Пример #1
0
    Var EngineInterfaceObject::Entry_TagPublicLibraryCode(RecyclableObject *function, CallInfo callInfo, ...)
    {
        EngineInterfaceObject_CommonFunctionProlog(function, callInfo);

        if (callInfo.Count >= 2 && JavascriptFunction::Is(args.Values[1]))
        {
            JavascriptFunction* func = JavascriptFunction::FromVar(args.Values[1]);
            func->GetFunctionProxy()->SetIsPublicLibraryCode();

            if (callInfo.Count >= 3 && JavascriptString::Is(args.Values[2]))
            {
                JavascriptString* customFunctionName = JavascriptString::FromVar(args.Values[2]);
                // tagPublicFunction("Intl.Collator", Collator); in Intl.js calls TagPublicLibraryCode the expected name is Collator so we need to calculate the offset
                const wchar_t * shortName = wcsrchr(customFunctionName->GetString(), L'.');
                uint shortNameOffset = 0;
                if (shortName != nullptr)
                {
                    // JavascriptString length is bounded by uint max
                    shortName++;
                    shortNameOffset = static_cast<uint>(shortName - customFunctionName->GetString());
                }
                func->GetFunctionProxy()->EnsureDeserialized()->SetDisplayName(customFunctionName->GetString(), customFunctionName->GetLength(), shortNameOffset);
            }

            return func;
        }

        return scriptContext->GetLibrary()->GetUndefined();
    }
Пример #2
0
 BOOL JavascriptBoolean::GetDiagValueString(StringBuilder<ArenaAllocator>* stringBuilder, ScriptContext* requestContext)
 {
     if (this->GetValue())
     {
         JavascriptString* trueDisplayString = GetLibrary()->GetTrueDisplayString();
         stringBuilder->Append(trueDisplayString->GetString(), trueDisplayString->GetLength());
     }
     else
     {
         JavascriptString* falseDisplayString = GetLibrary()->GetFalseDisplayString();
         stringBuilder->Append(falseDisplayString->GetString(), falseDisplayString->GetLength());
     }
     return TRUE;
 }
    Var JsBuiltInEngineInterfaceExtensionObject::EntryJsBuiltIn_RegisterChakraLibraryFunction(RecyclableObject* function, CallInfo callInfo, ...)
    {
        EngineInterfaceObject_CommonFunctionProlog(function, callInfo);

        AssertOrFailFast(args.Info.Count >= 3 && JavascriptString::Is(args.Values[1]) && JavascriptFunction::Is(args.Values[2]));

        JavascriptLibrary * library = scriptContext->GetLibrary();

        // retrieves arguments
        JavascriptString* methodName = JavascriptString::FromVar(args.Values[1]);
        JavascriptFunction* func = JavascriptFunction::FromVar(args.Values[2]);

        // Set the function's display name, as the function we pass in argument are anonym.
        func->GetFunctionProxy()->SetIsPublicLibraryCode();
        func->GetFunctionProxy()->EnsureDeserialized()->SetDisplayName(methodName->GetString(), methodName->GetLength(), 0);

        DynamicObject* chakraLibraryObject = GetPrototypeFromName(PropertyIds::__chakraLibrary, scriptContext);
        PropertyIds functionIdentifier = JavascriptOperators::GetPropertyId(methodName, scriptContext);

        // Link the function to __chakraLibrary.
        ScriptFunction* scriptFunction = library->CreateScriptFunction(func->GetFunctionProxy());
        scriptFunction->GetFunctionProxy()->SetIsJsBuiltInCode();

        Assert(scriptFunction->HasFunctionBody());
        scriptFunction->GetFunctionBody()->SetJsBuiltInForceInline();

        scriptFunction->SetPropertyWithAttributes(PropertyIds::name, methodName, PropertyConfigurable, nullptr);

        library->AddMember(chakraLibraryObject, functionIdentifier, scriptFunction);

        //Don't need to return anything
        return library->GetUndefined();
    }
Пример #4
0
 int64 ConvertStringToInt64(Var string, ScriptContext* scriptContext)
 {
     JavascriptString* str = JavascriptString::FromVar(string);
     charcount_t length = str->GetLength();
     const char16* buf = str->GetString();
     int radix = 10;
     if (length >= 2 && buf[0] == '0' && buf[1] == 'x')
     {
         radix = 16;
     }
     return (int64)_wcstoui64(buf, nullptr, radix);
 }
Пример #5
0
    Var EngineInterfaceObject::Entry_LogDebugMessage(RecyclableObject *function, CallInfo callInfo, ...)
    {
        EngineInterfaceObject_CommonFunctionProlog(function, callInfo);

#if DBG
        if (callInfo.Count < 2 || !JavascriptString::Is(args.Values[1]))
        {
            return scriptContext->GetLibrary()->GetUndefined();
        }

        JavascriptString* message = JavascriptString::FromVar(args.Values[1]);

        Output::Print(message->GetString());
        Output::Flush();
#endif

        return scriptContext->GetLibrary()->GetUndefined();
    }
    Var ForInObjectEnumerator::GetCurrentAndMoveNext(PropertyId& propertyId)
    {
        JavascriptEnumerator *pEnumerator = currentEnumerator;
        PropertyRecord const * propRecord;
        PropertyAttributes attributes = PropertyNone;

        while (true)
        {
            propertyId = Constants::NoProperty;
            currentIndex = pEnumerator->GetCurrentAndMoveNext(propertyId, &attributes);
#if ENABLE_COPYONACCESS_ARRAY
            JavascriptLibrary::CheckAndConvertCopyOnAccessNativeIntArray<Var>(currentIndex);
#endif
            if (currentIndex)
            {
                if (firstPrototype == nullptr)
                {
                    // We are calculating correct shadowing for non-enumerable properties of the child object, we will receive
                    // both enumerable and non-enumerable properties from GetCurrentAndMoveNext so we need to check before we simply
                    // return here. If this property is non-enumerable we're going to skip it.
                    if (!(attributes & PropertyEnumerable))
                    {
                        continue;
                    }

                    // There are no prototype that has enumerable properties,
                    // don't need to keep track of the propertyIds we visited.
                    return currentIndex;
                }

                // Property Id does not exist.
                if (propertyId == Constants::NoProperty)
                {
                    if (!JavascriptString::Is(currentIndex)) //This can be undefined
                    {
                        continue;
                    }
                    JavascriptString *pString = JavascriptString::FromVar(currentIndex);
                    if (VirtualTableInfo<Js::PropertyString>::HasVirtualTable(pString))
                    {
                        // If we have a property string, it is assumed that the propertyId is being
                        // kept alive with the object
                        PropertyString * propertyString = (PropertyString *)pString;
                        propertyId = propertyString->GetPropertyRecord()->GetPropertyId();
                    }
                    else
                    {
                        ScriptContext* scriptContext = pString->GetScriptContext();
                        scriptContext->GetOrAddPropertyRecord(pString->GetString(), pString->GetLength(), &propRecord);
                        propertyId = propRecord->GetPropertyId();

                        // We keep the track of what is enumerated using a bit vector of propertyID.
                        // so the propertyId can't be collected until the end of the for in enumerator
                        // Keep a list of the property string.
                        newPropertyStrings.Prepend(GetScriptContext()->GetRecycler(), propRecord);
                    }
                }

                //check for shadowed property
                if (TestAndSetEnumerated(propertyId) //checks if the property is already enumerated or not
                    && (attributes & PropertyEnumerable))
                {
                    return currentIndex;
                }
            }
            else
            {
                if (object == baseObject)
                {
                    if (firstPrototype == nullptr)
                    {
                        return NULL;
                    }
                    object = firstPrototype;
                }
                else
                {
                    //walk the prototype chain
                    object = object->GetPrototype();
                    if ((object == NULL) || (JavascriptOperators::GetTypeId(object) == TypeIds_Null))
                    {
                        return NULL;
                    }
                }

                do
                {
                    if (!GetCurrentEnumerator())
                    {
                        return nullptr;
                    }

                    pEnumerator = currentEnumerator;
                    if (!VirtualTableInfo<Js::NullEnumerator>::HasVirtualTable(pEnumerator))
                    {
                        break;
                    }

                     //walk the prototype chain
                    object = object->GetPrototype();
                    if ((object == NULL) || (JavascriptOperators::GetTypeId(object) == TypeIds_Null))
                    {
                        return NULL;
                    }
                }
                while (true);
            }
        }
    }
    Var JsBuiltInEngineInterfaceExtensionObject::EntryJsBuiltIn_RegisterFunction(RecyclableObject* function, CallInfo callInfo, ...)
    {
        EngineInterfaceObject_CommonFunctionProlog(function, callInfo);

        AssertOrFailFast(args.Info.Count >= 3 && JavascriptObject::Is(args.Values[1]) && JavascriptFunction::Is(args.Values[2]));

        JavascriptLibrary * library = scriptContext->GetLibrary();

        // retrieves arguments
        RecyclableObject* funcInfo = nullptr;
        if (!JavascriptConversion::ToObject(args.Values[1], scriptContext, &funcInfo))
        {
            JavascriptError::ThrowTypeError(scriptContext, JSERR_FunctionArgument_NeedObject, _u("Object.assign"));
        }

        Var classNameProperty = JavascriptOperators::OP_GetProperty(funcInfo, Js::PropertyIds::className, scriptContext);
        Var methodNameProperty = JavascriptOperators::OP_GetProperty(funcInfo, Js::PropertyIds::methodName, scriptContext);
        Var argumentsCountProperty = JavascriptOperators::OP_GetProperty(funcInfo, Js::PropertyIds::argumentsCount, scriptContext);
        Var forceInlineProperty = JavascriptOperators::OP_GetProperty(funcInfo, Js::PropertyIds::forceInline, scriptContext);
        Var aliasProperty = JavascriptOperators::OP_GetProperty(funcInfo, Js::PropertyIds::alias, scriptContext);

        Assert(JavascriptString::Is(classNameProperty));
        Assert(JavascriptString::Is(methodNameProperty));
        Assert(TaggedInt::Is(argumentsCountProperty));

        JavascriptString* className = JavascriptString::FromVar(classNameProperty);
        JavascriptString* methodName = JavascriptString::FromVar(methodNameProperty);
        int argumentsCount = TaggedInt::ToInt32(argumentsCountProperty);

        BOOL forceInline = JavascriptConversion::ToBoolean(forceInlineProperty, scriptContext);

        JavascriptFunction* func = JavascriptFunction::FromVar(args.Values[2]);

        // Set the function's display name, as the function we pass in argument are anonym.
        func->GetFunctionProxy()->SetIsPublicLibraryCode();
        func->GetFunctionProxy()->EnsureDeserialized()->SetDisplayName(methodName->GetString(), methodName->GetLength(), 0);

        DynamicObject* prototype = GetPrototypeFromName(JavascriptOperators::GetPropertyId(className, scriptContext), scriptContext);
        PropertyIds functionIdentifier = methodName->BufferEquals(_u("Symbol.iterator"), 15)? PropertyIds::_symbolIterator :
            JavascriptOperators::GetPropertyId(methodName, scriptContext);

        // Link the function to the prototype.
        ScriptFunction* scriptFunction = library->CreateScriptFunction(func->GetFunctionProxy());
        scriptFunction->GetFunctionProxy()->SetIsJsBuiltInCode();

        if (forceInline)
        {
            Assert(scriptFunction->HasFunctionBody());
            scriptFunction->GetFunctionBody()->SetJsBuiltInForceInline();
        }
        scriptFunction->SetPropertyWithAttributes(PropertyIds::length, TaggedInt::ToVarUnchecked(argumentsCount), PropertyConfigurable, nullptr);

        scriptFunction->SetConfigurable(PropertyIds::prototype, true);
        scriptFunction->DeleteProperty(PropertyIds::prototype, Js::PropertyOperationFlags::PropertyOperation_None);

        scriptFunction->SetPropertyWithAttributes(PropertyIds::name, methodName, PropertyConfigurable, nullptr);

        library->AddMember(prototype, functionIdentifier, scriptFunction);

        RecordCommonNativeInterfaceBuiltIns(functionIdentifier, scriptContext, scriptFunction);

        if (!JavascriptOperators::IsUndefinedOrNull(aliasProperty))
        {
            JavascriptString * alias = JavascriptConversion::ToString(aliasProperty, scriptContext);
            // Cannot do a string to property id search here, Symbol.* have different hashing mechanism, so resort to this str compare
            PropertyIds aliasFunctionIdentifier = alias->BufferEquals(_u("Symbol.iterator"), 15) ? PropertyIds::_symbolIterator :
                JavascriptOperators::GetPropertyId(alias, scriptContext);
            library->AddMember(prototype, aliasFunctionIdentifier, scriptFunction);
        }

        if (prototype == library->arrayPrototype)
        {
            RecordDefaultIteratorFunctions(functionIdentifier, scriptContext, scriptFunction);
        }

        //Don't need to return anything
        return library->GetUndefined();
    }
Пример #8
0
    // Symbol.for as described in ES 2015
    Var JavascriptSymbol::EntryFor(RecyclableObject* function, CallInfo callInfo, ...)
    {
        PROBE_STACK(function->GetScriptContext(), Js::Constants::MinStackDefault);

        ARGUMENTS(args, callInfo);
        AssertMsg(args.Info.Count, "Should always have implicit 'this'.");
        ScriptContext* scriptContext = function->GetScriptContext();
        JavascriptLibrary* library = scriptContext->GetLibrary();

        Assert(!(callInfo.Flags & CallFlags_New));

        JavascriptString* key;
        if (args.Info.Count > 1)
        {
            key = JavascriptConversion::ToString(args[1], scriptContext);
        }
        else
        {
            key = library->GetUndefinedDisplayString();
        }

        // Search the global symbol registration map for a symbol with description equal to the string key.
        // The map can only have one symbol with that description so if we found a symbol, that is the registered
        // symbol for the string key.
        const Js::PropertyRecord* propertyRecord = scriptContext->GetThreadContext()->GetSymbolFromRegistrationMap(key->GetString());

        // If we didn't find a PropertyRecord in the map, we'll create a new symbol with description equal to the key string.
        // This is the only place we add new PropertyRecords to the map, so we should never have multiple PropertyRecords in the
        // map with the same string key value (since we would return the one we found above instead of creating a new one).
        if (propertyRecord == nullptr)
        {
            propertyRecord = scriptContext->GetThreadContext()->AddSymbolToRegistrationMap(key->GetString(), key->GetLength());
        }

        Assert(propertyRecord != nullptr);

        return library->CreateSymbol(propertyRecord);
    }
    JavascriptString * ForInObjectEnumerator::MoveAndGetNext(PropertyId& propertyId)
    {        
        PropertyRecord const * propRecord;
        PropertyAttributes attributes = PropertyNone;

        while (true)
        {
            propertyId = Constants::NoProperty;
            JavascriptString * currentIndex = enumerator.MoveAndGetNext(propertyId, &attributes);

            // The object type may have changed and we may not be able to use Jit fast path anymore.
            // canUseJitFastPath is determined in ForInObjectEnumerator::Initialize, once we decide we can't use
            // Jit fast path we will never go back to use fast path so && with current value  - if it's already
            // false we don't call CanUseJITFastPath()

            this->canUseJitFastPath = this->canUseJitFastPath && enumerator.CanUseJITFastPath();

            if (currentIndex)
            {
                if (this->shadowData == nullptr)
                {
                    // There are no prototype that has enumerable properties,
                    // don't need to keep track of the propertyIds we visited.

                    // We have asked for enumerable properties only, so don't need to check the attribute returned.
                    Assert(attributes & PropertyEnumerable);

                    return currentIndex;
                }

                // Property Id does not exist.
                if (propertyId == Constants::NoProperty)
                {
                    if (VirtualTableInfo<Js::PropertyString>::HasVirtualTable(currentIndex))
                    {
                        // If we have a property string, it is assumed that the propertyId is being
                        // kept alive with the object
                        PropertyString * propertyString = (PropertyString *)currentIndex;
                        propertyId = propertyString->GetPropertyRecord()->GetPropertyId();
                    }
                    else
                    {
                        ScriptContext* scriptContext = currentIndex->GetScriptContext();
                        scriptContext->GetOrAddPropertyRecord(currentIndex->GetString(), currentIndex->GetLength(), &propRecord);
                        propertyId = propRecord->GetPropertyId();

                        // We keep the track of what is enumerated using a bit vector of propertyID.
                        // so the propertyId can't be collected until the end of the for in enumerator
                        // Keep a list of the property string.
                        this->shadowData->newPropertyStrings.Prepend(GetScriptContext()->GetRecycler(), propRecord);
                    }
                }

                if (TestAndSetEnumerated(propertyId) //checks if the property is already enumerated or not
                    && (attributes & PropertyEnumerable))
                {
                    return currentIndex;
                }
            }
            else
            {
                if (this->shadowData == nullptr)
                {
                    Assert(!this->enumeratingPrototype);
                    return nullptr;
                }

                RecyclableObject * object;
                if (!this->enumeratingPrototype)
                {  
                    this->enumeratingPrototype = true;
                    object = this->shadowData->firstPrototype;
                    this->shadowData->currentObject = object;
                }
                else
                {
                    //walk the prototype chain
                    object = this->shadowData->currentObject->GetPrototype();
                    this->shadowData->currentObject = object;
                    if ((object == nullptr) || (JavascriptOperators::GetTypeId(object) == TypeIds_Null))
                    {
                        return nullptr;
                    }
                }

                do
                {
                    if (!InitializeCurrentEnumerator(object))
                    {
                        return nullptr;
                    }

                    if (!enumerator.IsNullEnumerator())
                    {
                        break;
                    }

                     //walk the prototype chain
                    object = object->GetPrototype();
                    this->shadowData->currentObject = object;
                    if ((object == nullptr) || (JavascriptOperators::GetTypeId(object) == TypeIds_Null))
                    {
                        return nullptr;
                    }
                }
                while (true);
            }
        }
    }