>cle->Admin()))) &&
		(whom->wclass == 0xFFFF || (cle->class_() == whom->wclass && (cle->Anon()==0 || admin>cle->Admin()))) &&
		(whom->wrace == 0xFFFF || (cle->race() == whom->wrace && (cle->Anon()==0 || admin>cle->Admin()))) &&
		(whomlen == 0 || (
			(tmpZone != 0 && strncasecmp(tmpZone, whom->whom, whomlen) == 0) ||
			strncasecmp(cle->name(),whom->whom, whomlen) == 0 ||
			(strncasecmp(guild_mgr.GetGuildName(cle->GuildID()), whom->whom, whomlen) == 0) ||
			(admin >= 100 && strncasecmp(cle->AccountName(), whom->whom, whomlen) == 0)
		))
	))
) {
			line[0] = 0;
			uint16 rankstring=0xFFFF;
				if((cle->Anon()==1 && cle->GetGM() && cle->Admin()>admin) || (idx>=20 && admin<100)){ //hide gms that are anon from lesser gms and normal players, cut off at 20
					rankstring=0;
					iterator.Advance();
					continue;
				} else if (cle->GetGM()) {
					if (cle->Admin() >=250)
						rankstring=5021;
					else if (cle->Admin() >= 200)
						rankstring=5020;
					else if (cle->Admin() >= 180)
						rankstring=5019;
					else if (cle->Admin() >= 170)
						rankstring=5018;
					else if (cle->Admin() >= 160)
						rankstring=5017;
					else if (cle->Admin() >= 150)
						rankstring=5016;
					else if (cle->Admin() >= 100)
						rankstring=5015;
					else if (cle->Admin() >= 95)
						rankstring=5014;
					else if (cle->Admin() >= 90)
						rankstring=5013;
					else if (cle->Admin() >= 85)
						rankstring=5012;
					else if (cle->Admin() >= 81)
						rankstring=5011;
					else if (cle->Admin() >= 80)
						rankstring=5010;
					else if (cle->Admin() >= 50)
						rankstring=5009;
					else if (cle->Admin() >= 20)
						rankstring=5008;
					else if (cle->Admin() >= 10)
						rankstring=5007;
				}
			idx++;
			char guildbuffer[67]={0};
			if (cle->GuildID() != GUILD_NONE && cle->GuildID()>0)
				sprintf(guildbuffer,"<%s>", guild_mgr.GetGuildName(cle->GuildID()));
			uint16 formatstring=5025;
			if(cle->Anon()==1 && (admin<cle->Admin() || admin==0))
				formatstring=5024;
			else if(cle->Anon()==1 && admin>=cle->Admin() && admin>0)
				formatstring=5022;
			else if(cle->Anon()==2 && (admin<cle->Admin() || admin==0))
				formatstring=5023;//display guild
			else if(cle->Anon()==2 && admin>=cle->Admin() && admin>0)
				formatstring=5022;//display everything

	//war* wars2 = (war*)pack2->pBuffer;

	uint16 plclass_=0;
	uint16 pllevel=0;
	uint16 pidstring=0xFFFF;//5003;
	uint16 plrace=0;
	uint16 zonestring=0xFFFF;
	uint32 plzone=0;
	uint16 unknown80[3];
	if(cle->Anon()==0 || (admin>=cle->Admin() && admin>0)){
		plclass_=cle->class_();
		pllevel=cle->level();
		if(admin>=100)
			pidstring=5003;
		plrace=cle->race();
		zonestring=5006;
		plzone=cle->zone();
	}


	if(admin>=cle->Admin() && admin>0)
		unknown80[0]=cle->Admin();
	else
	unknown80[0]=0xFFFF;
	unknown80[1]=0xFFFF;//1035
	unknown80[2]=0xFFFF;

	//char plstatus[20]={0};
	//sprintf(plstatus, "Status %i",cle->Admin());
	char plname[64]={0};
	strcpy(plname,cle->name());

	char placcount[30]={0};
	if(admin>=cle->Admin() && admin>0)
		strcpy(placcount,cle->AccountName());

	memcpy(bufptr,&formatstring, sizeof(uint16));
	bufptr+=sizeof(uint16);
	memcpy(bufptr,&pidstring, sizeof(uint16));
	bufptr+=sizeof(uint16);
	memcpy(bufptr,&plname, strlen(plname)+1);
	bufptr+=strlen(plname)+1;
	memcpy(bufptr,&rankstring, sizeof(uint16));
	bufptr+=sizeof(uint16);
	memcpy(bufptr,&guildbuffer, strlen(guildbuffer)+1);
	bufptr+=strlen(guildbuffer)+1;
	memcpy(bufptr,&unknown80[0], sizeof(uint16));
	bufptr+=sizeof(uint16);
	memcpy(bufptr,&unknown80[1], sizeof(uint16));
	bufptr+=sizeof(uint16);
	memcpy(bufptr,&unknown80[2], sizeof(uint16));
	bufptr+=sizeof(uint16);
	memcpy(bufptr,&zonestring, sizeof(uint16));
	bufptr+=sizeof(uint16);
	memcpy(bufptr,&plzone, sizeof(uint32));
	bufptr+=sizeof(uint32);
	memcpy(bufptr,&plclass_, sizeof(uint16));
	bufptr+=sizeof(uint16);
	memcpy(bufptr,&pllevel, sizeof(uint16));
	bufptr+=sizeof(uint16);
	memcpy(bufptr,&plrace, sizeof(uint16));
	bufptr+=sizeof(uint16);
	uint16 ending=0;
	memcpy(bufptr,&placcount, strlen(placcount)+1);
	bufptr+=strlen(placcount)+1;
	ending=211;
	memcpy(bufptr,&ending, sizeof(uint16));
	bufptr+=sizeof(uint16);
		}
		iterator.Advance();
	}
	pack2->Deflate();
	//zoneserver_list.SendPacket(pack2); // NO NO NO WHY WOULD YOU SEND IT TO EVERY ZONE SERVER?!?
	SendPacket(to,pack2);
	safe_delete(pack2);
	safe_delete(output);
	}
	catch(...){
		_log(WORLD__ZONELIST_ERR,"Unknown error in world's SendWhoAll (probably mem error), ignoring... Player id is: %i, Name is: %s", fromid, to);
		return;
	}
}