void mitk::PlanarFigureVtkMapper3D::GenerateDataForRenderer(BaseRenderer* renderer) { typedef PlanarFigure::PolyLineType PolyLine; DataNode* node = this->GetDataNode(); if (node == NULL) return; PlanarFigure* planarFigure = dynamic_cast<PlanarFigure*>(node->GetData()); if (planarFigure == NULL || !planarFigure->IsPlaced()) return; LocalStorage* localStorage = m_LocalStorageHandler.GetLocalStorage(renderer); unsigned long mTime = planarFigure->GetMTime(); if (mTime > localStorage->m_LastMTime) { localStorage->m_LastMTime = mTime; const PlaneGeometry* planeGeometry = dynamic_cast<const PlaneGeometry*>(planarFigure->GetPlaneGeometry()); const AbstractTransformGeometry* abstractTransformGeometry = dynamic_cast<const AbstractTransformGeometry*>(planarFigure->GetPlaneGeometry()); if (planeGeometry == NULL && abstractTransformGeometry == NULL) return; size_t numPolyLines = planarFigure->GetPolyLinesSize(); if (numPolyLines == 0) return; vtkSmartPointer<vtkPoints> points = vtkSmartPointer<vtkPoints>::New(); vtkSmartPointer<vtkCellArray> cells = vtkSmartPointer<vtkCellArray>::New(); vtkIdType baseIndex = 0; for (size_t i = 0; i < numPolyLines; ++i) { PolyLine polyLine = planarFigure->GetPolyLine(i); vtkIdType numPoints = polyLine.size(); if (numPoints < 2) continue; PolyLine::const_iterator polyLineEnd = polyLine.end(); for (PolyLine::const_iterator polyLineIt = polyLine.begin(); polyLineIt != polyLineEnd; ++polyLineIt) { Point3D point; planeGeometry->Map(*polyLineIt, point); points->InsertNextPoint(point.GetDataPointer()); } vtkSmartPointer<vtkPolyLine> line = vtkSmartPointer<vtkPolyLine>::New(); vtkIdList* pointIds = line->GetPointIds(); if (planarFigure->IsClosed() && numPoints > 2) { pointIds->SetNumberOfIds(numPoints + 1); pointIds->SetId(numPoints, baseIndex); } else { pointIds->SetNumberOfIds(numPoints); } for (vtkIdType j = 0; j < numPoints; ++j) pointIds->SetId(j, baseIndex + j); cells->InsertNextCell(line); baseIndex += points->GetNumberOfPoints(); } vtkSmartPointer<vtkPolyData> polyData = vtkSmartPointer<vtkPolyData>::New(); polyData->SetPoints(points); polyData->SetLines(cells); vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New(); mapper->SetInputData(polyData); localStorage->m_Actor->SetMapper(mapper); } this->ApplyColorAndOpacityProperties(renderer, localStorage->m_Actor); this->ApplyPlanarFigureProperties(renderer, localStorage->m_Actor); }
bool mitk::SceneIO::SaveScene( DataStorage::SetOfObjects::ConstPointer sceneNodes, const DataStorage* storage, const std::string& filename) { if (!sceneNodes) { MITK_ERROR << "No set of nodes given. Not possible to save scene."; return false; } if (!storage) { MITK_ERROR << "No data storage given. Not possible to save scene."; // \TODO: Technically, it would be possible to save the nodes without their relation return false; } if ( filename.empty() ) { MITK_ERROR << "No filename given. Not possible to save scene."; return false; } try { m_FailedNodes = DataStorage::SetOfObjects::New(); m_FailedProperties = PropertyList::New(); // start XML DOM TiXmlDocument document; TiXmlDeclaration* decl = new TiXmlDeclaration( "1.0", "UTF-8", "" ); // TODO what to write here? encoding? standalone would mean that we provide a DTD somewhere... document.LinkEndChild( decl ); TiXmlElement* version = new TiXmlElement("Version"); version->SetAttribute("Writer", __FILE__ ); version->SetAttribute("Revision", "$Revision: 17055 $" ); version->SetAttribute("FileVersion", 1 ); document.LinkEndChild(version); //DataStorage::SetOfObjects::ConstPointer sceneNodes = storage->GetSubset( predicate ); if ( sceneNodes.IsNull() ) { MITK_WARN << "Saving empty scene to " << filename; } else { if ( sceneNodes->size() == 0 ) { MITK_WARN << "Saving empty scene to " << filename; } MITK_INFO << "Storing scene with " << sceneNodes->size() << " objects to " << filename; m_WorkingDirectory = CreateEmptyTempDirectory(); if (m_WorkingDirectory.empty()) { MITK_ERROR << "Could not create temporary directory. Cannot create scene files."; return false; } ProgressBar::GetInstance()->AddStepsToDo( sceneNodes->size() ); // find out about dependencies typedef std::map< DataNode*, std::string > UIDMapType; typedef std::map< DataNode*, std::list<std::string> > SourcesMapType; UIDMapType nodeUIDs; // for dependencies: ID of each node SourcesMapType sourceUIDs; // for dependencies: IDs of a node's parent nodes UIDGenerator nodeUIDGen("OBJECT_"); for (DataStorage::SetOfObjects::const_iterator iter = sceneNodes->begin(); iter != sceneNodes->end(); ++iter) { DataNode* node = iter->GetPointer(); if (!node) continue; // unlikely event that we get a NULL pointer as an object for saving. just ignore // generate UIDs for all source objects DataStorage::SetOfObjects::ConstPointer sourceObjects = storage->GetSources( node ); for ( mitk::DataStorage::SetOfObjects::const_iterator sourceIter = sourceObjects->begin(); sourceIter != sourceObjects->end(); ++sourceIter ) { if ( std::find( sceneNodes->begin(), sceneNodes->end(), *sourceIter ) == sceneNodes->end() ) continue; // source is not saved, so don't generate a UID for this source // create a uid for the parent object if ( nodeUIDs[ *sourceIter ].empty() ) { nodeUIDs[ *sourceIter ] = nodeUIDGen.GetUID(); } // store this dependency for writing sourceUIDs[ node ].push_back( nodeUIDs[*sourceIter] ); } if ( nodeUIDs[ node ].empty() ) { nodeUIDs[ node ] = nodeUIDGen.GetUID(); } } // write out objects, dependencies and properties for (DataStorage::SetOfObjects::const_iterator iter = sceneNodes->begin(); iter != sceneNodes->end(); ++iter) { DataNode* node = iter->GetPointer(); if (node) { TiXmlElement* nodeElement = new TiXmlElement("node"); std::string filenameHint( node->GetName() ); filenameHint = itksys::SystemTools::MakeCindentifier(filenameHint.c_str()); // escape filename <-- only allow [A-Za-z0-9_], replace everything else with _ // store dependencies UIDMapType::iterator searchUIDIter = nodeUIDs.find(node); if ( searchUIDIter != nodeUIDs.end() ) { // store this node's ID nodeElement->SetAttribute("UID", searchUIDIter->second.c_str() ); } SourcesMapType::iterator searchSourcesIter = sourceUIDs.find(node); if ( searchSourcesIter != sourceUIDs.end() ) { // store all source IDs for ( std::list<std::string>::iterator sourceUIDIter = searchSourcesIter->second.begin(); sourceUIDIter != searchSourcesIter->second.end(); ++sourceUIDIter ) { TiXmlElement* uidElement = new TiXmlElement("source"); uidElement->SetAttribute("UID", sourceUIDIter->c_str() ); nodeElement->LinkEndChild( uidElement ); } } // store basedata if ( BaseData* data = node->GetData() ) { //std::string filenameHint( node->GetName() ); bool error(false); TiXmlElement* dataElement( SaveBaseData( data, filenameHint, error ) ); // returns a reference to a file if (error) { m_FailedNodes->push_back( node ); } // store basedata properties PropertyList* propertyList = data->GetPropertyList(); if (propertyList && !propertyList->IsEmpty() ) { TiXmlElement* baseDataPropertiesElement( SavePropertyList( propertyList, filenameHint + "-data") ); // returns a reference to a file dataElement->LinkEndChild( baseDataPropertiesElement ); } nodeElement->LinkEndChild( dataElement ); } // store all renderwindow specific propertylists const RenderingManager::RenderWindowVector& allRenderWindows( RenderingManager::GetInstance()->GetAllRegisteredRenderWindows() ); for ( RenderingManager::RenderWindowVector::const_iterator rw = allRenderWindows.begin(); rw != allRenderWindows.end(); ++rw) { if (vtkRenderWindow* renderWindow = *rw) { std::string renderWindowName( mitk::BaseRenderer::GetInstance(renderWindow)->GetName() ); BaseRenderer* renderer = mitk::BaseRenderer::GetInstance(renderWindow); PropertyList* propertyList = node->GetPropertyList(renderer); if ( propertyList && !propertyList->IsEmpty() ) { TiXmlElement* renderWindowPropertiesElement( SavePropertyList( propertyList, filenameHint + "-" + renderWindowName) ); // returns a reference to a file renderWindowPropertiesElement->SetAttribute("renderwindow", renderWindowName); nodeElement->LinkEndChild( renderWindowPropertiesElement ); } } } // don't forget the renderwindow independent list PropertyList* propertyList = node->GetPropertyList(); if ( propertyList && !propertyList->IsEmpty() ) { TiXmlElement* propertiesElement( SavePropertyList( propertyList, filenameHint + "-node") ); // returns a reference to a file nodeElement->LinkEndChild( propertiesElement ); } document.LinkEndChild( nodeElement ); } else { MITK_WARN << "Ignoring NULL node during scene serialization."; } ProgressBar::GetInstance()->Progress(); } // end for all nodes } // end if sceneNodes if ( !document.SaveFile( m_WorkingDirectory + Poco::Path::separator() + "index.xml" ) ) { MITK_ERROR << "Could not write scene to " << m_WorkingDirectory << Poco::Path::separator() << "index.xml" << "\nTinyXML reports '" << document.ErrorDesc() << "'"; return false; } else { try { Poco::File deleteFile( filename.c_str() ); if (deleteFile.exists()) { deleteFile.remove(); } // create zip at filename std::ofstream file( filename.c_str(), std::ios::binary | std::ios::out); if (!file.good()) { MITK_ERROR << "Could not open a zip file for writing: '" << filename << "'"; } else { Poco::Zip::Compress zipper( file, true ); Poco::Path tmpdir( m_WorkingDirectory ); zipper.addRecursive( tmpdir ); zipper.close(); } try { Poco::File deleteDir( m_WorkingDirectory ); deleteDir.remove(true); // recursive } catch(...) { MITK_ERROR << "Could not delete temporary directory " << m_WorkingDirectory; return false; // ok? } } catch(std::exception& e) { MITK_ERROR << "Could not create ZIP file from " << m_WorkingDirectory << "\nReason: " << e.what(); return false; } return true; } } catch(std::exception& e) { MITK_ERROR << "Caught exception during saving temporary files to disk. Error description: '" << e.what() << "'"; return false; } }