Пример #1
0
static HRESULT CreateAAFFile(
    aafWChar * pFileName,
    aafUID_constref fileKind,
    testRawStorageType_t rawStorageType,
    aafProductIdentification_constref productID)
{
	IAAFFile *					pFile = NULL;
	bool						bFileOpen = false;
	IAAFHeader *				pHeader = NULL;
	IAAFDictionary*				pDictionary = NULL;
	IAAFCompositionMob*			pCompMob=NULL;
	IAAFMob*					pMob = NULL;
	IAAFTimelineMobSlot*		pNewSlot = NULL;
	IAAFSourceClip*				pSourceClip = NULL;
	IAAFSourceReference*		pSourceRef = NULL;
	IAAFTransition*				pTransition = NULL;
	IAAFOperationGroup*			pOperationGroup = NULL;
	IAAFSegment*				pSegment = NULL;
	IAAFSegment*				pEffectFiller = NULL;
	IAAFComponent*				pComponent = NULL;
	IAAFFiller*					pFiller = NULL;
	IAAFSequence*				pSequence = NULL;
	IAAFOperationDef*				pOperationDef = NULL;
	IAAFParameter				*pParm = NULL;
	IAAFParameterDef*			pParamDef = NULL;
	IAAFConstantValue*			pConstantValue = NULL;
	
	HRESULT						hr = S_OK;
	aafLength_t					transitionLength;
	aafPosition_t				cutPoint = 0;
	aafLength_t					effectLen = TEST_EFFECT_LEN;
	aafUID_t					effectID = kTestEffectID;
	aafUID_t					parmID = kTestParmID;

	transitionLength = 100;

	try
	{
		// Remove the previous test file if any.
		RemoveTestFile(pFileName);


		// Create the file
		checkResult(CreateTestFile( pFileName, fileKind, rawStorageType, productID, &pFile ));
		bFileOpen = true;
 
		// We can't really do anthing in AAF without the header.
		checkResult(pFile->GetHeader(&pHeader));

		// Get the AAF Dictionary so that we can create valid AAF objects.
		checkResult(pHeader->GetDictionary(&pDictionary));
		CAAFBuiltinDefs defs (pDictionary);
 		
		// Create the effect and parameter definitions
		checkResult(defs.cdOperationDef()->
					CreateInstance(IID_IAAFOperationDef, 
								   (IUnknown **)&pOperationDef));
    
		checkResult(defs.cdParameterDef()->
					CreateInstance(IID_IAAFParameterDef, 
								   (IUnknown **)&pParamDef));

		checkResult(pOperationDef->Initialize (effectID, TEST_EFFECT_NAME, TEST_EFFECT_DESC));
		checkResult(pDictionary->RegisterOperationDef(pOperationDef));
		checkResult(pParamDef->Initialize (parmID, TEST_PARAM_NAME, TEST_PARAM_DESC, defs.tdRational ()));
		checkResult(pParamDef->SetDisplayUnits(TEST_PARAM_UNITS));
		checkResult(pDictionary->RegisterParameterDef(pParamDef));


		checkResult(pOperationDef->SetDataDef (defs.ddkAAFPicture()));
		checkResult(pOperationDef->SetIsTimeWarp (kAAFFalse));
		checkResult(pOperationDef->SetNumberInputs (TEST_NUM_INPUTS));
		checkResult(pOperationDef->SetCategory (TEST_CATEGORY));
		checkResult(pOperationDef->AddParameterDef (pParamDef));
		checkResult(pOperationDef->SetBypass (TEST_BYPASS));


		// ------------------------------------------------------------
		//	To test a Transition we need to create a Sequence which will 
		//	a Filler, a transition and another Filler. I know this is not 
		//  very interesting, but it will let us test the Transition 
		//  interface with the least amount of other stuff.
		// ------------------------------------------------------------
		//
		// Create a CompositionMob
		checkResult(defs.cdCompositionMob()->
					CreateInstance(IID_IAAFCompositionMob, 
								   (IUnknown **)&pCompMob));

		checkResult(pCompMob->Initialize(L"Transition Test"));
		// Get a MOB interface
		checkResult(pCompMob->QueryInterface (IID_IAAFMob, (void **)&pMob));
		checkResult(pMob->SetMobID(TEST_MobID));

		// Create a Sequence
		checkResult(defs.cdSequence()->
					CreateInstance(IID_IAAFSequence,
								   (IUnknown **) &pSequence));

		// Get a Segment interface
		checkResult(pSequence->QueryInterface(IID_IAAFSegment, (void **)&pSegment));
		// Get a component interface and 
		checkResult(pSequence->QueryInterface(IID_IAAFComponent, (void **)&pComponent));
		// set the Data definition for it !
		checkResult(pComponent->SetDataDef(defs.ddkAAFPicture()));
		// Release the component - because we need to reuse the pointer later
		pComponent->Release();
		pComponent = NULL;

		// Create a new Mob Slot that will contain the sequence
		aafRational_t editRate = { 0, 1};
		checkResult(pMob->AppendNewTimelineSlot(editRate,
												pSegment,
												1,
												L"Transition",
												0,
												&pNewSlot));

		// Create a Filler
		checkResult(defs.cdFiller()->
					CreateInstance(IID_IAAFFiller,
								   (IUnknown **) &pFiller));

		// Get a component interface
		checkResult(pFiller->QueryInterface(IID_IAAFComponent, (void **) &pComponent));
		// Set values for the filler
	    checkResult(pFiller->Initialize(defs.ddkAAFPicture(), fillerLength));
		// append the filler to the sequence
		checkResult(pSequence->AppendComponent(pComponent));

		// Release the component - because we need to reuse the pointer later
		pFiller->Release();
		pFiller = NULL;
		pComponent->Release();
		pComponent = NULL;

		
	    checkResult(defs.cdTransition()->
					CreateInstance(IID_IAAFTransition, 
								   (IUnknown **)&pTransition));

		// Create an empty EffectGroup object !!
		checkResult(defs.cdOperationGroup()->
					CreateInstance(IID_IAAFOperationGroup,
								   (IUnknown **)&pOperationGroup));

		checkResult(pOperationGroup->Initialize(defs.ddkAAFPicture(), transitionLength, pOperationDef));

    // Create a constant value parameter.
		checkResult(defs.cdConstantValue()->
					CreateInstance(IID_IAAFConstantValue, 
								   (IUnknown **)&pConstantValue));
    aafRational_t testLevel = {1, 2};
		checkResult(pConstantValue->Initialize (pParamDef, sizeof(testLevel), (aafDataBuffer_t)&testLevel));

    checkResult(pConstantValue->QueryInterface (IID_IAAFParameter, (void **)&pParm));
    checkResult(pOperationGroup->AddParameter (pParm));
    pParm->Release();
    pParm = NULL;
    pConstantValue->Release();
    pConstantValue = NULL;

		checkResult(defs.cdFiller()->
					CreateInstance(IID_IAAFSegment,
								   (IUnknown **) &pEffectFiller));
		 checkResult(pEffectFiller->QueryInterface(IID_IAAFComponent, (void **)&pComponent));
		 checkResult(pComponent->SetDataDef(defs.ddkAAFPicture()));
		pComponent->Release();
		pComponent = NULL;
		checkResult(pOperationGroup->AppendInputSegment (pEffectFiller));
		// release the filler
		pEffectFiller->Release();
		pEffectFiller  = NULL;

		checkResult(pOperationGroup->SetBypassOverride (1));
		checkResult(defs.cdSourceClip()->
					CreateInstance(IID_IAAFSourceClip, 
								   (IUnknown **)&pSourceClip));
		aafSourceRef_t	sourceRef;
		sourceRef.sourceID = zeroMobID;
		sourceRef.sourceSlotID = 0;
		sourceRef.startTime = 0;
		checkResult(pSourceClip->Initialize (defs.ddkAAFPicture(),
											 effectLen,
											 sourceRef));
		checkResult(pSourceClip->QueryInterface (IID_IAAFSourceReference,
												 (void **)&pSourceRef));
		checkResult(pOperationGroup->SetRender (pSourceRef));

		checkResult(pTransition->Initialize (defs.ddkAAFPicture(),
											 transitionLength,
											 cutPoint,
											 pOperationGroup));
		checkResult(pTransition->QueryInterface (IID_IAAFComponent,
												 (void **)&pComponent));

		// now append the transition
		checkResult(pSequence->AppendComponent(pComponent));

		// Release the component - because we need to reuse the pointer later
		pComponent->Release();
		pComponent = NULL;

		// Create the second filler 
		checkResult(defs.cdFiller()->
					CreateInstance(IID_IAAFFiller,
								   (IUnknown **) &pFiller));

		checkResult(pFiller->QueryInterface(IID_IAAFComponent, (void **) &pComponent));
		// Set values for the filler
	    checkResult(pFiller->Initialize(defs.ddkAAFPicture(), fillerLength));
		// append the filler to the sequence
		checkResult(pSequence->AppendComponent(pComponent));
		pComponent->Release();
		pComponent = NULL;
		pFiller->Release();
		pFiller = NULL;

		// Now, we append the composition mob to the file	
		checkResult(pHeader->AddMob(pMob));
		// and we are done !
	}
	catch (HRESULT& rResult)
	{
		hr = rResult;
	}
	

	// Cleanup and return
	if (pParm)
		pParm->Release();

  if (pConstantValue)
		pConstantValue->Release();

	if (pParamDef)
		pParamDef->Release();

	if (pSourceClip)
		pSourceClip->Release();

	if (pSourceRef)
		pSourceRef->Release();

	if (pNewSlot)
		pNewSlot->Release();

	if (pSegment)
		pSegment->Release();

	if (pSequence)
		pSequence->Release();

	if (pFiller)
		pFiller->Release();
	if (pOperationDef)
		pOperationDef->Release();


	if (pOperationGroup)
		pOperationGroup->Release();

	if (pMob)
		pMob->Release();

	if (pCompMob)
		pCompMob->Release();

	if (pDictionary)
		pDictionary->Release();

	if (pHeader)
		pHeader->Release();


	if (pTransition)
		pTransition->Release();

	if (pFile) 
	{
		if (bFileOpen)
		  {
			pFile->Save();
			pFile->Close();
		  }
		pFile->Release();
	}

	return hr;
}
Пример #2
0
static HRESULT ProcessAAFFile(const aafWChar * pFileName, testType_t testType)
{
	IAAFFile *					pFile = NULL;
	IAAFHeader *				pHeader = NULL;
	IAAFDictionary*				pDictionary = NULL;
	IEnumAAFMobs*				pMobIter = NULL;
	aafNumSlots_t				numMobs, numSlots;
	aafSearchCrit_t				criteria;
	aafMobID_t					mobID;
	aafWChar					namebuf[1204];
	const aafWChar*				slotName = L"A slot in Composition Mob";
	IAAFComponent*				pComponent = NULL;
	IAAFComponent*				aComponent = NULL;
	IEnumAAFMobSlots*			pMobSlotIter = NULL;
	IAAFMobSlot*				pMobSlot = NULL;
	IAAFTimelineMobSlot*		newSlot = NULL;
	IAAFSegment*				seg = NULL;
	IAAFSegment*				pSegment = NULL;
	IAAFMob*					pCompMob = NULL;
	IAAFMob*					pMob = NULL;
	aafPosition_t				zeroPos = 0;
	IAAFSequence*				pAudioSequence = NULL;
	IAAFSourceClip*				pSourceClip = NULL;
	aafLength_t					duration;
	IAAFTimelineMobSlot* pTimelineMobSlot = NULL;
  IAAFClassDef *pCompositionMobDef = NULL;
  IAAFClassDef *pSequenceDef = NULL;
  IAAFClassDef *pSourceClipDef = NULL;
  IAAFDataDef *pSoundDef = NULL;
  IAAFDataDef *pDataDef = NULL;
	

	// Set the edit rate information
	aafRational_t				editRate;
	editRate.numerator = 48000;
	editRate.denominator = 1;

	// Set search condition to true
	bool lookingForAudio = true;

	// Call the routine (from ExportAudioExample) to make the file for processing
	check(CreateAAFFile(pwFileName, NULL, testStandardCalls, &pFile));

	/* Get the Header and iterate through the Master Mobs in the existing file */
	check(pFile->GetHeader(&pHeader));
	check(pHeader->GetDictionary(&pDictionary));

	
  /* Lookup class definitions for the objects we want to create. */
  check(pDictionary->LookupClassDef(AUID_AAFCompositionMob, &pCompositionMobDef));
  check(pDictionary->LookupClassDef(AUID_AAFSequence, &pSequenceDef));
  check(pDictionary->LookupClassDef(AUID_AAFSourceClip, &pSourceClipDef));

  /* Lookup any necessary data definitions. */
  check(pDictionary->LookupDataDef(kAAFDataDef_Sound, &pSoundDef));
  

	// Get the number of master mobs in the existing file (must not be zero)
	check(pHeader->CountMobs(kAAFMasterMob, &numMobs));
	if (numMobs != 0)
	{
		printf("Found %d Master Mobs\n", numMobs);
		criteria.searchTag = kAAFByMobKind;
		criteria.tags.mobKind = kAAFMasterMob;
		check(pHeader->GetMobs(&criteria, &pMobIter));

		/* Create a Composition Mob */
		check(pCompositionMobDef->
			  CreateInstance(IID_IAAFMob,
							 (IUnknown **)&pCompMob));
		/* Append the Mob to the Header */
		check(pHeader->AddMob(pCompMob));
 
		/* Create a TimelineMobSlot with an audio sequence */
		check(pSequenceDef->
			  CreateInstance(IID_IAAFSequence,
							 (IUnknown **)&pAudioSequence));
		check(pAudioSequence->QueryInterface(IID_IAAFSegment, (void **)&seg));

		check(pAudioSequence->QueryInterface(IID_IAAFComponent,
											 (void **)&aComponent));

		check(aComponent->SetDataDef(pSoundDef));
		check(pCompMob->AppendNewTimelineSlot(editRate, seg, 1, slotName, zeroPos, &newSlot));
    seg->Release();
    seg = NULL;
    newSlot->Release();
    newSlot = NULL;

		// This variable is about to be overwritten so we need to release the old interface
		aComponent->Release();
		aComponent = NULL;

		while((AAFRESULT_SUCCESS == pMobIter->NextOne(&pMob)))
		{
			//  Print out information about the Mob
			char mobIDstr[256];
			char mobName[256];

			check(pMob->GetMobID (&mobID));
			check(pMob->GetName (namebuf, sizeof(namebuf)));
			convert(mobName, sizeof(mobName), namebuf);
			MobIDtoString(mobID, mobIDstr);
			printf("    MasterMob Name = '%s'\n", mobName);
			printf("        (mobID %s)\n", mobIDstr);
			
			// Add a Source Clip for each Master Mob to the audio sequence by iterating
			check(pMob->GetSlots(&pMobSlotIter));
			
			/* Iterating through all Mob Slots */
			// Get the number of slots
			check(pMob->CountSlots(&numSlots));
			
			while (lookingForAudio && (AAFRESULT_SUCCESS == pMobSlotIter->NextOne(&pMobSlot)));
			{
				/* Check to see if it is an Audio Timeline Mob Slot */
				HRESULT hr;
				
				hr=pMobSlot->QueryInterface(IID_IAAFTimelineMobSlot,(void **) &pTimelineMobSlot);
				if (SUCCEEDED(hr))
				{
					printf("Found a timeline mob slot\n");
					check(pMobSlot->GetDataDef(&pDataDef));
					
					// Check that we have a sound file by examining its data definition
          aafBool bIsSoundKind = kAAFFalse;
          check(pDataDef->IsSoundKind(&bIsSoundKind));

          if (kAAFTrue == bIsSoundKind)
					{
						printf("Found a sound file\n");

						// We are no longer looking for audio data so set boolean	
						lookingForAudio = false;

						/* Get the information for the new source clip */
						check(pMob->GetMobID(&sourceRef.sourceID));
						check(pMobSlot->GetSlotID(&sourceRef.sourceSlotID));
						check(pTimelineMobSlot->GetOrigin(&sourceRef.startTime));
						check(pMobSlot->GetSegment(&pSegment));
						check(pSegment->QueryInterface(IID_IAAFComponent, (void **)&pComponent));
						check(pComponent->GetLength(&duration));
            pComponent->Release();
            pComponent = NULL;
            pSegment->Release();
            pSegment = NULL;
						
						// this loop is to be removed upon fixing of the bug
						// in essenceaccess relating to codec definitions...
						int j = 0;
						for (j=0; j<10; j++)
						{
							/* Create a new Source Clip */
							check(pSourceClipDef->
								  CreateInstance(IID_IAAFSourceClip,
												 (IUnknown **)&pSourceClip));
							// Initialize the Source Clip
							check(pSourceClip->Initialize( pSoundDef, duration, sourceRef));
							check(pSourceClip->QueryInterface(IID_IAAFComponent, (void **) &pComponent));
							check(pAudioSequence->AppendComponent(pComponent));
              pComponent->Release();
              pComponent = NULL;
							pSourceClip->Release();
							pSourceClip = NULL;
						}
					}
					pTimelineMobSlot->Release();
					pTimelineMobSlot = NULL;

          pDataDef->Release();
          pDataDef = NULL;
				}	
        
        pMobSlot->Release();
        pMobSlot = NULL;
			}

      pMobSlotIter->Release();
      pMobSlotIter = NULL;
		  pMob->Release();
		  pMob = NULL;
		}
		

    pAudioSequence->Release();
    pAudioSequence = NULL;

    pCompMob->Release();
    pCompMob = NULL;

		pMobIter->Release();
		pMobIter = NULL;
	}
	else
	{
		printf("Error with file: File has no Master mobs.\n");
	}

cleanup:
	// Cleanup and return
  if (pSourceClip)
    pSourceClip->Release();

  if (pComponent)
    pComponent->Release();

  if (pSegment)
    pSegment->Release();

  if (pTimelineMobSlot)
    pTimelineMobSlot->Release();

  if (pMobSlotIter)
    pMobSlotIter->Release();

  if (pMob)
    pMob->Release();

  if (newSlot)
    newSlot->Release();

  if (aComponent)
    aComponent->Release();

  if (seg)
    seg->Release();

  if (pAudioSequence)
    pAudioSequence->Release();

  if (pCompMob)
    pCompMob->Release();

  if (pMobIter)
		pMobIter->Release();

  if (pDataDef)
    pDataDef->Release();

  if (pSoundDef)
    pSoundDef->Release();

  if (pSourceClipDef)
    pSourceClipDef->Release();

  if (pSequenceDef)
    pSequenceDef->Release();

  if (pCompositionMobDef)
    pCompositionMobDef->Release();

	if (pDictionary)
		pDictionary->Release();

	if (pHeader)
		pHeader->Release();

	if (pFile) 
	{
	  /* Save the AAF file */
    pFile->Save();
	  /* Close the AAF file */
		pFile->Close();
		pFile->Release();
	}

	return moduleErrorTmp;
}
Пример #3
0
static HRESULT CreateAAFFile(
    aafWChar * pFileName,
    aafUID_constref fileKind,
    testRawStorageType_t rawStorageType,
    aafProductIdentification_constref productID)
{
	IAAFFile*			pFile = NULL;
	IAAFHeader *        pHeader = NULL;
	IAAFDictionary*		pDictionary = NULL;
	IAAFOperationDef*		pOperationDef = NULL;
	IAAFParameterDef*	pParamDef = NULL;
	IAAFDefObject*		pDefObject = NULL;
	IAAFOperationGroup			*pOperationGroup = NULL;
	IAAFMob				*pMob = NULL;
	IAAFSegment			*pSeg = NULL;
	IAAFTimelineMobSlot	*pSlot = NULL;
	IAAFParameter		*pParm = NULL;
	IAAFVaryingValue		*pVaryingValue = NULL;
	IAAFSegment			*pFiller = NULL;
	IAAFComponent		*pComponent = NULL;
	IAAFSourceClip		 *pSourceClip = NULL;
	IAAFControlPoint	 *pControlPoint = NULL;
	IAAFSourceReference *pSourceRef = NULL;
	IAAFInterpolationDef *pInterpDef = NULL;
	IAAFPluginManager	*pMgr = NULL;
	IAAFTypeDef			*pTypeDef = NULL;
	bool				bFileOpen = false;
	HRESULT				hr = S_OK;
//	aafUID_t			testInterpDef = kAAFTypeID_Rational;
	aafLength_t			effectLen = TEST_EFFECT_LEN;
	aafUID_t			effectID = kTestEffectID;
	aafUID_t			parmID = kTestParmID;
	aafRational_t		testLevel1 = kTestLevel1;
	aafRational_t		testLevel2 = kTestLevel2;
	aafRational_t		testTime1 = kTestTime1;
	aafRational_t		testTime2 = kTestTime2;
/*	long				test;
*/

	try
	{
		// Remove the previous test file if any.
		RemoveTestFile(pFileName);


		// Create the AAF file
		checkResult(CreateTestFile( pFileName, fileKind, rawStorageType, productID, &pFile ));
		bFileOpen = true;

		// Get the AAF file header.
		checkResult(pFile->GetHeader(&pHeader));

		// Get the AAF Dictionary so that we can create valid AAF objects.
		checkResult(pHeader->GetDictionary(&pDictionary));
    
		CAAFBuiltinDefs defs (pDictionary);

		checkResult(defs.cdOperationDef()->
					CreateInstance(IID_IAAFOperationDef, 
								   (IUnknown **)&pOperationDef));
    
		checkResult(defs.cdParameterDef()->
					CreateInstance(IID_IAAFParameterDef, 
								   (IUnknown **)&pParamDef));

 		checkResult(pDictionary->LookupTypeDef (kAAFTypeID_Rational, &pTypeDef));
    checkResult(pParamDef->Initialize (parmID, TEST_PARAM_NAME, TEST_PARAM_DESC, pTypeDef));

		checkResult(AAFGetPluginManager(&pMgr));
		checkResult(pMgr->CreatePluginDefinition(LinearInterpolator, pDictionary, &pDefObject));
		checkResult(pDefObject->QueryInterface(IID_IAAFInterpolationDef, (void **) &pInterpDef));
		pDefObject->Release();
		pDefObject = NULL;

		checkResult(pOperationDef->Initialize (effectID, TEST_EFFECT_NAME, TEST_EFFECT_DESC));
		checkResult(pDictionary->RegisterOperationDef (pOperationDef));
		checkResult(pDictionary->RegisterParameterDef (pParamDef));
		checkResult(pDictionary->RegisterInterpolationDef (pInterpDef));


		checkResult(pOperationDef->SetDataDef (defs.ddkAAFPicture()));
		checkResult(pOperationDef->SetIsTimeWarp (kAAFFalse));
		checkResult(pOperationDef->SetNumberInputs (TEST_NUM_INPUTS));
		checkResult(pOperationDef->SetCategory (TEST_CATEGORY));
		checkResult(pOperationDef->AddParameterDef (pParamDef));
		checkResult(pOperationDef->SetBypass (TEST_BYPASS));

		checkResult(pParamDef->SetDisplayUnits(TEST_PARAM_UNITS));

		//Make the first mob
		long	test;
		aafRational_t	videoRate = { 2997, 100 };
		// Create a Mob
		checkResult(defs.cdCompositionMob()->
					CreateInstance(IID_IAAFMob, 
								   (IUnknown **)&pMob));

		checkResult(pMob->SetName(L"AAFOperationGroupTest"));
	  
		// Add some slots
		for(test = 0; test < 2; test++)
		{
 			checkResult(defs.cdOperationGroup()->
						CreateInstance(IID_IAAFOperationGroup, 
									   (IUnknown **)&pOperationGroup));
			
			checkResult(defs.cdFiller()->
						CreateInstance(IID_IAAFSegment, 
									   (IUnknown **)&pFiller));
			checkResult(pFiller->QueryInterface (IID_IAAFComponent, (void **)&pComponent));
			checkResult(pComponent->SetLength(effectLen));
			CAAFBuiltinDefs defs(pDictionary);
			checkResult(pComponent->SetDataDef(defs.ddkAAFPicture()));
 			checkResult(pOperationGroup->Initialize(defs.ddkAAFPicture(), TEST_EFFECT_LEN, pOperationDef));

			checkResult(defs.cdVaryingValue()->
						CreateInstance(IID_IAAFVaryingValue, 
									   (IUnknown **)&pVaryingValue));
			checkResult(pVaryingValue->Initialize (pParamDef, pInterpDef));

			checkResult(defs.cdControlPoint()->
						CreateInstance(IID_IAAFControlPoint, 
									   (IUnknown **)&pControlPoint));
			checkResult(pControlPoint->Initialize (pVaryingValue, testTime1, sizeof(testLevel1), (aafDataBuffer_t)&testLevel1));
			checkResult(pControlPoint->SetEditHint(kAAFRelativeLeft));
			checkResult(pVaryingValue->AddControlPoint(pControlPoint));
			pControlPoint->Release();
			pControlPoint = NULL;
			checkResult(defs.cdControlPoint()->
						CreateInstance(IID_IAAFControlPoint, 
									   (IUnknown **)&pControlPoint));
			checkResult(pControlPoint->Initialize (pVaryingValue, testTime2, sizeof(testLevel2), (aafDataBuffer_t)&testLevel2));
			checkResult(pControlPoint->SetEditHint(kAAFProportional));
			checkResult(pVaryingValue->AddControlPoint(pControlPoint));
			pControlPoint->Release();
			pControlPoint = NULL;

			checkResult(pVaryingValue->QueryInterface (IID_IAAFParameter, (void **)&pParm));
			checkResult(pOperationGroup->AddParameter (pParm));

			checkResult(pOperationGroup->AppendInputSegment (pFiller));
			pFiller->Release();
			pFiller = NULL;

			checkResult(pOperationGroup->SetBypassOverride (1));
			checkResult(defs.cdSourceClip()->
						CreateInstance(IID_IAAFSourceClip, 
									   (IUnknown **)&pSourceClip));
			aafSourceRef_t	sourceRef;
			sourceRef.sourceID = zeroMobID;
			sourceRef.sourceSlotID = 0;
			sourceRef.startTime = 0;
			checkResult(pSourceClip->Initialize (defs.ddkAAFPicture(), effectLen, sourceRef));
			checkResult(pSourceClip->QueryInterface (IID_IAAFSourceReference, (void **)&pSourceRef));
			checkResult(pOperationGroup->SetRender (pSourceRef));
			checkResult(pOperationGroup->QueryInterface (IID_IAAFSegment, (void **)&pSeg));

			checkResult(pMob->AppendNewTimelineSlot (videoRate, pSeg, test+1, slotNames[test], 0, &pSlot));

			pSlot->Release();
			pSlot = NULL;

			pSeg->Release();
			pSeg = NULL;

			pOperationGroup->Release();
			pOperationGroup = NULL;
			pParm->Release();
			pParm = NULL;
			pVaryingValue->Release();
			pVaryingValue = NULL;
			pComponent->Release();
			pComponent = NULL;
			pSourceRef->Release();
			pSourceRef = NULL;
			pSourceClip->Release();
			pSourceClip = NULL;
		}

		// Add the mob to the file.
		checkResult(pHeader->AddMob(pMob));
	}
	catch (HRESULT& rResult)
	{
		hr = rResult;
	}


	// Cleanup and return
	if(pSourceRef)
		pSourceRef->Release();
	if(pControlPoint)
		pControlPoint->Release();
	if(pSourceClip)
		pSourceClip->Release();
	if (pDefObject)
		pDefObject->Release();
	if (pOperationGroup)
		pOperationGroup->Release();
	if (pMob)
		pMob->Release();
	if (pSeg)
		pSeg->Release();
	if (pSlot)
		pSlot->Release();
	if (pComponent)
		pComponent->Release();

	if (pParm)
		pParm->Release();
//	if (pIntDef)
//		pIntDef->Release();
	if (pInterpDef)
		pInterpDef->Release();
	if (pVaryingValue)
		pVaryingValue->Release();
	if (pFiller)
		pFiller->Release();

	if (pOperationDef)
		pOperationDef->Release();

	if (pParamDef)
		pParamDef->Release();

	if (pDictionary)
		pDictionary->Release();

	if (pHeader)
		pHeader->Release();
	if(pMgr)
		pMgr->Release();
	if(pTypeDef)
		pTypeDef->Release();
      
	if (pFile)
	{  // Close file
		if (bFileOpen)
		{
			pFile->Save();
			pFile->Close();
		}
		pFile->Release();
	}

	return hr;
}
Пример #4
0
static HRESULT CreateAAFFile(
    aafWChar * pFileName,
    aafUID_constref fileKind,
    testRawStorageType_t rawStorageType,
    aafProductIdentification_constref productID)
{
	IAAFFile *			pFile = NULL;
	bool				bFileOpen = false;
	IAAFHeader *        pHeader = NULL;
	IAAFDictionary*		pDictionary = NULL;
	IAAFMob				*pMob = NULL;
	IAAFMob*			pRMob = NULL;
	IAAFMasterMob*		pReferencedMob = NULL;
	IAAFCompositionMob* pCompMob = NULL;
	IAAFTimelineMobSlot	*newSlot = NULL;
	IAAFSegment			*seg = NULL;
	IAAFSourceClip		*sclp = NULL;
	HRESULT				hr = S_OK;

	try
	{
		// Remove the previous test file if any.
		RemoveTestFile(pFileName);

		// Create the file.
		checkResult(CreateTestFile( pFileName, fileKind, rawStorageType, productID, &pFile ));
		bFileOpen = true;
 
		// We can't really do anthing in AAF without the header.
		checkResult(pFile->GetHeader(&pHeader));

		// Get the AAF Dictionary so that we can create valid AAF objects.
		checkResult(pHeader->GetDictionary(&pDictionary));
		CAAFBuiltinDefs defs (pDictionary);
 		
		//Make the first mob
		long	test;

		// Create a  Composition Mob
		checkResult(defs.cdCompositionMob()->
					CreateInstance(IID_IAAFCompositionMob, 
								   (IUnknown **)&pCompMob));

		checkResult(pCompMob->QueryInterface(IID_IAAFMob, (void **)&pMob));
		checkResult(pMob->SetMobID(TEST_MobID));
		checkResult(pMob->SetName(L"AAFTaggedValuesTest"));

		// append a comment to this mob !!
		checkResult(pMob->AppendComment(const_cast<aafWChar*>(TagNames), Comments));
	  
		checkResult(pMob->AppendComment(const_cast<aafWChar*>(TagNames), AltComment));

		// Create a master mob to be referenced
		checkResult(defs.cdMasterMob()->
					CreateInstance(IID_IAAFMasterMob, 
								   (IUnknown **)&pReferencedMob));

		checkResult(pReferencedMob->QueryInterface(IID_IAAFMob, (void **)&pRMob));
		checkResult(pRMob->SetMobID(TEST_referencedMobID));
		checkResult(pRMob->SetName(L"AAFTaggedValueTest::ReferencedMob"));

		// Add some slots
		for(test = 0; test < 5; test++)
		{
 			checkResult(defs.cdSourceClip()->
						CreateInstance(IID_IAAFSourceClip, 
									   (IUnknown **)&sclp));		
			// Set the properties for the SourceClip
			sourceRef.sourceID = TEST_referencedMobID;
			sourceRef.sourceSlotID = 0;
			sourceRef.startTime = 0;
			IAAFDataDefSP pDataDef;
			checkResult(pDictionary->LookupDataDef(*slotDDefs[test], &pDataDef));
			checkResult(sclp->Initialize(pDataDef, slotsLength[test], sourceRef));

			checkResult(sclp->QueryInterface (IID_IAAFSegment, (void **)&seg));
			
			aafRational_t editRate = { 0, 1};
			checkResult(pMob->AppendNewTimelineSlot (editRate,
													 seg,
													 test+1,
													 slotNames[test],
													 0,
													 &newSlot));

			newSlot->Release();
			newSlot = NULL;

			seg->Release();
			seg = NULL;

			sclp->Release();
			sclp = NULL;
		}

		// Add the mob to the file.
		checkResult(pHeader->AddMob(pMob));
		checkResult(pHeader->AddMob(pRMob));
	}
	catch (HRESULT& rResult)
	{
		hr = rResult;
	}


  // Cleanup and return
  if (newSlot)
    newSlot->Release();

  if (seg)
    seg->Release();

  if (sclp)
    sclp->Release();

  if (pCompMob)
	  pCompMob->Release();

  if (pMob)
    pMob->Release();

  if (pReferencedMob)
	  pReferencedMob->Release();

  if (pRMob)
	  pRMob->Release();

  if (pDictionary)
    pDictionary->Release();

  if (pHeader)
    pHeader->Release();
      
  if (pFile)
  {  // Close file
    if (bFileOpen)
	  {
		  pFile->Save();
		  pFile->Close();
	  }
    pFile->Release();
  }

  return hr;
}