Пример #1
0
void
InvalidationBailoutStack::checkInvariants() const
{
#ifdef DEBUG
    IonJSFrameLayout *frame = fp();
    CalleeToken token = frame->calleeToken();
    JS_ASSERT(token);

    uint8_t *rawBase = ionScript()->method()->raw();
    uint8_t *rawLimit = rawBase + ionScript()->method()->instructionsSize();
    uint8_t *osiPoint = osiPointReturnAddress();
    JS_ASSERT(rawBase <= osiPoint && osiPoint <= rawLimit);
#endif
}
static JSScript*
GetBailedJSScript(JSContext *cx)
{
    // Just after the frame conversion, we can safely interpret the ionTop as JS
    // frame because it targets the bailed JS frame converted to an exit frame.
    IonJSFrameLayout *frame = reinterpret_cast<IonJSFrameLayout*>(cx->runtime->ionTop);
    switch (GetCalleeTokenTag(frame->calleeToken())) {
      case CalleeToken_Function: {
        JSFunction *fun = CalleeTokenToFunction(frame->calleeToken());
        return fun->script();
      }
      case CalleeToken_Script:
        return CalleeTokenToScript(frame->calleeToken());
      default:
        JS_NOT_REACHED("unexpected callee token kind");
        return NULL;
    }
}
Пример #3
0
uint32_t
jit::InvalidationBailout(InvalidationBailoutStack *sp, size_t *frameSizeOut,
                         BaselineBailoutInfo **bailoutInfo)
{
    sp->checkInvariants();

    JSContext *cx = GetJSContextFromJitCode();

    // We don't have an exit frame.
    cx->mainThread().ionTop = nullptr;
    JitActivationIterator jitActivations(cx->runtime());
    IonBailoutIterator iter(jitActivations, sp);
    JitActivation *activation = jitActivations.activation()->asJit();

    TraceLogger *logger = TraceLoggerForMainThread(cx->runtime());
    TraceLogTimestamp(logger, TraceLogger::Invalidation);

    IonSpew(IonSpew_Bailouts, "Took invalidation bailout! Snapshot offset: %d", iter.snapshotOffset());

    // Note: the frame size must be computed before we return from this function.
    *frameSizeOut = iter.topFrameSize();

    JS_ASSERT(IsBaselineEnabled(cx));

    *bailoutInfo = nullptr;
    uint32_t retval = BailoutIonToBaseline(cx, activation, iter, true, bailoutInfo);
    JS_ASSERT(retval == BAILOUT_RETURN_OK ||
              retval == BAILOUT_RETURN_FATAL_ERROR ||
              retval == BAILOUT_RETURN_OVERRECURSED);
    JS_ASSERT_IF(retval == BAILOUT_RETURN_OK, *bailoutInfo != nullptr);

    if (retval != BAILOUT_RETURN_OK) {
        IonJSFrameLayout *frame = iter.jsFrame();
        IonSpew(IonSpew_Invalidate, "converting to exit frame");
        IonSpew(IonSpew_Invalidate, "   orig calleeToken %p", (void *) frame->calleeToken());
        IonSpew(IonSpew_Invalidate, "   orig frameSize %u", unsigned(frame->prevFrameLocalSize()));
        IonSpew(IonSpew_Invalidate, "   orig ra %p", (void *) frame->returnAddress());

        frame->replaceCalleeToken(nullptr);
        EnsureExitFrame(frame);

        IonSpew(IonSpew_Invalidate, "   new  calleeToken %p", (void *) frame->calleeToken());
        IonSpew(IonSpew_Invalidate, "   new  frameSize %u", unsigned(frame->prevFrameLocalSize()));
        IonSpew(IonSpew_Invalidate, "   new  ra %p", (void *) frame->returnAddress());
    }

    iter.ionScript()->decref(cx->runtime()->defaultFreeOp());

    return retval;
}
Пример #4
0
uint32
ion::InvalidationBailout(InvalidationBailoutStack *sp, size_t *frameSizeOut)
{
    AssertCanGC();
    sp->checkInvariants();

    JSContext *cx = GetIonContext()->cx;

    // We don't have an exit frame.
    cx->runtime->ionTop = NULL;
    IonActivationIterator ionActivations(cx);
    IonBailoutIterator iter(ionActivations, sp);
    IonActivation *activation = ionActivations.activation();

    IonSpew(IonSpew_Bailouts, "Took invalidation bailout! Snapshot offset: %d", iter.snapshotOffset());

    // Note: the frame size must be computed before we return from this function.
    *frameSizeOut = iter.topFrameSize();

    uint32 retval = ConvertFrames(cx, activation, iter);

    {
        IonJSFrameLayout *frame = iter.jsFrame();
        IonSpew(IonSpew_Invalidate, "converting to exit frame");
        IonSpew(IonSpew_Invalidate, "   orig calleeToken %p", (void *) frame->calleeToken());
        IonSpew(IonSpew_Invalidate, "   orig frameSize %u", unsigned(frame->prevFrameLocalSize()));
        IonSpew(IonSpew_Invalidate, "   orig ra %p", (void *) frame->returnAddress());

        frame->replaceCalleeToken(NULL);
        EnsureExitFrame(frame);

        IonSpew(IonSpew_Invalidate, "   new  calleeToken %p", (void *) frame->calleeToken());
        IonSpew(IonSpew_Invalidate, "   new  frameSize %u", unsigned(frame->prevFrameLocalSize()));
        IonSpew(IonSpew_Invalidate, "   new  ra %p", (void *) frame->returnAddress());
    }

    iter.ionScript()->decref(cx->runtime->defaultFreeOp());

    if (cx->runtime->hasIonReturnOverride())
        cx->regs().sp[-1] = cx->runtime->takeIonReturnOverride();

    if (retval != BAILOUT_RETURN_FATAL_ERROR) {
        if (activation->entryfp()) {
            if (void *annotation = activation->entryfp()->annotation()) {
                // If the entry frame has an annotation, then we invalidated and have
                // immediately returned into this bailout. Transfer the annotation to
                // the new topmost frame.
                activation->entryfp()->setAnnotation(NULL);
                cx->fp()->setAnnotation(annotation);
            }
        }

        // If invalidation was triggered inside a stub call, we may still have to
        // monitor the result, since the bailout happens before the MMonitorTypes
        // instruction is executed.
        jsbytecode *pc = activation->bailout()->bailoutPc();

        // If this is not a ResumeAfter bailout, there's nothing to monitor,
        // we will redo the op in the interpreter.
        bool isResumeAfter = GetNextPc(pc) == cx->regs().pc;

        if ((js_CodeSpec[*pc].format & JOF_TYPESET) && isResumeAfter) {
            JS_ASSERT(retval == BAILOUT_RETURN_OK);
            return BAILOUT_RETURN_MONITOR;
        }

        return retval;
    }

    return BAILOUT_RETURN_FATAL_ERROR;
}
Пример #5
0
static void
MarkIonJSFrame(JSTracer *trc, const IonFrameIterator &frame)
{
    // Currently, this code only executes in sequential execution.
    CompileMode compileMode = COMPILE_MODE_SEQ;

    IonJSFrameLayout *layout = (IonJSFrameLayout *)frame.fp();

    MarkCalleeToken(trc, layout->calleeToken());

    IonScript *ionScript;
    if (frame.checkInvalidation(&ionScript)) {
        // This frame has been invalidated, meaning that its IonScript is no
        // longer reachable through the callee token (JSFunction/JSScript->ion
        // is now NULL or recompiled). Manually trace it here.
        IonScript::Trace(trc, ionScript);
    } else if (CalleeTokenIsFunction(layout->calleeToken())) {
        ionScript = CalleeTokenToFunction(layout->calleeToken())->script()->ions[compileMode];
    } else {
        ionScript = CalleeTokenToScript(layout->calleeToken())->ions[compileMode];
    }

    if (CalleeTokenIsFunction(layout->calleeToken())) {
        // (NBP) We do not need to mark formal arguments since they are covered
        // by the safepoint.
        size_t nargs = frame.numActualArgs();

        // Trace function arguments. Note + 1 for thisv.
        Value *argv = layout->argv();
        for (size_t i = 0; i < nargs + 1; i++)
            gc::MarkValueRoot(trc, &argv[i], "ion-argv");
    }

    const SafepointIndex *si = ionScript->getSafepointIndex(frame.returnAddressToFp());

    SafepointReader safepoint(ionScript, si);

    // Scan through slots which contain pointers (or on punboxing systems,
    // actual values).
    uint32 slot;
    while (safepoint.getGcSlot(&slot)) {
        uintptr_t *ref = layout->slotRef(slot);
        gc::MarkGCThingRoot(trc, reinterpret_cast<void **>(ref), "ion-gc-slot");
    }

    while (safepoint.getValueSlot(&slot)) {
        Value *v = (Value *)layout->slotRef(slot);
        gc::MarkValueRoot(trc, v, "ion-gc-slot");
    }

    uintptr_t *spill = frame.spillBase();
    GeneralRegisterSet gcRegs = safepoint.gcSpills();
    GeneralRegisterSet valueRegs = safepoint.valueSpills();
    for (GeneralRegisterIterator iter(safepoint.allSpills()); iter.more(); iter++) {
        --spill;
        if (gcRegs.has(*iter))
            gc::MarkGCThingRoot(trc, reinterpret_cast<void **>(spill), "ion-gc-spill");
        else if (valueRegs.has(*iter))
            gc::MarkValueRoot(trc, reinterpret_cast<Value *>(spill), "ion-value-spill");
    }

#ifdef JS_NUNBOX32
    LAllocation type, payload;
    while (safepoint.getNunboxSlot(&type, &payload)) {
        jsval_layout layout;
        layout.s.tag = (JSValueTag)ReadAllocation(frame, &type);
        layout.s.payload.uintptr = ReadAllocation(frame, &payload);

        Value v = IMPL_TO_JSVAL(layout);
        gc::MarkValueRoot(trc, &v, "ion-torn-value");
        JS_ASSERT(v == IMPL_TO_JSVAL(layout));
    }
#endif
}
Пример #6
0
uint32_t
jit::InvalidationBailout(InvalidationBailoutStack *sp, size_t *frameSizeOut,
                         BaselineBailoutInfo **bailoutInfo)
{
    sp->checkInvariants();

    JSContext *cx = GetJSContextFromJitCode();

    // We don't have an exit frame.
    cx->mainThread().jitTop = FAKE_JIT_TOP_FOR_BAILOUT;
    gc::AutoSuppressGC suppress(cx);

    JitActivationIterator jitActivations(cx->runtime());
    IonBailoutIterator iter(jitActivations, sp);
    JitActivation *activation = jitActivations->asJit();

    TraceLogger *logger = TraceLoggerForMainThread(cx->runtime());
    TraceLogTimestamp(logger, TraceLogger::Invalidation);

    JitSpew(JitSpew_IonBailouts, "Took invalidation bailout! Snapshot offset: %d", iter.snapshotOffset());

    // Note: the frame size must be computed before we return from this function.
    *frameSizeOut = iter.topFrameSize();

    JS_ASSERT(IsBaselineEnabled(cx));

    *bailoutInfo = nullptr;
    uint32_t retval = BailoutIonToBaseline(cx, activation, iter, true, bailoutInfo);
    JS_ASSERT(retval == BAILOUT_RETURN_OK ||
              retval == BAILOUT_RETURN_FATAL_ERROR ||
              retval == BAILOUT_RETURN_OVERRECURSED);
    JS_ASSERT_IF(retval == BAILOUT_RETURN_OK, *bailoutInfo != nullptr);

    if (retval != BAILOUT_RETURN_OK) {
        // If the bailout failed, then bailout trampoline will pop the
        // current frame and jump straight to exception handling code when
        // this function returns.  Any SPS entry pushed for this frame will
        // be silently forgotten.
        //
        // We call ExitScript here to ensure that if the ionScript had SPS
        // instrumentation, then the SPS entry for it is popped.
        //
        // However, if the bailout was during argument check, then a
        // pseudostack frame would not have been pushed in the first
        // place, so don't pop anything in that case.
        bool popSPSFrame = iter.ionScript()->hasSPSInstrumentation() &&
                           (SnapshotIterator(iter).bailoutKind() != Bailout_ArgumentCheck);
        JSScript *script = iter.script();
        probes::ExitScript(cx, script, script->functionNonDelazifying(), popSPSFrame);

        IonJSFrameLayout *frame = iter.jsFrame();
        JitSpew(JitSpew_IonInvalidate, "Bailout failed (%s): converting to exit frame",
                (retval == BAILOUT_RETURN_FATAL_ERROR) ? "Fatal Error" : "Over Recursion");
        JitSpew(JitSpew_IonInvalidate, "   orig calleeToken %p", (void *) frame->calleeToken());
        JitSpew(JitSpew_IonInvalidate, "   orig frameSize %u", unsigned(frame->prevFrameLocalSize()));
        JitSpew(JitSpew_IonInvalidate, "   orig ra %p", (void *) frame->returnAddress());

        frame->replaceCalleeToken(nullptr);
        EnsureExitFrame(frame);

        JitSpew(JitSpew_IonInvalidate, "   new  calleeToken %p", (void *) frame->calleeToken());
        JitSpew(JitSpew_IonInvalidate, "   new  frameSize %u", unsigned(frame->prevFrameLocalSize()));
        JitSpew(JitSpew_IonInvalidate, "   new  ra %p", (void *) frame->returnAddress());
    }

    iter.ionScript()->decref(cx->runtime()->defaultFreeOp());

    return retval;
}
Пример #7
0
uint32_t
ion::InvalidationBailout(InvalidationBailoutStack *sp, size_t *frameSizeOut,
                         BaselineBailoutInfo **bailoutInfo)
{
    sp->checkInvariants();

    JSContext *cx = GetIonContext()->cx;

    // We don't have an exit frame.
    cx->mainThread().ionTop = NULL;
    IonActivationIterator ionActivations(cx);
    IonBailoutIterator iter(ionActivations, sp);
    IonActivation *activation = ionActivations.activation();

    IonSpew(IonSpew_Bailouts, "Took invalidation bailout! Snapshot offset: %d", iter.snapshotOffset());

    // Note: the frame size must be computed before we return from this function.
    *frameSizeOut = iter.topFrameSize();

    uint32_t retval;
    if (IsBaselineEnabled(cx)) {
        *bailoutInfo = NULL;
        retval = BailoutIonToBaseline(cx, activation, iter, true, bailoutInfo);
        JS_ASSERT(retval == BAILOUT_RETURN_BASELINE ||
                  retval == BAILOUT_RETURN_FATAL_ERROR ||
                  retval == BAILOUT_RETURN_OVERRECURSED);
        JS_ASSERT_IF(retval == BAILOUT_RETURN_BASELINE, *bailoutInfo != NULL);

        if (retval != BAILOUT_RETURN_BASELINE) {
            IonJSFrameLayout *frame = iter.jsFrame();
            IonSpew(IonSpew_Invalidate, "converting to exit frame");
            IonSpew(IonSpew_Invalidate, "   orig calleeToken %p", (void *) frame->calleeToken());
            IonSpew(IonSpew_Invalidate, "   orig frameSize %u", unsigned(frame->prevFrameLocalSize()));
            IonSpew(IonSpew_Invalidate, "   orig ra %p", (void *) frame->returnAddress());

            frame->replaceCalleeToken(NULL);
            EnsureExitFrame(frame);

            IonSpew(IonSpew_Invalidate, "   new  calleeToken %p", (void *) frame->calleeToken());
            IonSpew(IonSpew_Invalidate, "   new  frameSize %u", unsigned(frame->prevFrameLocalSize()));
            IonSpew(IonSpew_Invalidate, "   new  ra %p", (void *) frame->returnAddress());
        }

        iter.ionScript()->decref(cx->runtime->defaultFreeOp());

        return retval;
    } else {
        retval = ConvertFrames(cx, activation, iter);

        IonJSFrameLayout *frame = iter.jsFrame();
        IonSpew(IonSpew_Invalidate, "converting to exit frame");
        IonSpew(IonSpew_Invalidate, "   orig calleeToken %p", (void *) frame->calleeToken());
        IonSpew(IonSpew_Invalidate, "   orig frameSize %u", unsigned(frame->prevFrameLocalSize()));
        IonSpew(IonSpew_Invalidate, "   orig ra %p", (void *) frame->returnAddress());

        frame->replaceCalleeToken(NULL);
        EnsureExitFrame(frame);

        IonSpew(IonSpew_Invalidate, "   new  calleeToken %p", (void *) frame->calleeToken());
        IonSpew(IonSpew_Invalidate, "   new  frameSize %u", unsigned(frame->prevFrameLocalSize()));
        IonSpew(IonSpew_Invalidate, "   new  ra %p", (void *) frame->returnAddress());

        iter.ionScript()->decref(cx->runtime->defaultFreeOp());

        // Only need to take ion return override if resuming to interpreter.
        if (cx->runtime->hasIonReturnOverride())
            cx->regs().sp[-1] = cx->runtime->takeIonReturnOverride();

        if (retval != BAILOUT_RETURN_FATAL_ERROR) {
            // If invalidation was triggered inside a stub call, we may still have to
            // monitor the result, since the bailout happens before the MMonitorTypes
            // instruction is executed.
            jsbytecode *pc = activation->bailout()->bailoutPc();

            // If this is not a ResumeAfter bailout, there's nothing to monitor,
            // we will redo the op in the interpreter.
            bool isResumeAfter = GetNextPc(pc) == cx->regs().pc;

            if ((js_CodeSpec[*pc].format & JOF_TYPESET) && isResumeAfter) {
                JS_ASSERT(retval == BAILOUT_RETURN_OK);
                return BAILOUT_RETURN_MONITOR;
            }

            return retval;
        }

        return BAILOUT_RETURN_FATAL_ERROR;
    }
}