void Outro::on_enter() { Globals g; string snd = g.soundlist().get_random_sound(SND_GAME_EXIT); m_snd_game_exit = g.sound().load(snd); m_img_mainmenu = g.render().LoadTexture(g.images().mainmenu()); timer_reset(); timer_start(); g.sound().play(m_snd_game_exit); g.snd2txt().lookup(snd); g.render().SetTextSizes(32, 32); }
void ConfigureKeys::on_key_down(UINT keysym) { #ifndef DISABLE_LIBSIGC Globals g; if (keysym == SDLK_ESCAPE) { if(mb_grab_key) { mb_grab_key = false; g.sound().play(g.soundlist().get_random_sound(SND_MENU_MOVE)); } else { g.sound().play(g.soundlist().get_random_sound(SND_MENU_EXIT)); input().set_ok(); next_state(); } return; } if (!mb_grab_key) { if (keysym == SDLK_DOWN) { g.sound().play(g.soundlist().get_random_sound(SND_MENU_MOVE)); m_con_active.on_key_down(SDLK_TAB); return; } else { if (keysym == SDLK_UP) { g.sound().play(g.soundlist().get_random_sound(SND_MENU_MOVE)); m_con_active.tab_backward(); return; } else { if (keysym == SDLK_LEFT || keysym == SDLK_RIGHT) { for (int i = 0; i < 6; ++i) { m_con_active.on_key_down(SDLK_TAB); } g.sound().play(g.soundlist().get_random_sound(SND_MENU_MOVE)); return; } } } g.sound().play(g.soundlist().get_random_sound(SND_MENU_MOVE)); m_con_active.on_key_down(keysym); } else { g.sound().play(g.soundlist().get_random_sound(SND_MENU_EXIT)); mb_grab_key = false; mp_keyconfig->player_keys_change(m_which_player).set_key(m_player_keys, keysym); } #endif // DISABLE_LIBSIGC }