void FSCSEditorViewportClient::BeginTransaction(const FText& Description) { //UE_LOG(LogSCSEditorViewport, Log, TEXT("FSCSEditorViewportClient::BeginTransaction() pre: %s %08x"), SessionName, *((uint32*)&ScopedTransaction)); if(!ScopedTransaction) { ScopedTransaction = new FScopedTransaction(Description); auto BlueprintEditor = BlueprintEditorPtr.Pin(); if (BlueprintEditor.IsValid()) { UBlueprint* PreviewBlueprint = BlueprintEditor->GetBlueprintObj(); if (PreviewBlueprint != nullptr) { FBlueprintEditorUtils::MarkBlueprintAsModified(PreviewBlueprint); } TArray<FSCSEditorTreeNodePtrType> SelectedNodes = BlueprintEditor->GetSelectedSCSEditorTreeNodes(); for(auto SelectedSCSNodeIter(SelectedNodes.CreateIterator()); SelectedSCSNodeIter; ++SelectedSCSNodeIter) { FSCSEditorTreeNodePtrType Node = *SelectedSCSNodeIter; if(Node.IsValid()) { if(USCS_Node* SCS_Node = Node->GetSCSNode()) { SCS_Node->Modify(); } // Modify both the component template and the instance in the preview actor (provided there is one) UActorComponent* ComponentTemplate = Node->GetEditableComponentTemplate(PreviewBlueprint); if (ComponentTemplate != nullptr) { ComponentTemplate->SetFlags(RF_Transactional); ComponentTemplate->Modify(); } AActor* PreviewActor = GetPreviewActor(); if (PreviewActor) { UActorComponent* ComponentPreviewInstance = Node->FindComponentInstanceInActor(PreviewActor); if (ComponentPreviewInstance != nullptr) { ComponentPreviewInstance->SetFlags(RF_Transactional); ComponentPreviewInstance->Modify(); } } } } } } //UE_LOG(LogSCSEditorViewport, Log, TEXT("FSCSEditorViewportClient::BeginTransaction() post: %s %08x"), SessionName, *((uint32*)&ScopedTransaction)); }
void FSCSEditorViewportClient::BeginTransaction(const FText& Description) { //UE_LOG(LogSCSEditorViewport, Log, TEXT("FSCSEditorViewportClient::BeginTransaction() pre: %s %08x"), SessionName, *((uint32*)&ScopedTransaction)); if(!ScopedTransaction) { ScopedTransaction = new FScopedTransaction(Description); if(PreviewBlueprint != NULL) { FBlueprintEditorUtils::MarkBlueprintAsModified(PreviewBlueprint); } TArray<FSCSEditorTreeNodePtrType> SelectedNodes = BlueprintEditorPtr.Pin()->GetSelectedSCSEditorTreeNodes(); if(SelectedNodes.Num() > 0) { for(auto SelectedSCSNodeIter(SelectedNodes.CreateIterator()); SelectedSCSNodeIter; ++SelectedSCSNodeIter) { FSCSEditorTreeNodePtrType Node = *SelectedSCSNodeIter; if(Node.IsValid()) { if(USCS_Node* SCS_Node = Node->GetSCSNode()) { SCS_Node->Modify(); } UActorComponent* ComponentTemplate = Node->GetComponentTemplate(); if(ComponentTemplate != NULL) { ComponentTemplate->SetFlags(RF_Transactional); ComponentTemplate->Modify(); } } } } } //UE_LOG(LogSCSEditorViewport, Log, TEXT("FSCSEditorViewportClient::BeginTransaction() post: %s %08x"), SessionName, *((uint32*)&ScopedTransaction)); }