Пример #1
0
Image::Buffer * WIC::Api::CreateImage(char * buffer, unsigned bufferLength)
{
	if(!factory) return 0;

	// Create input stream for memory
	IWICStream * stream = 0;
	factory->CreateStream(&stream);
	if(!stream) return 0;

	stream->InitializeFromMemory((unsigned char*)(buffer), static_cast<DWORD>(bufferLength));

	IWICBitmapDecoder * decoder = 0;
	factory->CreateDecoderFromStream(stream, 0, WICDecodeMetadataCacheOnDemand, &decoder);
	if(!decoder) return 0;

	IWICBitmapFrameDecode * bitmapSource = 0;
	decoder->GetFrame(0, &bitmapSource);
	if(!bitmapSource)
	{
		decoder->Release();
		return 0;
	}

	IWICBitmapSource * convertedSource = 0;
	WICConvertBitmapSource(GUID_WICPixelFormat32bppRGBA, bitmapSource, &convertedSource);
	bitmapSource->Release();
	if(!convertedSource)
	{
		decoder->Release();
		return 0;
	}

	// Create the bitmap from the image frame.
	IWICBitmap * bitmap = 0;
	factory->CreateBitmapFromSource(
		convertedSource,         // Create a bitmap from the image frame
		WICBitmapCacheOnDemand,  // Cache metadata when needed
		&bitmap);                // Pointer to the bitmap

	convertedSource->Release();
	decoder->Release();

	if(!bitmap) return 0;

	unsigned width = 0, height = 0;
	bitmap->GetSize(&width, &height);
	WICRect lockRect = { 0, 0, width, height };

	IWICBitmapLock * lock = 0;
	bitmap->Lock(&lockRect, WICBitmapLockWrite, &lock);
	if(!lock)
	{
		bitmap->Release();
		return 0;
	}

	return new WIC::Buffer(bitmap, lock, width, height);
}
Пример #2
0
SpriteSheet::SpriteSheet(wchar_t* filename, Graphics* gfx)
{
	this->gfx = gfx;
	bmp = NULL;
	HRESULT hr;

	//create a wic factory 
	IWICImagingFactory *wicFactory = NULL;
	hr = CoCreateInstance(
		CLSID_WICImagingFactory,
		NULL,
		CLSCTX_INPROC_SERVER,
		IID_IWICImagingFactory,
		(LPVOID*)&wicFactory);

	//create a decoder
	IWICBitmapDecoder *wicDecoder = NULL;
	hr = wicFactory->CreateDecoderFromFilename(
		filename,       // THE FILE NAME
		NULL,           // the preferred vendor
		GENERIC_READ,   // we're reading the file, not writing
		WICDecodeMetadataCacheOnLoad,
		&wicDecoder);

	// read a frame from the image
	IWICBitmapFrameDecode* wicFrame = NULL;
	hr = wicDecoder->GetFrame(0, &wicFrame);

	// create a converter
	IWICFormatConverter *wicConverter = NULL;
	hr = wicFactory->CreateFormatConverter(&wicConverter);

	// setup the converter
	hr = wicConverter->Initialize(
		wicFrame,                      // frame
		GUID_WICPixelFormat32bppPBGRA, // pixel format
		WICBitmapDitherTypeNone,       // irrelevant
		NULL,             // no palette needed, irrlevant
		0.0,              // alpha transparency % irrelevant
		WICBitmapPaletteTypeCustom     // irrelevant
		);

	// use the converter to create an D2D1Bitmap
	/// ID2D1Bitmap* bmp;      // this will be a member variable
	hr = gfx->GetRenderTarget()->CreateBitmapFromWicBitmap(
		wicConverter,      // converter
		NULL,              // D2D1_BITMAP_PROPERIES
		&bmp               // destiatnion D2D1 bitmap
		);

	if (wicFactory) wicFactory->Release();
	if (wicDecoder) wicDecoder->Release();
	if (wicConverter) wicConverter->Release();
	if (wicFrame) wicFrame->Release();

}
Пример #3
0
HBITMAP ImageDecoder::loadImage(unsigned char *bytes, int size)
{
	IWICStream *stream = createStreamFromBytes(bytes, size);
	IWICBitmapDecoder *decoder = createDecoderFromStream(stream);

	HBITMAP bitmap = loadImage(decoder);

	decoder->Release();
	stream->Release();

	return bitmap;
}
Пример #4
0
// Loads a PNG image from the specified stream (using Windows Imaging Component).
IWICBitmapSource * LoadBitmapFromStream(IStream * ipImageStream)
{
	// initialize return value
	IWICBitmapSource * ipBitmap = NULL;

	// load WIC's PNG decoder
	IWICBitmapDecoder * ipDecoder = NULL;
	IID i = IID_IWICBitmapDecoder;

	if (FAILED(CoCreateInstance(CLSID_WICPngDecoder, NULL, CLSCTX_INPROC_SERVER,
		i,//__uuidof(ipDecoder)

		(void **)&ipDecoder)))
		goto Return;


	// load the PNG
	if (FAILED(ipDecoder->Initialize(ipImageStream, WICDecodeMetadataCacheOnLoad)))
		goto ReleaseDecoder;

	// check for the presence of the first frame in the bitmap
	UINT nFrameCount = 0;

	if (FAILED(ipDecoder->GetFrameCount(&nFrameCount)) || nFrameCount != 1)
		goto ReleaseDecoder;

	// load the first frame (i.e., the image)
	IWICBitmapFrameDecode * ipFrame = NULL;

	if (FAILED(ipDecoder->GetFrame(0, &ipFrame)))
		goto ReleaseDecoder;


	// convert the image to 32bpp BGRA format with pre-multiplied alpha
	//   (it may not be stored in that format natively in the PNG resource,
	//   but we need this format to create the DIB to use on-screen)
	WICConvertBitmapSource(GUID_WICPixelFormat32bppPBGRA, ipFrame, &ipBitmap);
	ipFrame->Release();

ReleaseDecoder:
	ipDecoder->Release();

Return:
	return ipBitmap;

}
Пример #5
0
HBITMAP ImageDecoder::loadImage(const std::string &filename)
{
	WCHAR *wcharFilename = buildWcharString(filename);
	IWICBitmapDecoder *decoder = NULL;
	HRESULT result = factory->CreateDecoderFromFilename(wcharFilename, NULL, GENERIC_READ, WICDecodeMetadataCacheOnDemand, &decoder);

	delete[] wcharFilename;

	if (FAILED(result))
	{
		throw Exception("could not create decoder");
	}

	HBITMAP bitmap = loadImage(decoder);

	decoder->Release();

	return bitmap;
}
Пример #6
0
// =========================================================
// Load the specified bitmap from file into D2D bitmap
// =========================================================
BOOL Loader::LoadBitmapFromFile(LPCWSTR filename, const Graphics* graphicsWrapper, ID2D1Bitmap** ppBitmap)
{
	if (!isInitialized)
		return FALSE;

	HRESULT hr;

	IWICBitmapDecoder *pDecoder = NULL;
	IWICBitmapFrameDecode *pSource = NULL;
	IWICFormatConverter *pConverter = NULL;

	hr = pFactory->CreateDecoderFromFilename(filename, NULL, GENERIC_READ, WICDecodeMetadataCacheOnDemand, &pDecoder);
	CHECK(failedDecoder);

	hr = pDecoder->GetFrame(0, &pSource);
	CHECK(failedGetFrame);

	hr = pFactory->CreateFormatConverter(&pConverter);
	CHECK(failedConverter);

	hr = pConverter->Initialize(pSource, GUID_WICPixelFormat32bppPBGRA, WICBitmapDitherTypeNone, NULL, 0.0, WICBitmapPaletteTypeMedianCut);
	CHECK(failedConversion);

	hr = graphicsWrapper->pRenderTarget->CreateBitmapFromWicBitmap(pSource, ppBitmap);
	CHECK(failedBitmap);

	return TRUE;

failedBitmap:
	OutputDebugStringA("Loader::LoadBitmapFromFile -> Failed to create bitmap.\n");
failedConversion:
	pConverter->Release();
	OutputDebugStringA("Loader::LoadBitmapFromFile -> Failed to initialise format converter.\n");
failedConverter:
	pSource->Release();
	OutputDebugStringA("Loader::LoadBitmapFromFile -> Failed to create format converter.\n");
failedGetFrame:
	pDecoder->Release();
	OutputDebugStringA("Loader::LoadBitmapFromFile -> Failed to get frame 0 from source bitmap.\n");
failedDecoder:
	OutputDebugStringA("Loader::LoadBitmapFromFile -> Failed to create bitmap decoder.\n");
	return FALSE;
}
Пример #7
0
void ImageDecoder::loadGifFromResource(const WCHAR *name, const WCHAR *type, std::vector<AnimatedGifFrame *> &frames)
{
	unsigned char *bytes = NULL;
	DWORD size = 0;
	loadResource(name, type, bytes, size);

	IWICStream *stream = createStreamFromBytes(bytes, size);
	IWICBitmapDecoder *decoder = createDecoderFromStream(stream);

	unsigned int frameCount = 0;
	if (FAILED(decoder->GetFrameCount(&frameCount)))
	{
		throw Exception("could not get gif frame count");
	}

	if (frameCount <= 1)
	{
		throw Exception("not a gif animation");
	}

	for (unsigned int frameIndex = 0; frameIndex < frameCount; frameIndex++)
	{
		IWICBitmapFrameDecode *bitmapFrame = NULL;
		if (FAILED(decoder->GetFrame(frameIndex, &bitmapFrame)))
		{
			throw Exception("could not get frame");
		}

		HBITMAP bitmap = convertFrameToBitmap(bitmapFrame);
		bitmapFrame->Release();

		AnimatedGifFrame *frame = new AnimatedGifFrame(bitmap);
		frames.push_back(frame);

	}

	decoder->Release();
	stream->Release();
}
Пример #8
0
void GL::Image::load(const unsigned char *buf, size_t bufSize)
{
    if (CoInitializeEx(NULL, COINIT_MULTITHREADED) != S_OK) {
        // bad!
        return;
    }
    IStream *stream = SHCreateMemStream((const BYTE*)buf, (UINT)bufSize);
    if (stream != NULL) {
        IWICImagingFactory *pFactory;
        if (CoCreateInstance(CLSID_WICImagingFactory, NULL, CLSCTX_INPROC_SERVER, IID_IWICImagingFactory, (LPVOID*)&pFactory) == S_OK) {
            IWICBitmapDecoder *pDecoder;
            if (pFactory->CreateDecoderFromStream(stream, &CLSID_WICPngDecoder, WICDecodeMetadataCacheOnDemand, &pDecoder) == S_OK) {
                IWICBitmapFrameDecode *frame;
                if (pDecoder->GetFrame(0, &frame) == S_OK) {
                    UINT w, h;
                    if (frame->GetSize(&w, &h) == S_OK) {
                        width_ = w;
                        height_ = h;
                    }
                    IWICFormatConverter *formatConverter;
                    if (pFactory->CreateFormatConverter(&formatConverter) == S_OK) {
                        if (formatConverter->Initialize(frame, GUID_WICPixelFormat32bppPBGRA, WICBitmapDitherTypeNone, nullptr, 0.0, WICBitmapPaletteTypeCustom) == S_OK) {
                            unsigned char *pixels = new unsigned char[w * h * 4];
                            if (formatConverter->CopyPixels(0, w * 4, w * h * 4, pixels) == S_OK) {
                                loadTextureData_(pixels);
                            }
                            delete[] pixels;
                        }
                        formatConverter->Release();
                    }
                }
                pDecoder->Release();
            }
            pFactory->Release();
        }
        stream->Release();
    }
    CoUninitialize();
}
Пример #9
0
    //@https://msdn.microsoft.com/de-de/library/windows/desktop/dd756686(v=vs.85).aspx
    HRESULT BitmapDecoder::LoadBitmapFromFile(ID2D1RenderTarget * pRenderTarget, PCWSTR uri, ID2D1Bitmap ** ppBitmap)
    {

      IWICImagingFactory* pFactory;


      HRESULT hr = CoCreateInstance(CLSID_WICImagingFactory,
        NULL,
        CLSCTX_INPROC_SERVER,
        IID_IWICImagingFactory,
        (LPVOID*)&pFactory
      );



      //IWICStream *pStream = NULL; //?

      //IWICBitmapScaler *pScaler = NULL; //?

      IWICBitmapDecoder *pDecoder = NULL;
      if (SUCCEEDED(hr))
      {
        hr = pFactory->CreateDecoderFromFilename(uri, NULL, GENERIC_READ, WICDecodeMetadataCacheOnLoad, &pDecoder);
      }
      IWICBitmapFrameDecode *pSource = NULL;
      if (SUCCEEDED(hr))
      {
        hr = pDecoder->GetFrame(0, &pSource);
      }

      IWICFormatConverter *pConverter = NULL;
      if (SUCCEEDED(hr))
      {
        hr = pFactory->CreateFormatConverter(&pConverter);
      }

      if (SUCCEEDED(hr))
      {
        hr = pConverter->Initialize(
          pSource,
          GUID_WICPixelFormat32bppPBGRA,
          WICBitmapDitherTypeNone,
          NULL,
          0.f,
          WICBitmapPaletteTypeMedianCut
        );
      }

      if (SUCCEEDED(hr))
      {
        pRenderTarget->CreateBitmapFromWicBitmap(pConverter, NULL, ppBitmap);
      }
      if (pDecoder != nullptr)
      {
        pDecoder->Release();//SafeRelease(&pDecoder);
      }
      if (pSource != nullptr)
      {
        pSource->Release();
      }
      //SafeRelease(&pSource);
     // pStream->Release();//SafeRelease(&pStream);
      if(pConverter!= nullptr)
      {
        pConverter->Release();
      }
      //SafeRelease(&pConverter);
     // pScaler->Release();//SafeRelease(&pScaler);
      if (pFactory != nullptr)
      {
        pFactory->Release();
      }

      return hr;
    }
Пример #10
0
unsigned char *BBWin8Game::LoadImageData( String path,int *pwidth,int *pheight,int *pformat ){

	if( !_wicFactory ){
		DXASS( CoCreateInstance( CLSID_WICImagingFactory,0,CLSCTX_INPROC_SERVER,__uuidof(IWICImagingFactory),(LPVOID*)&_wicFactory ) );
	}
	
	path=PathToFilePath( path );

	IWICBitmapDecoder *decoder;
	if( !SUCCEEDED( _wicFactory->CreateDecoderFromFilename( path.ToCString<wchar_t>(),NULL,GENERIC_READ,WICDecodeMetadataCacheOnDemand,&decoder ) ) ){
		return 0;
	}
	
	unsigned char *data=0;

	IWICBitmapFrameDecode *bitmapFrame;
	DXASS( decoder->GetFrame( 0,&bitmapFrame ) );
	
	UINT width,height;
	WICPixelFormatGUID pixelFormat;
	DXASS( bitmapFrame->GetSize( &width,&height ) );
	DXASS( bitmapFrame->GetPixelFormat( &pixelFormat ) );
			
	if( pixelFormat==GUID_WICPixelFormat24bppBGR ){
		unsigned char *t=(unsigned char*)malloc( width*3*height );
		DXASS( bitmapFrame->CopyPixels( 0,width*3,width*3*height,t ) );
		data=(unsigned char*)malloc( width*4*height );
		unsigned char *s=t,*d=data;
		int n=width*height;
		while( n-- ){
			*d++=s[2];
			*d++=s[1];
			*d++=s[0];
			*d++=0xff;
			s+=3;
		}
		free( t );
	}else if( pixelFormat==GUID_WICPixelFormat32bppBGRA ){
		unsigned char *t=(unsigned char*)malloc( width*4*height );
		DXASS( bitmapFrame->CopyPixels( 0,width*4,width*4*height,t ) );
		data=t;
		int n=width*height;
		while( n-- ){	//premultiply alpha
			unsigned char r=t[0];
			t[0]=t[2]*t[3]/255;
			t[1]=t[1]*t[3]/255;
			t[2]=r*t[3]/255;
			t+=4;
		}
	}
	
	if( data ){
		*pwidth=width;
		*pheight=height;
		*pformat=4;
	}
	
	bitmapFrame->Release();
	decoder->Release();
	
	gc_force_sweep=true;

	return data;
}
Пример #11
0
	HBITMAP ImageUtil::LoadImage(string path) {
		size_t pathFileExtDot = path.find_last_of('.');
		if (pathFileExtDot == string::npos || pathFileExtDot + 1 >=
			path.length())
			throw INETRException("[imgLoadFailed]");
		string ext = path.substr(pathFileExtDot + 1);

		const GUID *decoderCLSID = nullptr;
		if (ext == "png")
			decoderCLSID = &CLSID_WICPngDecoder;
		else if (ext == "bmp")
			decoderCLSID = &CLSID_WICBmpDecoder;
		else if (ext == "gif")
			decoderCLSID = &CLSID_WICGifDecoder;
		else if (ext == "jpg" || ext == "jpeg")
			decoderCLSID = &CLSID_WICJpegDecoder;

		if (decoderCLSID == nullptr)
			throw INETRException("[unsupportedImg]: " + ext);

		IStream *pngFileStream;
		if (FAILED(SHCreateStreamOnFile(path.c_str(), STGM_READ,
			&pngFileStream)))
			throw INETRException("[imgLoadFailed]:\n" + path);

		IWICBitmapDecoder *bmpDecoder = nullptr;
		if (FAILED(CoCreateInstance(*decoderCLSID, nullptr,
			CLSCTX_INPROC_SERVER, __uuidof(bmpDecoder),
			reinterpret_cast<void**>(&bmpDecoder))))
			throw INETRException("[imgDecFailed]");

		if (FAILED(bmpDecoder->Initialize(pngFileStream,
			WICDecodeMetadataCacheOnLoad))) {

			bmpDecoder->Release();
			throw INETRException("[imgDecFailed]");
		}

		UINT bmpFrameCount = 0;
		if (FAILED(bmpDecoder->GetFrameCount(&bmpFrameCount)) && bmpFrameCount
			!= 1) {

			bmpDecoder->Release();
			throw INETRException("[imgDecFailed]");
		}

		IWICBitmapFrameDecode *bmpFrame = nullptr;
		if (FAILED(bmpDecoder->GetFrame(0, &bmpFrame))) {
			bmpDecoder->Release();
			throw INETRException("[imgDecFailed]");
		}

		IWICBitmapSource *bmpSource = nullptr;
		WICConvertBitmapSource(GUID_WICPixelFormat32bppPBGRA, bmpFrame,
			&bmpSource);

		bmpFrame->Release();
		bmpDecoder->Release();

		UINT width = 0, height = 0;
		if (FAILED(bmpSource->GetSize(&width, &height)) || width == 0 || height
			== 0)
			throw INETRException("[imgDecFailed]");

		BITMAPINFO bmInfo;
		ZeroMemory(&bmInfo, sizeof(bmInfo));
		bmInfo.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
		bmInfo.bmiHeader.biWidth = width;
		bmInfo.bmiHeader.biHeight = -((LONG)height);
		bmInfo.bmiHeader.biPlanes = 1;
		bmInfo.bmiHeader.biBitCount = 32;
		bmInfo.bmiHeader.biCompression = BI_RGB;

		HBITMAP hbmp = nullptr;

		void *imageBits = nullptr;
		HDC screenDC = GetDC(nullptr);
		hbmp = CreateDIBSection(screenDC, &bmInfo, DIB_RGB_COLORS, &imageBits,
			nullptr, 0);
		ReleaseDC(nullptr, screenDC);
		if (hbmp == nullptr)
			throw INETRException("[imgDecFailed]");

		const UINT bmpStride = width * 4;
		const UINT bmpSize = bmpStride * height;
		if (FAILED(bmpSource->CopyPixels(nullptr, bmpStride, bmpSize,
			static_cast<BYTE*>(imageBits)))) {

			DeleteObject(hbmp);
			hbmp = nullptr;
			throw INETRException("[imgDecFailed]");
		}

		bmpSource->Release();

		return hbmp;
	}
Пример #12
0
// =========================================================
// Load the specified bitmap from file into D2D bitmap
// =========================================================
BOOL Loader::LoadBitmapFromResource(LPCWSTR resourceId, LPCWSTR resourceType, const Graphics* graphicsWrapper, ID2D1Bitmap** ppBitmap)
{
	if (!isInitialized)
		return FALSE;

	HRESULT hr;

	IWICStream *pStream = NULL;
	IWICBitmapDecoder *pDecoder = NULL;
	IWICBitmapFrameDecode *pSource = NULL;
	IWICFormatConverter *pConverter = NULL;

	HRSRC imageResHandle = NULL;
	HGLOBAL imageResDataHandle = NULL;
	void *pImageFile = NULL;
	DWORD imageFileSize = 0;

	HMODULE module = GetModuleHandle(0);

	// Locate the resource
	imageResHandle = FindResource(module, resourceId, resourceType);
	if (!imageResHandle)
	{
		OutputDebugStringA("Loader::LoadBitmapFromResource -> Failed to locate resource.\n");
		return FALSE;
	}

	imageResDataHandle = LoadResource(module, imageResHandle);
	if (!imageResDataHandle)
	{
		OutputDebugStringA("Loader::LoadBitmapFromResource -> Failed to load resource.\n");
		return FALSE;
	}

	// lock resource to get pointer to data
	pImageFile = LockResource(imageResDataHandle);
	if (!pImageFile)
	{
		OutputDebugStringA("Loader::LoadBitmapFromResource -> Failed to lock resource for processing.\n");
		return FALSE;
	}

	// get the size of the image
	imageFileSize = SizeofResource(module, imageResHandle);
	if (!imageFileSize)
	{
		OutputDebugStringA("Loader::LoadBitmapFromResource -> Failed to obtain size of image resource.\n");
		return FALSE;
	}

	// now that we have everything, we create the stream
	hr = pFactory->CreateStream(&pStream);
	CHECK(failedCreateStream);

	// initialise the stream
	hr = pStream->InitializeFromMemory((byte*)pImageFile, imageFileSize);
	CHECK(failedStreamInit);

	hr = pFactory->CreateDecoderFromStream(pStream, NULL, WICDecodeMetadataCacheOnDemand, &pDecoder);
	CHECK(failedDecoder);

	hr = pDecoder->GetFrame(0, &pSource);
	CHECK(failedGetFrame);

	hr = pFactory->CreateFormatConverter(&pConverter);
	CHECK(failedConverter);

	hr = pConverter->Initialize(pSource, GUID_WICPixelFormat32bppPBGRA, WICBitmapDitherTypeNone, NULL, 0.0, WICBitmapPaletteTypeMedianCut);
	CHECK(failedConversion);

	hr = graphicsWrapper->pRenderTarget->CreateBitmapFromWicBitmap(pConverter, ppBitmap);
	CHECK(failedBitmap);

	return TRUE;
	
failedBitmap:
	OutputDebugStringA("Loader::LoadBitmapFromFile -> Failed to create bitmap.\n");
failedConversion:
	pConverter->Release();
	OutputDebugStringA("Loader::LoadBitmapFromFile -> Failed to initialise format converter.\n");
failedConverter:
	pSource->Release();
	OutputDebugStringA("Loader::LoadBitmapFromFile -> Failed to create format converter.\n");
failedGetFrame:
	pDecoder->Release();
	OutputDebugStringA("Loader::LoadBitmapFromFile -> Failed to get frame 0 from source bitmap.\n");
failedDecoder:
	pStream->Release();
	OutputDebugStringA("Loader::LoadBitmapFromFile -> Failed to create bitmap decoder.\n");
	return FALSE;
failedStreamInit:
	OutputDebugStringA("Loader::LoadBitmapFromFile -> Failed to initialize WIC stream.\n");
	return FALSE;
failedCreateStream:
	OutputDebugStringA("Loader::LoadBitmapFromFile -> Failed to create WIC stream.\n");
	return FALSE;
}
Пример #13
0
void PngViewer::load_png_with_wic()
{
	static const D2D1_FACTORY_OPTIONS options = { D2D1_DEBUG_LEVEL_INFORMATION };
	D2D1_BITMAP_PROPERTIES1 bmp_properties;
	ID2D1Factory2 * d2_factory;
	ID2D1Device1 * d2_device;
	ID2D1DeviceContext1 * context;
	IDXGISurface2 * surface;
	IWICBitmapDecoder * decoder;
	IWICBitmapFrameDecode * frame_decoder;
	IWICFormatConverter * format_converter;
	ID2D1Bitmap1 * png_texture;
	ID2D1Bitmap1 * bitmap;

	if(this->wic_factory->CreateDecoderFromFileHandle(reinterpret_cast<ULONG_PTR>(this->png_file_handle), nullptr, WICDecodeMetadataCacheOnLoad, &decoder) != S_OK)
	{
		return;
	}

	if(decoder->GetFrame(0, &frame_decoder) != S_OK)
	{
		decoder->Release();
		return;
	}

	if(this->wic_factory->CreateFormatConverter(&format_converter) != S_OK)
	{
		frame_decoder->Release();
		decoder->Release();
		return;
	}

	format_converter->Initialize(frame_decoder, GUID_WICPixelFormat32bppPBGRA, WICBitmapDitherTypeNone, nullptr, 0.0, WICBitmapPaletteTypeMedianCut);

	frame_decoder->Release();
	decoder->Release();

	if(D2D1CreateFactory(D2D1_FACTORY_TYPE_SINGLE_THREADED, options, &d2_factory) != S_OK)
	{
		format_converter->Release();
		return;
	}

	if(d2_factory->CreateDevice(this->device_gi, &d2_device) != S_OK)
	{
		format_converter->Release();
		d2_factory->Release();
		return;
	}

	if(d2_device->CreateDeviceContext(D2D1_DEVICE_CONTEXT_OPTIONS_NONE, &context) != S_OK)
	{
		format_converter->Release();
		d2_device->Release();
		d2_factory->Release();
		return;
	}

	if(this->swap_chain->GetBuffer(0, __uuidof(IDXGISurface2), (void **)&surface) != S_OK)
	{
		format_converter->Release();
		context->Release();
		d2_device->Release();
		d2_factory->Release();
		return;
	}

	::memset(&bmp_properties, 0, sizeof(D2D1_BITMAP_PROPERTIES1));
	bmp_properties.pixelFormat.alphaMode = D2D1_ALPHA_MODE_PREMULTIPLIED;
	bmp_properties.pixelFormat.format = DXGI_FORMAT_B8G8R8A8_UNORM;
	bmp_properties.bitmapOptions = D2D1_BITMAP_OPTIONS_TARGET | D2D1_BITMAP_OPTIONS_CANNOT_DRAW;
	if(context->CreateBitmapFromDxgiSurface(surface, &bmp_properties, &bitmap) != S_OK)
	{
		format_converter->Release();
		surface->Release();
		context->Release();
		d2_device->Release();
		d2_factory->Release();
		return;
	}

	bmp_properties.bitmapOptions = D2D1_BITMAP_OPTIONS_TARGET;
	if(context->CreateBitmapFromWicBitmap(format_converter, &bmp_properties, &png_texture) != S_OK)
	{
		format_converter->Release();
		bitmap->Release();
		surface->Release();
		context->Release();
		d2_device->Release();
		d2_factory->Release();
		return;
	}

	context->SetTarget(bitmap);
	bitmap->CopyFromBitmap(nullptr, png_texture, nullptr);
	this->swap_chain->Present(1, 0);

	format_converter->Release();
	png_texture->Release();
	bitmap->Release();
	surface->Release();
	context->Release();
	d2_device->Release();
	d2_factory->Release();
}
Пример #14
0
Bitmap::Bitmap( std::wstring bitmapPath )
{
	HRESULT hr;
	if( m_WICFactory == nullptr )
	{
		hr = CoCreateInstance( CLSID_WICImagingFactory ,
							   NULL , CLSCTX_INPROC_SERVER ,
							   IID_PPV_ARGS( &m_WICFactory ) );
		if( hr == REGDB_E_CLASSNOTREG )
		{
			CoCreateInstance( CLSID_WICImagingFactory1 ,
							  NULL , CLSCTX_INPROC_SERVER ,
							  IID_PPV_ARGS( &m_WICFactory ) );
		}
	}

	m_Path = bitmapPath;
	IWICBitmapDecoder* bitmapDecoder = nullptr;
	hr = m_WICFactory->CreateDecoderFromFilename(
		bitmapPath.c_str() , nullptr , GENERIC_READ ,
		WICDecodeMetadataCacheOnDemand , &bitmapDecoder
		);

	IWICBitmapFrameDecode* bitmapFrameDecode = nullptr;
	if( SUCCEEDED( hr ) )
	{
		bitmapDecoder->GetFrame( 0 , &bitmapFrameDecode );
	}

	if( SUCCEEDED( hr ) )
	{
		hr = m_WICFactory->CreateFormatConverter( &m_FmtConverter );
	}

	if( SUCCEEDED( hr ) )
	{
		hr = m_FmtConverter->Initialize(
			bitmapFrameDecode , GUID_WICPixelFormat32bppPBGRA ,
			WICBitmapDitherTypeNone , NULL ,
			0.f , WICBitmapPaletteTypeCustom
			);
	}

	D2DRenderer* renderer = BattleShipApp::GetInstance()->GetD2DRenderer();

	if( m_FmtConverter != nullptr )
	{
		renderer->GetHwndRenderTarget()->CreateBitmapFromWicBitmap(
			m_FmtConverter , nullptr , &m_D2DBitmap );
	}

	if( bitmapDecoder != nullptr )
	{
		bitmapDecoder->Release();
	}
	if( bitmapFrameDecode != nullptr )
	{
		bitmapFrameDecode->Release();
	}

}
Пример #15
0
void LoadJPG(wchar_t *pwszJpg, HWND hwnd)
{
    IWICImagingFactory *pFactory = NULL;
    HRESULT hr = CoCreateInstance(CLSID_WICImagingFactory, NULL, CLSCTX_INPROC_SERVER, IID_PPV_ARGS(&pFactory));
    if (SUCCEEDED(hr)) {
        IWICBitmapDecoder *pDecoder = NULL;
        hr = pFactory->CreateDecoderFromFilename(pwszJpg, NULL, GENERIC_READ, WICDecodeMetadataCacheOnDemand, &pDecoder);
        if (SUCCEEDED(hr)) {
            IWICBitmapFrameDecode *pIDecoderFrame = NULL;
            hr = pDecoder->GetFrame(0, &pIDecoderFrame);
            if (SUCCEEDED(hr)) {
                IWICFormatConverter *pFC = NULL;
                hr = pFactory->CreateFormatConverter(&pFC);
                hr = pFC->Initialize(pIDecoderFrame, GUID_WICPixelFormat24bppBGR, WICBitmapDitherTypeNone, NULL, 0.0, WICBitmapPaletteTypeCustom);

                const int nBytesPixel = 3; // GUID_WICPixelFormat24bppBGR 每像素3字节(24bits)

                BITMAPINFO bmpInfo;
                ZeroMemory(&bmpInfo, sizeof(BITMAPINFO));
                bmpInfo.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
                hr = pIDecoderFrame->GetSize((UINT*)&bmpInfo.bmiHeader.biWidth, (UINT*)&bmpInfo.bmiHeader.biHeight);
                bmpInfo.bmiHeader.biPlanes = 1;
                bmpInfo.bmiHeader.biBitCount = 8 * nBytesPixel;
                bmpInfo.bmiHeader.biCompression = BI_RGB;

                BYTE *pBuf = NULL;
                HDC hdc = GetDC(hwnd);
                bmpInfo.bmiHeader.biHeight *= -1; // BMP 方向调整
                HBITMAP hBmp = CreateDIBSection(hdc, &bmpInfo, DIB_RGB_COLORS, (void**)&pBuf, NULL, 0);
                bmpInfo.bmiHeader.biHeight *= -1;

                // 计算扫描线
                unsigned int cbStride = nBytesPixel * bmpInfo.bmiHeader.biWidth;
                unsigned int total = cbStride*bmpInfo.bmiHeader.biHeight;
                hr = pFC->CopyPixels(NULL, cbStride, total, pBuf);

                // HSL色彩空间变换
                DirectX::XMVECTORF32 colorTransofrom = { 1.0f, 1.0f, 1.0f, 1.0f };

                if (SUCCEEDED(hr)) {
                    for (int i = 0; i < bmpInfo.bmiHeader.biHeight; i++) {
                        for (int j = 0; j < bmpInfo.bmiHeader.biWidth; j++) {
                            BYTE *pColor = pBuf + cbStride*i + j * nBytesPixel;

                            DirectX::XMVECTOR colorM = DirectX::PackedVector::XMLoadUByteN4((DirectX::PackedVector::XMUBYTEN4*)pColor);
                            colorM = DirectX::XMColorRGBToHSL(colorM);
                            colorM = DirectX::XMColorModulate(colorM, colorTransofrom);
                            colorM = DirectX::XMColorHSLToRGB(colorM);
                            DirectX::PackedVector::XMStoreUByteN4((DirectX::PackedVector::XMUBYTEN4*)pColor, colorM);

                            SetPixel(hdc, j, i, RGB(pColor[2], pColor[1], pColor[0]));
                        }
                    }
                }

                ReleaseDC(hwnd, hdc);

                if (SUCCEEDED(hr)) {
                    MakeMemDC(hBmp, hwnd);
                    InvalidateRect(hwnd, NULL, TRUE);
                }

                hr = pFC->Release();
                pIDecoderFrame->Release();
            }
            pDecoder->Release();
        }

        pFactory->Release();
    }
}
bool ResourceManager::LoadFile(ID2D1HwndRenderTarget* renderTarget, wchar_t * filename)
{
	HRESULT result;
	IWICImagingFactory2* wicFactory;
	IWICBitmapDecoder* wicDecoder;
	IWICBitmapFrameDecode* wicFrame;
	IWICBitmapFlipRotator* wicFlip;
	IWICFormatConverter *wicConverter;
	Sprite*	newSprite;

	// WIC의 각종 인터페이스를 사용하기 위한 factory 생성
	result = CoCreateInstance(CLSID_WICImagingFactory, nullptr, CLSCTX_INPROC_SERVER, IID_PPV_ARGS(&wicFactory));
	if (FAILED(result))
		return false;

	// 파일을 읽고 디코딩 하기 위한 decoder 생성
	result = wicFactory->CreateDecoderFromFilename(filename, nullptr, GENERIC_READ, WICDecodeMetadataCacheOnDemand, &wicDecoder);
	if (FAILED(result))
		return false;

	// decoder에서 프레임을 얻어옴, // 일반적인 이미지 파일은 single frame만을 지원하므로 0으로 고정
	result = wicDecoder->GetFrame(0, &wicFrame);
	if (FAILED(result))
		return false;

	// 수평으로 뒤집힌 이미지를 얻기 위해 BitmapFlipRotator 생성
	result = wicFactory->CreateBitmapFlipRotator(&wicFlip);
	if (FAILED(result))
		return false;

	// wicFrame를 수평으로 뒤집음
	wicFlip->Initialize(wicFrame, WICBitmapTransformFlipHorizontal);

	// WICBitmap을 D2DBitmap으로 변환시키기 위해 format converter 생성
	result = wicFactory->CreateFormatConverter(&wicConverter);
	if (FAILED(result))
		return false;

	// Converter[0]의 Format을 일반 이미지(wicFrame)에 맞춤
	result = wicConverter->Initialize(wicFrame, GUID_WICPixelFormat32bppPBGRA, WICBitmapDitherTypeNone, NULL, 0.0f, WICBitmapPaletteTypeCustom);
	if (FAILED(result))
		return false;

	// 리소스 정보를 저장 할 Sprite 생성
	newSprite = new Sprite(renderTarget);
	if (!newSprite)
		return false;

	// WICBitmap을 D2DBitmap으로 변환
	//result = renderTarget->CreateBitmapFromWicBitmap(wicConverter, nullptr, &m_Bitmap);
	result = renderTarget->CreateBitmapFromWicBitmap(wicConverter, nullptr, newSprite->GetBitmap());
	if (FAILED(result))
		return false;

	ID2D1Bitmap* bitmap = *(newSprite->GetBitmap());
	int numberOfFrame = bitmap->GetSize().width / IMAGE_SIZE;
	int numberOfAction = bitmap->GetSize().height / IMAGE_SIZE;
	newSprite->Initialize(numberOfFrame, numberOfAction);

	wchar_t* buffer = new wchar_t[128];
	wcscpy_s(buffer, wcslen(filename) + 1, filename);

	// 스프라이트 등록
	m_Sprites.push_back(newSprite);
	m_Filenames.push_back(buffer);

	wicConverter->Release();
	wicConverter = nullptr;

	wicFrame->Release();
	wicFrame = nullptr;

	wicFlip->Release();
	wicFlip = nullptr;

	wicDecoder->Release();
	wicDecoder = nullptr;

	wicFactory->Release();
	wicFactory = nullptr;

	return true;
}