int main (int argc, char *argv[]) { #ifdef NS3_CLICK NodeContainer csmaNodes; csmaNodes.Create (2); // Setup CSMA channel between the nodes CsmaHelper csma; csma.SetChannelAttribute ("DataRate", DataRateValue (DataRate (5000000))); csma.SetChannelAttribute ("Delay", TimeValue (MilliSeconds (2))); NetDeviceContainer csmaDevices = csma.Install (csmaNodes); // Install normal internet stack on node B InternetStackHelper internet; internet.Install (csmaNodes.Get (1)); // Install Click on node A ClickInternetStackHelper clickinternet; clickinternet.SetClickFile (csmaNodes.Get (0), "src/click/examples/nsclick-lan-single-interface.click"); clickinternet.SetRoutingTableElement (csmaNodes.Get (0), "rt"); clickinternet.Install (csmaNodes.Get (0)); // Configure IP addresses for the nodes Ipv4AddressHelper ipv4; ipv4.SetBase ("172.16.1.0", "255.255.255.0"); ipv4.Assign (csmaDevices); // Configure traffic application and sockets Address LocalAddress (InetSocketAddress (Ipv4Address::GetAny (), 50000)); PacketSinkHelper packetSinkHelper ("ns3::TcpSocketFactory", LocalAddress); ApplicationContainer recvapp = packetSinkHelper.Install (csmaNodes.Get (1)); recvapp.Start (Seconds (5.0)); recvapp.Stop (Seconds (10.0)); OnOffHelper onOffHelper ("ns3::TcpSocketFactory", Address ()); onOffHelper.SetAttribute ("OnTime", StringValue ("ns3::ConstantRandomVariable[Constant=1]")); onOffHelper.SetAttribute ("OffTime", StringValue ("ns3::ConstantRandomVariable[Constant=0]")); ApplicationContainer appcont; AddressValue remoteAddress (InetSocketAddress (Ipv4Address ("172.16.1.2"), 50000)); onOffHelper.SetAttribute ("Remote", remoteAddress); appcont.Add (onOffHelper.Install (csmaNodes.Get (0))); appcont.Start (Seconds (5.0)); appcont.Stop (Seconds (10.0)); // For tracing csma.EnablePcap ("nsclick-simple-lan", csmaDevices, false); Simulator::Stop (Seconds (20.0)); Simulator::Run (); Simulator::Destroy (); return 0; #else NS_FATAL_ERROR ("Can't use ns-3-click without NSCLICK compiled in"); #endif }
// // Network topology // // n0 n1 n2 n3 // | | | | // ===================== // // - Packet socket flow from n0 to n1 and from node n3 to n0 // -- We will test reception at node n0 // - Default 512 byte packets generated by traffic generator // void CsmaPacketSocketTestCase::DoRun (void) { // Here, we will explicitly create four nodes. NodeContainer nodes; nodes.Create (4); PacketSocketHelper packetSocket; packetSocket.Install (nodes); // create the shared medium used by all csma devices. Ptr<CsmaChannel> channel = CreateObjectWithAttributes<CsmaChannel> ( "DataRate", DataRateValue (DataRate (5000000)), "Delay", TimeValue (MilliSeconds (2))); // use a helper function to connect our nodes to the shared channel. CsmaHelper csma; csma.SetDeviceAttribute ("EncapsulationMode", StringValue ("Llc")); NetDeviceContainer devs = csma.Install (nodes, channel); // Create the OnOff application to send raw datagrams // // Make packets be sent about every DefaultPacketSize / DataRate = // 4096 bits / (5000 bits/second) = 0.82 second. PacketSocketAddress socket; socket.SetSingleDevice (devs.Get (0)->GetIfIndex ()); socket.SetPhysicalAddress (devs.Get (1)->GetAddress ()); socket.SetProtocol (2); OnOffHelper onoff ("ns3::PacketSocketFactory", Address (socket)); onoff.SetConstantRate (DataRate (5000)); ApplicationContainer apps = onoff.Install (nodes.Get (0)); apps.Start (Seconds (1.0)); apps.Stop (Seconds (10.0)); socket.SetSingleDevice (devs.Get (3)->GetIfIndex ()); socket.SetPhysicalAddress (devs.Get (0)->GetAddress ()); socket.SetProtocol (3); onoff.SetAttribute ("Remote", AddressValue (socket)); apps = onoff.Install (nodes.Get (3)); apps.Start (Seconds (1.0)); apps.Stop (Seconds (10.0)); PacketSinkHelper sink = PacketSinkHelper ("ns3::PacketSocketFactory", socket); apps = sink.Install (nodes.Get (0)); apps.Start (Seconds (0.0)); apps.Stop (Seconds (20.0)); // Trace receptions Config::Connect ("/NodeList/0/ApplicationList/*/$ns3::PacketSink/Rx", MakeCallback (&CsmaPacketSocketTestCase::SinkRx, this)); Simulator::Run (); Simulator::Destroy (); // We should have received 10 packets on node 0 NS_TEST_ASSERT_MSG_EQ (m_count, 10, "Node 0 should have received 10 packets"); }
int main (int argc, char *argv[]) { CommandLine cmd; cmd.Parse (argc, argv); // // We are interacting with the outside, real, world. This means we have to // interact in real-time and therefore means we have to use the real-time // simulator and take the time to calculate checksums. // GlobalValue::Bind ("SimulatorImplementationType", StringValue ("ns3::RealtimeSimulatorImpl")); GlobalValue::Bind ("ChecksumEnabled", BooleanValue (true)); // // Create two ghost nodes. The first will represent the virtual machine host // on the left side of the network; and the second will represent the VM on // the right side. // NodeContainer nodes; nodes.Create (2); // // Use a CsmaHelper to get a CSMA channel created, and the needed net // devices installed on both of the nodes. The data rate and delay for the // channel can be set through the command-line parser. For example, // // ./waf --run "tap=csma-virtual-machine --ns3::CsmaChannel::DataRate=10000000" // CsmaHelper csma; NetDeviceContainer devices = csma.Install (nodes); // // Use the TapBridgeHelper to connect to the pre-configured tap devices for // the left side. We go with "UseBridge" mode since the CSMA devices support // promiscuous mode and can therefore make it appear that the bridge is // extended into ns-3. The install method essentially bridges the specified // tap to the specified CSMA device. // TapBridgeHelper tapBridge; tapBridge.SetAttribute ("Mode", StringValue ("UseBridge")); tapBridge.SetAttribute ("DeviceName", StringValue ("tap-left")); tapBridge.Install (nodes.Get (0), devices.Get (0)); // // Connect the right side tap to the right side CSMA device on the right-side // ghost node. // tapBridge.SetAttribute ("DeviceName", StringValue ("tap-right")); tapBridge.Install (nodes.Get (1), devices.Get (1)); // // Run the simulation for ten minutes to give the user time to play around // Simulator::Stop (Seconds (600.)); Simulator::Run (); Simulator::Destroy (); }
// // Network topology // (sender) (receiver) // n0 n1 n2 n3 // | | | | // ===================== // // Node n0 sends data to node n3 over a raw IP socket. The protocol // number used is 2. // void CsmaRawIpSocketTestCase::DoRun (void) { // Here, we will explicitly create four nodes. NodeContainer c; c.Create (4); // connect all our nodes to a shared channel. CsmaHelper csma; csma.SetChannelAttribute ("DataRate", DataRateValue (DataRate (5000000))); csma.SetChannelAttribute ("Delay", TimeValue (MilliSeconds (2))); csma.SetDeviceAttribute ("EncapsulationMode", StringValue ("Llc")); NetDeviceContainer devs = csma.Install (c); // add an ip stack to all nodes. InternetStackHelper ipStack; ipStack.Install (c); // assign ip addresses Ipv4AddressHelper ip; ip.SetBase ("192.168.1.0", "255.255.255.0"); Ipv4InterfaceContainer addresses = ip.Assign (devs); // IP protocol configuration // // Make packets be sent about every DefaultPacketSize / DataRate = // 4096 bits / (5000 bits/second) = 0.82 second. Config::SetDefault ("ns3::Ipv4RawSocketImpl::Protocol", StringValue ("2")); InetSocketAddress dst = InetSocketAddress (addresses.GetAddress (3)); OnOffHelper onoff = OnOffHelper ("ns3::Ipv4RawSocketFactory", dst); onoff.SetConstantRate (DataRate (5000)); ApplicationContainer apps = onoff.Install (c.Get (0)); apps.Start (Seconds (1.0)); apps.Stop (Seconds (10.0)); PacketSinkHelper sink = PacketSinkHelper ("ns3::Ipv4RawSocketFactory", dst); apps = sink.Install (c.Get (3)); apps.Start (Seconds (0.0)); apps.Stop (Seconds (12.0)); // Trace receptions Config::ConnectWithoutContext ("/NodeList/3/ApplicationList/0/$ns3::PacketSink/Rx", MakeCallback (&CsmaRawIpSocketTestCase::SinkRx, this)); Simulator::Run (); Simulator::Destroy (); // We should have sent and received 10 packets NS_TEST_ASSERT_MSG_EQ (m_count, 10, "Node 3 should have received 10 packets"); }
int main(int argc, char* argv[]) { // setting default parameters for PointToPoint links and channels Config::SetDefault("ns3::CsmaChannel::DataRate", StringValue("1Mbps")); Config::SetDefault("ns3::CsmaChannel::Delay", StringValue("10ms")); Config::SetDefault("ns3::QueueBase::MaxPackets", UintegerValue(20)); // Read optional command-line parameters (e.g., enable visualizer with ./waf --run=<> --visualize CommandLine cmd; cmd.Parse(argc, argv); // Creating nodes NodeContainer nodes; nodes.Create(3); // Connecting nodes using two links CsmaHelper csma; csma.Install(nodes); // Install NDN stack on all nodes ndn::StackHelper ndnHelper; ndnHelper.SetDefaultRoutes(true); ndnHelper.InstallAll(); // Installing applications // Consumer ndn::AppHelper consumerHelper("ns3::ndn::ConsumerCbr"); // Consumer will request /prefix/0, /prefix/1, ... consumerHelper.SetPrefix("/prefix"); consumerHelper.SetAttribute("Frequency", StringValue("10")); // 10 interests a second consumerHelper.Install(nodes.Get(0)); // first node // Producer ndn::AppHelper producerHelper("ns3::ndn::Producer"); // Producer will reply to all requests starting with /prefix producerHelper.SetPrefix("/prefix"); producerHelper.SetAttribute("PayloadSize", StringValue("1024")); producerHelper.Install(nodes.Get(2)); // last node Simulator::Stop(Seconds(20.0)); Simulator::Run(); Simulator::Destroy(); return 0; }
// Network topology (default) // // n2 + + n3 . // | ... |\ /| ... | . // ======= \ / ======= . // CSMA \ / CSMA . // \ / . // n1 +--- n0 ---+ n4 . // | ... | / \ | ... | . // ======= / \ ======= . // CSMA / \ CSMA . // / \ . // n6 + + n5 . // | ... | | ... | . // ======= ======= . // CSMA CSMA . // void CsmaStarTestCase::DoRun (void) { // // Default number of nodes in the star. // uint32_t nSpokes = 7; CsmaHelper csma; csma.SetChannelAttribute ("DataRate", StringValue ("100Mbps")); csma.SetChannelAttribute ("Delay", StringValue ("1ms")); CsmaStarHelper star (nSpokes, csma); NodeContainer fillNodes; // // Just to be nasy, hang some more nodes off of the CSMA channel for each // spoke, so that there are a total of 16 nodes on each channel. Stash // all of these new devices into a container. // NetDeviceContainer fillDevices; uint32_t nFill = 14; for (uint32_t i = 0; i < star.GetSpokeDevices ().GetN (); ++i) { Ptr<Channel> channel = star.GetSpokeDevices ().Get (i)->GetChannel (); Ptr<CsmaChannel> csmaChannel = channel->GetObject<CsmaChannel> (); NodeContainer newNodes; newNodes.Create (nFill); fillNodes.Add (newNodes); fillDevices.Add (csma.Install (newNodes, csmaChannel)); } InternetStackHelper internet; star.InstallStack (internet); internet.Install (fillNodes); star.AssignIpv4Addresses (Ipv4AddressHelper ("10.1.0.0", "255.255.255.0")); // // We assigned addresses to the logical hub and the first "drop" of the // CSMA network that acts as the spoke, but we also have a number of fill // devices (nFill) also hanging off the CSMA network. We have got to // assign addresses to them as well. We put all of the fill devices into // a single device container, so the first nFill devices are associated // with the channel connected to spokeDevices.Get (0), the second nFill // devices afe associated with the channel connected to spokeDevices.Get (1) // etc. // Ipv4AddressHelper address; for(uint32_t i = 0; i < star.SpokeCount (); ++i) { std::ostringstream subnet; subnet << "10.1." << i << ".0"; address.SetBase (subnet.str ().c_str (), "255.255.255.0", "0.0.0.3"); for (uint32_t j = 0; j < nFill; ++j) { address.Assign (fillDevices.Get (i * nFill + j)); } } // // Create a packet sink on the star "hub" to receive packets. // uint16_t port = 50000; Address hubLocalAddress (InetSocketAddress (Ipv4Address::GetAny (), port)); PacketSinkHelper packetSinkHelper ("ns3::TcpSocketFactory", hubLocalAddress); ApplicationContainer hubApp = packetSinkHelper.Install (star.GetHub ()); hubApp.Start (Seconds (1.0)); hubApp.Stop (Seconds (10.0)); // // Create OnOff applications to send TCP to the hub, one on each spoke node. // // Make packets be sent about every DefaultPacketSize / DataRate = // 4096 bits / (5000 bits/second) = 0.82 second. OnOffHelper onOffHelper ("ns3::TcpSocketFactory", Address ()); onOffHelper.SetConstantRate (DataRate (5000)); ApplicationContainer spokeApps; for (uint32_t i = 0; i < star.SpokeCount (); ++i) { AddressValue remoteAddress (InetSocketAddress (star.GetHubIpv4Address (i), port)); onOffHelper.SetAttribute ("Remote", remoteAddress); spokeApps.Add (onOffHelper.Install (star.GetSpokeNode (i))); } spokeApps.Start (Seconds (1.0)); spokeApps.Stop (Seconds (10.0)); // // Because we are evil, we also add OnOff applications to send TCP to the hub // from the fill devices on each CSMA link. The first nFill nodes in the // fillNodes container are on the CSMA network talking to the zeroth device // on the hub node. The next nFill nodes are on the CSMA network talking to // the first device on the hub node, etc. So the ith fillNode is associated // with the hub address found on the (i / nFill)th device on the hub node. // ApplicationContainer fillApps; for (uint32_t i = 0; i < fillNodes.GetN (); ++i) { AddressValue remoteAddress (InetSocketAddress (star.GetHubIpv4Address (i / nFill), port)); onOffHelper.SetAttribute ("Remote", remoteAddress); fillApps.Add (onOffHelper.Install (fillNodes.Get (i))); } fillApps.Start (Seconds (1.0)); fillApps.Stop (Seconds (10.0)); // // Turn on global static routing so we can actually be routed across the star. // Ipv4GlobalRoutingHelper::PopulateRoutingTables (); // Trace receptions Config::ConnectWithoutContext ("/NodeList/0/ApplicationList/*/$ns3::PacketSink/Rx", MakeCallback (&CsmaStarTestCase::SinkRx, this)); Simulator::Run (); Simulator::Destroy (); // The hub node should have received 10 packets from the nFill + 1 // nodes on each spoke. NS_TEST_ASSERT_MSG_EQ (m_count, 10 * ( nSpokes * (nFill + 1)), "Hub node did not receive the proper number of packets"); }
// Network topology // // n0 n1 // | | // ---------- // | Switch | // ---------- // | | // n2 n3 // // - CBR/UDP test flow from n0 to n1; test that packets received on n1 // void CsmaBridgeTestCase::DoRun (void) { NodeContainer terminals; terminals.Create (4); NodeContainer csmaSwitch; csmaSwitch.Create (1); CsmaHelper csma; csma.SetChannelAttribute ("DataRate", DataRateValue (5000000)); csma.SetChannelAttribute ("Delay", TimeValue (MilliSeconds (2))); NetDeviceContainer terminalDevices; NetDeviceContainer switchDevices; for (int i = 0; i < 4; i++) { NetDeviceContainer link = csma.Install (NodeContainer (terminals.Get (i), csmaSwitch)); terminalDevices.Add (link.Get (0)); switchDevices.Add (link.Get (1)); } // Create the bridge netdevice, which will do the packet switching Ptr<Node> switchNode = csmaSwitch.Get (0); BridgeHelper bridge; bridge.Install (switchNode, switchDevices); InternetStackHelper internet; internet.Install (terminals); Ipv4AddressHelper ipv4; ipv4.SetBase ("10.1.1.0", "255.255.255.0"); ipv4.Assign (terminalDevices); uint16_t port = 9; // Discard port (RFC 863) // Create the OnOff application to send UDP datagrams from n0 to n1. // // Make packets be sent about every DefaultPacketSize / DataRate = // 4096 bits / (5000 bits/second) = 0.82 second. OnOffHelper onoff ("ns3::UdpSocketFactory", Address (InetSocketAddress (Ipv4Address ("10.1.1.2"), port))); onoff.SetConstantRate (DataRate (5000)); ApplicationContainer app = onoff.Install (terminals.Get (0)); app.Start (Seconds (1.0)); app.Stop (Seconds (10.0)); PacketSinkHelper sink ("ns3::UdpSocketFactory", Address (InetSocketAddress (Ipv4Address::GetAny (), port))); app = sink.Install (terminals.Get (1)); app.Start (Seconds (0.0)); // Trace receptions Config::ConnectWithoutContext ("/NodeList/1/ApplicationList/0/$ns3::PacketSink/Rx", MakeCallback (&CsmaBridgeTestCase::SinkRx, this)); Simulator::Run (); Simulator::Destroy (); // We should have sent and received 10 packets NS_TEST_ASSERT_MSG_EQ (m_count, 10, "Bridge should have passed 10 packets"); }
// Network topology // // n0 n1 n2 n3 // | | | | // ================= // LAN // // - CBR/UDP flows from n0 to n1 and from n3 to n0 // - DropTail queues // void CsmaOneSubnetTestCase::DoRun (void) { NodeContainer nodes; nodes.Create (4); CsmaHelper csma; csma.SetChannelAttribute ("DataRate", DataRateValue (5000000)); csma.SetChannelAttribute ("Delay", TimeValue (MilliSeconds (2))); // // Now fill out the topology by creating the net devices required to connect // the nodes to the channels and hooking them up. // NetDeviceContainer devices = csma.Install (nodes); InternetStackHelper internet; internet.Install (nodes); // We've got the "hardware" in place. Now we need to add IP addresses. // Ipv4AddressHelper ipv4; ipv4.SetBase ("10.1.1.0", "255.255.255.0"); Ipv4InterfaceContainer interfaces = ipv4.Assign (devices); uint16_t port = 9; // Discard port (RFC 863) // // Create an OnOff application to send UDP datagrams from node zero // to node 1. // // Make packets be sent about every defaultPacketSize / dataRate = // 4096 bits / (5000 bits/second) = 0.82 second. OnOffHelper onoff ("ns3::UdpSocketFactory", Address (InetSocketAddress (interfaces.GetAddress (1), port))); onoff.SetConstantRate (DataRate (5000)); ApplicationContainer app = onoff.Install (nodes.Get (0)); // Start the application app.Start (Seconds (1.0)); app.Stop (Seconds (10.0)); // Create an optional packet sink to receive these packets PacketSinkHelper sink ("ns3::UdpSocketFactory", Address (InetSocketAddress (Ipv4Address::GetAny (), port))); app = sink.Install (nodes.Get (1)); app.Start (Seconds (0.0)); // // Create a similar flow from n3 to n0, starting at time 1.1 seconds // onoff.SetAttribute ("Remote", AddressValue (InetSocketAddress (interfaces.GetAddress (0), port))); app = onoff.Install (nodes.Get (3)); app.Start (Seconds (1.1)); app.Stop (Seconds (10.0)); app = sink.Install (nodes.Get (0)); app.Start (Seconds (0.0)); // Trace receptions Config::ConnectWithoutContext ("/NodeList/0/ApplicationList/1/$ns3::PacketSink/Rx", MakeCallback (&CsmaOneSubnetTestCase::SinkRxNode0, this)); Config::ConnectWithoutContext ("/NodeList/1/ApplicationList/0/$ns3::PacketSink/Rx", MakeCallback (&CsmaOneSubnetTestCase::SinkRxNode1, this)); // // Now, do the actual simulation. // Simulator::Run (); Simulator::Destroy (); // We should have sent and received 10 packets NS_TEST_ASSERT_MSG_EQ (m_countNode0, 10, "Node 0 should have received 10 packets"); NS_TEST_ASSERT_MSG_EQ (m_countNode1, 10, "Node 1 should have received 10 packets"); }
int main (int argc, char *argv[]) { // // Users may find it convenient to turn on explicit debugging // for selected modules; the below lines suggest how to do this // #if 0 LogComponentEnable ("CsmaBridgeOneHopExample", LOG_LEVEL_INFO); #endif // // Allow the user to override any of the defaults and the above Bind() at // run-time, via command-line arguments // CommandLine cmd; cmd.Parse (argc, argv); // // Explicitly create the nodes required by the topology (shown above). // NS_LOG_INFO ("Create nodes."); Ptr<Node> n0 = CreateObject<Node> (); Ptr<Node> n1 = CreateObject<Node> (); Ptr<Node> n2 = CreateObject<Node> (); Ptr<Node> n3 = CreateObject<Node> (); Ptr<Node> n4 = CreateObject<Node> (); Ptr<Node> bridge1 = CreateObject<Node> (); Ptr<Node> bridge2 = CreateObject<Node> (); NS_LOG_INFO ("Build Topology"); CsmaHelper csma; csma.SetChannelAttribute ("DataRate", DataRateValue (5000000)); csma.SetChannelAttribute ("Delay", TimeValue (MilliSeconds (2))); // Create the csma links, from each terminal to the bridge // This will create six network devices; we'll keep track separately // of the devices on and off the bridge respectively, for later configuration NetDeviceContainer topLanDevices; NetDeviceContainer topBridgeDevices; // It is easier to iterate the nodes in C++ if we put them into a container NodeContainer topLan (n2, n0, n1); for (int i = 0; i < 3; i++) { // install a csma channel between the ith toplan node and the bridge node NetDeviceContainer link = csma.Install (NodeContainer (topLan.Get (i), bridge1)); topLanDevices.Add (link.Get (0)); topBridgeDevices.Add (link.Get (1)); } // // Now, Create the bridge netdevice, which will do the packet switching. The // bridge lives on the node bridge1 and bridges together the topBridgeDevices // which are the three CSMA net devices on the node in the diagram above. // BridgeHelper bridge; bridge.Install (bridge1, topBridgeDevices); // Add internet stack to the router nodes NodeContainer routerNodes (n0, n1, n2, n3, n4); InternetStackHelper internet; internet.Install (routerNodes); // Repeat for bottom bridged LAN NetDeviceContainer bottomLanDevices; NetDeviceContainer bottomBridgeDevices; NodeContainer bottomLan (n2, n3, n4); for (int i = 0; i < 3; i++) { NetDeviceContainer link = csma.Install (NodeContainer (bottomLan.Get (i), bridge2)); bottomLanDevices.Add (link.Get (0)); bottomBridgeDevices.Add (link.Get (1)); } bridge.Install (bridge2, bottomBridgeDevices); // We've got the "hardware" in place. Now we need to add IP addresses. NS_LOG_INFO ("Assign IP Addresses."); Ipv4AddressHelper ipv4; ipv4.SetBase ("10.1.1.0", "255.255.255.0"); ipv4.Assign (topLanDevices); ipv4.SetBase ("10.1.2.0", "255.255.255.0"); ipv4.Assign (bottomLanDevices); // // Create router nodes, initialize routing database and set up the routing // tables in the nodes. We excuse the bridge nodes from having to serve as // routers, since they don't even have internet stacks on them. // Ipv4GlobalRoutingHelper::PopulateRoutingTables (); // // Create an OnOff application to send UDP datagrams from node zero to node 1. // NS_LOG_INFO ("Create Applications."); uint16_t port = 9; // Discard port (RFC 863) OnOffHelper onoff ("ns3::UdpSocketFactory", Address (InetSocketAddress (Ipv4Address ("10.1.1.3"), port))); onoff.SetConstantRate (DataRate ("500kb/s")); ApplicationContainer app = onoff.Install (n0); // Start the application app.Start (Seconds (1.0)); app.Stop (Seconds (10.0)); // Create an optional packet sink to receive these packets PacketSinkHelper sink ("ns3::UdpSocketFactory", Address (InetSocketAddress (Ipv4Address::GetAny (), port))); ApplicationContainer sink1 = sink.Install (n1); sink1.Start (Seconds (1.0)); sink1.Stop (Seconds (10.0)); // // Create a similar flow from n3 to n0, starting at time 1.1 seconds // onoff.SetAttribute ("Remote", AddressValue (InetSocketAddress (Ipv4Address ("10.1.1.2"), port))); ApplicationContainer app2 = onoff.Install (n3); app2.Start (Seconds (1.1)); app2.Stop (Seconds (10.0)); ApplicationContainer sink2 = sink.Install (n0); sink2.Start (Seconds (1.1)); sink2.Stop (Seconds (10.0)); NS_LOG_INFO ("Configure Tracing."); // // Configure tracing of all enqueue, dequeue, and NetDevice receive events. // Trace output will be sent to the file "csma-bridge-one-hop.tr" // AsciiTraceHelper ascii; csma.EnableAsciiAll (ascii.CreateFileStream ("csma-bridge-one-hop.tr")); // // Also configure some tcpdump traces; each interface will be traced. // The output files will be named: // csma-bridge-one-hop-<nodeId>-<interfaceId>.pcap // and can be read by the "tcpdump -r" command (use "-tt" option to // display timestamps correctly) // csma.EnablePcapAll ("csma-bridge-one-hop", false); // // Now, do the actual simulation. // NS_LOG_INFO ("Run Simulation."); Simulator::Run (); Simulator::Destroy (); NS_LOG_INFO ("Done."); }
int main (int argc, char *argv[]) { CommandLine cmd; cmd.Parse (argc, argv); // Here, we will explicitly create four nodes. NS_LOG_INFO ("Create nodes."); NodeContainer c; c.Create (4); // connect all our nodes to a shared channel. NS_LOG_INFO ("Build Topology."); CsmaHelper csma; csma.SetChannelAttribute ("DataRate", DataRateValue (DataRate (5000000))); csma.SetChannelAttribute ("Delay", TimeValue (MilliSeconds (2))); csma.SetDeviceAttribute ("EncapsulationMode", StringValue ("Llc")); NetDeviceContainer devs = csma.Install (c); // add an ip stack to all nodes. NS_LOG_INFO ("Add ip stack."); InternetStackHelper ipStack; ipStack.Install (c); // assign ip addresses NS_LOG_INFO ("Assign ip addresses."); Ipv4AddressHelper ip; ip.SetBase ("192.168.1.0", "255.255.255.0"); Ipv4InterfaceContainer addresses = ip.Assign (devs); NS_LOG_INFO ("Create Source"); Config::SetDefault ("ns3::Ipv4RawSocketImpl::Protocol", StringValue ("2")); InetSocketAddress dst = InetSocketAddress (addresses.GetAddress (3)); OnOffHelper onoff = OnOffHelper ("ns3::Ipv4RawSocketFactory", dst); onoff.SetConstantRate (DataRate (15000)); onoff.SetAttribute ("PacketSize", UintegerValue (1200)); ApplicationContainer apps = onoff.Install (c.Get (0)); apps.Start (Seconds (1.0)); apps.Stop (Seconds (10.0)); NS_LOG_INFO ("Create Sink."); PacketSinkHelper sink = PacketSinkHelper ("ns3::Ipv4RawSocketFactory", dst); apps = sink.Install (c.Get (3)); apps.Start (Seconds (0.0)); apps.Stop (Seconds (11.0)); NS_LOG_INFO ("Create pinger"); V4PingHelper ping = V4PingHelper (addresses.GetAddress (2)); NodeContainer pingers; pingers.Add (c.Get (0)); pingers.Add (c.Get (1)); pingers.Add (c.Get (3)); apps = ping.Install (pingers); apps.Start (Seconds (2.0)); apps.Stop (Seconds (5.0)); NS_LOG_INFO ("Configure Tracing."); // first, pcap tracing in non-promiscuous mode csma.EnablePcapAll ("csma-ping", false); // then, print what the packet sink receives. Config::ConnectWithoutContext ("/NodeList/3/ApplicationList/0/$ns3::PacketSink/Rx", MakeCallback (&SinkRx)); // finally, print the ping rtts. Config::Connect ("/NodeList/*/ApplicationList/*/$ns3::V4Ping/Rtt", MakeCallback (&PingRtt)); Packet::EnablePrinting (); NS_LOG_INFO ("Run Simulation."); Simulator::Run (); Simulator::Destroy (); NS_LOG_INFO ("Done."); }
int main (int argc, char *argv[]) { uint32_t nWifis = 2; uint32_t nStas = 2; bool sendIp = true; bool writeMobility = false; CommandLine cmd; cmd.AddValue ("nWifis", "Number of wifi networks", nWifis); cmd.AddValue ("nStas", "Number of stations per wifi network", nStas); cmd.AddValue ("SendIp", "Send Ipv4 or raw packets", sendIp); cmd.AddValue ("writeMobility", "Write mobility trace", writeMobility); cmd.Parse (argc, argv); NodeContainer backboneNodes; NetDeviceContainer backboneDevices; Ipv4InterfaceContainer backboneInterfaces; std::vector<NodeContainer> staNodes; std::vector<NetDeviceContainer> staDevices; std::vector<NetDeviceContainer> apDevices; std::vector<Ipv4InterfaceContainer> staInterfaces; std::vector<Ipv4InterfaceContainer> apInterfaces; InternetStackHelper stack; CsmaHelper csma; Ipv4AddressHelper ip; ip.SetBase ("192.168.0.0", "255.255.255.0"); backboneNodes.Create (nWifis); stack.Install (backboneNodes); backboneDevices = csma.Install (backboneNodes); double wifiX = 0.0; YansWifiPhyHelper wifiPhy = YansWifiPhyHelper::Default (); wifiPhy.SetPcapDataLinkType (YansWifiPhyHelper::DLT_IEEE802_11_RADIO); for (uint32_t i = 0; i < nWifis; ++i) { // calculate ssid for wifi subnetwork std::ostringstream oss; oss << "wifi-default-" << i; Ssid ssid = Ssid (oss.str ()); NodeContainer sta; NetDeviceContainer staDev; NetDeviceContainer apDev; Ipv4InterfaceContainer staInterface; Ipv4InterfaceContainer apInterface; MobilityHelper mobility; BridgeHelper bridge; WifiHelper wifi = WifiHelper::Default (); NqosWifiMacHelper wifiMac = NqosWifiMacHelper::Default (); YansWifiChannelHelper wifiChannel = YansWifiChannelHelper::Default (); wifiPhy.SetChannel (wifiChannel.Create ()); sta.Create (nStas); mobility.SetPositionAllocator ("ns3::GridPositionAllocator", "MinX", DoubleValue (wifiX), "MinY", DoubleValue (0.0), "DeltaX", DoubleValue (5.0), "DeltaY", DoubleValue (5.0), "GridWidth", UintegerValue (1), "LayoutType", StringValue ("RowFirst")); // setup the AP. mobility.SetMobilityModel ("ns3::ConstantPositionMobilityModel"); mobility.Install (backboneNodes.Get (i)); wifiMac.SetType ("ns3::ApWifiMac", "Ssid", SsidValue (ssid)); apDev = wifi.Install (wifiPhy, wifiMac, backboneNodes.Get (i)); NetDeviceContainer bridgeDev; bridgeDev = bridge.Install (backboneNodes.Get (i), NetDeviceContainer (apDev, backboneDevices.Get (i))); // assign AP IP address to bridge, not wifi apInterface = ip.Assign (bridgeDev); // setup the STAs stack.Install (sta); mobility.SetMobilityModel ("ns3::RandomWalk2dMobilityModel", "Mode", StringValue ("Time"), "Time", StringValue ("2s"), "Speed", StringValue ("ns3::ConstantRandomVariable[Constant=1.0]"), "Bounds", RectangleValue (Rectangle (wifiX, wifiX+5.0,0.0, (nStas+1)*5.0))); mobility.Install (sta); wifiMac.SetType ("ns3::StaWifiMac", "Ssid", SsidValue (ssid), "ActiveProbing", BooleanValue (false)); staDev = wifi.Install (wifiPhy, wifiMac, sta); staInterface = ip.Assign (staDev); // save everything in containers. staNodes.push_back (sta); apDevices.push_back (apDev); apInterfaces.push_back (apInterface); staDevices.push_back (staDev); staInterfaces.push_back (staInterface); wifiX += 20.0; } Address dest; std::string protocol; if (sendIp) { dest = InetSocketAddress (staInterfaces[1].GetAddress (1), 1025); protocol = "ns3::UdpSocketFactory"; } else { PacketSocketAddress tmp; tmp.SetSingleDevice (staDevices[0].Get (0)->GetIfIndex ()); tmp.SetPhysicalAddress (staDevices[1].Get (0)->GetAddress ()); tmp.SetProtocol (0x807); dest = tmp; protocol = "ns3::PacketSocketFactory"; } OnOffHelper onoff = OnOffHelper (protocol, dest); onoff.SetConstantRate (DataRate ("500kb/s")); ApplicationContainer apps = onoff.Install (staNodes[0].Get (0)); apps.Start (Seconds (0.5)); apps.Stop (Seconds (3.0)); wifiPhy.EnablePcap ("wifi-wired-bridging", apDevices[0]); wifiPhy.EnablePcap ("wifi-wired-bridging", apDevices[1]); if (writeMobility) { AsciiTraceHelper ascii; MobilityHelper::EnableAsciiAll (ascii.CreateFileStream ("wifi-wired-bridging.mob")); } Simulator::Stop (Seconds (5.0)); Simulator::Run (); Simulator::Destroy (); }
int main (int argc, char *argv[]) { std::string mode = "ConfigureLocal"; std::string tapName = "thetap"; CommandLine cmd; cmd.AddValue ("mode", "Mode setting of TapBridge", mode); cmd.AddValue ("tapName", "Name of the OS tap device", tapName); cmd.Parse (argc, argv); GlobalValue::Bind ("SimulatorImplementationType", StringValue ("ns3::RealtimeSimulatorImpl")); GlobalValue::Bind ("ChecksumEnabled", BooleanValue (true)); // // The topology has a Wifi network of four nodes on the left side. We'll make // node zero the AP and have the other three will be the STAs. // NodeContainer nodesLeft; nodesLeft.Create (4); YansWifiPhyHelper wifiPhy = YansWifiPhyHelper::Default (); YansWifiChannelHelper wifiChannel = YansWifiChannelHelper::Default (); wifiPhy.SetChannel (wifiChannel.Create ()); Ssid ssid = Ssid ("left"); WifiHelper wifi = WifiHelper::Default (); NqosWifiMacHelper wifiMac = NqosWifiMacHelper::Default (); wifi.SetRemoteStationManager ("ns3::ArfWifiManager"); wifiMac.SetType ("ns3::ApWifiMac", "Ssid", SsidValue (ssid)); NetDeviceContainer devicesLeft = wifi.Install (wifiPhy, wifiMac, nodesLeft.Get (0)); wifiMac.SetType ("ns3::StaWifiMac", "Ssid", SsidValue (ssid), "ActiveProbing", BooleanValue (false)); devicesLeft.Add (wifi.Install (wifiPhy, wifiMac, NodeContainer (nodesLeft.Get (1), nodesLeft.Get (2), nodesLeft.Get (3)))); MobilityHelper mobility; mobility.Install (nodesLeft); InternetStackHelper internetLeft; internetLeft.Install (nodesLeft); Ipv4AddressHelper ipv4Left; ipv4Left.SetBase ("10.1.1.0", "255.255.255.0"); Ipv4InterfaceContainer interfacesLeft = ipv4Left.Assign (devicesLeft); TapBridgeHelper tapBridge (interfacesLeft.GetAddress (1)); tapBridge.SetAttribute ("Mode", StringValue (mode)); tapBridge.SetAttribute ("DeviceName", StringValue (tapName)); tapBridge.Install (nodesLeft.Get (0), devicesLeft.Get (0)); // // Now, create the right side. // NodeContainer nodesRight; nodesRight.Create (4); CsmaHelper csmaRight; csmaRight.SetChannelAttribute ("DataRate", DataRateValue (5000000)); csmaRight.SetChannelAttribute ("Delay", TimeValue (MilliSeconds (2))); NetDeviceContainer devicesRight = csmaRight.Install (nodesRight); InternetStackHelper internetRight; internetRight.Install (nodesRight); Ipv4AddressHelper ipv4Right; ipv4Right.SetBase ("10.1.3.0", "255.255.255.0"); Ipv4InterfaceContainer interfacesRight = ipv4Right.Assign (devicesRight); // // Stick in the point-to-point line between the sides. // PointToPointHelper p2p; p2p.SetDeviceAttribute ("DataRate", StringValue ("512kbps")); p2p.SetChannelAttribute ("Delay", StringValue ("10ms")); NodeContainer nodes = NodeContainer (nodesLeft.Get (3), nodesRight.Get (0)); NetDeviceContainer devices = p2p.Install (nodes); Ipv4AddressHelper ipv4; ipv4.SetBase ("10.1.2.0", "255.255.255.192"); Ipv4InterfaceContainer interfaces = ipv4.Assign (devices); // // Simulate some CBR traffic over the point-to-point link // uint16_t port = 9; // Discard port (RFC 863) OnOffHelper onoff ("ns3::UdpSocketFactory", InetSocketAddress (interfaces.GetAddress (1), port)); onoff.SetConstantRate (DataRate ("500kb/s")); ApplicationContainer apps = onoff.Install (nodesLeft.Get (3)); apps.Start (Seconds (1.0)); // Create a packet sink to receive these packets PacketSinkHelper sink ("ns3::UdpSocketFactory", InetSocketAddress (Ipv4Address::GetAny (), port)); apps = sink.Install (nodesRight.Get (0)); apps.Start (Seconds (1.0)); wifiPhy.EnablePcapAll ("tap-wifi-dumbbell"); csmaRight.EnablePcapAll ("tap-wifi-dumbbell", false); Ipv4GlobalRoutingHelper::PopulateRoutingTables (); Simulator::Stop (Seconds (60.)); Simulator::Run (); Simulator::Destroy (); }
void EpcS1uDlTestCase::DoRun () { Ptr<PointToPointEpcHelper> epcHelper = CreateObject<PointToPointEpcHelper> (); Ptr<Node> pgw = epcHelper->GetPgwNode (); // allow jumbo packets Config::SetDefault ("ns3::CsmaNetDevice::Mtu", UintegerValue (30000)); Config::SetDefault ("ns3::PointToPointNetDevice::Mtu", UintegerValue (30000)); epcHelper->SetAttribute ("S1uLinkMtu", UintegerValue (30000)); // Create a single RemoteHost NodeContainer remoteHostContainer; remoteHostContainer.Create (1); Ptr<Node> remoteHost = remoteHostContainer.Get (0); InternetStackHelper internet; internet.Install (remoteHostContainer); // Create the internet PointToPointHelper p2ph; p2ph.SetDeviceAttribute ("DataRate", DataRateValue (DataRate ("100Gb/s"))); NetDeviceContainer internetDevices = p2ph.Install (pgw, remoteHost); Ipv4AddressHelper ipv4h; ipv4h.SetBase ("1.0.0.0", "255.0.0.0"); ipv4h.Assign (internetDevices); // setup default gateway for the remote hosts Ipv4StaticRoutingHelper ipv4RoutingHelper; Ptr<Ipv4StaticRouting> remoteHostStaticRouting = ipv4RoutingHelper.GetStaticRouting (remoteHost->GetObject<Ipv4> ()); // hardcoded UE addresses for now remoteHostStaticRouting->AddNetworkRouteTo (Ipv4Address ("7.0.0.0"), Ipv4Mask ("255.255.255.0"), 1); NodeContainer enbs; uint16_t cellIdCounter = 0; for (std::vector<EnbDlTestData>::iterator enbit = m_enbDlTestData.begin (); enbit < m_enbDlTestData.end (); ++enbit) { Ptr<Node> enb = CreateObject<Node> (); enbs.Add (enb); // we test EPC without LTE, hence we use: // 1) a CSMA network to simulate the cell // 2) a raw socket opened on the CSMA device to simulate the LTE socket uint16_t cellId = ++cellIdCounter; NodeContainer ues; ues.Create (enbit->ues.size ()); NodeContainer cell; cell.Add (ues); cell.Add (enb); CsmaHelper csmaCell; NetDeviceContainer cellDevices = csmaCell.Install (cell); // the eNB's CSMA NetDevice acting as an LTE NetDevice. Ptr<NetDevice> enbDevice = cellDevices.Get (cellDevices.GetN () - 1); // Note that the EpcEnbApplication won't care of the actual NetDevice type epcHelper->AddEnb (enb, enbDevice, cellId); // Plug test RRC entity Ptr<EpcEnbApplication> enbApp = enb->GetApplication (0)->GetObject<EpcEnbApplication> (); NS_ASSERT_MSG (enbApp != 0, "cannot retrieve EpcEnbApplication"); Ptr<EpcTestRrc> rrc = CreateObject<EpcTestRrc> (); rrc->SetS1SapProvider (enbApp->GetS1SapProvider ()); enbApp->SetS1SapUser (rrc->GetS1SapUser ()); // we install the IP stack on UEs only InternetStackHelper internet; internet.Install (ues); // assign IP address to UEs, and install applications for (uint32_t u = 0; u < ues.GetN (); ++u) { Ptr<NetDevice> ueLteDevice = cellDevices.Get (u); Ipv4InterfaceContainer ueIpIface = epcHelper->AssignUeIpv4Address (NetDeviceContainer (ueLteDevice)); Ptr<Node> ue = ues.Get (u); // disable IP Forwarding on the UE. This is because we use // CSMA broadcast MAC addresses for this test. The problem // won't happen with a LteUeNetDevice. ue->GetObject<Ipv4> ()->SetAttribute ("IpForward", BooleanValue (false)); uint16_t port = 1234; PacketSinkHelper packetSinkHelper ("ns3::UdpSocketFactory", InetSocketAddress (Ipv4Address::GetAny (), port)); ApplicationContainer apps = packetSinkHelper.Install (ue); apps.Start (Seconds (1.0)); apps.Stop (Seconds (10.0)); enbit->ues[u].serverApp = apps.Get (0)->GetObject<PacketSink> (); Time interPacketInterval = Seconds (0.01); UdpEchoClientHelper client (ueIpIface.GetAddress (0), port); client.SetAttribute ("MaxPackets", UintegerValue (enbit->ues[u].numPkts)); client.SetAttribute ("Interval", TimeValue (interPacketInterval)); client.SetAttribute ("PacketSize", UintegerValue (enbit->ues[u].pktSize)); apps = client.Install (remoteHost); apps.Start (Seconds (2.0)); apps.Stop (Seconds (10.0)); enbit->ues[u].clientApp = apps.Get (0); uint64_t imsi = u+1; epcHelper->AddUe (ueLteDevice, imsi); epcHelper->ActivateEpsBearer (ueLteDevice, imsi, EpcTft::Default (), EpsBearer (EpsBearer::NGBR_VIDEO_TCP_DEFAULT)); enbApp->GetS1SapProvider ()->InitialUeMessage (imsi, (uint16_t) imsi); } } Simulator::Run (); for (std::vector<EnbDlTestData>::iterator enbit = m_enbDlTestData.begin (); enbit < m_enbDlTestData.end (); ++enbit) { for (std::vector<UeDlTestData>::iterator ueit = enbit->ues.begin (); ueit < enbit->ues.end (); ++ueit) { NS_TEST_ASSERT_MSG_EQ (ueit->serverApp->GetTotalRx (), (ueit->numPkts) * (ueit->pktSize), "wrong total received bytes"); } } Simulator::Destroy (); }
int main (int argc, char *argv[]) { // // Users may find it convenient to turn on explicit debugging // for selected modules; the below lines suggest how to do this // // LogComponentEnable ("CsmaMulticastExample", LOG_LEVEL_INFO); // // Set up default values for the simulation. // // Select DIX/Ethernet II-style encapsulation (no LLC/Snap header) Config::SetDefault ("ns3::CsmaNetDevice::EncapsulationMode", StringValue ("Dix")); // Allow the user to override any of the defaults at // run-time, via command-line arguments CommandLine cmd; cmd.Parse (argc, argv); NS_LOG_INFO ("Create nodes."); NodeContainer c; c.Create (5); // We will later want two subcontainers of these nodes, for the two LANs NodeContainer c0 = NodeContainer (c.Get (0), c.Get (1), c.Get (2)); NodeContainer c1 = NodeContainer (c.Get (2), c.Get (3), c.Get (4)); NS_LOG_INFO ("Build Topology."); CsmaHelper csma; csma.SetChannelAttribute ("DataRate", DataRateValue (DataRate (5000000))); csma.SetChannelAttribute ("Delay", TimeValue (MilliSeconds (2))); // We will use these NetDevice containers later, for IP addressing NetDeviceContainer nd0 = csma.Install (c0); // First LAN NetDeviceContainer nd1 = csma.Install (c1); // Second LAN NS_LOG_INFO ("Add IP Stack."); InternetStackHelper internet; internet.Install (c); NS_LOG_INFO ("Assign IP Addresses."); Ipv4AddressHelper ipv4Addr; ipv4Addr.SetBase ("10.1.1.0", "255.255.255.0"); ipv4Addr.Assign (nd0); ipv4Addr.SetBase ("10.1.2.0", "255.255.255.0"); ipv4Addr.Assign (nd1); NS_LOG_INFO ("Configure multicasting."); // // Now we can configure multicasting. As described above, the multicast // source is at node zero, which we assigned the IP address of 10.1.1.1 // earlier. We need to define a multicast group to send packets to. This // can be any multicast address from 224.0.0.0 through 239.255.255.255 // (avoiding the reserved routing protocol addresses). // Ipv4Address multicastSource ("10.1.1.1"); Ipv4Address multicastGroup ("225.1.2.4"); // Now, we will set up multicast routing. We need to do three things: // 1) Configure a (static) multicast route on node n2 // 2) Set up a default multicast route on the sender n0 // 3) Have node n4 join the multicast group // We have a helper that can help us with static multicast Ipv4StaticRoutingHelper multicast; // 1) Configure a (static) multicast route on node n2 (multicastRouter) Ptr<Node> multicastRouter = c.Get (2); // The node in question Ptr<NetDevice> inputIf = nd0.Get (2); // The input NetDevice NetDeviceContainer outputDevices; // A container of output NetDevices outputDevices.Add (nd1.Get (0)); // (we only need one NetDevice here) multicast.AddMulticastRoute (multicastRouter, multicastSource, multicastGroup, inputIf, outputDevices); // 2) Set up a default multicast route on the sender n0 Ptr<Node> sender = c.Get (0); Ptr<NetDevice> senderIf = nd0.Get (0); multicast.SetDefaultMulticastRoute (sender, senderIf); // // Create an OnOff application to send UDP datagrams from node zero to the // multicast group (node four will be listening). // NS_LOG_INFO ("Create Applications."); uint16_t multicastPort = 9; // Discard port (RFC 863) // Configure a multicast packet generator that generates a packet // every few seconds OnOffHelper onoff ("ns3::UdpSocketFactory", Address (InetSocketAddress (multicastGroup, multicastPort))); onoff.SetConstantRate (DataRate ("255b/s")); onoff.SetAttribute ("PacketSize", UintegerValue (128)); ApplicationContainer srcC = onoff.Install (c0.Get (0)); // // Tell the application when to start and stop. // srcC.Start (Seconds (1.)); srcC.Stop (Seconds (10.)); // Create an optional packet sink to receive these packets PacketSinkHelper sink ("ns3::UdpSocketFactory", InetSocketAddress (Ipv4Address::GetAny (), multicastPort)); ApplicationContainer sinkC = sink.Install (c1.Get (2)); // Node n4 // Start the sink sinkC.Start (Seconds (1.0)); sinkC.Stop (Seconds (10.0)); NS_LOG_INFO ("Configure Tracing."); // // Configure tracing of all enqueue, dequeue, and NetDevice receive events. // Ascii trace output will be sent to the file "csma-multicast.tr" // AsciiTraceHelper ascii; csma.EnableAsciiAll (ascii.CreateFileStream ("csma-multicast.tr")); // Also configure some tcpdump traces; each interface will be traced. // The output files will be named: // csma-multicast-<nodeId>-<interfaceId>.pcap // and can be read by the "tcpdump -r" command (use "-tt" option to // display timestamps correctly) csma.EnablePcapAll ("csma-multicast", false); // // Now, do the actual simulation. // NS_LOG_INFO ("Run Simulation."); Simulator::Run (); Simulator::Destroy (); NS_LOG_INFO ("Done."); }
int main (int argc, char *argv[]) { // // Users may find it convenient to turn on explicit debugging // for selected modules; the below lines suggest how to do this // #if 0 LogComponentEnable ("UdpEchoExample", LOG_LEVEL_INFO); LogComponentEnable ("UdpEchoClientApplication", LOG_LEVEL_ALL); LogComponentEnable ("UdpEchoServerApplication", LOG_LEVEL_ALL); #endif // // Allow the user to override any of the defaults and the above Bind() at // run-time, via command-line arguments // bool useV6 = false; Address serverAddress; CommandLine cmd; cmd.AddValue ("useIpv6", "Use Ipv6", useV6); cmd.Parse (argc, argv); // // Explicitly create the nodes required by the topology (shown above). // NS_LOG_INFO ("Create nodes."); NodeContainer n; n.Create (4); InternetStackHelper internet; internet.Install (n); NS_LOG_INFO ("Create channels."); // // Explicitly create the channels required by the topology (shown above). // CsmaHelper csma; csma.SetChannelAttribute ("DataRate", DataRateValue (DataRate (5000000))); csma.SetChannelAttribute ("Delay", TimeValue (MilliSeconds (2))); csma.SetDeviceAttribute ("Mtu", UintegerValue (1400)); NetDeviceContainer d = csma.Install (n); // // We've got the "hardware" in place. Now we need to add IP addresses. // NS_LOG_INFO ("Assign IP Addresses."); if (useV6 == false) { Ipv4AddressHelper ipv4; ipv4.SetBase ("10.1.1.0", "255.255.255.0"); Ipv4InterfaceContainer i = ipv4.Assign (d); serverAddress = Address(i.GetAddress (1)); } else { Ipv6AddressHelper ipv6; ipv6.SetBase ("2001:0000:f00d:cafe::", Ipv6Prefix (64)); Ipv6InterfaceContainer i6 = ipv6.Assign (d); serverAddress = Address(i6.GetAddress (1,1)); } NS_LOG_INFO ("Create Applications."); // // Create a UdpEchoServer application on node one. // uint16_t port = 9; // well-known echo port number UdpEchoServerHelper server (port); ApplicationContainer apps = server.Install (n.Get (1)); apps.Start (Seconds (1.0)); apps.Stop (Seconds (10.0)); // // Create a UdpEchoClient application to send UDP datagrams from node zero to // node one. // uint32_t packetSize = 1024; uint32_t maxPacketCount = 1; Time interPacketInterval = Seconds (1.); UdpEchoClientHelper client (serverAddress, port); client.SetAttribute ("MaxPackets", UintegerValue (maxPacketCount)); client.SetAttribute ("Interval", TimeValue (interPacketInterval)); client.SetAttribute ("PacketSize", UintegerValue (packetSize)); apps = client.Install (n.Get (0)); apps.Start (Seconds (2.0)); apps.Stop (Seconds (10.0)); #if 0 // // Users may find it convenient to initialize echo packets with actual data; // the below lines suggest how to do this // client.SetFill (apps.Get (0), "Hello World"); client.SetFill (apps.Get (0), 0xa5, 1024); uint8_t fill[] = { 0, 1, 2, 3, 4, 5, 6}; client.SetFill (apps.Get (0), fill, sizeof(fill), 1024); #endif AsciiTraceHelper ascii; csma.EnableAsciiAll (ascii.CreateFileStream ("udp-echo.tr")); csma.EnablePcapAll ("udp-echo", false); // // Now, do the actual simulation. // NS_LOG_INFO ("Run Simulation."); Simulator::Run (); Simulator::Destroy (); NS_LOG_INFO ("Done."); }
// Test derived from examples/routing/dynamic-global-routing.cc // // Network topology // // n0 // \ p-p // \ (shared csma/cd) // n2 -------------------------n3 // / | | // / p-p n4 n5 ---------- n6 // n1 p-p // | | // ---------------------------------------- // p-p // // Test that for node n6, the interface facing n5 receives packets at // times (1-2), (4-6), (8-10), (11-12), (14-16) and the interface // facing n1 receives packets at times (2-4), (6-8), (12-13) // void DynamicGlobalRoutingTestCase::DoRun (void) { // The below value configures the default behavior of global routing. // By default, it is disabled. To respond to interface events, set to true Config::SetDefault ("ns3::Ipv4GlobalRouting::RespondToInterfaceEvents", BooleanValue (true)); NodeContainer c; c.Create (7); NodeContainer n0n2 = NodeContainer (c.Get (0), c.Get (2)); NodeContainer n1n2 = NodeContainer (c.Get (1), c.Get (2)); NodeContainer n5n6 = NodeContainer (c.Get (5), c.Get (6)); NodeContainer n1n6 = NodeContainer (c.Get (1), c.Get (6)); NodeContainer n2345 = NodeContainer (c.Get (2), c.Get (3), c.Get (4), c.Get (5)); InternetStackHelper internet; internet.Install (c); // We create the channels first without any IP addressing information PointToPointHelper p2p; p2p.SetDeviceAttribute ("DataRate", StringValue ("5Mbps")); p2p.SetChannelAttribute ("Delay", StringValue ("2ms")); NetDeviceContainer d0d2 = p2p.Install (n0n2); NetDeviceContainer d1d6 = p2p.Install (n1n6); NetDeviceContainer d1d2 = p2p.Install (n1n2); p2p.SetDeviceAttribute ("DataRate", StringValue ("1500kbps")); p2p.SetChannelAttribute ("Delay", StringValue ("10ms")); NetDeviceContainer d5d6 = p2p.Install (n5n6); // We create the channels first without any IP addressing information CsmaHelper csma; csma.SetChannelAttribute ("DataRate", StringValue ("5Mbps")); csma.SetChannelAttribute ("Delay", StringValue ("2ms")); NetDeviceContainer d2345 = csma.Install (n2345); // Later, we add IP addresses. Ipv4AddressHelper ipv4; ipv4.SetBase ("10.1.1.0", "255.255.255.0"); ipv4.Assign (d0d2); ipv4.SetBase ("10.1.2.0", "255.255.255.0"); ipv4.Assign (d1d2); ipv4.SetBase ("10.1.3.0", "255.255.255.0"); Ipv4InterfaceContainer i5i6 = ipv4.Assign (d5d6); ipv4.SetBase ("10.250.1.0", "255.255.255.0"); ipv4.Assign (d2345); ipv4.SetBase ("172.16.1.0", "255.255.255.0"); Ipv4InterfaceContainer i1i6 = ipv4.Assign (d1d6); // Create router nodes, initialize routing database and set up the routing // tables in the nodes. Ipv4GlobalRoutingHelper::PopulateRoutingTables (); // Create the OnOff application to send UDP datagrams of size // 210 bytes at a rate of 448 Kb/s uint16_t port = 9; // Discard port (RFC 863) OnOffHelper onoff ("ns3::UdpSocketFactory", InetSocketAddress (i5i6.GetAddress (1), port)); onoff.SetConstantRate (DataRate ("2kbps")); onoff.SetAttribute ("PacketSize", UintegerValue (50)); ApplicationContainer apps = onoff.Install (c.Get (1)); apps.Start (Seconds (1.0)); apps.Stop (Seconds (10.0)); // Create a second OnOff application to send UDP datagrams of size // 210 bytes at a rate of 448 Kb/s OnOffHelper onoff2 ("ns3::UdpSocketFactory", InetSocketAddress (i1i6.GetAddress (1), port)); onoff2.SetAttribute ("OnTime", StringValue ("ns3::ConstantRandomVariable[Constant=1]")); onoff2.SetAttribute ("OffTime", StringValue ("ns3::ConstantRandomVariable[Constant=0]")); onoff2.SetAttribute ("DataRate", StringValue ("2kbps")); onoff2.SetAttribute ("PacketSize", UintegerValue (50)); ApplicationContainer apps2 = onoff2.Install (c.Get (1)); apps2.Start (Seconds (11.0)); apps2.Stop (Seconds (16.0)); // Create an optional packet sink to receive these packets TypeId tid = TypeId::LookupByName ("ns3::UdpSocketFactory"); Ptr<Socket> sink2 = Socket::CreateSocket (c.Get (6), tid); sink2->Bind (Address (InetSocketAddress (Ipv4Address::GetAny (), port))); sink2->Listen (); sink2->ShutdownSend (); sink2->SetRecvPktInfo (true); sink2->SetRecvCallback (MakeCallback (&DynamicGlobalRoutingTestCase::HandleRead, this)); Ptr<Node> n1 = c.Get (1); Ptr<Ipv4> ipv41 = n1->GetObject<Ipv4> (); // The first ifIndex is 0 for loopback, then the first p2p is numbered 1, // then the next p2p is numbered 2 uint32_t ipv4ifIndex1 = 2; // Trace receptions Config::Connect ("/NodeList/6/ApplicationList/*/$ns3::PacketSink/Rx", MakeCallback (&DynamicGlobalRoutingTestCase::SinkRx, this)); Simulator::Schedule (Seconds (2),&Ipv4::SetDown,ipv41, ipv4ifIndex1); Simulator::Schedule (Seconds (4),&Ipv4::SetUp,ipv41, ipv4ifIndex1); Ptr<Node> n6 = c.Get (6); Ptr<Ipv4> ipv46 = n6->GetObject<Ipv4> (); // The first ifIndex is 0 for loopback, then the first p2p is numbered 1, // then the next p2p is numbered 2 uint32_t ipv4ifIndex6 = 2; Simulator::Schedule (Seconds (6),&Ipv4::SetDown,ipv46, ipv4ifIndex6); Simulator::Schedule (Seconds (8),&Ipv4::SetUp,ipv46, ipv4ifIndex6); Simulator::Schedule (Seconds (12),&Ipv4::SetDown,ipv41, ipv4ifIndex1); Simulator::Schedule (Seconds (14),&Ipv4::SetUp,ipv41, ipv4ifIndex1); Simulator::Run (); NS_TEST_ASSERT_MSG_EQ (m_count, 68, "Dynamic global routing did not deliver all packets"); // Test that for node n6, the interface facing n5 receives packets at // times (1-2), (4-6), (8-10), (11-12), (14-16) and the interface // facing n1 receives packets at times (2-4), (6-8), (12-13) NS_TEST_ASSERT_MSG_EQ (m_firstInterface[1], 4, "Dynamic global routing did not deliver all packets"); NS_TEST_ASSERT_MSG_EQ (m_secondInterface[2], 5, "Dynamic global routing did not deliver all packets"); NS_TEST_ASSERT_MSG_EQ (m_secondInterface[3], 5, "Dynamic global routing did not deliver all packets"); NS_TEST_ASSERT_MSG_EQ (m_firstInterface[4], 5, "Dynamic global routing did not deliver all packets"); NS_TEST_ASSERT_MSG_EQ (m_firstInterface[5], 5, "Dynamic global routing did not deliver all packets"); NS_TEST_ASSERT_MSG_EQ (m_secondInterface[6], 5, "Dynamic global routing did not deliver all packets"); NS_TEST_ASSERT_MSG_EQ (m_secondInterface[7], 5, "Dynamic global routing did not deliver all packets"); NS_TEST_ASSERT_MSG_EQ (m_firstInterface[8], 5, "Dynamic global routing did not deliver all packets"); NS_TEST_ASSERT_MSG_EQ (m_firstInterface[9], 5, "Dynamic global routing did not deliver all packets"); NS_TEST_ASSERT_MSG_EQ (m_firstInterface[10], 0, "Dynamic global routing did not deliver all packets"); NS_TEST_ASSERT_MSG_EQ (m_firstInterface[11], 4, "Dynamic global routing did not deliver all packets"); NS_TEST_ASSERT_MSG_EQ (m_secondInterface[12], 5, "Dynamic global routing did not deliver all packets"); NS_TEST_ASSERT_MSG_EQ (m_secondInterface[13], 5, "Dynamic global routing did not deliver all packets"); NS_TEST_ASSERT_MSG_EQ (m_firstInterface[14], 5, "Dynamic global routing did not deliver all packets"); NS_TEST_ASSERT_MSG_EQ (m_firstInterface[15], 5, "Dynamic global routing did not deliver all packets"); Simulator::Destroy (); }
// // Example of the sending of a datagram to a broadcast address // // Network topology // ============== // | | // n0 n1 n2 // | | // ========== // // n0 originates UDP broadcast to 255.255.255.255/discard port, which // is replicated and received on both n1 and n2 // void CsmaBroadcastTestCase::DoRun (void) { NodeContainer c; c.Create (3); NodeContainer c0 = NodeContainer (c.Get (0), c.Get (1)); NodeContainer c1 = NodeContainer (c.Get (0), c.Get (2)); CsmaHelper csma; csma.SetChannelAttribute ("DataRate", DataRateValue (DataRate (5000000))); csma.SetChannelAttribute ("Delay", TimeValue (MilliSeconds (2))); NetDeviceContainer n0 = csma.Install (c0); NetDeviceContainer n1 = csma.Install (c1); InternetStackHelper internet; internet.Install (c); Ipv4AddressHelper ipv4; ipv4.SetBase ("10.1.0.0", "255.255.255.0"); ipv4.Assign (n0); ipv4.SetBase ("192.168.1.0", "255.255.255.0"); ipv4.Assign (n1); // RFC 863 discard port ("9") indicates packet should be thrown away // by the system. We allow this silent discard to be overridden // by the PacketSink application. uint16_t port = 9; // Create the OnOff application to send UDP datagrams from n0. // // Make packets be sent about every DefaultPacketSize / DataRate = // 4096 bits / (5000 bits/second) = 0.82 second. OnOffHelper onoff ("ns3::UdpSocketFactory", Address (InetSocketAddress (Ipv4Address ("255.255.255.255"), port))); onoff.SetConstantRate (DataRate (5000)); ApplicationContainer app = onoff.Install (c0.Get (0)); // Start the application app.Start (Seconds (1.0)); app.Stop (Seconds (10.0)); // Create an optional packet sink to receive these packets PacketSinkHelper sink ("ns3::UdpSocketFactory", Address (InetSocketAddress (Ipv4Address::GetAny (), port))); app = sink.Install (c0.Get (1)); app.Add (sink.Install (c1.Get (1))); app.Start (Seconds (1.0)); app.Stop (Seconds (10.0)); // Trace receptions Config::ConnectWithoutContext ("/NodeList/1/ApplicationList/0/$ns3::PacketSink/Rx", MakeCallback (&CsmaBroadcastTestCase::SinkRxNode1, this)); Config::ConnectWithoutContext ("/NodeList/2/ApplicationList/0/$ns3::PacketSink/Rx", MakeCallback (&CsmaBroadcastTestCase::SinkRxNode2, this)); Simulator::Run (); Simulator::Destroy (); // We should have sent and received 10 packets NS_TEST_ASSERT_MSG_EQ (m_countNode1, 10, "Node 1 should have received 10 packets"); NS_TEST_ASSERT_MSG_EQ (m_countNode2, 10, "Node 2 should have received 10 packets"); }
// Network topology // // Lan1 // =========== // | | | // n0 n1 n2 n3 n4 // | | | // =========== // Lan0 // // - Multicast source is at node n0; // - Multicast forwarded by node n2 onto LAN1; // - Nodes n0, n1, n2, n3, and n4 receive the multicast frame. // - Node n4 listens for the data // void CsmaMulticastTestCase::DoRun (void) { // // Set up default values for the simulation. // // Select DIX/Ethernet II-style encapsulation (no LLC/Snap header) Config::SetDefault ("ns3::CsmaNetDevice::EncapsulationMode", StringValue ("Dix")); NodeContainer c; c.Create (5); // We will later want two subcontainers of these nodes, for the two LANs NodeContainer c0 = NodeContainer (c.Get (0), c.Get (1), c.Get (2)); NodeContainer c1 = NodeContainer (c.Get (2), c.Get (3), c.Get (4)); CsmaHelper csma; csma.SetChannelAttribute ("DataRate", DataRateValue (DataRate (5000000))); csma.SetChannelAttribute ("Delay", TimeValue (MilliSeconds (2))); // We will use these NetDevice containers later, for IP addressing NetDeviceContainer nd0 = csma.Install (c0); // First LAN NetDeviceContainer nd1 = csma.Install (c1); // Second LAN InternetStackHelper internet; internet.Install (c); Ipv4AddressHelper ipv4Addr; ipv4Addr.SetBase ("10.1.1.0", "255.255.255.0"); ipv4Addr.Assign (nd0); ipv4Addr.SetBase ("10.1.2.0", "255.255.255.0"); ipv4Addr.Assign (nd1); // // Now we can configure multicasting. As described above, the multicast // source is at node zero, which we assigned the IP address of 10.1.1.1 // earlier. We need to define a multicast group to send packets to. This // can be any multicast address from 224.0.0.0 through 239.255.255.255 // (avoiding the reserved routing protocol addresses). // Ipv4Address multicastSource ("10.1.1.1"); Ipv4Address multicastGroup ("225.1.2.4"); // Now, we will set up multicast routing. We need to do three things: // 1) Configure a (static) multicast route on node n2 // 2) Set up a default multicast route on the sender n0 // 3) Have node n4 join the multicast group // We have a helper that can help us with static multicast Ipv4StaticRoutingHelper multicast; // 1) Configure a (static) multicast route on node n2 (multicastRouter) Ptr<Node> multicastRouter = c.Get (2); // The node in question Ptr<NetDevice> inputIf = nd0.Get (2); // The input NetDevice NetDeviceContainer outputDevices; // A container of output NetDevices outputDevices.Add (nd1.Get (0)); // (we only need one NetDevice here) multicast.AddMulticastRoute (multicastRouter, multicastSource, multicastGroup, inputIf, outputDevices); // 2) Set up a default multicast route on the sender n0 Ptr<Node> sender = c.Get (0); Ptr<NetDevice> senderIf = nd0.Get (0); multicast.SetDefaultMulticastRoute (sender, senderIf); // // Create an OnOff application to send UDP datagrams from node zero to the // multicast group (node four will be listening). // uint16_t multicastPort = 9; // Discard port (RFC 863) // Configure a multicast packet generator. // // Make packets be sent about every defaultPacketSize / dataRate = // 4096 bits / (5000 bits/second) = 0.82 second. OnOffHelper onoff ("ns3::UdpSocketFactory", Address (InetSocketAddress (multicastGroup, multicastPort))); onoff.SetConstantRate (DataRate (5000)); ApplicationContainer srcC = onoff.Install (c0.Get (0)); // // Tell the application when to start and stop. // srcC.Start (Seconds (1.)); srcC.Stop (Seconds (10.)); // Create an optional packet sink to receive these packets PacketSinkHelper sink ("ns3::UdpSocketFactory", InetSocketAddress (Ipv4Address::GetAny (), multicastPort)); ApplicationContainer sinkC = sink.Install (c1.Get (2)); // Node n4 // Start the sink sinkC.Start (Seconds (1.0)); sinkC.Stop (Seconds (10.0)); // Trace receptions Config::ConnectWithoutContext ("/NodeList/4/ApplicationList/0/$ns3::PacketSink/Rx", MakeCallback (&CsmaMulticastTestCase::SinkRx, this)); // // Now, do the actual simulation. // Simulator::Run (); Simulator::Destroy (); // We should have sent and received 10 packets NS_TEST_ASSERT_MSG_EQ (m_count, 10, "Node 4 should have received 10 packets"); }
int main (int argc, char** argv) { bool verbose = false; CommandLine cmd; cmd.AddValue ("verbose", "turn on log components", verbose); cmd.Parse (argc, argv); if (verbose) { LogComponentEnable ("Ipv6L3Protocol", LOG_LEVEL_ALL); LogComponentEnable ("Icmpv6L4Protocol", LOG_LEVEL_ALL); LogComponentEnable ("Ipv6StaticRouting", LOG_LEVEL_ALL); LogComponentEnable ("Ipv6Interface", LOG_LEVEL_ALL); LogComponentEnable ("Ping6Application", LOG_LEVEL_ALL); } NS_LOG_INFO ("Create nodes."); Ptr<Node> n0 = CreateObject<Node> (); Ptr<Node> r = CreateObject<Node> (); Ptr<Node> n1 = CreateObject<Node> (); NodeContainer net1 (n0, r); NodeContainer net2 (r, n1); NodeContainer all (n0, r, n1); NS_LOG_INFO ("Create IPv6 Internet Stack"); InternetStackHelper internetv6; internetv6.Install (all); NS_LOG_INFO ("Create channels."); CsmaHelper csma; csma.SetChannelAttribute ("DataRate", DataRateValue (5000000)); csma.SetChannelAttribute ("Delay", TimeValue (MilliSeconds (2))); NetDeviceContainer d1 = csma.Install (net1); NetDeviceContainer d2 = csma.Install (net2); NS_LOG_INFO ("Create networks and assign IPv6 Addresses."); Ipv6AddressHelper ipv6; ipv6.SetBase (Ipv6Address ("2001:1::"), Ipv6Prefix (64)); Ipv6InterfaceContainer i1 = ipv6.Assign (d1); i1.SetForwarding (1, true); i1.SetDefaultRouteInAllNodes (1); ipv6.SetBase (Ipv6Address ("2001:2::"), Ipv6Prefix (64)); Ipv6InterfaceContainer i2 = ipv6.Assign (d2); i2.SetForwarding (0, true); i2.SetDefaultRouteInAllNodes (0); Ipv6StaticRoutingHelper routingHelper; Ptr<OutputStreamWrapper> routingStream = Create<OutputStreamWrapper> (&std::cout); routingHelper.PrintRoutingTableAt (Seconds (0), n0, routingStream); /* Create a Ping6 application to send ICMPv6 echo request from n0 to n1 via r */ uint32_t packetSize = 4096; uint32_t maxPacketCount = 5; Time interPacketInterval = Seconds (1.0); Ping6Helper ping6; ping6.SetLocal (i1.GetAddress (0, 1)); ping6.SetRemote (i2.GetAddress (1, 1)); ping6.SetAttribute ("MaxPackets", UintegerValue (maxPacketCount)); ping6.SetAttribute ("Interval", TimeValue (interPacketInterval)); ping6.SetAttribute ("PacketSize", UintegerValue (packetSize)); ApplicationContainer apps = ping6.Install (net1.Get (0)); apps.Start (Seconds (2.0)); apps.Stop (Seconds (20.0)); AsciiTraceHelper ascii; csma.EnableAsciiAll (ascii.CreateFileStream ("fragmentation-ipv6.tr")); csma.EnablePcapAll (std::string ("fragmentation-ipv6"), true); NS_LOG_INFO ("Run Simulation."); Simulator::Run (); Simulator::Destroy (); NS_LOG_INFO ("Done."); }