std::pair<GlyphData, GlyphPage*> FontGlyphs::glyphDataAndPageForCharacter(const FontDescription& description, UChar32 c, bool mirror, FontDataVariant variant) const { ASSERT(isMainThread()); if (variant == AutoVariant) { if (description.smallCaps() && !primarySimpleFontData(description)->isSVGFont()) { UChar32 upperC = u_toupper(c); if (upperC != c) { c = upperC; variant = SmallCapsVariant; } else variant = NormalVariant; } else variant = NormalVariant; } if (mirror) c = u_charMirror(c); unsigned pageNumber = (c / GlyphPage::size); GlyphPageTreeNode* node = pageNumber ? m_pages.get(pageNumber) : m_pageZero; if (!node) { node = GlyphPageTreeNode::getRootChild(realizeFontDataAt(description, 0), pageNumber); if (pageNumber) m_pages.set(pageNumber, node); else m_pageZero = node; } GlyphPage* page = 0; if (variant == NormalVariant) { // Fastest loop, for the common case (normal variant). while (true) { page = node->page(); if (page) { GlyphData data = page->glyphDataForCharacter(c); if (data.fontData && (data.fontData->platformData().orientation() == Horizontal || data.fontData->isTextOrientationFallback())) return std::make_pair(data, page); if (data.fontData) { if (Font::isCJKIdeographOrSymbol(c)) { if (!data.fontData->hasVerticalGlyphs()) { // Use the broken ideograph font data. The broken ideograph font will use the horizontal width of glyphs // to make sure you get a square (even for broken glyphs like symbols used for punctuation). variant = BrokenIdeographVariant; break; } #if PLATFORM(COCOA) else if (data.fontData->platformData().syntheticOblique()) return glyphDataAndPageForCJKCharacterWithoutSyntheticItalic(c, data, page, pageNumber); #endif } else return glyphDataAndPageForNonCJKCharacterWithGlyphOrientation(c, description.nonCJKGlyphOrientation(), data, page, pageNumber); return std::make_pair(data, page); } if (node->isSystemFallback()) break; } node = node->getChild(realizeFontDataAt(description, node->level()), pageNumber); if (pageNumber) m_pages.set(pageNumber, node); else m_pageZero = node; } } if (variant != NormalVariant) { while (true) { page = node->page(); if (page) { GlyphData data = page->glyphDataForCharacter(c); if (data.fontData) { // The variantFontData function should not normally return 0. // But if it does, we will just render the capital letter big. RefPtr<SimpleFontData> variantFontData = data.fontData->variantFontData(description, variant); if (!variantFontData) return std::make_pair(data, page); GlyphPageTreeNode* variantNode = GlyphPageTreeNode::getRootChild(variantFontData.get(), pageNumber); GlyphPage* variantPage = variantNode->page(); if (variantPage) { GlyphData data = variantPage->glyphDataForCharacter(c); if (data.fontData) return std::make_pair(data, variantPage); } // Do not attempt system fallback off the variantFontData. This is the very unlikely case that // a font has the lowercase character but the small caps font does not have its uppercase version. return std::make_pair(variantFontData->missingGlyphData(), page); } if (node->isSystemFallback()) break; } node = node->getChild(realizeFontDataAt(description, node->level()), pageNumber); if (pageNumber) m_pages.set(pageNumber, node); else m_pageZero = node; } } ASSERT(page); ASSERT(node->isSystemFallback()); // System fallback is character-dependent. When we get here, we // know that the character in question isn't in the system fallback // font's glyph page. Try to lazily create it here. UChar codeUnits[2]; int codeUnitsLength; if (c <= 0xFFFF) { codeUnits[0] = Font::normalizeSpaces(c); codeUnitsLength = 1; } else { codeUnits[0] = U16_LEAD(c); codeUnits[1] = U16_TRAIL(c); codeUnitsLength = 2; } const SimpleFontData* originalFontData = primaryFontData(description)->fontDataForCharacter(c); RefPtr<SimpleFontData> characterFontData = fontCache().systemFallbackForCharacters(description, originalFontData, m_isForPlatformFont, codeUnits, codeUnitsLength); if (characterFontData) { if (characterFontData->platformData().orientation() == Vertical && !characterFontData->hasVerticalGlyphs() && Font::isCJKIdeographOrSymbol(c)) variant = BrokenIdeographVariant; if (variant != NormalVariant) characterFontData = characterFontData->variantFontData(description, variant); } if (characterFontData) { // Got the fallback glyph and font. GlyphPage* fallbackPage = GlyphPageTreeNode::getRootChild(characterFontData.get(), pageNumber)->page(); GlyphData data = fallbackPage && fallbackPage->fontDataForCharacter(c) ? fallbackPage->glyphDataForCharacter(c) : characterFontData->missingGlyphData(); // Cache it so we don't have to do system fallback again next time. if (variant == NormalVariant) { #if OS(WINCE) // missingGlyphData returns a null character, which is not suitable for GDI to display. // Also, sometimes we cannot map a font for the character on WINCE, but GDI can still // display the character, probably because the font package is not installed correctly. // So we just always set the glyph to be same as the character, and let GDI solve it. page->setGlyphDataForCharacter(c, c, characterFontData.get()); characterFontData->setMaxGlyphPageTreeLevel(std::max(characterFontData->maxGlyphPageTreeLevel(), node->level())); return std::make_pair(page->glyphDataForCharacter(c), page); #else page->setGlyphDataForCharacter(c, data.glyph, data.fontData); data.fontData->setMaxGlyphPageTreeLevel(std::max(data.fontData->maxGlyphPageTreeLevel(), node->level())); if (!Font::isCJKIdeographOrSymbol(c) && data.fontData->platformData().orientation() != Horizontal && !data.fontData->isTextOrientationFallback()) return glyphDataAndPageForNonCJKCharacterWithGlyphOrientation(c, description.nonCJKGlyphOrientation(), data, fallbackPage, pageNumber); #endif } return std::make_pair(data, page); } // Even system fallback can fail; use the missing glyph in that case. // FIXME: It would be nicer to use the missing glyph from the last resort font instead. GlyphData data = primarySimpleFontData(description)->missingGlyphData(); if (variant == NormalVariant) { #if OS(WINCE) // See comment about WINCE GDI handling near setGlyphDataForCharacter above. page->setGlyphDataForCharacter(c, c, data.fontData); data.fontData->setMaxGlyphPageTreeLevel(std::max(data.fontData->maxGlyphPageTreeLevel(), node->level())); return std::make_pair(page->glyphDataForCharacter(c), page); #else page->setGlyphDataForCharacter(c, data.glyph, data.fontData); data.fontData->setMaxGlyphPageTreeLevel(std::max(data.fontData->maxGlyphPageTreeLevel(), node->level())); #endif } return std::make_pair(data, page); }
GlyphData Font::glyphDataForCharacter(UChar32 c, bool mirror, FontDataVariant variant) const { ASSERT(isMainThread()); if (variant == AutoVariant) { if (m_fontDescription.smallCaps()) { UChar32 upperC = toUpper(c); if (upperC != c) { c = upperC; variant = SmallCapsVariant; } else variant = NormalVariant; } else variant = NormalVariant; } if (mirror) c = mirroredChar(c); unsigned pageNumber = (c / GlyphPage::size); GlyphPageTreeNode* node = pageNumber ? m_fontList->m_pages.get(pageNumber) : m_fontList->m_pageZero; if (!node) { node = GlyphPageTreeNode::getRootChild(fontDataAt(0), pageNumber); if (pageNumber) m_fontList->m_pages.set(pageNumber, node); else m_fontList->m_pageZero = node; } GlyphPage* page; if (variant == NormalVariant) { // Fastest loop, for the common case (normal variant). while (true) { page = node->page(); if (page) { GlyphData data = page->glyphDataForCharacter(c); if (data.fontData && (data.fontData->platformData().orientation() == Horizontal || data.fontData->isTextOrientationFallback())) return data; if (data.fontData) { if (isCJKIdeographOrSymbol(c)) { if (!data.fontData->hasVerticalGlyphs()) { // Use the broken ideograph font data. The broken ideograph font will use the horizontal width of glyphs // to make sure you get a square (even for broken glyphs like symbols used for punctuation). const SimpleFontData* brokenIdeographFontData = data.fontData->brokenIdeographFontData(); GlyphPageTreeNode* brokenIdeographNode = GlyphPageTreeNode::getRootChild(brokenIdeographFontData, pageNumber); const GlyphPage* brokenIdeographPage = brokenIdeographNode->page(); if (brokenIdeographPage) { GlyphData brokenIdeographData = brokenIdeographPage->glyphDataForCharacter(c); if (brokenIdeographData.fontData) return brokenIdeographData; } // Shouldn't be possible to even reach this point. ASSERT_NOT_REACHED(); } } else { if (m_fontDescription.textOrientation() == TextOrientationVerticalRight) { const SimpleFontData* verticalRightFontData = data.fontData->verticalRightOrientationFontData(); GlyphPageTreeNode* verticalRightNode = GlyphPageTreeNode::getRootChild(verticalRightFontData, pageNumber); const GlyphPage* verticalRightPage = verticalRightNode->page(); if (verticalRightPage) { GlyphData verticalRightData = verticalRightPage->glyphDataForCharacter(c); // If the glyphs are distinct, we will make the assumption that the font has a vertical-right glyph baked // into it. if (data.glyph != verticalRightData.glyph) return data; // The glyphs are identical, meaning that we should just use the horizontal glyph. if (verticalRightData.fontData) return verticalRightData; } } else if (m_fontDescription.textOrientation() == TextOrientationUpright) { const SimpleFontData* uprightFontData = data.fontData->uprightOrientationFontData(); GlyphPageTreeNode* uprightNode = GlyphPageTreeNode::getRootChild(uprightFontData, pageNumber); const GlyphPage* uprightPage = uprightNode->page(); if (uprightPage) { GlyphData uprightData = uprightPage->glyphDataForCharacter(c); // If the glyphs are the same, then we know we can just use the horizontal glyph rotated vertically to be upright. if (data.glyph == uprightData.glyph) return data; // The glyphs are distinct, meaning that the font has a vertical-right glyph baked into it. We can't use that // glyph, so we fall back to the upright data and use the horizontal glyph. if (uprightData.fontData) return uprightData; } } // Shouldn't be possible to even reach this point. ASSERT_NOT_REACHED(); } return data; } if (node->isSystemFallback()) break; } // Proceed with the fallback list. node = node->getChild(fontDataAt(node->level()), pageNumber); if (pageNumber) m_fontList->m_pages.set(pageNumber, node); else m_fontList->m_pageZero = node; } } else { while (true) { page = node->page(); if (page) { GlyphData data = page->glyphDataForCharacter(c); if (data.fontData) { // The variantFontData function should not normally return 0. // But if it does, we will just render the capital letter big. const SimpleFontData* variantFontData = data.fontData->variantFontData(m_fontDescription, variant); if (!variantFontData) return data; GlyphPageTreeNode* variantNode = GlyphPageTreeNode::getRootChild(variantFontData, pageNumber); const GlyphPage* variantPage = variantNode->page(); if (variantPage) { GlyphData data = variantPage->glyphDataForCharacter(c); if (data.fontData) return data; } // Do not attempt system fallback off the variantFontData. This is the very unlikely case that // a font has the lowercase character but the small caps font does not have its uppercase version. return variantFontData->missingGlyphData(); } if (node->isSystemFallback()) break; } // Proceed with the fallback list. node = node->getChild(fontDataAt(node->level()), pageNumber); if (pageNumber) m_fontList->m_pages.set(pageNumber, node); else m_fontList->m_pageZero = node; } } ASSERT(page); ASSERT(node->isSystemFallback()); // System fallback is character-dependent. When we get here, we // know that the character in question isn't in the system fallback // font's glyph page. Try to lazily create it here. UChar codeUnits[2]; int codeUnitsLength; if (c <= 0xFFFF) { codeUnits[0] = Font::normalizeSpaces(c); codeUnitsLength = 1; } else { codeUnits[0] = U16_LEAD(c); codeUnits[1] = U16_TRAIL(c); codeUnitsLength = 2; } const SimpleFontData* characterFontData = fontCache()->getFontDataForCharacters(*this, codeUnits, codeUnitsLength); if (variant != NormalVariant && characterFontData) characterFontData = characterFontData->variantFontData(m_fontDescription, variant); if (characterFontData) { // Got the fallback glyph and font. GlyphPage* fallbackPage = GlyphPageTreeNode::getRootChild(characterFontData, pageNumber)->page(); GlyphData data = fallbackPage && fallbackPage->fontDataForCharacter(c) ? fallbackPage->glyphDataForCharacter(c) : characterFontData->missingGlyphData(); // Cache it so we don't have to do system fallback again next time. if (variant == NormalVariant) { #if OS(WINCE) // missingGlyphData returns a null character, which is not suitable for GDI to display. // Also, sometimes we cannot map a font for the character on WINCE, but GDI can still // display the character, probably because the font package is not installed correctly. // So we just always set the glyph to be same as the character, and let GDI solve it. page->setGlyphDataForCharacter(c, c, characterFontData); return page->glyphDataForCharacter(c); #else page->setGlyphDataForCharacter(c, data.glyph, data.fontData); #endif } return data; } // Even system fallback can fail; use the missing glyph in that case. // FIXME: It would be nicer to use the missing glyph from the last resort font instead. GlyphData data = primaryFont()->missingGlyphData(); if (variant == NormalVariant) { #if OS(WINCE) // See comment about WINCE GDI handling near setGlyphDataForCharacter above. page->setGlyphDataForCharacter(c, c, data.fontData); return page->glyphDataForCharacter(c); #else page->setGlyphDataForCharacter(c, data.glyph, data.fontData); #endif } return data; }
std::pair<GlyphData, GlyphPage*> Font::glyphDataAndPageForCharacter(UChar32 c, bool mirror, FontDataVariant variant) const { ASSERT(isMainThread()); if (variant == AutoVariant) { if (m_fontDescription.smallCaps() && !primaryFont()->isSVGFont()) { UChar32 upperC = toUpper(c); if (upperC != c) { c = upperC; variant = SmallCapsVariant; } else { variant = NormalVariant; } } else { variant = NormalVariant; } } if (mirror) c = mirroredChar(c); unsigned pageNumber = (c / GlyphPage::size); GlyphPageTreeNode* node = pageNumber ? m_fontFallbackList->m_pages.get(pageNumber) : m_fontFallbackList->m_pageZero; if (!node) { node = GlyphPageTreeNode::getRootChild(fontDataAt(0), pageNumber); if (pageNumber) m_fontFallbackList->m_pages.set(pageNumber, node); else m_fontFallbackList->m_pageZero = node; } GlyphPage* page = 0; if (variant == NormalVariant) { // Fastest loop, for the common case (normal variant). while (true) { page = node->page(); if (page) { GlyphData data = page->glyphDataForCharacter(c); if (data.fontData && (data.fontData->platformData().orientation() == Horizontal || data.fontData->isTextOrientationFallback())) return make_pair(data, page); if (data.fontData) { if (Character::isCJKIdeographOrSymbol(c)) { if (!data.fontData->hasVerticalGlyphs()) { // Use the broken ideograph font data. The broken ideograph font will use the horizontal width of glyphs // to make sure you get a square (even for broken glyphs like symbols used for punctuation). variant = BrokenIdeographVariant; break; } } else { return glyphDataAndPageForNonCJKCharacterWithGlyphOrientation(c, m_fontDescription.nonCJKGlyphOrientation(), data, page, pageNumber); } return make_pair(data, page); } if (node->isSystemFallback()) break; } // Proceed with the fallback list. node = node->getChild(fontDataAt(node->level()), pageNumber); if (pageNumber) m_fontFallbackList->m_pages.set(pageNumber, node); else m_fontFallbackList->m_pageZero = node; } } if (variant != NormalVariant) { while (true) { page = node->page(); if (page) { GlyphData data = page->glyphDataForCharacter(c); if (data.fontData) { // The variantFontData function should not normally return 0. // But if it does, we will just render the capital letter big. RefPtr<SimpleFontData> variantFontData = data.fontData->variantFontData(m_fontDescription, variant); if (!variantFontData) return make_pair(data, page); GlyphPageTreeNode* variantNode = GlyphPageTreeNode::getRootChild(variantFontData.get(), pageNumber); GlyphPage* variantPage = variantNode->page(); if (variantPage) { GlyphData data = variantPage->glyphDataForCharacter(c); if (data.fontData) return make_pair(data, variantPage); } // Do not attempt system fallback off the variantFontData. This is the very unlikely case that // a font has the lowercase character but the small caps font does not have its uppercase version. return make_pair(variantFontData->missingGlyphData(), page); } if (node->isSystemFallback()) break; } // Proceed with the fallback list. node = node->getChild(fontDataAt(node->level()), pageNumber); if (pageNumber) m_fontFallbackList->m_pages.set(pageNumber, node); else m_fontFallbackList->m_pageZero = node; } } ASSERT(page); ASSERT(node->isSystemFallback()); // System fallback is character-dependent. When we get here, we // know that the character in question isn't in the system fallback // font's glyph page. Try to lazily create it here. // FIXME: Unclear if this should normalizeSpaces above 0xFFFF. // Doing so changes fast/text/international/plane2-diffs.html UChar32 characterToRender = c; if (characterToRender <= 0xFFFF) characterToRender = Character::normalizeSpaces(characterToRender); const SimpleFontData* fontDataToSubstitute = fontDataAt(0)->fontDataForCharacter(characterToRender); RefPtr<SimpleFontData> characterFontData = FontCache::fontCache()->platformFallbackForCharacter(m_fontDescription, characterToRender, fontDataToSubstitute); if (characterFontData) { if (characterFontData->platformData().orientation() == Vertical && !characterFontData->hasVerticalGlyphs() && Character::isCJKIdeographOrSymbol(c)) variant = BrokenIdeographVariant; if (variant != NormalVariant) characterFontData = characterFontData->variantFontData(m_fontDescription, variant); } if (characterFontData) { // Got the fallback glyph and font. GlyphPage* fallbackPage = GlyphPageTreeNode::getRootChild(characterFontData.get(), pageNumber)->page(); GlyphData data = fallbackPage && fallbackPage->fontDataForCharacter(c) ? fallbackPage->glyphDataForCharacter(c) : characterFontData->missingGlyphData(); // Cache it so we don't have to do system fallback again next time. if (variant == NormalVariant) { page->setGlyphDataForCharacter(c, data.glyph, data.fontData); data.fontData->setMaxGlyphPageTreeLevel(max(data.fontData->maxGlyphPageTreeLevel(), node->level())); if (!Character::isCJKIdeographOrSymbol(c) && data.fontData->platformData().orientation() != Horizontal && !data.fontData->isTextOrientationFallback()) return glyphDataAndPageForNonCJKCharacterWithGlyphOrientation(c, m_fontDescription.nonCJKGlyphOrientation(), data, fallbackPage, pageNumber); } return make_pair(data, page); } // Even system fallback can fail; use the missing glyph in that case. // FIXME: It would be nicer to use the missing glyph from the last resort font instead. GlyphData data = primaryFont()->missingGlyphData(); if (variant == NormalVariant) { page->setGlyphDataForCharacter(c, data.glyph, data.fontData); data.fontData->setMaxGlyphPageTreeLevel(max(data.fontData->maxGlyphPageTreeLevel(), node->level())); } return make_pair(data, page); }
const GlyphData& Font::glyphDataForCharacter(UChar32 c, bool mirror, bool forceSmallCaps) const { bool useSmallCapsFont = forceSmallCaps; if (m_fontDescription.smallCaps()) { UChar32 upperC = Unicode::toUpper(c); if (upperC != c) { c = upperC; useSmallCapsFont = true; } } if (mirror) c = mirroredChar(c); unsigned pageNumber = (c / GlyphPage::size); GlyphPageTreeNode* node = pageNumber ? m_pages.get(pageNumber) : m_pageZero; if (!node) { node = GlyphPageTreeNode::getRootChild(fontDataAt(0), pageNumber); if (pageNumber) m_pages.set(pageNumber, node); else m_pageZero = node; } GlyphPage* page; if (!useSmallCapsFont) { // Fastest loop, for the common case (not small caps). while (true) { page = node->page(); if (page) { const GlyphData& data = page->glyphDataForCharacter(c); if (data.fontData) return data; if (node->isSystemFallback()) break; } // Proceed with the fallback list. node = node->getChild(fontDataAt(node->level()), pageNumber); if (pageNumber) m_pages.set(pageNumber, node); else m_pageZero = node; } } else { while (true) { page = node->page(); if (page) { const GlyphData& data = page->glyphDataForCharacter(c); if (data.fontData) { // The smallCapsFontData function should not normally return 0. // But if it does, we will just render the capital letter big. const SimpleFontData* smallCapsFontData = data.fontData->smallCapsFontData(m_fontDescription); if (!smallCapsFontData) return data; GlyphPageTreeNode* smallCapsNode = GlyphPageTreeNode::getRootChild(smallCapsFontData, pageNumber); const GlyphPage* smallCapsPage = smallCapsNode->page(); if (smallCapsPage) { const GlyphData& data = smallCapsPage->glyphDataForCharacter(c); if (data.fontData) return data; } // Do not attempt system fallback off the smallCapsFontData. This is the very unlikely case that // a font has the lowercase character but the small caps font does not have its uppercase version. return smallCapsFontData->missingGlyphData(); } if (node->isSystemFallback()) break; } // Proceed with the fallback list. node = node->getChild(fontDataAt(node->level()), pageNumber); if (pageNumber) m_pages.set(pageNumber, node); else m_pageZero = node; } } ASSERT(page); ASSERT(node->isSystemFallback()); // System fallback is character-dependent. When we get here, we // know that the character in question isn't in the system fallback // font's glyph page. Try to lazily create it here. UChar codeUnits[2]; int codeUnitsLength; if (c <= 0xFFFF) { UChar c16 = c; if (Font::treatAsSpace(c16)) codeUnits[0] = ' '; else if (Font::treatAsZeroWidthSpace(c16)) codeUnits[0] = zeroWidthSpace; else codeUnits[0] = c16; codeUnitsLength = 1; } else { codeUnits[0] = U16_LEAD(c); codeUnits[1] = U16_TRAIL(c); codeUnitsLength = 2; } const SimpleFontData* characterFontData = FontCache::getFontDataForCharacters(*this, codeUnits, codeUnitsLength); if (useSmallCapsFont) characterFontData = characterFontData->smallCapsFontData(m_fontDescription); if (characterFontData) { // Got the fallback glyph and font. GlyphPage* fallbackPage = GlyphPageTreeNode::getRootChild(characterFontData, pageNumber)->page(); const GlyphData& data = fallbackPage && fallbackPage->glyphDataForCharacter(c).fontData ? fallbackPage->glyphDataForCharacter(c) : characterFontData->missingGlyphData(); // Cache it so we don't have to do system fallback again next time. if (!useSmallCapsFont) page->setGlyphDataForCharacter(c, data.glyph, data.fontData); return data; } // Even system fallback can fail; use the missing glyph in that case. // FIXME: It would be nicer to use the missing glyph from the last resort font instead. const GlyphData& data = primaryFont()->missingGlyphData(); if (!useSmallCapsFont) page->setGlyphDataForCharacter(c, data.glyph, data.fontData); return data; }
// FIXME: It is unfortunate that this function needs to be passed the original cluster. // It is only required for the platform's FontCache::getFontDataForCharacters(), and it means // that this function is not correct if it transforms the character to uppercase and calls // FontCache::getFontDataForCharacters() afterwards. const GlyphData& Font::glyphDataForCharacter(UChar32 c, const UChar* cluster, unsigned clusterLength, bool mirror, bool attemptFontSubstitution) const { bool smallCaps = false; if (m_fontDescription.smallCaps() && !Unicode::isUpper(c)) { // Convert lowercase to upper. UChar32 upperC = Unicode::toUpper(c); if (upperC != c) { c = upperC; smallCaps = true; } } if (mirror) c = mirroredChar(c); unsigned pageNumber = (c / GlyphPage::size); GlyphPageTreeNode* node = pageNumber ? m_pages.get(pageNumber) : m_pageZero; if (!node) { node = GlyphPageTreeNode::getRootChild(primaryFont(), pageNumber); if (pageNumber) m_pages.set(pageNumber, node); else m_pageZero = node; } if (!attemptFontSubstitution && node->level() != 1) node = GlyphPageTreeNode::getRootChild(primaryFont(), pageNumber); while (true) { GlyphPage* page = node->page(); if (page) { const GlyphData& data = page->glyphDataForCharacter(c); if (data.glyph || !attemptFontSubstitution) { if (!smallCaps) return data; // We have a glyph for the character in question in the current page (or we've been told not to fall back). const FontData* smallCapsFontData = data.fontData->smallCapsFontData(m_fontDescription); if (!smallCapsFontData) // This should not happen, but if it does, we will return a big cap. return data; GlyphPageTreeNode* smallCapsNode = GlyphPageTreeNode::getRootChild(smallCapsFontData, pageNumber); GlyphPage* smallCapsPage = smallCapsNode->page(); if (smallCapsPage) { const GlyphData& data = smallCapsPage->glyphDataForCharacter(c); if (data.glyph || !attemptFontSubstitution) return data; } // Not attempting system fallback off the smallCapsFontData. This is the very unlikely case that // a font has the lowercase character but not its uppercase version. return smallCapsFontData->missingGlyphData(); } } else if (!attemptFontSubstitution) { if (smallCaps) { if (const FontData* smallCapsFontData = primaryFont()->smallCapsFontData(m_fontDescription)) return smallCapsFontData->missingGlyphData(); } return primaryFont()->missingGlyphData(); } if (node->isSystemFallback()) { // System fallback is character-dependent. When we get here, we // know that the character in question isn't in the system fallback // font's glyph page. Try to lazily create it here. // Convert characters that shouldn't render to zero width spaces when asking what font is // appropriate. const FontData* characterFontData; if (clusterLength == 1 && Font::treatAsZeroWidthSpace(cluster[0])) #ifdef __OWB__ characterFontData = FontCache::getFontDataForCharacters(*this, &WebCore::zeroWidthSpace, 1); #else characterFontData = FontCache::getFontDataForCharacters(*this, &zeroWidthSpace, 1); #endif //__OWB__ else characterFontData = FontCache::getFontDataForCharacters(*this, cluster, clusterLength); if (smallCaps) characterFontData = characterFontData->smallCapsFontData(m_fontDescription); if (characterFontData) { // Got the fallback font, return the glyph page associated with // it. We also store the FontData for the glyph in the fallback // page for future use (it's lazily populated by us). GlyphPage* fallbackPage = GlyphPageTreeNode::getRootChild(characterFontData, pageNumber)->page(); const GlyphData& data = fallbackPage ? fallbackPage->glyphDataForCharacter(c) : characterFontData->missingGlyphData(); if (!smallCaps) page->setGlyphDataForCharacter(c, data.glyph, characterFontData); return data; } // Even system fallback can fail. // FIXME: Should the last resort font be used? const GlyphData& data = primaryFont()->missingGlyphData(); if (!smallCaps && page) page->setGlyphDataForCharacter(c, data.glyph, data.fontData); return data; } // Proceed with the fallback list. const FontData* fontData = fontDataAt(node->level()); node = node->getChild(fontData, pageNumber); if (pageNumber) m_pages.set(pageNumber, node); else m_pageZero = node; }
GlyphData Font::glyphDataForCharacter(UChar32 c, bool mirror, bool forceSmallCaps) const { ASSERT(isMainThread()); bool useSmallCapsFont = forceSmallCaps; if (m_fontDescription.smallCaps()) { UChar32 upperC = toUpper(c); if (upperC != c) { c = upperC; useSmallCapsFont = true; } } if (mirror) c = mirroredChar(c); unsigned pageNumber = (c / GlyphPage::size); GlyphPageTreeNode* node = pageNumber ? m_fontList->m_pages.get(pageNumber) : m_fontList->m_pageZero; if (!node) { node = GlyphPageTreeNode::getRootChild(fontDataAt(0), pageNumber); if (pageNumber) m_fontList->m_pages.set(pageNumber, node); else m_fontList->m_pageZero = node; } GlyphPage* page; if (!useSmallCapsFont) { // Fastest loop, for the common case (not small caps). while (true) { page = node->page(); if (page) { GlyphData data = page->glyphDataForCharacter(c); if (data.fontData) return data; if (node->isSystemFallback()) break; } // Proceed with the fallback list. node = node->getChild(fontDataAt(node->level()), pageNumber); if (pageNumber) m_fontList->m_pages.set(pageNumber, node); else m_fontList->m_pageZero = node; } } else { while (true) { page = node->page(); if (page) { GlyphData data = page->glyphDataForCharacter(c); if (data.fontData) { // The smallCapsFontData function should not normally return 0. // But if it does, we will just render the capital letter big. const SimpleFontData* smallCapsFontData = data.fontData->smallCapsFontData(m_fontDescription); if (!smallCapsFontData) return data; GlyphPageTreeNode* smallCapsNode = GlyphPageTreeNode::getRootChild(smallCapsFontData, pageNumber); const GlyphPage* smallCapsPage = smallCapsNode->page(); if (smallCapsPage) { GlyphData data = smallCapsPage->glyphDataForCharacter(c); if (data.fontData) return data; } // Do not attempt system fallback off the smallCapsFontData. This is the very unlikely case that // a font has the lowercase character but the small caps font does not have its uppercase version. return smallCapsFontData->missingGlyphData(); } if (node->isSystemFallback()) break; } // Proceed with the fallback list. node = node->getChild(fontDataAt(node->level()), pageNumber); if (pageNumber) m_fontList->m_pages.set(pageNumber, node); else m_fontList->m_pageZero = node; } } ASSERT(page); ASSERT(node->isSystemFallback()); // System fallback is character-dependent. When we get here, we // know that the character in question isn't in the system fallback // font's glyph page. Try to lazily create it here. UChar codeUnits[2]; int codeUnitsLength; if (c <= 0xFFFF) { codeUnits[0] = Font::normalizeSpaces(c); codeUnitsLength = 1; } else { codeUnits[0] = U16_LEAD(c); codeUnits[1] = U16_TRAIL(c); codeUnitsLength = 2; } const SimpleFontData* characterFontData = fontCache()->getFontDataForCharacters(*this, codeUnits, codeUnitsLength); if (useSmallCapsFont && characterFontData) characterFontData = characterFontData->smallCapsFontData(m_fontDescription); if (characterFontData) { // Got the fallback glyph and font. GlyphPage* fallbackPage = GlyphPageTreeNode::getRootChild(characterFontData, pageNumber)->page(); GlyphData data = fallbackPage && fallbackPage->fontDataForCharacter(c) ? fallbackPage->glyphDataForCharacter(c) : characterFontData->missingGlyphData(); // Cache it so we don't have to do system fallback again next time. if (!useSmallCapsFont) { #if OS(WINCE) // missingGlyphData returns a null character, which is not suitable for GDI to display. // Also, sometimes we cannot map a font for the character on WINCE, but GDI can still // display the character, probably because the font package is not installed correctly. // So we just always set the glyph to be same as the character, and let GDI solve it. page->setGlyphDataForCharacter(c, c, characterFontData); return page->glyphDataForCharacter(c); #else page->setGlyphDataForCharacter(c, data.glyph, data.fontData); #endif } return data; } // Even system fallback can fail; use the missing glyph in that case. // FIXME: It would be nicer to use the missing glyph from the last resort font instead. GlyphData data = primaryFont()->missingGlyphData(); if (!useSmallCapsFont) { #if OS(WINCE) // See comment about WINCE GDI handling near setGlyphDataForCharacter above. page->setGlyphDataForCharacter(c, c, data.fontData); return page->glyphDataForCharacter(c); #else page->setGlyphDataForCharacter(c, data.glyph, data.fontData); #endif } return data; }