Пример #1
0
bool EliminateAvailableExternally::runOnModule(Module &M) {
  bool Changed = false;

  // Drop initializers of available externally global variables.
  for (GlobalVariable &GV : M.globals()) {
    if (!GV.hasAvailableExternallyLinkage())
      continue;
    if (GV.hasInitializer()) {
      Constant *Init = GV.getInitializer();
      GV.setInitializer(nullptr);
      if (isSafeToDestroyConstant(Init))
        Init->destroyConstant();
    }
    GV.removeDeadConstantUsers();
    GV.setLinkage(GlobalValue::ExternalLinkage);
    NumVariables++;
    Changed = true;
  }

  // Drop the bodies of available externally functions.
  for (Function &F : M) {
    if (!F.hasAvailableExternallyLinkage())
      continue;
    if (!F.isDeclaration())
      // This will set the linkage to external
      F.deleteBody();
    F.removeDeadConstantUsers();
    NumFunctions++;
    Changed = true;
  }

  return Changed;
}
Пример #2
0
bool EliminateAvailableExternally::runOnModule(Module &M) {
  bool Changed = false;

  // Convert any aliases that alias with an available externally
  // value (which will be turned into declarations later on in this routine)
  // into declarations themselves. All aliases must be definitions, and
  // must alias with a definition. So this involves creating a declaration
  // equivalent to the alias's base object.
  for (Module::alias_iterator I = M.alias_begin(), E = M.alias_end(); I != E;) {
    // Increment the iterator first since we may delete the current alias.
    GlobalAlias &GA = *(I++);
    GlobalValue *GVal = GA.getBaseObject();
    if (!GVal->hasAvailableExternallyLinkage())
      continue;
    convertAliasToDeclaration(GA, M);
    Changed = true;
  }

  // Drop initializers of available externally global variables.
  for (GlobalVariable &GV : M.globals()) {
    if (!GV.hasAvailableExternallyLinkage())
      continue;
    if (GV.hasInitializer()) {
      Constant *Init = GV.getInitializer();
      GV.setInitializer(nullptr);
      if (isSafeToDestroyConstant(Init))
        Init->destroyConstant();
    }
    GV.removeDeadConstantUsers();
    GV.setLinkage(GlobalValue::ExternalLinkage);
    NumVariables++;
    Changed = true;
  }

  // Drop the bodies of available externally functions.
  for (Function &F : M) {
    if (!F.hasAvailableExternallyLinkage())
      continue;
    if (!F.isDeclaration())
      // This will set the linkage to external
      F.deleteBody();
    F.removeDeadConstantUsers();
    NumFunctions++;
    Changed = true;
  }

  return Changed;
}
Пример #3
0
static int runCompilePasses(Module *ModuleRef,
                            unsigned ModuleIndex,
                            ThreadedFunctionQueue *FuncQueue,
                            const Triple &TheTriple,
                            TargetMachine &Target,
                            StringRef ProgramName,
                            raw_pwrite_stream &OS){
  PNaClABIErrorReporter ABIErrorReporter;

  if (SplitModuleCount > 1 || ExternalizeAll) {
    // Add function and global names, and give them external linkage.
    // This relies on LLVM's consistent auto-generation of names, we could
    // maybe do our own in case something changes there.
    for (Function &F : *ModuleRef) {
      if (!F.hasName())
        F.setName("Function");
      if (F.hasInternalLinkage())
        F.setLinkage(GlobalValue::ExternalLinkage);
    }
    for (Module::global_iterator GI = ModuleRef->global_begin(),
         GE = ModuleRef->global_end();
         GI != GE; ++GI) {
      if (!GI->hasName())
        GI->setName("Global");
      if (GI->hasInternalLinkage())
        GI->setLinkage(GlobalValue::ExternalLinkage);
    }
    if (ModuleIndex > 0) {
      // Remove the initializers for all global variables, turning them into
      // declarations.
      for (Module::global_iterator GI = ModuleRef->global_begin(),
          GE = ModuleRef->global_end();
          GI != GE; ++GI) {
        assert(GI->hasInitializer() && "Global variable missing initializer");
        Constant *Init = GI->getInitializer();
        GI->setInitializer(nullptr);
        if (Init->getNumUses() == 0)
          Init->destroyConstant();
      }
    }
  }

  // Make all non-weak symbols hidden for better code. We cannot do
  // this for weak symbols. The linker complains when some weak
  // symbols are not resolved.
  for (Function &F : *ModuleRef) {
    if (!F.isWeakForLinker() && !F.hasLocalLinkage())
      F.setVisibility(GlobalValue::HiddenVisibility);
  }
  for (Module::global_iterator GI = ModuleRef->global_begin(),
           GE = ModuleRef->global_end();
       GI != GE; ++GI) {
    if (!GI->isWeakForLinker() && !GI->hasLocalLinkage())
      GI->setVisibility(GlobalValue::HiddenVisibility);
  }

  // Build up all of the passes that we want to do to the module.
  std::unique_ptr<legacy::PassManagerBase> PM;
  if (LazyBitcode)
    PM.reset(new legacy::FunctionPassManager(ModuleRef));
  else
    PM.reset(new legacy::PassManager());

  // Add the target data from the target machine, if it exists, or the module.
  if (const DataLayout *DL = Target.getDataLayout())
    ModuleRef->setDataLayout(*DL);

  // For conformance with llc, we let the user disable LLVM IR verification with
  // -disable-verify. Unlike llc, when LLVM IR verification is enabled we only
  // run it once, before PNaCl ABI verification.
  if (!NoVerify)
    PM->add(createVerifierPass());

  // Add the ABI verifier pass before the analysis and code emission passes.
  if (PNaClABIVerify)
    PM->add(createPNaClABIVerifyFunctionsPass(&ABIErrorReporter));

  // Add the intrinsic resolution pass. It assumes ABI-conformant code.
  PM->add(createResolvePNaClIntrinsicsPass());

  // Add an appropriate TargetLibraryInfo pass for the module's triple.
  TargetLibraryInfoImpl TLII(TheTriple);

  // The -disable-simplify-libcalls flag actually disables all builtin optzns.
  if (DisableSimplifyLibCalls)
    TLII.disableAllFunctions();
  PM->add(new TargetLibraryInfoWrapperPass(TLII));

  // Allow subsequent passes and the backend to better optimize instructions
  // that were simplified for PNaCl's ABI. This pass uses the TargetLibraryInfo
  // above.
  PM->add(createBackendCanonicalizePass());

  // Ask the target to add backend passes as necessary. We explicitly ask it
  // not to add the verifier pass because we added it earlier.
  if (Target.addPassesToEmitFile(*PM, OS, FileType,
                                 /* DisableVerify */ true)) {
    errs() << ProgramName
    << ": target does not support generation of this file type!\n";
    return 1;
  }

  if (LazyBitcode) {
    auto FPM = static_cast<legacy::FunctionPassManager *>(PM.get());
    FPM->doInitialization();
    unsigned FuncIndex = 0;
    switch (SplitModuleSched) {
    case SplitModuleStatic:
      for (Function &F : *ModuleRef) {
        if (FuncQueue->GrabFunctionStatic(FuncIndex, ModuleIndex)) {
          FPM->run(F);
          CheckABIVerifyErrors(ABIErrorReporter, "Function " + F.getName());
          F.Dematerialize();
        }
        ++FuncIndex;
      }
      break;
    case SplitModuleDynamic:
      unsigned ChunkSize = 0;
      unsigned NumFunctions = FuncQueue->Size();
      Module::iterator I = ModuleRef->begin();
      while (FuncIndex < NumFunctions) {
        ChunkSize = FuncQueue->RecommendedChunkSize();
        unsigned NextIndex;
        bool grabbed = FuncQueue->GrabFunctionDynamic(FuncIndex, ChunkSize,
                                                      NextIndex);
        if (grabbed) {
          while (FuncIndex < NextIndex) {
            if (!I->isMaterializable() && I->isDeclaration()) {
              ++I;
              continue;
            }
            FPM->run(*I);
            CheckABIVerifyErrors(ABIErrorReporter, "Function " + I->getName());
            I->Dematerialize();
            ++FuncIndex;
            ++I;
          }
        } else {
          while (FuncIndex < NextIndex) {
            if (!I->isMaterializable() && I->isDeclaration()) {
              ++I;
              continue;
            }
            ++FuncIndex;
            ++I;
          }
        }
      }
      break;
    }
    FPM->doFinalization();
  } else
    static_cast<legacy::PassManager *>(PM.get())->run(*ModuleRef);

  return 0;
}
Пример #4
0
PreservedAnalyses GlobalDCEPass::run(Module &M, ModuleAnalysisManager &) {
  bool Changed = false;

  // Remove empty functions from the global ctors list.
  Changed |= optimizeGlobalCtorsList(M, isEmptyFunction);

  // Collect the set of members for each comdat.
  for (Function &F : M)
    if (Comdat *C = F.getComdat())
      ComdatMembers.insert(std::make_pair(C, &F));
  for (GlobalVariable &GV : M.globals())
    if (Comdat *C = GV.getComdat())
      ComdatMembers.insert(std::make_pair(C, &GV));
  for (GlobalAlias &GA : M.aliases())
    if (Comdat *C = GA.getComdat())
      ComdatMembers.insert(std::make_pair(C, &GA));

  // Loop over the module, adding globals which are obviously necessary.
  for (GlobalObject &GO : M.global_objects()) {
    Changed |= RemoveUnusedGlobalValue(GO);
    // Functions with external linkage are needed if they have a body.
    // Externally visible & appending globals are needed, if they have an
    // initializer.
    if (!GO.isDeclaration() && !GO.hasAvailableExternallyLinkage())
      if (!GO.isDiscardableIfUnused())
        GlobalIsNeeded(&GO);
  }

  for (GlobalAlias &GA : M.aliases()) {
    Changed |= RemoveUnusedGlobalValue(GA);
    // Externally visible aliases are needed.
    if (!GA.isDiscardableIfUnused())
      GlobalIsNeeded(&GA);
  }

  for (GlobalIFunc &GIF : M.ifuncs()) {
    Changed |= RemoveUnusedGlobalValue(GIF);
    // Externally visible ifuncs are needed.
    if (!GIF.isDiscardableIfUnused())
      GlobalIsNeeded(&GIF);
  }

  // Now that all globals which are needed are in the AliveGlobals set, we loop
  // through the program, deleting those which are not alive.
  //

  // The first pass is to drop initializers of global variables which are dead.
  std::vector<GlobalVariable *> DeadGlobalVars; // Keep track of dead globals
  for (GlobalVariable &GV : M.globals())
    if (!AliveGlobals.count(&GV)) {
      DeadGlobalVars.push_back(&GV);         // Keep track of dead globals
      if (GV.hasInitializer()) {
        Constant *Init = GV.getInitializer();
        GV.setInitializer(nullptr);
        if (isSafeToDestroyConstant(Init))
          Init->destroyConstant();
      }
    }

  // The second pass drops the bodies of functions which are dead...
  std::vector<Function *> DeadFunctions;
  for (Function &F : M)
    if (!AliveGlobals.count(&F)) {
      DeadFunctions.push_back(&F);         // Keep track of dead globals
      if (!F.isDeclaration())
        F.deleteBody();
    }

  // The third pass drops targets of aliases which are dead...
  std::vector<GlobalAlias*> DeadAliases;
  for (GlobalAlias &GA : M.aliases())
    if (!AliveGlobals.count(&GA)) {
      DeadAliases.push_back(&GA);
      GA.setAliasee(nullptr);
    }

  // The third pass drops targets of ifuncs which are dead...
  std::vector<GlobalIFunc*> DeadIFuncs;
  for (GlobalIFunc &GIF : M.ifuncs())
    if (!AliveGlobals.count(&GIF)) {
      DeadIFuncs.push_back(&GIF);
      GIF.setResolver(nullptr);
    }

  // Now that all interferences have been dropped, delete the actual objects
  // themselves.
  auto EraseUnusedGlobalValue = [&](GlobalValue *GV) {
    RemoveUnusedGlobalValue(*GV);
    GV->eraseFromParent();
    Changed = true;
  };

  NumFunctions += DeadFunctions.size();
  for (Function *F : DeadFunctions)
    EraseUnusedGlobalValue(F);

  NumVariables += DeadGlobalVars.size();
  for (GlobalVariable *GV : DeadGlobalVars)
    EraseUnusedGlobalValue(GV);

  NumAliases += DeadAliases.size();
  for (GlobalAlias *GA : DeadAliases)
    EraseUnusedGlobalValue(GA);

  NumIFuncs += DeadIFuncs.size();
  for (GlobalIFunc *GIF : DeadIFuncs)
    EraseUnusedGlobalValue(GIF);

  // Make sure that all memory is released
  AliveGlobals.clear();
  SeenConstants.clear();
  ComdatMembers.clear();

  if (Changed)
    return PreservedAnalyses::none();
  return PreservedAnalyses::all();
}
Пример #5
0
bool GlobalDCE::runOnModule(Module &M) {
  bool Changed = false;

  // Remove empty functions from the global ctors list.
  Changed |= optimizeGlobalCtorsList(M, isEmptyFunction);

  // Loop over the module, adding globals which are obviously necessary.
  for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) {
    Changed |= RemoveUnusedGlobalValue(*I);
    // Functions with external linkage are needed if they have a body
    if (!I->isDeclaration() && !I->hasAvailableExternallyLinkage()) {
      if (!I->isDiscardableIfUnused())
        GlobalIsNeeded(I);
    }
  }

  for (Module::global_iterator I = M.global_begin(), E = M.global_end();
       I != E; ++I) {
    Changed |= RemoveUnusedGlobalValue(*I);
    // Externally visible & appending globals are needed, if they have an
    // initializer.
    if (!I->isDeclaration() && !I->hasAvailableExternallyLinkage()) {
      if (!I->isDiscardableIfUnused())
        GlobalIsNeeded(I);
    }
  }

  for (Module::alias_iterator I = M.alias_begin(), E = M.alias_end();
       I != E; ++I) {
    Changed |= RemoveUnusedGlobalValue(*I);
    // Externally visible aliases are needed.
    if (!I->isDiscardableIfUnused()) {
      GlobalIsNeeded(I);
    }
  }

  // Now that all globals which are needed are in the AliveGlobals set, we loop
  // through the program, deleting those which are not alive.
  //

  // The first pass is to drop initializers of global variables which are dead.
  std::vector<GlobalVariable*> DeadGlobalVars;   // Keep track of dead globals
  for (Module::global_iterator I = M.global_begin(), E = M.global_end();
       I != E; ++I)
    if (!AliveGlobals.count(I)) {
      DeadGlobalVars.push_back(I);         // Keep track of dead globals
      if (I->hasInitializer()) {
        Constant *Init = I->getInitializer();
        I->setInitializer(nullptr);
        if (isSafeToDestroyConstant(Init))
          Init->destroyConstant();
      }
    }

  // The second pass drops the bodies of functions which are dead...
  std::vector<Function*> DeadFunctions;
  for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
    if (!AliveGlobals.count(I)) {
      DeadFunctions.push_back(I);         // Keep track of dead globals
      if (!I->isDeclaration())
        I->deleteBody();
    }

  // The third pass drops targets of aliases which are dead...
  std::vector<GlobalAlias*> DeadAliases;
  for (Module::alias_iterator I = M.alias_begin(), E = M.alias_end(); I != E;
       ++I)
    if (!AliveGlobals.count(I)) {
      DeadAliases.push_back(I);
      I->setAliasee(nullptr);
    }

  if (!DeadFunctions.empty()) {
    // Now that all interferences have been dropped, delete the actual objects
    // themselves.
    for (unsigned i = 0, e = DeadFunctions.size(); i != e; ++i) {
      RemoveUnusedGlobalValue(*DeadFunctions[i]);
      M.getFunctionList().erase(DeadFunctions[i]);
    }
    NumFunctions += DeadFunctions.size();
    Changed = true;
  }

  if (!DeadGlobalVars.empty()) {
    for (unsigned i = 0, e = DeadGlobalVars.size(); i != e; ++i) {
      RemoveUnusedGlobalValue(*DeadGlobalVars[i]);
      M.getGlobalList().erase(DeadGlobalVars[i]);
    }
    NumVariables += DeadGlobalVars.size();
    Changed = true;
  }

  // Now delete any dead aliases.
  if (!DeadAliases.empty()) {
    for (unsigned i = 0, e = DeadAliases.size(); i != e; ++i) {
      RemoveUnusedGlobalValue(*DeadAliases[i]);
      M.getAliasList().erase(DeadAliases[i]);
    }
    NumAliases += DeadAliases.size();
    Changed = true;
  }

  // Make sure that all memory is released
  AliveGlobals.clear();
  SeenConstants.clear();

  return Changed;
}
Пример #6
0
PreservedAnalyses GlobalDCEPass::run(Module &M, ModuleAnalysisManager &MAM) {
  bool Changed = false;

  // The algorithm first computes the set L of global variables that are
  // trivially live.  Then it walks the initialization of these variables to
  // compute the globals used to initialize them, which effectively builds a
  // directed graph where nodes are global variables, and an edge from A to B
  // means B is used to initialize A.  Finally, it propagates the liveness
  // information through the graph starting from the nodes in L. Nodes note
  // marked as alive are discarded.

  // Remove empty functions from the global ctors list.
  Changed |= optimizeGlobalCtorsList(M, isEmptyFunction);

  // Collect the set of members for each comdat.
  for (Function &F : M)
    if (Comdat *C = F.getComdat())
      ComdatMembers.insert(std::make_pair(C, &F));
  for (GlobalVariable &GV : M.globals())
    if (Comdat *C = GV.getComdat())
      ComdatMembers.insert(std::make_pair(C, &GV));
  for (GlobalAlias &GA : M.aliases())
    if (Comdat *C = GA.getComdat())
      ComdatMembers.insert(std::make_pair(C, &GA));

  // Loop over the module, adding globals which are obviously necessary.
  for (GlobalObject &GO : M.global_objects()) {
    Changed |= RemoveUnusedGlobalValue(GO);
    // Functions with external linkage are needed if they have a body.
    // Externally visible & appending globals are needed, if they have an
    // initializer.
    if (!GO.isDeclaration() && !GO.hasAvailableExternallyLinkage())
      if (!GO.isDiscardableIfUnused())
        MarkLive(GO);

    UpdateGVDependencies(GO);
  }

  // Compute direct dependencies of aliases.
  for (GlobalAlias &GA : M.aliases()) {
    Changed |= RemoveUnusedGlobalValue(GA);
    // Externally visible aliases are needed.
    if (!GA.isDiscardableIfUnused())
      MarkLive(GA);

    UpdateGVDependencies(GA);
  }

  // Compute direct dependencies of ifuncs.
  for (GlobalIFunc &GIF : M.ifuncs()) {
    Changed |= RemoveUnusedGlobalValue(GIF);
    // Externally visible ifuncs are needed.
    if (!GIF.isDiscardableIfUnused())
      MarkLive(GIF);

    UpdateGVDependencies(GIF);
  }

  // Propagate liveness from collected Global Values through the computed
  // dependencies.
  SmallVector<GlobalValue *, 8> NewLiveGVs{AliveGlobals.begin(),
                                           AliveGlobals.end()};
  while (!NewLiveGVs.empty()) {
    GlobalValue *LGV = NewLiveGVs.pop_back_val();
    for (auto &&GVD : make_range(GVDependencies.equal_range(LGV)))
      MarkLive(*GVD.second, &NewLiveGVs);
  }

  // Now that all globals which are needed are in the AliveGlobals set, we loop
  // through the program, deleting those which are not alive.
  //

  // The first pass is to drop initializers of global variables which are dead.
  std::vector<GlobalVariable *> DeadGlobalVars; // Keep track of dead globals
  for (GlobalVariable &GV : M.globals())
    if (!AliveGlobals.count(&GV)) {
      DeadGlobalVars.push_back(&GV);         // Keep track of dead globals
      if (GV.hasInitializer()) {
        Constant *Init = GV.getInitializer();
        GV.setInitializer(nullptr);
        if (isSafeToDestroyConstant(Init))
          Init->destroyConstant();
      }
    }

  // The second pass drops the bodies of functions which are dead...
  std::vector<Function *> DeadFunctions;
  for (Function &F : M)
    if (!AliveGlobals.count(&F)) {
      DeadFunctions.push_back(&F);         // Keep track of dead globals
      if (!F.isDeclaration())
        F.deleteBody();
    }

  // The third pass drops targets of aliases which are dead...
  std::vector<GlobalAlias*> DeadAliases;
  for (GlobalAlias &GA : M.aliases())
    if (!AliveGlobals.count(&GA)) {
      DeadAliases.push_back(&GA);
      GA.setAliasee(nullptr);
    }

  // The fourth pass drops targets of ifuncs which are dead...
  std::vector<GlobalIFunc*> DeadIFuncs;
  for (GlobalIFunc &GIF : M.ifuncs())
    if (!AliveGlobals.count(&GIF)) {
      DeadIFuncs.push_back(&GIF);
      GIF.setResolver(nullptr);
    }

  // Now that all interferences have been dropped, delete the actual objects
  // themselves.
  auto EraseUnusedGlobalValue = [&](GlobalValue *GV) {
    RemoveUnusedGlobalValue(*GV);
    GV->eraseFromParent();
    Changed = true;
  };

  NumFunctions += DeadFunctions.size();
  for (Function *F : DeadFunctions)
    EraseUnusedGlobalValue(F);

  NumVariables += DeadGlobalVars.size();
  for (GlobalVariable *GV : DeadGlobalVars)
    EraseUnusedGlobalValue(GV);

  NumAliases += DeadAliases.size();
  for (GlobalAlias *GA : DeadAliases)
    EraseUnusedGlobalValue(GA);

  NumIFuncs += DeadIFuncs.size();
  for (GlobalIFunc *GIF : DeadIFuncs)
    EraseUnusedGlobalValue(GIF);

  // Make sure that all memory is released
  AliveGlobals.clear();
  ConstantDependenciesCache.clear();
  GVDependencies.clear();
  ComdatMembers.clear();

  if (Changed)
    return PreservedAnalyses::none();
  return PreservedAnalyses::all();
}
Пример #7
0
/// Once all constants are read, this method bulk resolves any forward
/// references.  The idea behind this is that we sometimes get constants (such
/// as large arrays) which reference *many* forward ref constants.  Replacing
/// each of these causes a lot of thrashing when building/reuniquing the
/// constant.  Instead of doing this, we look at all the uses and rewrite all
/// the place holders at once for any constant that uses a placeholder.
void BitcodeReaderValueList::resolveConstantForwardRefs() {
  // Sort the values by-pointer so that they are efficient to look up with a
  // binary search.
  llvm::sort(ResolveConstants);

  SmallVector<Constant *, 64> NewOps;

  while (!ResolveConstants.empty()) {
    Value *RealVal = operator[](ResolveConstants.back().second);
    Constant *Placeholder = ResolveConstants.back().first;
    ResolveConstants.pop_back();

    // Loop over all users of the placeholder, updating them to reference the
    // new value.  If they reference more than one placeholder, update them all
    // at once.
    while (!Placeholder->use_empty()) {
      auto UI = Placeholder->user_begin();
      User *U = *UI;

      // If the using object isn't uniqued, just update the operands.  This
      // handles instructions and initializers for global variables.
      if (!isa<Constant>(U) || isa<GlobalValue>(U)) {
        UI.getUse().set(RealVal);
        continue;
      }

      // Otherwise, we have a constant that uses the placeholder.  Replace that
      // constant with a new constant that has *all* placeholder uses updated.
      Constant *UserC = cast<Constant>(U);
      for (User::op_iterator I = UserC->op_begin(), E = UserC->op_end(); I != E;
           ++I) {
        Value *NewOp;
        if (!isa<ConstantPlaceHolder>(*I)) {
          // Not a placeholder reference.
          NewOp = *I;
        } else if (*I == Placeholder) {
          // Common case is that it just references this one placeholder.
          NewOp = RealVal;
        } else {
          // Otherwise, look up the placeholder in ResolveConstants.
          ResolveConstantsTy::iterator It = llvm::lower_bound(
              ResolveConstants,
              std::pair<Constant *, unsigned>(cast<Constant>(*I), 0));
          assert(It != ResolveConstants.end() && It->first == *I);
          NewOp = operator[](It->second);
        }

        NewOps.push_back(cast<Constant>(NewOp));
      }

      // Make the new constant.
      Constant *NewC;
      if (ConstantArray *UserCA = dyn_cast<ConstantArray>(UserC)) {
        NewC = ConstantArray::get(UserCA->getType(), NewOps);
      } else if (ConstantStruct *UserCS = dyn_cast<ConstantStruct>(UserC)) {
        NewC = ConstantStruct::get(UserCS->getType(), NewOps);
      } else if (isa<ConstantVector>(UserC)) {
        NewC = ConstantVector::get(NewOps);
      } else {
        assert(isa<ConstantExpr>(UserC) && "Must be a ConstantExpr.");
        NewC = cast<ConstantExpr>(UserC)->getWithOperands(NewOps);
      }

      UserC->replaceAllUsesWith(NewC);
      UserC->destroyConstant();
      NewOps.clear();
    }

    // Update all ValueHandles, they should be the only users at this point.
    Placeholder->replaceAllUsesWith(RealVal);
    Placeholder->deleteValue();
  }
}