void Display::sideCB(Fl_Button* w, Display* d) { GLWindow* g = d->getGWin(); Camera* c = g->getCam(); c->setPhi(4); g->setCam(c); g->redraw(); }
void Display::topCB(Fl_Button* w, Display* d) { GLWindow* g = d->getGWin(); Camera* c = g->getCam(); c->setTheta(-70); g->setCam(c); g->redraw(); }