Пример #1
0
extern RowSet *
RunQuery(const char *sz)
{
    DBProvider *pdb;
    if ((pdb = ConnectToDB(dbProviderType)) != NULL) {
        RowSet *rs = pdb->Select(sz);
        pdb->Disconnect();
        return rs;
    }
    return NULL;
}
Пример #2
0
DBProvider *ConnectToDB(DBProviderType dbType)
{
	DBProvider *pdb = GetDBProvider(dbType);
	if (pdb)
	{
		int con = pdb->Connect(pdb->database, pdb->username, pdb->password);
		if (con < 0 )
			return NULL;

		if (con > 0 || CreateDatabase(pdb))
			return pdb;
	}
	return NULL;
}
Пример #3
0
const char *
TestDB(DBProviderType dbType)
{
    char *ret = NULL;
    DBProvider *pdb;
    RowSet *rs;
    if ((pdb = ConnectToDB(dbType)) == NULL)
        return _("Database connection test failed, installation problem!\n");

    /* Check main table is present */
    rs = pdb->Select("COUNT(*) from session");
    if (rs) {                   /* Success */
        FreeRowset(rs);
    } else
        ret = (_("Database table check failed!\n" "The session table is missing."));

    pdb->Disconnect();
    return ret;
}
Пример #4
0
extern void CommandRelationalErase(char *sz)
{
	char *mq, *gq, buf[1024];
	DBProvider *pdb;
	char *player_name;
	int player_id;
	if (!sz || !*sz || ((player_name = NextToken(&sz)) == NULL))
	{
		outputl( _("You must specify a player name to remove "
		"(see `help relational erase player').") );
		return;
	}
	if ((pdb = ConnectToDB(dbProviderType)) == NULL)
		return;

	player_id = GetPlayerId(pdb, player_name);
	if (player_id == -1)
	{
		outputl (_("Player not found or player stats empty"));
		return;
	}
	/* Get all matches involving player */
	mq = g_strdup_printf ("FROM session WHERE player_id0 = %d OR player_id1 = %d", player_id, player_id);

	/* first remove any gamestats and games */
	gq = g_strdup_printf ("FROM game WHERE session_id in (select session_id %s)", mq);

	sprintf(buf, "DELETE FROM gamestat WHERE game_id in (select game_id %s)", gq);
	pdb->UpdateCommand(buf);
	sprintf(buf, "DELETE %s", gq);
	pdb->UpdateCommand(buf);

	/* Now remove any matchstats */
	sprintf(buf, "DELETE FROM matchstat WHERE session_id in (select session_id %s)", mq);
	pdb->UpdateCommand(buf);

	/* then remove any matches */
	sprintf(buf, "DELETE %s", mq);
	pdb->UpdateCommand(buf);

	/* then the player */
	sprintf(buf, "DELETE FROM player WHERE player_id = %d", player_id);
	pdb->UpdateCommand(buf);

	g_free(mq);
	g_free(gq);
	pdb->Commit();
	pdb->Disconnect();
}
Пример #5
0
extern void CommandRelationalEraseAll(char *UNUSED(sz))
{
	DBProvider *pdb;

	if( fConfirmSave && !GetInputYN( _("Are you sure you want to erase all "
				       "player records?") ) )
		return;

	if ((pdb = ConnectToDB(dbProviderType)) == NULL)
		return;

	/* first remove all matchstats */
	pdb->UpdateCommand("DELETE FROM matchstat");

	/* then remove all matches */
	pdb->UpdateCommand("DELETE FROM session");
      
	/* finally remove the players */
	pdb->UpdateCommand("DELETE FROM player");

	pdb->Commit();
	pdb->Disconnect();
}
Пример #6
0
extern statcontext *relational_player_stats_get(const char *player0, const char *player1)
{
	int id0 = -1;
	int id1 = -1;
	DBProvider *pdb = NULL;
	char *query[2];
	int i;
	char *buf;
	RowSet *rs;
	statcontext *psc;

	g_return_val_if_fail(player0, NULL);

	if ((pdb = ConnectToDB(dbProviderType)) == NULL)
		return NULL;

	id0 = GetPlayerId(pdb, player0);
	if (player1)
		id1 = GetPlayerId(pdb, player1);
	if (id0 == -1 || (player1 && id1 == -1))
		return NULL;

	psc = g_new0(statcontext, 1);

	if (!player1) {
		query[0] =
		    g_strdup_printf("where matchstat.player_id = %d", id0);
		query[1] =
		    g_strdup_printf("NATURAL JOIN session WHERE "
				    "(session.player_id0 = %d OR session.player_id1 = %d) "
				    "AND matchstat.player_id != %d", id0, id0,
				    id0);
	} else {
		query[0] = g_strdup_printf("NATURAL JOIN session WHERE "
					   "((session.player_id0 = %d OR session.player_id1 = %d) "
					   " AND "
					   " (session.player_id0 = %d OR session.player_id1 = %d))"
					   "AND matchstat.player_id = %d", id0,
					   id0, id1, id1, id0);
		query[1] =
		    g_strdup_printf("NATURAL JOIN session WHERE "
				    "((session.player_id0 = %d OR session.player_id1 = %d) "
				    " AND "
				    " (session.player_id0 = %d OR session.player_id1 = %d))"
				    "AND matchstat.player_id = %d", id0, id0,
				    id1, id1, id1);
	}

	IniStatcontext(psc);
	for (i = 0; i < 2; ++i) {
		buf = g_strdup_printf("SUM(total_moves),"
				      "SUM(unforced_moves),"
				      "SUM(total_cube_decisions),"
				      "SUM(close_cube_decisions),"
				      "SUM(doubles),"
				      "SUM(takes),"
				      "SUM(passes),"
				      "SUM(very_bad_moves),"
				      "SUM(bad_moves),"
				      "SUM(doubtful_moves),"
				      "SUM(unmarked_moves),"
				      "SUM(very_unlucky_rolls),"
				      "SUM(unlucky_rolls),"
				      "SUM(unmarked_rolls),"
				      "SUM(lucky_rolls),"
				      "SUM(very_lucky_rolls),"
				      "SUM(missed_doubles_below_cp),"
				      "SUM(missed_doubles_above_cp),"
				      "SUM(wrong_doubles_below_dp),"
				      "SUM(wrong_doubles_above_tg),"
				      "SUM(wrong_takes),"
				      "SUM(wrong_passes),"
				      "SUM(chequer_error_total_normalised),"
				      "SUM(error_missed_doubles_below_cp_normalised),"
				      "SUM(error_missed_doubles_above_cp_normalised),"
				      "SUM(error_wrong_doubles_below_dp_normalised),"
				      "SUM(error_wrong_doubles_above_tg_normalised),"
				      "SUM(error_wrong_takes_normalised),"
				      "SUM(error_wrong_passes_normalised),"
				      "SUM(luck_total_normalised)"
				      "from matchstat " "%s", query[i]);
		rs = pdb->Select(buf);
		g_free(buf);
		if ((!rs) || !strtol(rs->data[1][0], NULL, 0))
			return NULL;
		psc->anTotalMoves[i] = strtol(rs->data[1][0], NULL, 0);
		psc->anUnforcedMoves[i] = strtol(rs->data[1][1], NULL, 0);
		psc->anTotalCube[i] = strtol(rs->data[1][2], NULL, 0);
		psc->anCloseCube[i] = strtol(rs->data[1][3], NULL, 0);
		psc->anDouble[i] = strtol(rs->data[1][4], NULL, 0);
		psc->anTake[i] = strtol(rs->data[1][5], NULL, 0);
		psc->anPass[i] = strtol(rs->data[1][6], NULL, 0);
		psc->anMoves[i][SKILL_VERYBAD] =
		    strtol(rs->data[1][7], NULL, 0);
		psc->anMoves[i][SKILL_BAD] = strtol(rs->data[1][8], NULL, 0);
		psc->anMoves[i][SKILL_DOUBTFUL] =
		    strtol(rs->data[1][9], NULL, 0);
		psc->anMoves[i][SKILL_NONE] = strtol(rs->data[1][10], NULL, 0);
		psc->anLuck[i][LUCK_VERYBAD] = strtol(rs->data[1][11], NULL, 0);
		psc->anLuck[i][LUCK_BAD] = strtol(rs->data[1][12], NULL, 0);
		psc->anLuck[i][LUCK_NONE] = strtol(rs->data[1][13], NULL, 0);
		psc->anLuck[i][LUCK_GOOD] = strtol(rs->data[1][14], NULL, 0);
		psc->anLuck[i][LUCK_VERYGOOD] =
		    strtol(rs->data[1][15], NULL, 0);
		psc->anCubeMissedDoubleDP[i] = strtol(rs->data[1][16], NULL, 0);
		psc->anCubeMissedDoubleTG[i] = strtol(rs->data[1][17], NULL, 0);
		psc->anCubeWrongDoubleDP[i] = strtol(rs->data[1][18], NULL, 0);
		psc->anCubeWrongDoubleTG[i] = strtol(rs->data[1][19], NULL, 0);
		psc->anCubeWrongTake[i] = strtol(rs->data[1][20], NULL, 0);
		psc->anCubeWrongPass[i] = strtol(rs->data[1][21], NULL, 0);
		psc->arErrorCheckerplay[i][0] =
		    (float)g_ascii_strtod(rs->data[1][22], NULL);
		psc->arErrorMissedDoubleDP[i][0] =
		    (float)g_ascii_strtod(rs->data[1][23], NULL);
		psc->arErrorMissedDoubleTG[i][0] =
		    (float)g_ascii_strtod(rs->data[1][24], NULL);
		psc->arErrorWrongDoubleDP[i][0] =
		    (float)g_ascii_strtod(rs->data[1][25], NULL);
		psc->arErrorWrongDoubleTG[i][0] =
		    (float)g_ascii_strtod(rs->data[1][26], NULL);
		psc->arErrorWrongTake[i][0] =
		    (float)g_ascii_strtod(rs->data[1][27], NULL);
		psc->arErrorWrongPass[i][0] =
		    (float)g_ascii_strtod(rs->data[1][28], NULL);
		psc->arLuck[i][0] =
		    (float)g_ascii_strtod(rs->data[1][29], NULL);
		FreeRowset(rs);
	}
	psc->fMoves = 1;
	psc->fCube = 1;
	psc->fDice = 1;

	return psc;
}
Пример #7
0
extern void CommandRelationalAddMatch(char *sz)
{
	DBProvider *pdb;
	char *buf, *buf2, *date;
	char warnings[1024] = "";
	int session_id, existing_id, player_id0, player_id1;
	char *arg = NULL;
	gboolean quiet = FALSE;

	arg = NextToken(&sz);
	if (arg)
		quiet = !strcmp(arg, "quiet");

	if (ListEmpty(&lMatch))
	{
		outputl( _("No match is being played.") );
		return;
	}

	/* Warn if match is not finished or fully analyzed */
	if (!quiet && !GameOver())
		strcat(warnings, _("The match is not finished\n"));
	if (!quiet && !MatchAnalysed())
		strcat(warnings, _("All of the match is not analyzed\n"));

	if (*warnings)
	{
		strcat(warnings, _("\nAdd match anyway?"));
		if (!GetInputYN(warnings))
			return;
	}

	if ((pdb = ConnectToDB(dbProviderType)) == NULL)
		return;

	existing_id = RelationalMatchExists(pdb);
	if (existing_id != -1)
	{
		if (!quiet && !GetInputYN(_("Match exists, overwrite?")))
			return;

		/* Remove any game stats and games */
		buf2 = g_strdup_printf("FROM game WHERE session_id = %d", existing_id);
		buf = g_strdup_printf("DELETE FROM gamestat WHERE game_id in (SELECT game_id %s)", buf2);
		pdb->UpdateCommand(buf);
		g_free(buf);
		buf = g_strdup_printf("DELETE %s", buf2);
		pdb->UpdateCommand(buf);
		g_free(buf);
		g_free(buf2);

		/* Remove any match stats and session */
		buf = g_strdup_printf("DELETE FROM matchstat WHERE session_id = %d", existing_id);
		pdb->UpdateCommand(buf);
		g_free(buf);
		buf = g_strdup_printf("DELETE FROM session WHERE session_id = %d", existing_id);
		pdb->UpdateCommand(buf);
		g_free(buf);
	}

	session_id = GetNextId(pdb, "session");
	player_id0 = AddPlayer(pdb, ap[0].szName);
	player_id1 = AddPlayer(pdb, ap[1].szName);
	if (session_id == -1 || player_id0 == -1 || player_id1 == -1)
	{
		outputl( _("Error adding match.") );
		return;
	}

	if( mi.nYear )
		date = g_strdup_printf("%04d-%02d-%02d", mi.nYear, mi.nMonth, mi.nDay);
	else
		date = NULL;

	buf = g_strdup_printf("INSERT INTO session(session_id, checksum, player_id0, player_id1, "
              "result, length, added, rating0, rating1, event, round, place, annotator, comment, date) "
              "VALUES (%d, '%s', %d, %d, %d, %d, CURRENT_TIMESTAMP, '%s', '%s', '%s', '%s', '%s', '%s', '%s', '%s')",
				session_id, GetMatchCheckSum(), player_id0, player_id1,
				MatchResult(ms.nMatchTo), ms.nMatchTo, NS(mi.pchRating[0]), NS(mi.pchRating[1]),
				NS(mi.pchEvent), NS(mi.pchRound), NS(mi.pchPlace), NS(mi.pchAnnotator), NS(mi.pchComment), NS(date));

	updateStatisticsMatch ( &lMatch );

	if (pdb->UpdateCommand(buf))
	{
		if (AddStats(pdb, session_id, player_id0, 0, "matchstat", ms.nMatchTo, &scMatch) &&
			AddStats(pdb, session_id, player_id1, 1, "matchstat", ms.nMatchTo, &scMatch))
		{
			if (storeGameStats)
				AddGames(pdb, session_id, player_id0, player_id1);
			pdb->Commit();
		}
	}
	g_free(buf);
	g_free(date);
	pdb->Disconnect();
}