Пример #1
0
	int GetScale(lua_State *L)
	{
		GraphObject2D *Target = GetObjectFromState<GraphObject2D>(L, "Target");
		lua_pushnumber(L, Target->GetScale().x);
		lua_pushnumber(L, Target->GetScale().y);
		return 2;
	}
Пример #2
0
	int SetImageSkin(lua_State *L)
	{
		GraphObject2D *Target = GetObjectFromState<GraphObject2D>(L, "Target");
		std::string iName = luaL_checkstring(L, 1);
		Target->SetImage(ImageLoader::LoadSkin(iName));
		return 0;
	}
Пример #3
0
	int SetAbsolutePosition(lua_State *L)
	{
		GraphObject2D *Target = GetObjectFromState<GraphObject2D>(L, "Target");
		Vec2 NewPos(luaL_checknumber(L, 1), luaL_checknumber(L, 2));
		Target->SetPosition(NewPos);
		return 0;
	}
Пример #4
0
	int SetScale(lua_State *L)
	{
		GraphObject2D *Target = GetObjectFromState<GraphObject2D>(L, "Target");
		double scalex = luaL_checknumber(L, 1), scaley = luaL_checknumber(L, 2);
		Target->SetScale( Vec2( scalex, scaley ) );
		return 0;
	}
Пример #5
0
	int GetAbsolutePosition(lua_State *L)
	{
		GraphObject2D *Target = GetObjectFromState<GraphObject2D>(L, "Target");
		lua_pushnumber(L, Target->GetPosition().x);
		lua_pushnumber(L, Target->GetPosition().y);
		return 2;
	}
Пример #6
0
	int Rotate(lua_State *L)
	{
		GraphObject2D *Target = GetObjectFromState<GraphObject2D>(L, "Target");
		double delta = luaL_checknumber(L, 1);
		Target->AddRotation(delta);
		return 0;
	}
Пример #7
0
	int Move(lua_State *L)
	{
		GraphObject2D *Target = GetObjectFromState<GraphObject2D>(L, "Target");
		double x = luaL_checknumber(L, 1), y = luaL_checknumber(L, 2);
		Target->AddPosition( Vec2(x, y) );
		return 0;
	}
Пример #8
0
	int SetZ(lua_State *L)
	{
		GraphObject2D *Target = GetObjectFromState<GraphObject2D>(L, "Target");
		uint32 Z = luaL_checknumber(L, 1);
		Target->SetZ(Z);
		return 0;
	}
Пример #9
0
	int SetRotation(lua_State *L)
	{
		GraphObject2D *Target = GetObjectFromState<GraphObject2D>(L, "Target");
		double rot = luaL_checknumber(L, 1);
		Target->SetRotation(rot);
		return 0;
	}
Пример #10
0
	int GetSize(lua_State *L)
	{
		GraphObject2D *Target = GetObjectFromState<GraphObject2D>(L, "Target");
		lua_pushnumber(L, Target->GetWidth());
		lua_pushnumber(L, Target->GetHeight());
		return 2;
	}
Пример #11
0
	int CropByPixels(lua_State *L)
	{
		GraphObject2D *Target = GetObjectFromState<GraphObject2D>(L, "Target");
		int x1 = luaL_checknumber(L, 1), y1 = luaL_checknumber(L, 2);
		int x2 = luaL_checknumber(L, 3), y2 = luaL_checknumber(L, 4);
		Target->SetCropByPixels(x1, x2, y1, y2);
		return 0;
	}
Пример #12
0
	int SetSize(lua_State *L)
	{
		GraphObject2D *Target = GetObjectFromState<GraphObject2D>(L, "Target");
		double W = luaL_checknumber(L, 1);
		double H = luaL_checknumber(L, 2);
		Target->SetSize(W, H);
		return 0;
	}
Пример #13
0
void DoBMPEventList (GraphObject2D &Obj, std::vector<AutoplayBMP> &Events, ImageList &Images, double SongTime)
{
	for (std::vector<AutoplayBMP>::iterator b = Events.begin();
		b != Events.end();
		b++)
	{
		if (b->Time <= SongTime)
		{
			Image* Img = Images.GetFromIndex(b->BMP);
			if (Img != NULL)
				Obj.SetImage(Img, false);

			b = Events.erase(b);
			if (b == Events.end()) break;
		}
	}
}
Пример #14
0
	int GetRotation(lua_State *L)
	{
		GraphObject2D *Target = GetObjectFromState<GraphObject2D>(L, "Target");
		lua_pushnumber(L, Target->GetRotation());
		return 1;
	}