Пример #1
0
 void processAudio(AudioBuffer &buffer)
 {
     // Reasonably assume we will not have more than 32 channels
     float*  ins[32];
     float*  outs[32];
     int     n = buffer.getChannels();
     
     if ( (fDSP.getNumInputs() < 32) && (fDSP.getNumOutputs() < 32) ) {
         
         // create the table of input channels
         for(int ch=0; ch<fDSP.getNumInputs(); ++ch) {
             ins[ch] = buffer.getSamples(ch%n);
         }
         
         // create the table of output channels
         for(int ch=0; ch<fDSP.getNumOutputs(); ++ch) {
             outs[ch] = buffer.getSamples(ch%n);
         }
         
         // read OWL parameters and updates corresponding Faust Widgets zones
         fUI.update(); 
         
         // Process the audio samples
         fDSP.compute(buffer.getSize(), ins, outs);
     }
 }