// TODO migrate to a DLL model where plugins are discovered and loaded at runtime by the PluginManager class InputPluginList getInputPlugins() { InputPlugin* PLUGIN_POOL[] = { new KeyboardMouseDevice(), new TouchscreenDevice(), nullptr }; InputPluginList result; for (int i = 0; PLUGIN_POOL[i]; ++i) { InputPlugin* plugin = PLUGIN_POOL[i]; if (plugin->isSupported()) { result.push_back(InputPluginPointer(plugin)); } } return result; }
// TODO migrate to a DLL model where plugins are discovered and loaded at runtime by the PluginManager class InputPluginList getInputPlugins() { InputPlugin* PLUGIN_POOL[] = { new KeyboardMouseDevice(), new SDL2Manager(), new SixenseManager(), new ViveControllerManager(), nullptr }; InputPluginList result; for (int i = 0; PLUGIN_POOL[i]; ++i) { InputPlugin* plugin = PLUGIN_POOL[i]; if (plugin->isSupported()) { plugin->init(); result.push_back(InputPluginPointer(plugin)); } } return result; }