Пример #1
0
SkData* Request::getJsonBatchList(int n) {
    SkCanvas* canvas = this->getCanvas();
    SkASSERT(fGPUEnabled);

    // TODO if this is inefficient we could add a method to GrAuditTrail which takes
    // a Json::Value and is only compiled in this file
    Json::Value parsedFromString;
#if SK_SUPPORT_GPU
    GrRenderTarget* rt = canvas->internal_private_accessTopLayerRenderTarget();
    SkASSERT(rt);
    GrContext* ctx = rt->getContext();
    SkASSERT(ctx);
    GrAuditTrail* at = ctx->getAuditTrail();
    GrAuditTrail::AutoManageBatchList enable(at);
    
    fDebugCanvas->drawTo(canvas, n);

    Json::Reader reader;
    SkDEBUGCODE(bool parsingSuccessful = )reader.parse(at->toJson(true).c_str(),
                                                       parsedFromString);
    SkASSERT(parsingSuccessful);
#endif

    SkDynamicMemoryWStream stream;
    stream.writeText(Json::FastWriter().write(parsedFromString).c_str());

    return stream.copyToData();
}
Пример #2
0
Json::Value SkDebugCanvas::toJSON(UrlDataManager& urlDataManager, int n, SkCanvas* canvas) {
    this->drawAndCollectBatches(n, canvas);

    // now collect json
#if SK_SUPPORT_GPU
    GrAuditTrail* at = this->getAuditTrail(canvas);
#endif
    Json::Value result = Json::Value(Json::objectValue);
    result[SKDEBUGCANVAS_ATTRIBUTE_VERSION] = Json::Value(SKDEBUGCANVAS_VERSION);
    Json::Value commands = Json::Value(Json::arrayValue);
    for (int i = 0; i < this->getSize() && i <= n; i++) {
        commands[i] = this->getDrawCommandAt(i)->toJSON(urlDataManager);
#if SK_SUPPORT_GPU
        if (at) {
            // TODO if this is inefficient we could add a method to GrAuditTrail which takes
            // a Json::Value and is only compiled in this file
            Json::Value parsedFromString;
            Json::Reader reader;
            SkAssertResult(reader.parse(at->toJson(i).c_str(), parsedFromString));

            commands[i][SKDEBUGCANVAS_ATTRIBUTE_AUDITTRAIL] = parsedFromString;
        }
#endif
    }
    this->cleanupAuditTrail(canvas);
    result[SKDEBUGCANVAS_ATTRIBUTE_COMMANDS] = commands;
    return result;
}
Пример #3
0
Json::Value SkDebugCanvas::toJSONBatchList(int n, SkCanvas* canvas) {
    this->drawAndCollectBatches(n, canvas);

    Json::Value parsedFromString;
#if SK_SUPPORT_GPU
    GrAuditTrail* at = this->getAuditTrail(canvas);
    if (at) {
        GrAuditTrail::AutoManageBatchList enable(at);
        Json::Reader reader;
        SkAssertResult(reader.parse(at->toJson().c_str(), parsedFromString));
    }
#endif
    this->cleanupAuditTrail(canvas);
    return parsedFromString;
}