void CompositeViewer::addView(osgViewer::View* view) { if (!view) return; bool alreadyRealized = isRealized(); bool threadsWereRunning = _threadsRunning; if (threadsWereRunning) stopThreading(); _views.push_back(view); view->_viewerBase = this; if (view->getSceneData()) { // make sure that existing scene graph objects are allocated with thread safe ref/unref if (getThreadingModel()!=ViewerBase::SingleThreaded) { view->getSceneData()->setThreadSafeRefUnref(true); } // update the scene graph so that it has enough GL object buffer memory for the graphics contexts that will be using it. view->getSceneData()->resizeGLObjectBuffers(osg::DisplaySettings::instance()->getMaxNumberOfGraphicsContexts()); } view->setFrameStamp(_frameStamp.get()); if (alreadyRealized) { Contexts contexts; if (view->getCamera()->getGraphicsContext()) { contexts.push_back(view->getCamera()->getGraphicsContext()); } for(unsigned int i=0; i<view->getNumSlaves(); ++i) { if (view->getSlave(i)._camera->getGraphicsContext()) { contexts.push_back(view->getSlave(i)._camera->getGraphicsContext()); } } for(Contexts::iterator itr = contexts.begin(); itr != contexts.end(); ++itr) { if (!((*itr)->isRealized())) { (*itr)->realize(); } } } if (threadsWereRunning) startThreading(); }
void CompositeViewer::addView(osgViewer::View* view) { bool alreadyRealized = isRealized(); bool threadsWereRuinning = _threadsRunning; if (threadsWereRuinning) stopThreading(); _views.push_back(view); view->_viewerBase = this; view->setFrameStamp(_frameStamp.get()); if (alreadyRealized) { Contexts contexts; if (view->getCamera()->getGraphicsContext()) { contexts.push_back(view->getCamera()->getGraphicsContext()); } for(unsigned int i=0; i<view->getNumSlaves(); ++i) { if (view->getSlave(i)._camera->getGraphicsContext()) { contexts.push_back(view->getSlave(i)._camera->getGraphicsContext()); } } for(Contexts::iterator itr = contexts.begin(); itr != contexts.end(); ++itr) { if (!((*itr)->isRealized())) { (*itr)->realize(); } } } if (threadsWereRuinning) startThreading(); }
void CompositeViewer::getContexts(Contexts& contexts, bool onlyValid) { typedef std::set<osg::GraphicsContext*> ContextSet; ContextSet contextSet; contexts.clear(); for(RefViews::iterator vitr = _views.begin(); vitr != _views.end(); ++vitr) { osgViewer::View* view = vitr->get(); osg::GraphicsContext* gc = view->getCamera() ? view->getCamera()->getGraphicsContext() : 0; if (gc && (gc->valid() || !onlyValid)) { if (contextSet.count(gc)==0) { contextSet.insert(gc); contexts.push_back(gc); } } for(unsigned int i=0; i<view->getNumSlaves(); ++i) { View::Slave& slave = view->getSlave(i); osg::GraphicsContext* sgc = slave._camera.valid() ? slave._camera->getGraphicsContext() : 0; if (sgc && (sgc->valid() || !onlyValid)) { if (contextSet.count(sgc)==0) { contextSet.insert(sgc); contexts.push_back(sgc); } } } } }
void CompositeViewer::getContexts(Contexts& contexts, bool onlyValid) { typedef std::set<osg::GraphicsContext*> ContextSet; ContextSet contextSet; for(RefViews::iterator vitr = _views.begin(); vitr != _views.end(); ++vitr) { osgViewer::View* view = vitr->get(); if (view->getCamera() && view->getCamera()->getGraphicsContext() && (view->getCamera()->getGraphicsContext()->valid() || !onlyValid)) { contextSet.insert(view->getCamera()->getGraphicsContext()); } for(unsigned int i=0; i<view->getNumSlaves(); ++i) { View::Slave& slave = view->getSlave(i); if (slave._camera.valid() && slave._camera->getGraphicsContext() && (slave._camera->getGraphicsContext()->valid() || !onlyValid)) { contextSet.insert(slave._camera->getGraphicsContext()); } } } contexts.clear(); contexts.reserve(contextSet.size()); for(ContextSet::iterator itr = contextSet.begin(); itr != contextSet.end(); ++itr) { contexts.push_back(const_cast<osg::GraphicsContext*>(*itr)); } }