Пример #1
0
void UUnrealEdEngine::GetPackageList( TArray<UPackage*>* InPackages, UClass* InClass )
{
	InPackages->Empty();

	for( FObjectIterator It ; It ; ++It )
	{
		if( It->GetOuter() && It->GetOuter() != GetTransientPackage() )
		{
			UObject* TopParent = NULL;

			if( InClass == NULL || It->IsA( InClass ) )
				TopParent = It->GetOutermost();

			if( Cast<UPackage>(TopParent) )
				InPackages->AddUnique( (UPackage*)TopParent );
		}
	}
}