Пример #1
0
ActionRetCodeEnum
DiskCacheNode::getFrameRange(double *first,
                             double *last)
{
    int idx = _imp->frameRange.lock()->getValue();

    switch (idx) {
    case 0: {
        EffectInstancePtr input = getInputRenderEffectAtAnyTimeView(0);
        if (input) {

            GetFrameRangeResultsPtr results;
            ActionRetCodeEnum stat = input->getFrameRange_public(&results);
            if (isFailureRetCode(stat)) {
                return stat;
            }
            RangeD range;
            results->getFrameRangeResults(&range);
            *first = range.min;
            *last = range.max;

        }
        break;
    }
    case 1: {
        TimeValue left, right;
        getApp()->getProject()->getFrameRange(&left, &right);
        *first = left;
        *last = right;
        break;
    }
    case 2: {
        *first = _imp->firstFrame.lock()->getValue();
        *last = _imp->lastFrame.lock()->getValue();
    };
    default:
        break;
    }
    return eActionStatusOK;
}
Пример #2
0
void
NodeAnimPrivate::computeRetimeRange()
{
    NodeGuiPtr nodeUI = nodeGui.lock();
    NodePtr node = nodeUI->getNode();
    if (!node) {
        return;
    }
    NodePtr input = node->getInput(0);
    if (!input) {
        return;
    }
    if (input) {
        RangeD inputRange = {0, 0};
        {
            GetFrameRangeResultsPtr results;
            ActionRetCodeEnum stat = input->getEffectInstance()->getFrameRange_public(&results);
            if (!isFailureRetCode(stat)) {
                results->getFrameRangeResults(&inputRange);
            }
        }

        FramesNeededMap framesFirst, framesLast;
        {
            GetFramesNeededResultsPtr results;
            ActionRetCodeEnum stat = node->getEffectInstance()->getFramesNeeded_public(TimeValue(inputRange.min), ViewIdx(0), &results);
            if (!isFailureRetCode(stat)) {
                results->getFramesNeeded(&framesFirst);
            }

            stat = node->getEffectInstance()->getFramesNeeded_public(TimeValue(inputRange.max), ViewIdx(0), &results);
            if (!isFailureRetCode(stat)) {
                results->getFramesNeeded(&framesLast);
            }
        }
        assert( !framesFirst.empty() && !framesLast.empty() );
        if ( framesFirst.empty() || framesLast.empty() ) {
            return;
        }

        {
            const FrameRangesMap& rangeFirst = framesFirst[0];
            assert( !rangeFirst.empty() );
            if ( rangeFirst.empty() ) {
                return;
            }
            FrameRangesMap::const_iterator it = rangeFirst.find( ViewIdx(0) );
            assert( it != rangeFirst.end() );
            if ( it == rangeFirst.end() ) {
                return;
            }
            const std::vector<OfxRangeD>& frames = it->second;
            assert( !frames.empty() );
            if ( frames.empty() ) {
                return;
            }
            frameRange.min = (frames.front().min);
        }
        {
            FrameRangesMap& rangeLast = framesLast[0];
            assert( !rangeLast.empty() );
            if ( rangeLast.empty() ) {
                return;
            }
            FrameRangesMap::const_iterator it = rangeLast.find( ViewIdx(0) );
            assert( it != rangeLast.end() );
            if ( it == rangeLast.end() ) {
                return;
            }
            const std::vector<OfxRangeD>& frames = it->second;
            assert( !frames.empty() );
            if ( frames.empty() ) {
                return;
            }
            frameRange.max = (frames.front().min);
        }
    }

} // computeRetimeRange