Пример #1
0
inline void random_fill(OutputIterator first,
                        OutputIterator last,
                        Generator &g,
                        command_queue &queue)
{
    g.fill(first, last, queue);
}
Пример #2
0
void GraphicsContext::fillRect(const FloatRect& rect, Generator& generator)
{
    if (paintingDisabled())
        return;
    generator.fill(this, rect);
}