Пример #1
0
void JSSVGAnimatedAngleOwner::finalize(JSC::Handle<JSC::Unknown> handle, void* context)
{
    JSSVGAnimatedAngle* jsSVGAnimatedAngle = jsCast<JSSVGAnimatedAngle*>(handle.get().asCell());
    DOMWrapperWorld& world = *static_cast<DOMWrapperWorld*>(context);
    uncacheWrapper(world, &jsSVGAnimatedAngle->impl(), jsSVGAnimatedAngle);
    jsSVGAnimatedAngle->releaseImpl();
}
Пример #2
0
JSValue jsSVGAnimatedAngleAnimVal(ExecState* exec, JSValue slotBase, const Identifier&)
{
    JSSVGAnimatedAngle* castedThis = static_cast<JSSVGAnimatedAngle*>(asObject(slotBase));
    UNUSED_PARAM(exec);
    SVGAnimatedAngle* imp = static_cast<SVGAnimatedAngle*>(castedThis->impl());
    JSValue result = toJS(exec, castedThis->globalObject(), WTF::getPtr(static_cast<SVGPropertyTearOff<SVGAngle>*>(imp->animVal())));
    return result;
}
Пример #3
0
EncodedJSValue jsSVGAnimatedAngleConstructor(ExecState* exec, EncodedJSValue thisValue, EncodedJSValue, PropertyName)
{
    JSSVGAnimatedAngle* domObject = jsDynamicCast<JSSVGAnimatedAngle*>(JSValue::decode(thisValue));
    if (!domObject)
        return throwVMTypeError(exec);
    if (!domObject)
        return throwVMTypeError(exec);
    return JSValue::encode(JSSVGAnimatedAngle::getConstructor(exec->vm(), domObject->globalObject()));
}
Пример #4
0
EncodedJSValue jsSVGAnimatedAngleAnimVal(ExecState* exec, EncodedJSValue slotBase, EncodedJSValue thisValue, PropertyName)
{
    JSSVGAnimatedAngle* castedThis = jsDynamicCast<JSSVGAnimatedAngle*>(JSValue::decode(thisValue));
    UNUSED_PARAM(slotBase);
    if (!castedThis)
        return throwVMTypeError(exec);
    UNUSED_PARAM(exec);
    SVGAnimatedAngle& impl = castedThis->impl();
    JSValue result = toJS(exec, castedThis->globalObject(), WTF::getPtr(static_cast<SVGPropertyTearOff<SVGAngle>*>(impl.animVal())));
    return JSValue::encode(result);
}
Пример #5
0
JSValue jsSVGAnimatedAngleConstructor(ExecState* exec, JSValue slotBase, const Identifier&)
{
    JSSVGAnimatedAngle* domObject = static_cast<JSSVGAnimatedAngle*>(asObject(slotBase));
    return JSSVGAnimatedAngle::getConstructor(exec, domObject->globalObject());
}