Пример #1
0
Palette* MuseScore::newNoteHeadsPalette()
      {
      Palette* sp = new Palette;
      sp->setName(QT_TRANSLATE_NOOP("Palette", "Note Heads"));
      sp->setMag(1.3);
      sp->setGrid(33, 36);
      sp->setDrawGrid(true);

      for (int i = 0; i < int(NoteHead::Group::HEAD_GROUPS); ++i) {
            SymId sym = Note::noteHead(0, NoteHead::Group(i), NoteHead::Type::HEAD_HALF);
            // HEAD_BREVIS_ALT shows up only for brevis value
            if (i == int(NoteHead::Group::HEAD_BREVIS_ALT) )
                  sym = Note::noteHead(0, NoteHead::Group(i), NoteHead::Type::HEAD_BREVIS);
            NoteHead* nh = new NoteHead(gscore);
            nh->setSym(sym);
            sp->append(nh, Sym::id2userName(sym));
            }
      Icon* ik = new Icon(gscore);
      ik->setIconType(IconType::BRACKETS);
      Shortcut* s = Shortcut::getShortcut("add-brackets");
      QAction* action = s->action();
      QIcon icon(action->icon());
      ik->setAction("add-brackets", icon);
      sp->append(ik, s->help());
      return sp;
      }
Пример #2
0
void populateIconPalette(Palette* p, const IconAction* a)
      {
      while (a->subtype != IconType::NONE) {
            Icon* ik = new Icon(gscore);
            ik->setIconType(a->subtype);
            Shortcut* s = Shortcut::getShortcut(a->action);
            QAction* action = s->action();
            QIcon icon(action->icon());
            ik->setAction(a->action, icon);
            p->append(ik, s->help());
            ++a;
            }
      }
Пример #3
0
Palette* MuseScore::newAccidentalsPalette(bool basic)
      {
      Palette* sp = new Palette;
      sp->setName(QT_TRANSLATE_NOOP("Palette", "Accidentals"));
      sp->setGrid(33, 36);
      sp->setDrawGrid(true);

      if (basic) {
            static AccidentalType types[] = {
                  AccidentalType::NONE,
                  AccidentalType::SHARP,
                  AccidentalType::FLAT,
                  AccidentalType::SHARP2,
                  AccidentalType::FLAT2,
                  AccidentalType::NATURAL
                  };
            for (auto i : types) {
                  Accidental* s = new Accidental(gscore);
                  s->setAccidentalType(AccidentalType(i));
                  sp->append(s, qApp->translate("accidental", s->subtypeUserName()));
                  }
            }
      else {
            for (int i = int(AccidentalType::SHARP); i < int(AccidentalType::END); ++i) {
                  Accidental* s = new Accidental(gscore);
                  s->setAccidentalType(AccidentalType(i));
                  if (s->symbol() != SymId::noSym)
                        sp->append(s, qApp->translate("accidental", s->subtypeUserName()));
                  else
                        delete s;
                  }
            }
      Icon* ik = new Icon(gscore);
      ik->setIconType(IconType::BRACKETS);
      const Shortcut* s = Shortcut::getShortcut("add-brackets");
      QAction* action = s->action();
      QIcon icon(action->icon());
      ik->setAction("add-brackets", icon);
      sp->append(ik, s->help());
      return sp;
      }