// コンストラクタ KinectV2::KinectV2() { // センサを取得する if (sensor == NULL && GetDefaultKinectSensor(&sensor) == S_OK) { HRESULT hr; // センサの使用を開始する hr = sensor->Open(); assert(hr == S_OK); // デプスデータの読み込み設定 IDepthFrameSource *depthSource; hr = sensor->get_DepthFrameSource(&depthSource); assert(hr == S_OK); hr = depthSource->OpenReader(&depthReader); assert(hr == S_OK); IFrameDescription *depthDescription; hr = depthSource->get_FrameDescription(&depthDescription); assert(hr == S_OK); depthSource->Release(); // デプスデータのサイズを得る depthDescription->get_Width(&depthWidth); depthDescription->get_Height(&depthHeight); depthDescription->Release(); // カラーデータの読み込み設定 IColorFrameSource *colorSource; hr = sensor->get_ColorFrameSource(&colorSource); assert(hr == S_OK); hr = colorSource->OpenReader(&colorReader); assert(hr == S_OK); IFrameDescription *colorDescription; hr = colorSource->get_FrameDescription(&colorDescription); assert(hr == S_OK); colorSource->Release(); // カラーデータのサイズを得る colorDescription->get_Width(&colorWidth); colorDescription->get_Height(&colorHeight); colorDescription->Release(); // 座標のマッピング hr = sensor->get_CoordinateMapper(&coordinateMapper); assert(hr == S_OK); // depthCount と colorCount を計算してテクスチャとバッファオブジェクトを作成する makeTexture(); // デプスデータからカメラ座標を求めるときに用いる一時メモリを確保する position = new GLfloat[depthCount][3]; // カラーデータを変換する用いる一時メモリを確保する color = new GLubyte[colorCount * 4]; } }
IFrameDescription* Kinect2StreamImpl::getFrameDescription(OniSensorType sensorType) { if (!m_pKinectSensor) { return NULL; } IFrameDescription* frameDescription = NULL; if (sensorType == ONI_SENSOR_COLOR) { IColorFrameSource* frameSource = NULL; HRESULT hr = m_pKinectSensor->get_ColorFrameSource(&frameSource); if (SUCCEEDED(hr)) { hr = frameSource->get_FrameDescription(&frameDescription); if (FAILED(hr) && frameDescription) { frameDescription->Release(); frameDescription = NULL; } } if (frameSource) { frameSource->Release(); } } else if (sensorType == ONI_SENSOR_DEPTH) { IDepthFrameSource* frameSource = NULL; HRESULT hr = m_pKinectSensor->get_DepthFrameSource(&frameSource); if (SUCCEEDED(hr)) { hr = frameSource->get_FrameDescription(&frameDescription); if (FAILED(hr) && frameDescription) { frameDescription->Release(); frameDescription = NULL; } } if (frameSource) { frameSource->Release(); } } else { // ONI_SENSOR_IR IInfraredFrameSource* frameSource = NULL; HRESULT hr = m_pKinectSensor->get_InfraredFrameSource(&frameSource); if (SUCCEEDED(hr)) { hr = frameSource->get_FrameDescription(&frameDescription); if (FAILED(hr) && frameDescription) { frameDescription->Release(); frameDescription = NULL; } } if (frameSource) { frameSource->Release(); } } return frameDescription; }
XnDouble Kinect2StreamImpl::getVerticalFov() { IFrameDescription* frameDescription = NULL; if (m_sensorType == ONI_SENSOR_DEPTH && m_imageRegistrationMode == ONI_IMAGE_REGISTRATION_DEPTH_TO_COLOR) { frameDescription = getFrameDescription(ONI_SENSOR_COLOR); } else { frameDescription = getFrameDescription(m_sensorType); } if (frameDescription == NULL) { return 0; } float fov; HRESULT hr = frameDescription->get_VerticalFieldOfView(&fov); frameDescription->Release(); if (FAILED(hr)) { return 0; } return fov; }
int main(int argc, char** argv) { // 1a. Get default Sensor cout << "Try to get default sensor" << endl; IKinectSensor* pSensor = nullptr; if (GetDefaultKinectSensor(&pSensor) != S_OK) { cerr << "Get Sensor failed" << endl; return -1; } // 1b. Open sensor cout << "Try to open sensor" << endl; if (pSensor->Open() != S_OK) { cerr << "Can't open sensor" << endl; return -1; } // 2a. Get frame source cout << "Try to get body index source" << endl; IBodyIndexFrameSource* pFrameSource = nullptr; if (pSensor->get_BodyIndexFrameSource(&pFrameSource) != S_OK) { cerr << "Can't get body index frame source" << endl; return -1; } // 2b. Get frame description cout << "get body index frame description" << endl; int iWidth = 0; int iHeight = 0; IFrameDescription* pFrameDescription = nullptr; if (pFrameSource->get_FrameDescription(&pFrameDescription) == S_OK) { pFrameDescription->get_Width(&iWidth); pFrameDescription->get_Height(&iHeight); } pFrameDescription->Release(); pFrameDescription = nullptr; // 3a. get frame reader cout << "Try to get body index frame reader" << endl; IBodyIndexFrameReader* pFrameReader = nullptr; if (pFrameSource->OpenReader(&pFrameReader) != S_OK) { cerr << "Can't get body index frame reader" << endl; return -1; } // 2c. release Frame source cout << "Release frame source" << endl; pFrameSource->Release(); pFrameSource = nullptr; // Prepare OpenCV data cv::Mat mImg(iHeight, iWidth, CV_8UC3); cv::namedWindow("Body Index Image"); // color array cv::Vec3b aColorTable[7] = { cv::Vec3b(255,0,0), cv::Vec3b(0,255,0), cv::Vec3b(0,0,255), cv::Vec3b(255,255,0), cv::Vec3b(255,0,255), cv::Vec3b(0,255,255), cv::Vec3b(0,0,0), }; // Enter main loop while (true) { // 4a. Get last frame IBodyIndexFrame* pFrame = nullptr; if (pFrameReader->AcquireLatestFrame(&pFrame) == S_OK) { // 4c. Fill OpenCV image UINT uSize = 0; BYTE* pBuffer = nullptr; if (pFrame->AccessUnderlyingBuffer(&uSize,&pBuffer) == S_OK) { for (int y = 0; y < iHeight; ++y) { for (int x = 0; x < iWidth; ++x) { int uBodyIdx = pBuffer[x + y * iWidth]; if (uBodyIdx < 6) mImg.at<cv::Vec3b>(y, x) = aColorTable[uBodyIdx]; else mImg.at<cv::Vec3b>(y, x) = aColorTable[6]; } } cv::imshow("Body Index Image", mImg); } else { cerr << "Data access error" << endl; } // 4e. release frame pFrame->Release(); } // 4f. check keyboard input if (cv::waitKey(30) == VK_ESCAPE){ break; } } // 3b. release frame reader cout << "Release frame reader" << endl; pFrameReader->Release(); pFrameReader = nullptr; // 1c. Close Sensor cout << "close sensor" << endl; pSensor->Close(); // 1d. Release Sensor cout << "Release sensor" << endl; pSensor->Release(); pSensor = nullptr; return 0; }
int main(int argc, char** argv) { // 1a. Get default Sensor cout << "Try to get default sensor" << endl; IKinectSensor* pSensor = nullptr; if (GetDefaultKinectSensor(&pSensor) != S_OK) { cerr << "Get Sensor failed" << endl; } else { // 1b. Open sensor cout << "Try to open sensor" << endl; if (pSensor->Open() != S_OK) { cerr << "Can't open sensor" << endl; } else { // 2a. Get frame source cout << "Try to get source" << endl; IDepthFrameSource* pFrameSource = nullptr; if (pSensor->get_DepthFrameSource(&pFrameSource) != S_OK) { cerr << "Can't get frame source" << endl; } else { // 2b. Get frame description int iWidth = 0; int iHeight = 0; IFrameDescription* pFrameDescription = nullptr; if (pFrameSource->get_FrameDescription(&pFrameDescription) == S_OK) { pFrameDescription->get_Width(&iWidth); pFrameDescription->get_Height(&iHeight); pFrameDescription->Release(); pFrameDescription = nullptr; } // 2c. get some dpeth only meta UINT16 uDepthMin = 0, uDepthMax = 0; pFrameSource->get_DepthMinReliableDistance(&uDepthMin); pFrameSource->get_DepthMaxReliableDistance(&uDepthMax); cout << "Reliable Distance: " << uDepthMin << " - " << uDepthMax << endl; // perpare OpenCV cv::Mat mDepthImg(iHeight, iWidth, CV_16UC1); cv::Mat mImg8bit(iHeight, iWidth, CV_8UC1); cv::namedWindow( "Depth Map" ); // 3a. get frame reader cout << "Try to get frame reader" << endl; IDepthFrameReader* pFrameReader = nullptr; if (pFrameSource->OpenReader(&pFrameReader) != S_OK) { cerr << "Can't get frame reader" << endl; } else { // Enter main loop cout << "Enter main loop" << endl; while (true) { // 4a. Get last frame IDepthFrame* pFrame = nullptr; if (pFrameReader->AcquireLatestFrame(&pFrame) == S_OK) { // 4c. copy the depth map to image if (pFrame->CopyFrameDataToArray(iWidth * iHeight, reinterpret_cast<UINT16*>(mDepthImg.data)) == S_OK) { // 4d. convert from 16bit to 8bit mDepthImg.convertTo(mImg8bit, CV_8U, 255.0f / uDepthMax); cv::imshow("Depth Map", mImg8bit); } else { cerr << "Data copy error" << endl; } // 4e. release frame pFrame->Release(); } // 4f. check keyboard input if (cv::waitKey(30) == VK_ESCAPE){ break; } } // 3b. release frame reader cout << "Release frame reader" << endl; pFrameReader->Release(); pFrameReader = nullptr; } // 2d. release Frame source cout << "Release frame source" << endl; pFrameSource->Release(); pFrameSource = nullptr; } // 1c. Close Sensor cout << "close sensor" << endl; pSensor->Close(); } // 1d. Release Sensor cout << "Release sensor" << endl; pSensor->Release(); pSensor = nullptr; } return 0; }
int main() { // 1. Sensor related code cout << "Try to get default sensor" << endl; { if (GetDefaultKinectSensor(&pSensor) != S_OK) { cerr << "Get Sensor failed" << endl; return -1; } cout << "Try to open sensor" << endl; if (pSensor->Open() != S_OK) { cerr << "Can't open sensor" << endl; return -1; } } // 2. Color related code cout << "Try to get color source" << endl; { // Get frame source IColorFrameSource* pFrameSource = nullptr; if (pSensor->get_ColorFrameSource(&pFrameSource) != S_OK) { cerr << "Can't get color frame source" << endl; return -1; } // Get frame description cout << "get color frame description" << endl; IFrameDescription* pFrameDescription = nullptr; if (pFrameSource->get_FrameDescription(&pFrameDescription) == S_OK) { pFrameDescription->get_Width(&iColorWidth); pFrameDescription->get_Height(&iColorHeight); uColorPointNum = iColorWidth * iColorHeight; uColorBufferSize = uColorPointNum * 4 * sizeof(BYTE); pCSPoints = new CameraSpacePoint[uColorPointNum]; pColorBuffer = new BYTE[4 * uColorPointNum]; } pFrameDescription->Release(); pFrameDescription = nullptr; // get frame reader cout << "Try to get color frame reader" << endl; if (pFrameSource->OpenReader(&pColorFrameReader) != S_OK) { cerr << "Can't get color frame reader" << endl; return -1; } // release Frame source cout << "Release frame source" << endl; pFrameSource->Release(); pFrameSource = nullptr; } // 3. Depth related code cout << "Try to get depth source" << endl; { // Get frame source IDepthFrameSource* pFrameSource = nullptr; if (pSensor->get_DepthFrameSource(&pFrameSource) != S_OK) { cerr << "Can't get depth frame source" << endl; return -1; } // Get frame description cout << "get depth frame description" << endl; IFrameDescription* pFrameDescription = nullptr; if (pFrameSource->get_FrameDescription(&pFrameDescription) == S_OK) { int iDepthWidth = 0, iDepthHeight = 0; pFrameDescription->get_Width(&iDepthWidth); pFrameDescription->get_Height(&iDepthHeight); uDepthPointNum = iDepthWidth * iDepthHeight; pDepthBuffer = new UINT16[uDepthPointNum]; } pFrameDescription->Release(); pFrameDescription = nullptr; // get frame reader cout << "Try to get depth frame reader" << endl; if (pFrameSource->OpenReader(&pDepthFrameReader) != S_OK) { cerr << "Can't get depth frame reader" << endl; return -1; } // release Frame source cout << "Release frame source" << endl; pFrameSource->Release(); pFrameSource = nullptr; } // 4. Coordinate Mapper if (pSensor->get_CoordinateMapper(&pCoordinateMapper) != S_OK) { cerr << "get_CoordinateMapper failed" << endl; return -1; } while (1) { idle(); if ((int)pColorBuffer[0] != 0) { capture_point(); } } ExitFunction(); return 0; }
int main(int argc, char** argv) { // 1a. Get default Sensor std::cout << "Try to get default sensor" << std::endl; IKinectSensor* pSensor = nullptr; if (GetDefaultKinectSensor(&pSensor) != S_OK) { cerr << "Get Sensor failed" << std::endl; return -1; } // 1b. Open sensor std::cout << "Try to open sensor" << std::endl; if (pSensor->Open() != S_OK) { cerr << "Can't open sensor" << std::endl; return -1; } // 2. Color Related code IColorFrameReader* pColorFrameReader = nullptr; cv::Mat mColorImg; UINT uBufferSize = 0; { // 2a. Get color frame source std::cout << "Try to get color source" << std::endl; IColorFrameSource* pFrameSource = nullptr; if (pSensor->get_ColorFrameSource(&pFrameSource) != S_OK) { cerr << "Can't get color frame source" << std::endl; return -1; } // 2b. Get frame description std::cout << "get color frame description" << std::endl; int iWidth = 0; int iHeight = 0; IFrameDescription* pFrameDescription = nullptr; if (pFrameSource->get_FrameDescription(&pFrameDescription) == S_OK) { pFrameDescription->get_Width(&iWidth); pFrameDescription->get_Height(&iHeight); } pFrameDescription->Release(); pFrameDescription = nullptr; // 2c. get frame reader std::cout << "Try to get color frame reader" << std::endl; if (pFrameSource->OpenReader(&pColorFrameReader) != S_OK) { cerr << "Can't get color frame reader" << std::endl; return -1; } // 2d. release Frame source std::cout << "Release frame source" << std::endl; pFrameSource->Release(); pFrameSource = nullptr; // Prepare OpenCV data mColorImg = cv::Mat(iHeight, iWidth, CV_8UC4); uBufferSize = iHeight * iWidth * 4 * sizeof(BYTE); } // 3. Body related code IBodyFrameReader* pBodyFrameReader = nullptr; IBody** aBodyData = nullptr; INT32 iBodyCount = 0; { // 3a. Get frame source std::cout << "Try to get body source" << std::endl; IBodyFrameSource* pFrameSource = nullptr; if (pSensor->get_BodyFrameSource(&pFrameSource) != S_OK) { cerr << "Can't get body frame source" << std::endl; return -1; } // 3b. Get the number of body if (pFrameSource->get_BodyCount(&iBodyCount) != S_OK) { cerr << "Can't get body count" << std::endl; return -1; } std::cout << " > Can trace " << iBodyCount << " bodies" << std::endl; aBodyData = new IBody*[iBodyCount]; for (int i = 0; i < iBodyCount; ++i) aBodyData[i] = nullptr; // 3c. get frame reader std::cout << "Try to get body frame reader" << std::endl; if (pFrameSource->OpenReader(&pBodyFrameReader) != S_OK) { cerr << "Can't get body frame reader" << std::endl; return -1; } // 3d. release Frame source std::cout << "Release frame source" << std::endl; pFrameSource->Release(); pFrameSource = nullptr; } // 4. get CoordinateMapper ICoordinateMapper* pCoordinateMapper = nullptr; if (pSensor->get_CoordinateMapper(&pCoordinateMapper) != S_OK) { std::cout << "Can't get coordinate mapper" << std::endl; return -1; } // Enter main loop cv::namedWindow("Body Image"); // Debug:output the velocity of joints ofstream current_average_velocityTXT("current_average_velocity.txt"); ofstream average_velocityTXT("average_velocity.txt"); int frame_count = 0; int frame_count_for_standby = 0; float positionX0[25] = {0}; float positionX1[25] = {0}; float positionY0[25] = { 0 }; float positionY1[25] = { 0 }; float positionZ0[25] = { 0 }; float positionZ1[25] = { 0 }; float velocityX[25] = { 0 }; float velocityY[25] = { 0 }; float velocityZ[25] = { 0 }; float current_velocity[25] = { 0 }; float velocityee[8] = { 0 }; float current_total_velocity = 0; float current_average_velocity = 0; float total_velocity = 0; float average_velocity = 0; while (true) { // 4a. Get last frame IColorFrame* pColorFrame = nullptr; if (pColorFrameReader->AcquireLatestFrame(&pColorFrame) == S_OK) { // 4c. Copy to OpenCV image if (pColorFrame->CopyConvertedFrameDataToArray(uBufferSize, mColorImg.data, ColorImageFormat_Bgra) != S_OK) { cerr << "Data copy error" << endl; } // 4e. release frame pColorFrame->Release(); } cv::Mat mImg = mColorImg.clone(); // 4b. Get body data IBodyFrame* pBodyFrame = nullptr; if (pBodyFrameReader->AcquireLatestFrame(&pBodyFrame) == S_OK) { // 4b. get Body data if (pBodyFrame->GetAndRefreshBodyData(iBodyCount, aBodyData) == S_OK) { // 4c. for each body for (int i = 0; i < iBodyCount; ++i) { IBody* pBody = aBodyData[i]; // check if is tracked BOOLEAN bTracked = false; if ((pBody->get_IsTracked(&bTracked) == S_OK) && bTracked) { // get joint position Joint aJoints[JointType::JointType_Count]; if (pBody->GetJoints(JointType::JointType_Count, aJoints) == S_OK) { DrawLine(mImg, aJoints[JointType_SpineBase], aJoints[JointType_SpineMid], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_SpineMid], aJoints[JointType_SpineShoulder], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_SpineShoulder], aJoints[JointType_Neck], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_Neck], aJoints[JointType_Head], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_SpineShoulder], aJoints[JointType_ShoulderLeft], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_ShoulderLeft], aJoints[JointType_ElbowLeft], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_ElbowLeft], aJoints[JointType_WristLeft], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_WristLeft], aJoints[JointType_HandLeft], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_HandLeft], aJoints[JointType_HandTipLeft], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_HandLeft], aJoints[JointType_ThumbLeft], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_SpineShoulder], aJoints[JointType_ShoulderRight], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_ShoulderRight], aJoints[JointType_ElbowRight], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_ElbowRight], aJoints[JointType_WristRight], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_WristRight], aJoints[JointType_HandRight], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_HandRight], aJoints[JointType_HandTipRight], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_HandRight], aJoints[JointType_ThumbRight], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_SpineBase], aJoints[JointType_HipLeft], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_HipLeft], aJoints[JointType_KneeLeft], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_KneeLeft], aJoints[JointType_AnkleLeft], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_AnkleLeft], aJoints[JointType_FootLeft], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_SpineBase], aJoints[JointType_HipRight], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_HipRight], aJoints[JointType_KneeRight], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_KneeRight], aJoints[JointType_AnkleRight], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_AnkleRight], aJoints[JointType_FootRight], pCoordinateMapper); } // Debug:print out the number of frame std::cout << "frame " << ++frame_count << std::endl; for (int j = 1; j < 8; j++) { velocityee[j] = velocityee[j-1]; total_velocity += velocityee[j]; } average_velocity = total_velocity / 8.0; if (average_velocity <= 0.0015) { // determine if the person is still if (frame_count_for_standby == 0) { PlaySound(TEXT("Alarm02.wav"), NULL, SND_FILENAME); std::cout << "Start capturing points!" << std::endl; } // count the number of frame whose velocity is below the threshold frame_count_for_standby++; if (frame_count_for_standby >= 5) { frame_count_for_standby = 0; } } // Debug:output the average velocity average_velocityTXT << frame_count << " " << average_velocity << std::endl; total_velocity = 0; // Update the average velocity int available_joints = 0; for (int i = 0; i < 25; i++) { // X positionX1[i] = positionX0[i]; positionX0[i] = aJoints[i].Position.X; velocityX[i] = (positionX1[i] - positionX0[i]) * (positionX1[i] - positionX0[i]); // Y positionY1[i] = positionY0[i]; positionY0[i] = aJoints[i].Position.Y; velocityY[i] = (positionY1[i] - positionY0[i]) * (positionY1[i] - positionY0[i]); // Z positionZ1[i] = positionZ0[i]; positionZ0[i] = aJoints[i].Position.Z; velocityZ[i] = (positionZ1[i] - positionZ0[i]) * (positionZ1[i] - positionZ0[i]); current_velocity[i] = sqrtf(velocityX[i] + velocityY[i] + velocityZ[i]); // exclude the discrete velocity if (current_velocity[i] < 0.01) { current_total_velocity += current_velocity[i]; available_joints++; } } // If no joint is available, save the velocity of last frame if (available_joints != 0) { current_average_velocity = current_total_velocity / available_joints; } velocityee[0] = current_average_velocity; // Debug:output the current average velocity current_average_velocityTXT << frame_count << " " << current_average_velocity << std::endl; current_total_velocity = 0; } } } else { cerr << "Can't read body data" << endl; } // 4e. release frame pBodyFrame->Release(); } // show image cv::imshow("Body Image",mImg); // 4c. check keyboard input if (cv::waitKey(30) == VK_ESCAPE) { break; } } // 3. delete body data array delete[] aBodyData; // 3. release frame reader std::cout << "Release body frame reader" << std::endl; pBodyFrameReader->Release(); pBodyFrameReader = nullptr; // 2. release color frame reader std::cout << "Release color frame reader" << std::endl; pColorFrameReader->Release(); pColorFrameReader = nullptr; // 1c. Close Sensor std::cout << "close sensor" << std::endl; pSensor->Close(); // 1d. Release Sensor std::cout << "Release sensor" << std::endl; pSensor->Release(); pSensor = nullptr; return 0; }
void Device::update() { if ( mSensor != 0 ) { mSensor->get_Status( &mStatus ); } if ( mFrameReader == 0 ) { return; } IAudioBeamFrame* audioFrame = 0; IBodyFrame* bodyFrame = 0; IBodyIndexFrame* bodyIndexFrame = 0; IColorFrame* colorFrame = 0; IDepthFrame* depthFrame = 0; IMultiSourceFrame* frame = 0; IInfraredFrame* infraredFrame = 0; ILongExposureInfraredFrame* infraredLongExposureFrame = 0; HRESULT hr = mFrameReader->AcquireLatestFrame( &frame ); // TODO audio if ( SUCCEEDED( hr ) ) { console() << "SUCCEEDED " << getElapsedFrames() << endl; } if ( SUCCEEDED( hr ) && mDeviceOptions.isBodyEnabled() ) { IBodyFrameReference* frameRef = 0; hr = frame->get_BodyFrameReference( &frameRef ); if ( SUCCEEDED( hr ) ) { hr = frameRef->AcquireFrame( &bodyFrame ); } if ( frameRef != 0 ) { frameRef->Release(); frameRef = 0; } } if ( SUCCEEDED( hr ) && mDeviceOptions.isBodyIndexEnabled() ) { IBodyIndexFrameReference* frameRef = 0; hr = frame->get_BodyIndexFrameReference( &frameRef ); if ( SUCCEEDED( hr ) ) { hr = frameRef->AcquireFrame( &bodyIndexFrame ); } if ( frameRef != 0 ) { frameRef->Release(); frameRef = 0; } } if ( SUCCEEDED( hr ) && mDeviceOptions.isColorEnabled() ) { IColorFrameReference* frameRef = 0; hr = frame->get_ColorFrameReference( &frameRef ); if ( SUCCEEDED( hr ) ) { hr = frameRef->AcquireFrame( &colorFrame ); } if ( frameRef != 0 ) { frameRef->Release(); frameRef = 0; } } if ( SUCCEEDED( hr ) && mDeviceOptions.isDepthEnabled() ) { IDepthFrameReference* frameRef = 0; hr = frame->get_DepthFrameReference( &frameRef ); if ( SUCCEEDED( hr ) ) { hr = frameRef->AcquireFrame( &depthFrame ); } if ( frameRef != 0 ) { frameRef->Release(); frameRef = 0; } } if ( SUCCEEDED( hr ) && mDeviceOptions.isInfraredEnabled() ) { IInfraredFrameReference* frameRef = 0; hr = frame->get_InfraredFrameReference( &frameRef ); if ( SUCCEEDED( hr ) ) { hr = frameRef->AcquireFrame( &infraredFrame ); } if ( frameRef != 0 ) { frameRef->Release(); frameRef = 0; } } if ( SUCCEEDED( hr ) && mDeviceOptions.isInfraredLongExposureEnabled() ) { ILongExposureInfraredFrameReference* frameRef = 0; hr = frame->get_LongExposureInfraredFrameReference( &frameRef ); if ( SUCCEEDED( hr ) ) { hr = frameRef->AcquireFrame( &infraredLongExposureFrame ); } if ( frameRef != 0 ) { frameRef->Release(); frameRef = 0; } } if ( SUCCEEDED( hr ) ) { long long time = 0L; // TODO audio IFrameDescription* bodyFrameDescription = 0; int32_t bodyWidth = 0; int32_t bodyHeight = 0; uint32_t bodyBufferSize = 0; uint8_t* bodyBuffer = 0; IFrameDescription* bodyIndexFrameDescription = 0; int32_t bodyIndexWidth = 0; int32_t bodyIndexHeight = 0; uint32_t bodyIndexBufferSize = 0; uint8_t* bodyIndexBuffer = 0; IFrameDescription* colorFrameDescription = 0; int32_t colorWidth = 0; int32_t colorHeight = 0; ColorImageFormat imageFormat = ColorImageFormat_None; uint32_t colorBufferSize = 0; uint8_t* colorBuffer = 0; IFrameDescription* depthFrameDescription = 0; int32_t depthWidth = 0; int32_t depthHeight = 0; uint16_t depthMinReliableDistance = 0; uint16_t depthMaxReliableDistance = 0; uint32_t depthBufferSize = 0; uint16_t* depthBuffer = 0; IFrameDescription* infraredFrameDescription = 0; int32_t infraredWidth = 0; int32_t infraredHeight = 0; uint32_t infraredBufferSize = 0; uint16_t* infraredBuffer = 0; IFrameDescription* infraredLongExposureFrameDescription = 0; int32_t infraredLongExposureWidth = 0; int32_t infraredLongExposureHeight = 0; uint32_t infraredLongExposureBufferSize = 0; uint16_t* infraredLongExposureBuffer = 0; hr = depthFrame->get_RelativeTime( &time ); // TODO audio if ( mDeviceOptions.isAudioEnabled() ) { } // TODO body if ( mDeviceOptions.isBodyEnabled() ) { } if ( mDeviceOptions.isBodyIndexEnabled() ) { if ( SUCCEEDED( hr ) ) { hr = bodyIndexFrame->get_FrameDescription( &bodyIndexFrameDescription ); } if ( SUCCEEDED( hr ) ) { hr = bodyIndexFrameDescription->get_Width( &bodyIndexWidth ); } if ( SUCCEEDED( hr ) ) { hr = bodyIndexFrameDescription->get_Height( &bodyIndexHeight ); } if ( SUCCEEDED( hr ) ) { //hr = bodyIndexFrame->AccessUnderlyingBuffer( &bodyIndexBufferSize, &bodyIndexBuffer ); } } if ( mDeviceOptions.isColorEnabled() ) { if ( SUCCEEDED( hr ) ) { hr = colorFrame->get_FrameDescription( &colorFrameDescription ); } if ( SUCCEEDED( hr ) ) { hr = colorFrameDescription->get_Width( &colorWidth ); } if ( SUCCEEDED( hr ) ) { hr = colorFrameDescription->get_Height( &colorHeight ); } if ( SUCCEEDED( hr ) ) { hr = colorFrame->get_RawColorImageFormat( &imageFormat ); } if ( SUCCEEDED( hr ) ) { bool isAllocated = false; SurfaceChannelOrder channelOrder = SurfaceChannelOrder::BGRA; if ( imageFormat == ColorImageFormat_Bgra ) { hr = colorFrame->AccessRawUnderlyingBuffer( &colorBufferSize, reinterpret_cast<uint8_t**>( &colorBuffer ) ); channelOrder = SurfaceChannelOrder::BGRA; } else if ( imageFormat == ColorImageFormat_Rgba ) { hr = colorFrame->AccessRawUnderlyingBuffer( &colorBufferSize, reinterpret_cast<uint8_t**>( &colorBuffer ) ); channelOrder = SurfaceChannelOrder::RGBA; } else { isAllocated = true; colorBufferSize = colorWidth * colorHeight * sizeof( uint8_t ) * 4; colorBuffer = new uint8_t[ colorBufferSize ]; hr = colorFrame->CopyConvertedFrameDataToArray( colorBufferSize, reinterpret_cast<uint8_t*>( colorBuffer ), ColorImageFormat_Rgba ); channelOrder = SurfaceChannelOrder::RGBA; } if ( SUCCEEDED( hr ) ) { colorFrame->get_RelativeTime( &time ); Surface8u colorSurface = Surface8u( colorBuffer, colorWidth, colorHeight, colorWidth * sizeof( uint8_t ) * 4, channelOrder ); mFrame.mSurfaceColor = Surface8u( colorWidth, colorHeight, false, channelOrder ); mFrame.mSurfaceColor.copyFrom( colorSurface, colorSurface.getBounds() ); console() << "Color\n\twidth: " << colorWidth << "\n\theight: " << colorHeight << "\n\tbuffer size: " << colorBufferSize << "\n\ttime: " << time << endl; } if ( isAllocated && colorBuffer != 0 ) { delete[] colorBuffer; colorBuffer = 0; } } } if ( mDeviceOptions.isDepthEnabled() ) { if ( SUCCEEDED( hr ) ) { hr = depthFrame->get_FrameDescription( &depthFrameDescription ); } if ( SUCCEEDED( hr ) ) { hr = depthFrameDescription->get_Width( &depthWidth ); } if ( SUCCEEDED( hr ) ) { hr = depthFrameDescription->get_Height( &depthHeight ); } if ( SUCCEEDED( hr ) ) { hr = depthFrame->get_DepthMinReliableDistance( &depthMinReliableDistance ); } if ( SUCCEEDED( hr ) ) { hr = depthFrame->get_DepthMaxReliableDistance( &depthMaxReliableDistance ); } if ( SUCCEEDED( hr ) ) { hr = depthFrame->AccessUnderlyingBuffer( &depthBufferSize, &depthBuffer ); } if ( SUCCEEDED( hr ) ) { Channel16u depthChannel = Channel16u( depthWidth, depthHeight, depthWidth * sizeof( uint16_t ), 1, depthBuffer ); mFrame.mChannelDepth = Channel16u( depthWidth, depthHeight ); mFrame.mChannelDepth.copyFrom( depthChannel, depthChannel.getBounds() ); console( ) << "Depth\n\twidth: " << depthWidth << "\n\theight: " << depthHeight << endl; } } if ( mDeviceOptions.isInfraredEnabled() ) { if ( SUCCEEDED( hr ) ) { hr = infraredFrame->get_FrameDescription( &infraredFrameDescription ); } if ( SUCCEEDED( hr ) ) { hr = infraredFrameDescription->get_Width( &infraredWidth ); } if ( SUCCEEDED( hr ) ) { hr = infraredFrameDescription->get_Height( &infraredHeight ); } if ( SUCCEEDED( hr ) ) { hr = infraredFrame->AccessUnderlyingBuffer( &infraredBufferSize, &infraredBuffer ); } if ( SUCCEEDED( hr ) ) { Channel16u infraredChannel = Channel16u( infraredWidth, infraredHeight, infraredWidth * sizeof( uint16_t ), 1, infraredBuffer ); mFrame.mChannelInfrared = Channel16u( infraredWidth, infraredHeight ); mFrame.mChannelInfrared.copyFrom( infraredChannel, infraredChannel.getBounds() ); console( ) << "Infrared\n\twidth: " << infraredWidth << "\n\theight: " << infraredHeight << endl; } } if ( mDeviceOptions.isInfraredLongExposureEnabled() ) { if ( SUCCEEDED( hr ) ) { hr = infraredLongExposureFrame->get_FrameDescription( &infraredLongExposureFrameDescription ); } if ( SUCCEEDED( hr ) ) { hr = infraredLongExposureFrameDescription->get_Width( &infraredLongExposureWidth ); } if ( SUCCEEDED( hr ) ) { hr = infraredLongExposureFrameDescription->get_Height( &infraredLongExposureHeight ); } if ( SUCCEEDED( hr ) ) { hr = infraredLongExposureFrame->AccessUnderlyingBuffer( &infraredLongExposureBufferSize, &infraredLongExposureBuffer ); } if ( SUCCEEDED( hr ) ) { Channel16u infraredLongExposureChannel = Channel16u( infraredLongExposureWidth, infraredLongExposureHeight, infraredLongExposureWidth * sizeof( uint16_t ), 1, infraredLongExposureBuffer ); mFrame.mChannelInfraredLongExposure = Channel16u( infraredLongExposureWidth, infraredLongExposureHeight ); mFrame.mChannelInfraredLongExposure.copyFrom( infraredLongExposureChannel, infraredLongExposureChannel.getBounds() ); int64_t irLongExpTime = 0; hr = infraredLongExposureFrame->get_RelativeTime( &irLongExpTime ); console( ) << "Infrared Long Exposure\n\twidth: " << infraredLongExposureWidth << "\n\theight: " << infraredLongExposureHeight; if ( SUCCEEDED( hr ) ) { console() << "\n\ttimestamp: " << irLongExpTime; } console() << endl; } } if ( SUCCEEDED( hr ) ) { // TODO build Kinect2::Frame from buffers, data mFrame.mTimeStamp = time; } if ( bodyFrameDescription != 0 ) { bodyFrameDescription->Release(); bodyFrameDescription = 0; } if ( bodyIndexFrameDescription != 0 ) { bodyIndexFrameDescription->Release(); bodyIndexFrameDescription = 0; } if ( colorFrameDescription != 0 ) { colorFrameDescription->Release(); colorFrameDescription = 0; } if ( depthFrameDescription != 0 ) { depthFrameDescription->Release(); depthFrameDescription = 0; } if ( infraredFrameDescription != 0 ) { infraredFrameDescription->Release(); infraredFrameDescription = 0; } if ( infraredLongExposureFrameDescription != 0 ) { infraredLongExposureFrameDescription->Release(); infraredLongExposureFrameDescription = 0; } } if ( audioFrame != 0 ) { audioFrame->Release(); audioFrame = 0; } if ( bodyFrame != 0 ) { bodyFrame->Release(); bodyFrame = 0; } if ( bodyIndexFrame != 0 ) { bodyIndexFrame->Release(); bodyIndexFrame = 0; } if ( colorFrame != 0 ) { colorFrame->Release(); colorFrame = 0; } if ( depthFrame != 0 ) { depthFrame->Release(); depthFrame = 0; } if ( frame != 0 ) { frame->Release(); frame = 0; } if ( infraredFrame != 0 ) { infraredFrame->Release(); infraredFrame = 0; } if ( infraredLongExposureFrame != 0 ) { infraredLongExposureFrame->Release(); infraredLongExposureFrame = 0; } }
int TextureManager::CreateSensorTexture(char *errorString, const char *name) { if (!depth_frame_reader_) { sprintf_s(errorString, MAX_ERROR_LENGTH, "No depth sensor exists for texture creation"); return -1; } glGenTextures(1, textureID + numTextures); strcpy_s(textureName[numTextures], TM_MAX_FILENAME_LENGTH, name); glBindTexture(GL_TEXTURE_2D, textureID[numTextures]); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); //gluBuild2DMipmaps(GL_TEXTURE_2D, GL_RGBA, // TM_NOISE_TEXTURE_SIZE, TM_NOISE_TEXTURE_SIZE, // GL_BGRA, GL_UNSIGNED_BYTE, noiseIntData); IDepthFrame* pDepthFrame = NULL; HRESULT hr; bool hasSucceeded = false; for (int tries = 0; tries < 20 && !hasSucceeded; tries++) { Sleep(100); hr = depth_frame_reader_->AcquireLatestFrame(&pDepthFrame); if (SUCCEEDED(hr)) hasSucceeded = true; } if (!hasSucceeded) { sprintf_s(errorString, MAX_ERROR_LENGTH, "Could not acquire last depth sensor frame"); return -1; } pDepthFrame->get_RelativeTime(&last_frame_time_); IFrameDescription* pFrameDescription = NULL; int nWidth = 0; int nHeight = 0; hr = pDepthFrame->get_FrameDescription(&pFrameDescription); if (FAILED(hr)) { pDepthFrame->Release(); sprintf_s(errorString, MAX_ERROR_LENGTH, "Could not get Depth Frame description"); return -1; } pFrameDescription->get_Width(&nWidth); pFrameDescription->get_Height(&nHeight); depth_sensor_width_ = nWidth; depth_sensor_height_ = nHeight; if (cpu_depth_sensor_buffer_) delete[] cpu_depth_sensor_buffer_; cpu_depth_sensor_buffer_ = new float[nWidth * nHeight]; memset(cpu_depth_sensor_buffer_, 0, nWidth * nHeight); if (smoothed_depth_sensor_buffer_[0]) { delete[] smoothed_depth_sensor_buffer_[0]; delete[] smoothed_depth_sensor_buffer_[1]; } smoothed_depth_sensor_buffer_[0] = new float[nWidth * nHeight]; smoothed_depth_sensor_buffer_[1] = new float[nWidth * nHeight]; memset(smoothed_depth_sensor_buffer_[0], 0, nWidth*nHeight*sizeof(smoothed_depth_sensor_buffer_[0][0])); memset(smoothed_depth_sensor_buffer_[1], 0, nWidth*nHeight*sizeof(smoothed_depth_sensor_buffer_[1][0])); glTexImage2D(GL_TEXTURE_2D, 0, GL_R32F, nWidth, nHeight, 0, GL_RED, GL_FLOAT, smoothed_depth_sensor_buffer_[0]); textureWidth[numTextures] = nWidth; textureHeight[numTextures] = nHeight; numTextures++; pFrameDescription->Release(); pDepthFrame->Release(); return 0; }
int main(int argc, char** argv) { int first_time = 0; Size screen_size(1440, 900);//the dst image size,e.g.100x100 Scalar text_color = Scalar(0, 255, 0); Scalar text_color2 = Scalar(0, 255, 255); Scalar text_color3 = Scalar(0, 0, 255); inhaler_coach coach; coach.control = 0; thread mThread(test_func, &coach); // 1a. Get Kinect Sensor cout << "Try to get default sensor" << endl; IKinectSensor* pSensor = nullptr; if (GetDefaultKinectSensor(&pSensor) != S_OK) { cerr << "Get Sensor failed" << endl; return -1; } // 1b. Open sensor cout << "Try to open sensor" << endl; if (pSensor->Open() != S_OK) { cerr << "Can't open sensor" << endl; return -1; } // 2. Color Related code IColorFrameReader* pColorFrameReader = nullptr; cv::Mat mColorImg; UINT uBufferSize = 0; UINT uColorPointNum = 0; int iWidth = 0; int iHeight = 0; { // 2a. Get color frame source cout << "Try to get color source" << endl; IColorFrameSource* pFrameSource = nullptr; if (pSensor->get_ColorFrameSource(&pFrameSource) != S_OK) { cerr << "Can't get color frame source" << endl; return -1; } // 2b. Get frame description cout << "get color frame description" << endl; IFrameDescription* pFrameDescription = nullptr; if (pFrameSource->get_FrameDescription(&pFrameDescription) == S_OK) { pFrameDescription->get_Width(&iWidth); pFrameDescription->get_Height(&iHeight); } pFrameDescription->Release(); pFrameDescription = nullptr; // 2c. get frame reader cout << "Try to get color frame reader" << endl; if (pFrameSource->OpenReader(&pColorFrameReader) != S_OK) { cerr << "Can't get color frame reader" << endl; return -1; } // 2d. release Frame source cout << "Release frame source" << endl; pFrameSource->Release(); pFrameSource = nullptr; // Prepare OpenCV data mColorImg = cv::Mat(iHeight, iWidth, CV_8UC4); uBufferSize = iHeight * iWidth * 4 * sizeof(BYTE); uColorPointNum = iHeight * iWidth; } // 3. Depth related code IDepthFrameReader* pDepthFrameReader = nullptr; UINT uDepthPointNum = 0; int iDepthWidth = 0, iDepthHeight = 0; cout << "Try to get depth source" << endl; { // Get frame source IDepthFrameSource* pFrameSource = nullptr; if (pSensor->get_DepthFrameSource(&pFrameSource) != S_OK) { cerr << "Can't get depth frame source" << endl; return -1; } // Get frame description cout << "get depth frame description" << endl; IFrameDescription* pFrameDescription = nullptr; if (pFrameSource->get_FrameDescription(&pFrameDescription) == S_OK) { pFrameDescription->get_Width(&iDepthWidth); pFrameDescription->get_Height(&iDepthHeight); uDepthPointNum = iDepthWidth * iDepthHeight; } pFrameDescription->Release(); pFrameDescription = nullptr; // get frame reader cout << "Try to get depth frame reader" << endl; if (pFrameSource->OpenReader(&pDepthFrameReader) != S_OK) { cerr << "Can't get depth frame reader" << endl; return -1; } // release Frame source cout << "Release frame source" << endl; pFrameSource->Release(); pFrameSource = nullptr; } // 4. Body related code IBodyFrameReader* pBodyFrameReader = nullptr; IBody** aBodyData = nullptr; INT32 iBodyCount = 0; { // 3a. Get frame source cout << "Try to get body source" << endl; IBodyFrameSource* pFrameSource = nullptr; if (pSensor->get_BodyFrameSource(&pFrameSource) != S_OK) { cerr << "Can't get body frame source" << endl; return -1; } // 3b. Get the number of body if (pFrameSource->get_BodyCount(&iBodyCount) != S_OK) { cerr << "Can't get body count" << endl; return -1; } cout << " > Can trace " << iBodyCount << " bodies" << endl; aBodyData = new IBody*[iBodyCount]; for (int i = 0; i < iBodyCount; ++i) aBodyData[i] = nullptr; // 3c. get frame reader cout << "Try to get body frame reader" << endl; if (pFrameSource->OpenReader(&pBodyFrameReader) != S_OK) { cerr << "Can't get body frame reader" << endl; return -1; } // 3d. release Frame source cout << "Release frame source" << endl; pFrameSource->Release(); pFrameSource = nullptr; } // 4. Body Index releated code IBodyIndexFrameReader* pBIFrameReader = nullptr; cout << "Try to get body index source" << endl; { // Get frame source IBodyIndexFrameSource* pFrameSource = nullptr; if (pSensor->get_BodyIndexFrameSource(&pFrameSource) != S_OK) { cerr << "Can't get body index frame source" << endl; return -1; } // get frame reader cout << "Try to get body index frame reader" << endl; if (pFrameSource->OpenReader(&pBIFrameReader) != S_OK) { cerr << "Can't get depth frame reader" << endl; return -1; } // release Frame source cout << "Release frame source" << endl; pFrameSource->Release(); pFrameSource = nullptr; } // 5. background cv::Mat imgBG(iHeight, iWidth, CV_8UC3); imgBG.setTo(0); // 4. get CoordinateMapper ICoordinateMapper* pCoordinateMapper = nullptr; if (pSensor->get_CoordinateMapper(&pCoordinateMapper) != S_OK) { cout << "Can't get coordinate mapper" << endl; return -1; } // Enter main loop UINT16* pDepthPoints = new UINT16[uDepthPointNum]; BYTE* pBodyIndex = new BYTE[uDepthPointNum]; DepthSpacePoint* pPointArray = new DepthSpacePoint[uColorPointNum]; cv::namedWindow("Inhaler Coach"); while (true) { // 4a. Get last frame IColorFrame* pColorFrame = nullptr; if (pColorFrameReader->AcquireLatestFrame(&pColorFrame) == S_OK) { pColorFrame->CopyConvertedFrameDataToArray(uBufferSize, mColorImg.data, ColorImageFormat_Bgra); pColorFrame->Release(); pColorFrame = nullptr; } cv::Mat mImg = mColorImg.clone(); // 8b. read depth frame IDepthFrame* pDepthFrame = nullptr; if (pDepthFrameReader->AcquireLatestFrame(&pDepthFrame) == S_OK) { pDepthFrame->CopyFrameDataToArray(uDepthPointNum, pDepthPoints); pDepthFrame->Release(); pDepthFrame = nullptr; } // 8c. read body index frame IBodyIndexFrame* pBIFrame = nullptr; if (pBIFrameReader->AcquireLatestFrame(&pBIFrame) == S_OK) { pBIFrame->CopyFrameDataToArray(uDepthPointNum, pBodyIndex); pBIFrame->Release(); pBIFrame = nullptr; } #ifdef COACH_DEBUG cv::Mat imgTarget = imgBG.clone(); // 9b. map color to depth if (pCoordinateMapper->MapColorFrameToDepthSpace(uDepthPointNum, pDepthPoints, uColorPointNum, pPointArray) == S_OK) { for (int y = 0; y < imgTarget.rows; ++y) { for (int x = 0; x < imgTarget.cols; ++x) { // ( x, y ) in color frame = rPoint in depth frame const DepthSpacePoint& rPoint = pPointArray[y * imgTarget.cols + x]; // check if rPoint is in range if (rPoint.X >= 0 && rPoint.X < iDepthWidth && rPoint.Y >= 0 && rPoint.Y < iDepthHeight) { // fill color from color frame if this pixel is user int iIdx = (int)rPoint.X + iDepthWidth * (int)rPoint.Y; if (pBodyIndex[iIdx] < 6) { cv::Vec4b& rPixel = mImg.at<cv::Vec4b>(y, x); imgTarget.at<cv::Vec3b>(y, x) = cv::Vec3b(rPixel[0], rPixel[1], rPixel[2]); } } } } } #else cv::Mat imgTarget = mImg.clone(); #endif // 4b. Get body data IBodyFrame* pBodyFrame = nullptr; if (pBodyFrameReader->AcquireLatestFrame(&pBodyFrame) == S_OK) { // 4b. get Body data if (pBodyFrame->GetAndRefreshBodyData(iBodyCount, aBodyData) == S_OK) { // 4c. for each body for (int i = 0; i < iBodyCount; ++i) { IBody* pBody = aBodyData[i]; // check if is tracked BOOLEAN bTracked = false; if ((pBody->get_IsTracked(&bTracked) == S_OK) && bTracked) { // get joint position Joint aJoints[JointType::JointType_Count]; if (pBody->GetJoints(JointType::JointType_Count, aJoints) == S_OK) { if (coach.state == 0){ coach.state = 1; if (first_time == 0){ first_time = 1; PlaySound(TEXT("welcome.wav"), NULL, SND_FILENAME); } } #ifdef COACH_DEBUG DrawLine(imgTarget, aJoints[JointType_SpineBase], aJoints[JointType_SpineMid], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_SpineMid], aJoints[JointType_SpineShoulder], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_SpineShoulder], aJoints[JointType_Neck], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_Neck], aJoints[JointType_Head], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_SpineShoulder], aJoints[JointType_ShoulderLeft], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_ShoulderLeft], aJoints[JointType_ElbowLeft], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_ElbowLeft], aJoints[JointType_WristLeft], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_WristLeft], aJoints[JointType_HandLeft], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_HandLeft], aJoints[JointType_HandTipLeft], pCoordinateMapper); //DrawLine(imgTarget, aJoints[JointType_HandLeft], aJoints[JointType_ThumbLeft], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_SpineShoulder], aJoints[JointType_ShoulderRight], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_ShoulderRight], aJoints[JointType_ElbowRight], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_ElbowRight], aJoints[JointType_WristRight], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_WristRight], aJoints[JointType_HandRight], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_HandRight], aJoints[JointType_HandTipRight], pCoordinateMapper); //DrawLine(imgTarget, aJoints[JointType_HandRight], aJoints[JointType_ThumbRight], pCoordinateMapper); #endif ColorSpacePoint q; ColorSpacePoint head; //ColorSpacePoint w; pCoordinateMapper->MapCameraPointToColorSpace(aJoints[JointType_Head].Position, &head); // check shaking coach.shaking_detection(aJoints, pCoordinateMapper); q = coach.position_checking(aJoints, pCoordinateMapper); #ifdef COACH_DEBUG circle(imgTarget, cv::Point(q.X, q.Y), 10, Scalar(0, 255, 255), 10, 8, 0); //circle(imgTarget, cv::Point(q.X, q.Y), 10, Scalar(0, 255, 255), 10, 8, 0); rectangle(imgTarget, Point(head.X - 50, head.Y - 40), Point(head.X + 50, head.Y + 90), Scalar(0, 255, 255), 1, 8, 0); //circle(imgTarget, cv::Point(w.X, w.Y), 10, Scalar(255, 0, 255), 10, 8, 0); #endif coach.state_change_rule(); } } } } else { cerr << "Can't read body data" << endl; } // 4e. release frame pBodyFrame->Release(); } switch (coach.state){ case 0: putText(imgTarget, "CMU Inhaler Coaching System", Point(120, 120), FONT_HERSHEY_DUPLEX, 2, text_color); break; case 1: putText(imgTarget, "Please shake the inhaler", Point(20, 120), FONT_HERSHEY_DUPLEX, 2, text_color2); break; case 2: putText(imgTarget, "Shaking detected", Point(20, 120), FONT_HERSHEY_DUPLEX, 2, text_color2); break; case 3: putText(imgTarget, "Please put the inhaler in front of your mouth", Point(20, 120), FONT_HERSHEY_DUPLEX, 2, text_color2); break; case 4: putText(imgTarget, "Position check OK", Point(20, 120), FONT_HERSHEY_DUPLEX, 2, text_color2); break; case 5: putText(imgTarget, "You forget to shake the inhaler first!!!", Point(20, 120), FONT_HERSHEY_DUPLEX, 2, text_color3); break; } // show image Mat dst; resize(imgTarget, dst, screen_size); imshow("Coach", dst); // 4c. check keyboard input if (cv::waitKey(30) == VK_ESCAPE){ break; } } mThread.join(); // 3. delete body data array delete[] aBodyData; // 3. release frame reader cout << "Release body frame reader" << endl; pBodyFrameReader->Release(); pBodyFrameReader = nullptr; // 2. release color frame reader cout << "Release color frame reader" << endl; pColorFrameReader->Release(); pColorFrameReader = nullptr; // 1c. Close Sensor cout << "close sensor" << endl; pSensor->Close(); // 1d. Release Sensor cout << "Release sensor" << endl; pSensor->Release(); pSensor = nullptr; return 0; }
void Device::update() { if ( mFrameReader == 0 ) { return; } IAudioBeamFrame* audioFrame = 0; IBodyFrame* bodyFrame = 0; IBodyIndexFrame* bodyIndexFrame = 0; IColorFrame* colorFrame = 0; IDepthFrame* depthFrame = 0; IMultiSourceFrame* frame = 0; IInfraredFrame* infraredFrame = 0; ILongExposureInfraredFrame* infraredLongExposureFrame = 0; HRESULT hr = mFrameReader->AcquireLatestFrame( &frame ); if ( SUCCEEDED( hr ) && mDeviceOptions.isAudioEnabled() ) { // TODO audio } if ( SUCCEEDED( hr ) && mDeviceOptions.isBodyEnabled() ) { IBodyFrameReference* frameRef = 0; hr = frame->get_BodyFrameReference( &frameRef ); if ( SUCCEEDED( hr ) ) { hr = frameRef->AcquireFrame( &bodyFrame ); } if ( frameRef != 0 ) { frameRef->Release(); frameRef = 0; } } if ( SUCCEEDED( hr ) && mDeviceOptions.isBodyIndexEnabled() ) { IBodyIndexFrameReference* frameRef = 0; hr = frame->get_BodyIndexFrameReference( &frameRef ); if ( SUCCEEDED( hr ) ) { hr = frameRef->AcquireFrame( &bodyIndexFrame ); } if ( frameRef != 0 ) { frameRef->Release(); frameRef = 0; } } if ( SUCCEEDED( hr ) && mDeviceOptions.isColorEnabled() ) { IColorFrameReference* frameRef = 0; hr = frame->get_ColorFrameReference( &frameRef ); if ( SUCCEEDED( hr ) ) { hr = frameRef->AcquireFrame( &colorFrame ); } if ( frameRef != 0 ) { frameRef->Release(); frameRef = 0; } } if ( SUCCEEDED( hr ) && mDeviceOptions.isDepthEnabled() ) { IDepthFrameReference* frameRef = 0; hr = frame->get_DepthFrameReference( &frameRef ); if ( SUCCEEDED( hr ) ) { hr = frameRef->AcquireFrame( &depthFrame ); } if ( frameRef != 0 ) { frameRef->Release(); frameRef = 0; } } if ( SUCCEEDED( hr ) && mDeviceOptions.isInfraredEnabled() ) { IInfraredFrameReference* frameRef = 0; hr = frame->get_InfraredFrameReference( &frameRef ); if ( SUCCEEDED( hr ) ) { hr = frameRef->AcquireFrame( &infraredFrame ); } if ( frameRef != 0 ) { frameRef->Release(); frameRef = 0; } } if ( SUCCEEDED( hr ) && mDeviceOptions.isInfraredLongExposureEnabled() ) { ILongExposureInfraredFrameReference* frameRef = 0; hr = frame->get_LongExposureInfraredFrameReference( &frameRef ); if ( SUCCEEDED( hr ) ) { hr = frameRef->AcquireFrame( &infraredLongExposureFrame ); } if ( frameRef != 0 ) { frameRef->Release(); frameRef = 0; } } if ( SUCCEEDED( hr ) ) { long long timeStamp = 0L; // TODO audio std::vector<Body> bodies; int64_t bodyTime = 0L; IBody* kinectBodies[ BODY_COUNT ] = { 0 }; Vec4f floorClipPlane = Vec4f::zero(); Channel8u bodyIndexChannel; IFrameDescription* bodyIndexFrameDescription = 0; int32_t bodyIndexWidth = 0; int32_t bodyIndexHeight = 0; uint32_t bodyIndexBufferSize = 0; uint8_t* bodyIndexBuffer = 0; int64_t bodyIndexTime = 0L; Surface8u colorSurface; IFrameDescription* colorFrameDescription = 0; int32_t colorWidth = 0; int32_t colorHeight = 0; ColorImageFormat colorImageFormat = ColorImageFormat_None; uint32_t colorBufferSize = 0; uint8_t* colorBuffer = 0; Channel16u depthChannel; IFrameDescription* depthFrameDescription = 0; int32_t depthWidth = 0; int32_t depthHeight = 0; uint16_t depthMinReliableDistance = 0; uint16_t depthMaxReliableDistance = 0; uint32_t depthBufferSize = 0; uint16_t* depthBuffer = 0; Channel16u infraredChannel; IFrameDescription* infraredFrameDescription = 0; int32_t infraredWidth = 0; int32_t infraredHeight = 0; uint32_t infraredBufferSize = 0; uint16_t* infraredBuffer = 0; Channel16u infraredLongExposureChannel; IFrameDescription* infraredLongExposureFrameDescription = 0; int32_t infraredLongExposureWidth = 0; int32_t infraredLongExposureHeight = 0; uint32_t infraredLongExposureBufferSize = 0; uint16_t* infraredLongExposureBuffer = 0; hr = depthFrame->get_RelativeTime( &timeStamp ); // TODO audio if ( mDeviceOptions.isAudioEnabled() ) { } if ( mDeviceOptions.isBodyEnabled() ) { if ( SUCCEEDED( hr ) ) { hr = bodyFrame->get_RelativeTime( &bodyTime ); } if ( SUCCEEDED( hr ) ) { hr = bodyFrame->GetAndRefreshBodyData( BODY_COUNT, kinectBodies ); } if ( SUCCEEDED( hr ) ) { Vector4 v; hr = bodyFrame->get_FloorClipPlane( &v ); floorClipPlane = toVec4f( v ); } if ( SUCCEEDED( hr ) ) { for ( uint8_t i = 0; i < BODY_COUNT; ++i ) { IBody* kinectBody = kinectBodies[ i ]; if ( kinectBody != 0 ) { uint8_t isTracked = false; hr = kinectBody->get_IsTracked( &isTracked ); if ( SUCCEEDED( hr ) && isTracked ) { Joint joints[ JointType_Count ]; kinectBody->GetJoints( JointType_Count, joints ); JointOrientation jointOrientations[ JointType_Count ]; kinectBody->GetJointOrientations( JointType_Count, jointOrientations ); uint64_t id = 0; kinectBody->get_TrackingId( &id ); std::map<JointType, Body::Joint> jointMap; for ( int32_t j = 0; j < JointType_Count; ++j ) { Body::Joint joint( toVec3f( joints[ j ].Position ), toQuatf( jointOrientations[ j ].Orientation ), joints[ j ].TrackingState ); jointMap.insert( pair<JointType, Body::Joint>( static_cast<JointType>( j ), joint ) ); } Body body( id, i, jointMap ); bodies.push_back( body ); } } } } } if ( mDeviceOptions.isBodyIndexEnabled() ) { if ( SUCCEEDED( hr ) ) { hr = bodyIndexFrame->get_RelativeTime( &bodyIndexTime ); } if ( SUCCEEDED( hr ) ) { hr = bodyIndexFrame->get_FrameDescription( &bodyIndexFrameDescription ); } if ( SUCCEEDED( hr ) ) { hr = bodyIndexFrameDescription->get_Width( &bodyIndexWidth ); } if ( SUCCEEDED( hr ) ) { hr = bodyIndexFrameDescription->get_Height( &bodyIndexHeight ); } if ( SUCCEEDED( hr ) ) { hr = bodyIndexFrame->AccessUnderlyingBuffer( &bodyIndexBufferSize, &bodyIndexBuffer ); } if ( SUCCEEDED( hr ) ) { bodyIndexChannel = Channel8u( bodyIndexWidth, bodyIndexHeight ); memcpy( bodyIndexChannel.getData(), bodyIndexBuffer, bodyIndexWidth * bodyIndexHeight * sizeof( uint8_t ) ); } } if ( mDeviceOptions.isColorEnabled() ) { if ( SUCCEEDED( hr ) ) { hr = colorFrame->get_FrameDescription( &colorFrameDescription ); if ( SUCCEEDED( hr ) ) { float vFov = 0.0f; float hFov = 0.0f; float dFov = 0.0f; colorFrameDescription->get_VerticalFieldOfView( &vFov ); colorFrameDescription->get_HorizontalFieldOfView( &hFov ); colorFrameDescription->get_DiagonalFieldOfView( &dFov ); } } if ( SUCCEEDED( hr ) ) { hr = colorFrameDescription->get_Width( &colorWidth ); } if ( SUCCEEDED( hr ) ) { hr = colorFrameDescription->get_Height( &colorHeight ); } if ( SUCCEEDED( hr ) ) { hr = colorFrame->get_RawColorImageFormat( &colorImageFormat ); } if ( SUCCEEDED( hr ) ) { colorBufferSize = colorWidth * colorHeight * sizeof( uint8_t ) * 4; colorBuffer = new uint8_t[ colorBufferSize ]; hr = colorFrame->CopyConvertedFrameDataToArray( colorBufferSize, reinterpret_cast<uint8_t*>( colorBuffer ), ColorImageFormat_Rgba ); if ( SUCCEEDED( hr ) ) { colorSurface = Surface8u( colorWidth, colorHeight, false, SurfaceChannelOrder::RGBA ); memcpy( colorSurface.getData(), colorBuffer, colorWidth * colorHeight * sizeof( uint8_t ) * 4 ); } delete [] colorBuffer; colorBuffer = 0; } } if ( mDeviceOptions.isDepthEnabled() ) { if ( SUCCEEDED( hr ) ) { hr = depthFrame->get_FrameDescription( &depthFrameDescription ); } if ( SUCCEEDED( hr ) ) { hr = depthFrameDescription->get_Width( &depthWidth ); } if ( SUCCEEDED( hr ) ) { hr = depthFrameDescription->get_Height( &depthHeight ); } if ( SUCCEEDED( hr ) ) { hr = depthFrame->get_DepthMinReliableDistance( &depthMinReliableDistance ); } if ( SUCCEEDED( hr ) ) { hr = depthFrame->get_DepthMaxReliableDistance( &depthMaxReliableDistance ); } if ( SUCCEEDED( hr ) ) { hr = depthFrame->AccessUnderlyingBuffer( &depthBufferSize, &depthBuffer ); } if ( SUCCEEDED( hr ) ) { depthChannel = Channel16u( depthWidth, depthHeight ); memcpy( depthChannel.getData(), depthBuffer, depthWidth * depthHeight * sizeof( uint16_t ) ); } } if ( mDeviceOptions.isInfraredEnabled() ) { if ( SUCCEEDED( hr ) ) { hr = infraredFrame->get_FrameDescription( &infraredFrameDescription ); } if ( SUCCEEDED( hr ) ) { hr = infraredFrameDescription->get_Width( &infraredWidth ); } if ( SUCCEEDED( hr ) ) { hr = infraredFrameDescription->get_Height( &infraredHeight ); } if ( SUCCEEDED( hr ) ) { hr = infraredFrame->AccessUnderlyingBuffer( &infraredBufferSize, &infraredBuffer ); } if ( SUCCEEDED( hr ) ) { infraredChannel = Channel16u( infraredWidth, infraredHeight ); memcpy( infraredChannel.getData(), infraredBuffer, infraredWidth * infraredHeight * sizeof( uint16_t ) ); } } if ( mDeviceOptions.isInfraredLongExposureEnabled() ) { if ( SUCCEEDED( hr ) ) { hr = infraredLongExposureFrame->get_FrameDescription( &infraredLongExposureFrameDescription ); } if ( SUCCEEDED( hr ) ) { hr = infraredLongExposureFrameDescription->get_Width( &infraredLongExposureWidth ); } if ( SUCCEEDED( hr ) ) { hr = infraredLongExposureFrameDescription->get_Height( &infraredLongExposureHeight ); } if ( SUCCEEDED( hr ) ) { hr = infraredLongExposureFrame->AccessUnderlyingBuffer( &infraredLongExposureBufferSize, &infraredLongExposureBuffer ); } if ( SUCCEEDED( hr ) ) { infraredLongExposureChannel = Channel16u( infraredLongExposureWidth, infraredLongExposureHeight ); memcpy( infraredLongExposureChannel.getData(), infraredLongExposureBuffer, infraredLongExposureWidth * infraredLongExposureHeight * sizeof( uint16_t ) ); } } if ( SUCCEEDED( hr ) ) { mFrame.mBodies = bodies; mFrame.mChannelBodyIndex = bodyIndexChannel; mFrame.mChannelDepth = depthChannel; mFrame.mChannelInfrared = infraredChannel; mFrame.mChannelInfraredLongExposure = infraredLongExposureChannel; mFrame.mDeviceId = mDeviceOptions.getDeviceId(); mFrame.mSurfaceColor = colorSurface; mFrame.mTimeStamp = timeStamp; mFrame.mFloorClipPlane = floorClipPlane; } if ( bodyIndexFrameDescription != 0 ) { bodyIndexFrameDescription->Release(); bodyIndexFrameDescription = 0; } if ( colorFrameDescription != 0 ) { colorFrameDescription->Release(); colorFrameDescription = 0; } if ( depthFrameDescription != 0 ) { depthFrameDescription->Release(); depthFrameDescription = 0; } if ( infraredFrameDescription != 0 ) { infraredFrameDescription->Release(); infraredFrameDescription = 0; } if ( infraredLongExposureFrameDescription != 0 ) { infraredLongExposureFrameDescription->Release(); infraredLongExposureFrameDescription = 0; } } if ( audioFrame != 0 ) { audioFrame->Release(); audioFrame = 0; } if ( bodyFrame != 0 ) { bodyFrame->Release(); bodyFrame = 0; } if ( bodyIndexFrame != 0 ) { bodyIndexFrame->Release(); bodyIndexFrame = 0; } if ( colorFrame != 0 ) { colorFrame->Release(); colorFrame = 0; } if ( depthFrame != 0 ) { depthFrame->Release(); depthFrame = 0; } if ( frame != 0 ) { frame->Release(); frame = 0; } if ( infraredFrame != 0 ) { infraredFrame->Release(); infraredFrame = 0; } if ( infraredLongExposureFrame != 0 ) { infraredLongExposureFrame->Release(); infraredLongExposureFrame = 0; } }
int main(int argc, char** argv) { // 1a. Get default Sensor cout << "Try to get default sensor" << endl; IKinectSensor* pSensor = nullptr; if (GetDefaultKinectSensor(&pSensor) != S_OK) { cerr << "Get Sensor failed" << endl; return -1; } // 1b. Open sensor cout << "Try to open sensor" << endl; if (pSensor->Open() != S_OK) { cerr << "Can't open sensor" << endl; return -1; } // 2a. Get frame source cout << "Try to get Infrared source" << endl; IInfraredFrameSource* pFrameSource = nullptr; if (pSensor->get_InfraredFrameSource(&pFrameSource) != S_OK) { cerr << "Can't get Infrared frame source" << endl; return -1; } // 2b. Get frame description cout << "get Infrared frame description" << endl; int iWidth = 0; int iHeight = 0; IFrameDescription* pFrameDescription = nullptr; if (pFrameSource->get_FrameDescription(&pFrameDescription) == S_OK) { pFrameDescription->get_Width(&iWidth); pFrameDescription->get_Height(&iHeight); } pFrameDescription->Release(); pFrameDescription = nullptr; // 3a. get frame reader cout << "Try to get Infrared frame reader" << endl; IInfraredFrameReader* pFrameReader = nullptr; if (pFrameSource->OpenReader(&pFrameReader) != S_OK) { cerr << "Can't get Infrared frame reader" << endl; return -1; } // 2c. release Frame source cout << "Release frame source" << endl; pFrameSource->Release(); pFrameSource = nullptr; // create OpenCV window cv::namedWindow( "Infrared Image" ); // Enter main loop while (true) { // 4a. Get last frame IInfraredFrame* pFrame = nullptr; if (pFrameReader->AcquireLatestFrame(&pFrame) == S_OK) { // 4c. Copy to OpenCV image UINT uSize = 0; UINT16* pBuffer = nullptr; if (pFrame->AccessUnderlyingBuffer(&uSize, &pBuffer) == S_OK) { cv::Mat mIRImg(iHeight, iWidth, CV_16UC1, pBuffer); cv::imshow("Infrared Image", mIRImg); } else { cerr << "Data access error" << endl; } // 4e. release frame pFrame->Release(); } // 4f. check keyboard input if (cv::waitKey(30) == VK_ESCAPE){ break; } } // 3b. release frame reader cout << "Release frame reader" << endl; pFrameReader->Release(); pFrameReader = nullptr; // 1c. Close Sensor cout << "close sensor" << endl; pSensor->Close(); // 1d. Release Sensor cout << "Release sensor" << endl; pSensor->Release(); pSensor = nullptr; return 0; }