Пример #1
0
DllExport int FAR PASCAL VBWalkerDraw(HDC hDC)
{

int j;

	//Cube CubeObject;
	RECT r;
	VectorType SliceVectorMin, SliceVectorMax;

	GetClipBox(hDC, &r);
	
	//	Height should be set by drawing program!
	CubeObject.Transform.Height = r.bottom - r.top;
	CubeObject.SetOrigin( 100, 100, 0);
	CubeObject.SetScale( 2, 2 );
	
	//	Set the visibe slice through object
	SliceVectorMin.x = 0;
	SliceVectorMin.y = 0;
	SliceVectorMin.z = 0;
	SliceVectorMax.x = 11;
	SliceVectorMax.y = 5;
	SliceVectorMax.z = 4;

	//	Colour should be set by the drawing program!
	//	But we don't need to do it here because drawing program has such
	//	functionality built in.
	CubeObject.DrawCreateWalker(3);
	CubeObject.SetSliceVector(&SliceVectorMin, &SliceVectorMax);
	CubeObject.DrawWalkerhDC(hDC);
	CubeObject.DeleteAllCubes();

return j;
}
Пример #2
0
//	Cubes are created with new and this will delete all cubes created and stored.
DllExport int FAR PASCAL VBDeleteAllCubes(void)
{
	CubeObject.DeleteAllCubes();
	return 0;
}