D3DCOLOR D3D9Translator::getD3DColor( DColor c )
	{
		DColor	clamped = c;
		clamped.clamp();

		return D3DCOLOR_ARGB(	static_cast<uint8>(clamped.a * 255),
			static_cast<uint8>(clamped.r * 255),
			static_cast<uint8>(clamped.g * 255),
			static_cast<uint8>(clamped.b * 255));
	}