Пример #1
0
//! Sets the new caption of this element.
void StaticText::setText(const EnrichedString &text)
{
	IGUIElement::setText(text.c_str());
	cText = text;
	if (text.hasBackground()) {
		setBackgroundColor(text.getBackground());
	}
	breakText();
}
Пример #2
0
void GameUI::setChatText(const EnrichedString &chat_text, u32 recent_chat_count)
{
	setStaticText(m_guitext_chat, chat_text);

	// Update gui element size and position
	s32 chat_y = 5;

	if (m_flags.show_debug)
		chat_y += 2 * g_fontengine->getLineHeight();

	// first pass to calculate height of text to be set
	const v2u32 &window_size = RenderingEngine::get_instance()->getWindowSize();
	s32 width = std::min(g_fontengine->getTextWidth(chat_text.c_str()) + 10,
		window_size.X - 20);
	m_guitext_chat->setRelativePosition(core::rect<s32>(10, chat_y, width,
		chat_y + window_size.Y));

	// now use real height of text and adjust rect according to this size
	m_guitext_chat->setRelativePosition(core::rect<s32>(10, chat_y, width,
		chat_y + m_guitext_chat->getTextHeight()));

	// Don't show chat if disabled or empty or profiler is enabled
	m_guitext_chat->setVisible(m_flags.show_chat &&
		recent_chat_count != 0 && m_profiler_current_page == 0);
}
Пример #3
0
//! Breaks the single text line.
void StaticText::breakText()
{
	if (!WordWrap)
		return;

	BrokenText.clear();

	IGUISkin* skin = Environment->getSkin();
	IGUIFont* font = getActiveFont();
	if (!font)
		return;

	LastBreakFont = font;

	EnrichedString line;
	EnrichedString word;
	EnrichedString whitespace;
	s32 size = cText.size();
	s32 length = 0;
	s32 elWidth = RelativeRect.getWidth();
	if (Border)
		elWidth -= 2*skin->getSize(EGDS_TEXT_DISTANCE_X);
	wchar_t c;

	//std::vector<irr::video::SColor> colors;

	// We have to deal with right-to-left and left-to-right differently
	// However, most parts of the following code is the same, it's just
	// some order and boundaries which change.
	if (!RightToLeft)
	{
		// regular (left-to-right)
		for (s32 i=0; i<size; ++i)
		{
			c = cText.getString()[i];
			bool lineBreak = false;

			if (c == L'\r') // Mac or Windows breaks
			{
				lineBreak = true;
				//if (Text[i+1] == L'\n') // Windows breaks
				//{
				//	Text.erase(i+1);
				//	--size;
				//}
				c = '\0';
			}
			else if (c == L'\n') // Unix breaks
			{
				lineBreak = true;
				c = '\0';
			}

			bool isWhitespace = (c == L' ' || c == 0);
			if ( !isWhitespace )
			{
				// part of a word
				//word += c;
				word.addChar(cText, i);
			}

			if ( isWhitespace || i == (size-1))
			{
				if (word.size())
				{
					// here comes the next whitespace, look if
					// we must break the last word to the next line.
					const s32 whitelgth = font->getDimension(whitespace.c_str()).Width;
					//const std::wstring sanitized = removeEscapes(word.c_str());
					const s32 wordlgth = font->getDimension(word.c_str()).Width;

					if (wordlgth > elWidth)
					{
						// This word is too long to fit in the available space, look for
						// the Unicode Soft HYphen (SHY / 00AD) character for a place to
						// break the word at
						int where = core::stringw(word.c_str()).findFirst( wchar_t(0x00AD) );
						if (where != -1)
						{
							EnrichedString first = word.substr(0, where);
							EnrichedString second = word.substr(where, word.size() - where);
							first.addCharNoColor(L'-');
							BrokenText.push_back(line + first);
							const s32 secondLength = font->getDimension(second.c_str()).Width;

							length = secondLength;
							line = second;
						}
						else
						{
							// No soft hyphen found, so there's nothing more we can do
							// break to next line
							if (length)
								BrokenText.push_back(line);
							length = wordlgth;
							line = word;
						}
					}
					else if (length && (length + wordlgth + whitelgth > elWidth))
					{
						// break to next line
						BrokenText.push_back(line);
						length = wordlgth;
						line = word;
					}
					else
					{
						// add word to line
						line += whitespace;
						line += word;
						length += whitelgth + wordlgth;
					}

					word.clear();
					whitespace.clear();
				}

				if ( isWhitespace && c != 0)
				{
					whitespace.addChar(cText, i);
				}

				// compute line break
				if (lineBreak)
				{
					line += whitespace;
					line += word;
					BrokenText.push_back(line);
					line.clear();
					word.clear();
					whitespace.clear();
					length = 0;
				}
			}
		}

		line += whitespace;
		line += word;
		BrokenText.push_back(line);
	}
	else
	{
		// right-to-left
		for (s32 i=size; i>=0; --i)
		{
			c = cText.getString()[i];
			bool lineBreak = false;

			if (c == L'\r') // Mac or Windows breaks
			{
				lineBreak = true;
				//if ((i>0) && Text[i-1] == L'\n') // Windows breaks
				//{
				//	Text.erase(i-1);
				//	--size;
				//}
				c = '\0';
			}
			else if (c == L'\n') // Unix breaks
			{
				lineBreak = true;
				c = '\0';
			}

			if (c==L' ' || c==0 || i==0)
			{
				if (word.size())
				{
					// here comes the next whitespace, look if
					// we must break the last word to the next line.
					const s32 whitelgth = font->getDimension(whitespace.c_str()).Width;
					const s32 wordlgth = font->getDimension(word.c_str()).Width;

					if (length && (length + wordlgth + whitelgth > elWidth))
					{
						// break to next line
						BrokenText.push_back(line);
						length = wordlgth;
						line = word;
					}
					else
					{
						// add word to line
						line = whitespace + line;
						line = word + line;
						length += whitelgth + wordlgth;
					}

					word.clear();
					whitespace.clear();
				}

				if (c != 0)
				//	whitespace = core::stringw(&c, 1) + whitespace;
				whitespace = cText.substr(i, 1) + whitespace;

				// compute line break
				if (lineBreak)
				{
					line = whitespace + line;
					line = word + line;
					BrokenText.push_back(line);
					line.clear();
					word.clear();
					whitespace.clear();
					length = 0;
				}
			}
			else
			{
				// yippee this is a word..
				//word = core::stringw(&c, 1) + word;
				word = cText.substr(i, 1) + word;
			}
		}

		line = whitespace + line;
		line = word + line;
		BrokenText.push_back(line);
	}
}