Пример #1
0
void MyGL::slot_skeletonButtonPressed() {
    QString filepath = QFileDialog::getOpenFileName(0, QString("Load OBJ"), QString(), QString("*.json"));
    if(filepath.length() == 0) { return; }

    Joint* joint = new Joint();
    bool successful = joint->loadJSON(filepath);

    if(!successful) {
        delete joint;
    } else {
        joints.push_back(joint);
        emit sig_sendSceneItem(joint);
    }

}