Пример #1
0
void NetworkManager::RemoveFromNetworkIdToGameObjectMap( GameObjectPtr inGameObject )
{
	mNetworkIdToGameObjectMap.erase( inGameObject->GetNetworkId() );
}
Пример #2
0
void NetworkManager::AddToNetworkIdToGameObjectMap( GameObjectPtr inGameObject )
{
	mNetworkIdToGameObjectMap[ inGameObject->GetNetworkId() ] = inGameObject;
}