Пример #1
0
void XFileUtils::LoadChild( GLoadCallback& call, ID3DXFileEnumObject* pObject )
{
	{
		SIZE_T numChild = 0;
		pObject->GetChildren(&numChild);
		for (SIZE_T i = numChild - 1; i >= 0 && i < numChild; --i)
		{
			ID3DXFileData* pFileData = nullptr;
			pObject->GetChild(i, &pFileData);
			m_LoadStack.push_back(pFileData);
		}
	}

	while (!m_LoadStack.empty())
	{
		ID3DXFileData* pLoadFileData = m_LoadStack.back();
		m_LoadStack.pop_back();

		int ss = m_LoadStack.size();
		GUID gGuid = { 0 };
		pLoadFileData->GetType(&gGuid);

		call.Excute(gGuid, pLoadFileData);

		SIZE_T numChild = 0;
		pLoadFileData->GetChildren(&numChild);
		for (SIZE_T i = numChild - 1; i >= 0 && i < numChild; --i)
		{
			ID3DXFileData* pInsertFileData = nullptr;
			pLoadFileData->GetChild(i, &pInsertFileData);
			m_LoadStack.push_back(pInsertFileData);
		}
	}
}
Пример #2
0
ID3DXFileData* XFileUtils::SearchChild(
	const GUID& guid, ID3DXFileData* pFileData, size_t offset /*= 0*/ )
{
	SIZE_T numChild = 0;
	pFileData->GetChildren(&numChild);
	for (size_t i = offset; i < numChild; ++i)
	{
		GUID cguid;
		ID3DXFileData* pChild = nullptr;
		pFileData->GetChild(i, &pChild);
		pChild->GetType(&cguid);
		if(guid == cguid)
			return pChild;
	}
	return nullptr;
}
Пример #3
0
size_t XFileUtils::GetChildCountByGuid( const GUID& guid, ID3DXFileData* pFileData )
{
	size_t sumChild = 0;
	SIZE_T numChild = 0;
	pFileData->GetChildren(&numChild);
	for (size_t i = 0; i < numChild; ++i)
	{
		ID3DXFileData* pChild = nullptr;
		GUID cguid;
		pFileData->GetChild(i, &pChild);
		pChild->GetType(&cguid);

		if(cguid == guid)
			++sumChild;
	}

	return sumChild;
}
Пример #4
0
bool XFileUtils::LoadFrameHierarchy(
	ID3DXFileEnumObject* pFileData, 
	IDirect3DDevice9* pDevice, 
	GFrameContainer** pNewFrameContainer)
{
	GFrameContainer* pFrameContainer = new GFrameContainer();

	SIZE_T numChild = 0;
	pFileData->GetChildren(&numChild);

	struct FrameFD { 
		GFrame*				pFrame;
		ID3DXFileData*		pFileData;
	};

	//读取用栈
	std::vector<FrameFD>	FrameStack;
	//框架GUID
	const GUID& frameGuid = _XTemplate("Frame");

	//创建根框架
	GFrame* pRootFrame = new GFrame();
	pRootFrame->Name = GROOTFRAME;
	pFrameContainer->m_pRootFrames = pRootFrame;
	pFrameContainer->InsertFrame(pRootFrame);

	//得到第一层 框架
	//*********************************
	{
		GFrame* pPreSiblingFrame = nullptr;
		for (size_t i = 0; i < numChild; ++i)
		{
			ID3DXFileData* pTopFileData = nullptr;
			GFrame* pTopChild = nullptr;
			pFileData->GetChild(i, &pTopFileData);
			GUID cguid;
			pTopFileData->GetType(&cguid);

			if (cguid == frameGuid)
			{
				if (!LoadFrame(pTopFileData, pDevice, &pTopChild))
					return false;

				if (pRootFrame->pFrameFirstChild == nullptr)
				{
					pRootFrame->pFrameFirstChild = pTopChild;
					pFrameContainer->InsertFrame(pTopChild);
					pPreSiblingFrame = pTopChild;
				}
				else {
					pPreSiblingFrame->pFrameSibling = pTopChild;
					pPreSiblingFrame = pTopChild;
				}

				FrameFD fd;
				fd.pFileData = pTopFileData;
				fd.pFrame = pTopChild;
				FrameStack.push_back(fd);
			}
		}
	}
	//*********************************
	//得到第一层 框架
	
	while (!FrameStack.empty())
	{
		//上一个兄弟节点
		GFrame* pPreSiblingFrame = nullptr;
		//栈弹出
		FrameFD fd = FrameStack.back();
		FrameStack.pop_back();
		GFrame*			pParentFrame = fd.pFrame;
		ID3DXFileData*	pParentFileData = fd.pFileData;

		//得到孩子个数
		SIZE_T numChild = 0;
		pParentFileData->GetChildren(&numChild);

		//开始解析该节点的孩子
		for (size_t i = 0; i < numChild; ++i)
		{
			//读取孩子
			ID3DXFileData* pChildFileData = nullptr;
			pParentFileData->GetChild(i, &pChildFileData);
			GFrame* pChildFrame = nullptr;
			//解析该 孩子框架,失败进入条件返回 false
			GUID cguid;
			pChildFileData->GetType(&cguid);
			if (cguid != frameGuid)
				continue;
			if (!LoadFrame(pChildFileData, pDevice, &pChildFrame))
			{
				char DebugText[512] = { 0 };
				sprintf_s(DebugText, "LoadFrame Error: %s \n", pParentFrame->Name.c_str());
				OutputDebugStringA(DebugText);
				continue;
			}
			
			if (pPreSiblingFrame == nullptr)
			{
				//如果是第一个孩子节点,则将pFirstChild指向该节点,
				//并将preSiblingFrame指针指向它, 并压入解析用栈
				pParentFrame->pFrameFirstChild = pChildFrame;
				pPreSiblingFrame = pChildFrame;
			}
			else {
				//上一个兄弟节点指针连接, preSiblingFrame指针往下移
				pPreSiblingFrame->pFrameSibling = pChildFrame;
				pPreSiblingFrame = pChildFrame;
			}
			
			FrameFD tmp_fd;
			tmp_fd.pFrame = pChildFrame;
			tmp_fd.pFileData = pChildFileData;
			FrameStack.push_back(tmp_fd);
			pFrameContainer->InsertFrame(pChildFrame);
		}
	}


	*pNewFrameContainer = pFrameContainer;
	return true;
}
Пример #5
0
void XFileUtils::PrintAll( ID3DXFileEnumObject* pObject, std::ostream& os)
{
	std::vector<size_t>			stack_depth;		//保存节点深度
	{
		SIZE_T numChild = 0;
		pObject->GetChildren(&numChild);
		for (SIZE_T i = numChild - 1; i >= 0 && i < numChild; --i)
		{
			ID3DXFileData* pFileData = nullptr;
			pObject->GetChild(i, &pFileData);
			m_LoadStack.push_back(pFileData);
			stack_depth.push_back(1);
		}
	}

	while (!m_LoadStack.empty())
	{
		ID3DXFileData* pLoadFileData = m_LoadStack.back();
		m_LoadStack.pop_back();
		size_t depth = stack_depth.back();
		stack_depth.pop_back();


		int ss = m_LoadStack.size();
		GUID gGuid = { 0 };
		char name[128] = { 0 };
		SIZE_T nameLen = 128;
		pLoadFileData->GetType(&gGuid);
		pLoadFileData->GetName(name, &nameLen);
		const std::string& typeName = getStringFromGuid(gGuid);

		{
			for (size_t i = 0; i < depth - 1; ++i)
				os.write("  ", 2);

			if (pLoadFileData->IsReference())
			{
				os.write("[", 1);
			}
			os.write(typeName.c_str(), typeName.size());
			os.write(" ", 1);
			os.write(name, strlen(name));
			
			if (pLoadFileData->IsReference())
			{
				os.write("]", 1);
				os.write("\n", 1);
				continue;
			}
			os.write("\n", 1);
		}


		SIZE_T numChild = 0;
		pLoadFileData->GetChildren(&numChild);
		for (SIZE_T i = numChild - 1; i >= 0 && i < numChild; --i)
		{
			ID3DXFileData* pInsertFileData = nullptr;
			pLoadFileData->GetChild(i, &pInsertFileData);
			m_LoadStack.push_back(pInsertFileData);
			stack_depth.push_back(depth + 1);
		}
	}
}